Hey all! Just wanted to provide an update on PIXELS as we move closer to our launch in Q2 this year. (Yes, thats real soon!!)
This is going to be the first of hopefully, constant annoucements as we get closer to Early Access release and beyond.
First of all, I wanted to give a thank you to all demo players and anyone who played, wishlisted, or watched our Stream during Feb's NextFest. We had a big boost during NextFest and it really means a lot to us so thank you!
Also a HUGE thank you to the people who provided feedback on the Steam forum. We took your feedback into consideration when working on new features. We hope you like it!
With that out of the way...here's the juicy stuff!
Please welcome our newest Pixels!
Leira
Type: Water
Leira is a fast swimmer who can shoot a pressurized water cannon from her mouth. Her species were supposed to be majestic mermaids but something went wrong with her code and this came out.
Lightning Rannala
Type: Brawl
Lightning Rannala is quick on her feet and powerful with her fists! Pixels that underestimate her small stature soon find themselves on the floor, wishing they never taunted her.
Boring Combat...
One of the major problems with combat in Creature Collecting games, is the easy combat. It's super easy to fall into a rhythm of just spamming your most powerful move over and over. Everyone's guilty of it, even me! Games have tried things such as a stamina bar or moves you can only use on certain turns. While we believe those are ok ways to change things up, we decided to put our own spin on things!
Introducing...The Battle Cost System!
With our Cost system, you will notice that every move has a cost associated with it. Normally the cost is 1 which is very familiar in other creature collecting games :). However has you start to use the same move over and over, it's cost will go up every time! From 1 to 2 to 3 etc. How do you reduce the cost again? It's simple! Just use a different move and it will be reset back to 1 again! With our cost system we still allow the player to spam moves when desired, but you will definitely feel the consequences as the cost ramps up very quickly! We hope you enjoy it!
Event Tiles!
One of our core Pillars of PIXELS is we wanted every play through to feel different. To help accomplish this, we decided to expand on our mystery tile selection! Currently we have two mystery types implemented, the Secret Shop and the Loot Tile. We added in 3 more to bring our total up to 5! We are committed to expanding this system even further to 10+ types in the future. We hope the unpredictability makes for an exciting experience! Here are the new tile types we added...
Mystery Gateways
3 Doors are in front of you, pick one and see what happens! Hopefully something good!
Reconstructor
Sad with one of the Pixels you got during your run? Use the reconstructor to turn that Pixel into a new one! Hopefully you get something good!
Virtualizer
Some of the feedback we got was from players who wanted a more familar Creature Collecting experience. While the game is a roguelike fusion at heart, we still wanted to add some of those Creature Collecting elements that players love! Introducing, the Virtualizer! With this Machine, you can store a Pixel from your party into the Virtualizer Database! While losing a Pixel make you weaker during your run, your pixel is stored for all future runs. When you encounter another Virtualizer later, you can take a Pixel out and add it to your party! Don't worry though because one the data is stored, it's always for you to use in the future! If you can find another Virtualizer of course. We hope this encourages players to fill up their Virtualizer database and gives players a lot more choice to use the Pixel they desire!
Whew...that was a bunch of stuff.
Thanks again for following the development of PIXELS! We are still on track for a Q2 Early Access release date and hope to have a release date soon!
Ladies and gentlemen, we are late! But this time it really came! Too much content update warning! Company articles are here! It's April 1st (Not a joke! Not a joke! Not a joke!)
-The content of this update is about 80% of the existing content (that is, after this company update, the total content is 1.8 times the previous content), and some bugs that appeared before have been fixed .
Briefly describe the content of the update, The official update of the company chapter: Increase the plot of Secretary Maruko. Increase the plot of the monkey serving the server development. Add project manager content. Increase the content of the self-developed engine. Increase the content of the company's annual meeting. Increase the gameplay content of company tax payment. Added the content of Yang Hai's position as Marketing Manager. Increase the content of Dabao's position as an investment manager. Increase the content of the company's listing. Add the follow-up content of Liang Xiaoxiao. Increase the content of the company's stock.
Replacement of 8-person scene in medium-sized office. Adjustment of the R&D process for medium-sized offices. The scene of 10 people in a large office is replaced.
Modifies the investment event where the house can be sold. Increase the number of project events that the company can invest in. Increase the catalog of books in the library Re-employment of resigned employees increases wages. Fixed bugs reported by players.
I am very sorry that the company model was only updated at this time. We did underestimate the difficulty of the work before, and I apologize again to the bosses! Hope you like this update! If you have any questions, you can contact us as follows: Contact Email: publish@youxibd.com Player exchange QQ group [2]: 580911836
Last but not least, thank you for your tolerance and support! ! ! salute BD Games & Bosa Games
The maintenance is completed, you can log in to the game normally. Thank you for your patience.
[ Details ]
Lumena Store
New Items: • Card : Blue Rose Weapon Costume
Holiday Buff Event
Event Period: 2022/04/08 00:00 - 2022/04/10 23:55
• When hunting monsters, EXP increased by 90% • When completing quests, skill EXP increased by 90% • When hunting monsters, gold increased by 90% • Mount taming chance increased by 1 time(s) • Reputation of all maps increase by 80%
Thank you for your understanding and support, if there is any problem in the game, please feel free to contact us.
First of all, a sincere thank you to everyone who has been following our game! We made it to No.1 on Steam <Popular Upcoming Releases> upon launch and the whole team is thrilled!
After years of development, 'Indies' Lies' has really exceeded our expectations, although there's still a lot of improvement to be made...
We would like to express our deepest gratitude to all the testers who have given us valuable feedback and suggestions to help us polish the game, keep us motivated, and make this EA launch possible!
If you encounter any problems while playing the game, whether it's bugs, suggestions or questions about the gameplay or strategy, feel free to let us know via our social! You can find our team there and join fellow deckbuilding players!
Dear lords, To make sure the stability of the game operation and improve the service quality and experience, Blood of Steel will be shut down for maintenance and update from 23:00 on March 31, 2022, to 1:00 on April 1, 2022, UTC. The game world will be closed at that time.
We will close the game match and the login entrance at around 22:45. The account database will be under additional maintenance and backup to ensure the stable and smooth operation of the servers! It does not rule out the possibility of opening ahead of schedule or delayed due to specific conditions. Please arrange your time reasonably.
Due to COVID-19, this new content cannot be launched as scheduled this week. We will arrange developers to make it as soon as possible according to the situation. Thank you for your understanding.