烈山海贰 - 1193875924
欢迎关注《烈山海前传之黑帝君临》

https://store.steampowered.com/app/1906870/_/

《烈山海前传之黑帝君临》是《烈山海》故事系列的前传,游戏讲述了《烈山海》系列的主人公楚鸿云的成长历程。

本游戏有着丰富的剧情,全部剧情文本约100万字。玩家将置身于混乱的远古时代,成为一名要为家人报仇的少年,既要打怪升级也要做剧情选择,亲身体验成为山海世界统治者或逍遥神仙的艰难与快乐,一千多种分支剧情等待玩家解锁,十大完全不同的大结局将会令玩家感慨万千!

《烈山海前传之黑帝君临》的商店界面已开启,欢迎关注并添加愿望清单!

也欢迎加入玩家QQ群:704839701,一起讨论游戏!
Mar 28, 2022
Arcane Waters - burlin_gauna
Implemented new stair tiles

Fixed a niche issue causing crop plots to not reappear after harvesting.

Mar 28, 2022
Mad Streets - Cammin
A new game update is available to Mad Streets! This update includes fixes and changes based on feedback we've received:

Tweaks:
- Increased Bolt's overall damage. He's had a few burgers over the weekend and buffed up!
- Reconfigured the online stats to explain which players are outside of rooms more clearly.

Bug fixes:
- Fixed being unable to play mad rushes.
- Potentially fixed jumps that would launch fighters for some users. (seeking confirmation)
- Improved Johnny's run animation. (Should run better in cheating grounds and not get stuck)
- Potentially fixed an issue where AI would stand still from a distance instead of fighting.

Stage fixes:
- Boxing Ring: Fighters will now be properly defeated when outside of the ring.
- Boxing Ring: Increased collision safety for the ground.
- Guts Grill: Increased collision safety for the ceiling.
- Cheating Grounds: Fixed the rocks from being magenta.
- Random's Bats: Fixed magenta background and lighting issues.
- Random's Sword Arena: Potentially fixed lighting issues.
烈山海一(BMS1) - 1193875924
欢迎关注《烈山海前传之黑帝君临》

https://store.steampowered.com/app/1906870/_/

《烈山海前传之黑帝君临》是《烈山海》故事系列的前传,游戏讲述了《烈山海》系列的主人公楚鸿云的成长历程。

本游戏有着丰富的剧情,全部剧情文本约100万字。玩家将置身于混乱的远古时代,成为一名要为家人报仇的少年,既要打怪升级也要做剧情选择,亲身体验成为山海世界统治者或逍遥神仙的艰难与快乐,一千多种分支剧情等待玩家解锁,十大完全不同的大结局将会令玩家感慨万千!

《烈山海前传之黑帝君临》的商店界面已开启,欢迎关注并添加愿望清单!

也欢迎加入玩家QQ群:704839701,一起讨论游戏!
Mar 28, 2022
POORLY drawn but HORNY - LogLog Games
Fixes a bug when tiles dropped on UI would get stuck for a while.
Mar 28, 2022
Verdict - randomino
Verdict Recap Episode
Last time on Verdict…

The Viridian Moon
Though many were tragically lost in Providence’s third expedition to the Void to uncover what happened to Emperor Balin Sketch, they did not die in vain.

Harbinger DI made a wish to bring the Dragons back from the Void where they had been imprisoned.

The Dragons have returned to Rhyst although still trapped within their eerie green prison resembling a moon.

When the Viridian Moon shines over Rhyst, the plane is temporarily bathed in a ghostly light. This harms extraplanars, Touched, Umbra, and Anima.

Read more on the forums or ask other characters about this event in the game!
Providence’s Day of Mourning for those who died in the Void HERE
The arrival of the Viridian Moon HERE
Providence’s response to the Viridian Moon HERE

The Highshield Tournament
Some of your local Rhystians sent word to Highshield that Sarea was struggling with its battle against the Void and Faewild. While we aren't sure how they were convinced, what we are sure of is that they've since sent notice that they'll indeed be providing us with aid in the coming years! Before their secrets can be shared with us, though, they've expressed a desire to see the worthiness of our peoples in the form of a tournament that they'll sponsor.

Harbinger Pascha Pavlova and Archbishop Drahcir Aurelius came in first and second place, while the strange Chu Mahn took third. The Specter of Undeath, Xi, made an appearance soon after. She teleported into the event and murdered the noble Lady of Highshield. As Xi commenced battle with Highshield Officials, Fort Urosil’s Seer Chiriel brought the lady back to life with strange, non-Rhystian magic, though questions still buzz as to how beneficial her survival would prove to be due to the complications it would pose.

Read more on the forums or ask other characters about this event in the game!
The announcement of the Highshield Tournament HERE
A bystander’s account of the Tournament HERE
Highshield and Evocation magic lore HERE
Lore for Delta, the Kingmaker HERE

A Q&A session with game developer RoomyRooms was held after the Highshield Tournament.
You can watch the vod HERE
Or read a partial transcript (thank you, Notyel!) HERE


Verdict Beach Episode

Over 50 characters came to enjoy free pizza, mead, wine, and jerky at this public event. This 8 hour beach party included a volleyball game, a sandcastle contest, gambling, a surf-off, and dancing for the spirit of the luau. Numerous amazing prizes were awarded to the winners, such as sky diamonds, void diamonds, orichalcum, adamantite, fairy tears, and bloodroot.

Read more on the forums or ask other characters about this event in the game!
The announcement of the beach party, You're Invited! HERE


Raid In The Name Of Harbinger Karol K’pyr

Read more on the forums or ask other characters about this event in the game!
The Demonic deliverance of Harbinger Karol’s body, Grim Tidings HERE
The announcement of the raid, Mud, Blood, and Rain HERE

Want to support the game? Check out Verdict’s Patreon!
Learn more about Verdict at our website.
Join our Discord - it’s where we all hang out!
Stay up to date with Verdict on Twitter!
Read the Verdict forums to see what everyone’s talking about.
Interested in reading up on Verdict’s lore? Here’s our Wiki!
Subscribe to gamedev RoomyRoom’s Youtube channel!
Mar 28, 2022
cyberpunkdreams - cyberpunkdreams
  • Buffed anti-psychotics and anti-depressants slightly.
  • Breathers are now persistent across character death.
  • New artwork.
  • Fixed a rare problem in detention where you might not get your phone back with good behaviour.
  • Fixed some buttons not working on the site in Firefox.
  • Fixed some grammar problems with public profiles.
  • Fixed a problem with the "A little extra" option on *Daily bread* not working properly.
  • Fixed a note about paying your crew appearing too early.
  • Fixed a bug that meant restarting Willow's sex journey didn't work properly.
  • Fixed Got an errand to run coming up with no options for a Little World errand.
  • Fixed the arctic temperament quirk being left on if you chose the low body temperature mutation as an extra.
  • More typos fixed; thanks for the reports!
Alien Extraction - Charlesworth
It's Steam Simfest: Hobby Edition and the mighty robo-dev will be doing a playing our recorded livestream Q&A to celebrate. Watch the one and only robo-developer play through Alien Extraction in it's glory, all while answering your questions!


Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for March 28th, 2022, detailing all the changes that have happened since March 21st, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

March / April 2022 Condo Contest (IN PROGRESS)

Hey everyone!

This month's contest is another structure building contest!

As always, feel free to interpret that how you see fit. There is no theme, so you can build any kind of building you want and have fun with it!

Also, feel free to expand on preexisting Condos! Want to add another floor to the default Condo, build a shed in the backyard of the House Condo, or have other additions in mind? Go for it!

The deadline to submit entries is April 10th, 2022 at 11:59 PM CT.

You can read the rules here.

Update 0.15.1.0
We're currently working on Update 0.15.1.0, which will bring numerous optimizations and the new Zombie Massacre map, Acrophobia.

You can view the planned fixes and changes here.

Controller Support
macdguy has been working on improving controller support.

Controller support is coming along nicely. The backend for controller systems is all setup and finalized now. Adding controller support to various menus is pretty complex as it's case by case.

For example, in Zombie Massacre, controller support had to be coded to be intuitive and select the first possible upgrade when highlighting while using controller, then highlight the unlock button for you.

There's also a bunch of minor changes for each menu to handle which buttons should be active and which should not, etc. Luckily the system made now handles all of this with ease, but we still have to go through each menu and think about how the controller will highlight each part of the menus.

Controller Support: Zombie Massacre Menu



Zombie Massacre
Johanna finished working on Zombie Massacre: Acrophobia.

macdguy helped get Zombie Massacre: Acrophobia ready for release. He made changes to the Mercenary class by removing "Focus Shoot" and replacing it with the "Drone Buddy". Drone Buddy will follow the player while shooting at zombies around them. He also worked on adding controller support to the menu.

Sketchman finished working on achievement icons for Zombie Massacre: Acrophobia.

Zombie Massacre: Drone Buddy





Third Party Plushies / Statues
JJosh has been working on the Third Party Plushies we've talked about in the past. We're hoping very soon to have these released, and available to obtain in the Arcade.

Current Third Party Plushies/Statues



Credits (from Left to Right)

Dr. Poque from Mega 64
Credit: Rocco Botte from Mega 64
https://mega64.com/

Kamikaze Melon and Zeeky H. Bomb from the Demented Cartoon Movie
Credit: Brian Kendall
http://briankendall.net
https://www.albinoblacksheep.com/flash/demented

Veronica and Jelly
Credits: Veronica And Jelly
@veronicandjelly

Sublo and Tangy Mustard
Credits: AaronLong
http://www.aaronlongcartoons.com

Bitey and Fatsack from Brackenwood
Credit: Adam Phillips
https://bitey.com

Fancy Pants Man from Fancy Pants Adventures
Credit: Brad Borne
https://www.bornegames.com
https://store.steampowered.com/app/668210/Super_Fancy_Pants_Adventure/

Strawberry Clock
Credit: Coolboyman
https://coolboyman.newgrounds.com

Captain D, George nad Shadow Blade from The Shooting Stars
Credits: JohnnyUtah, El-Cid, AlmightyHans, AnimatedTako, Friskkmkay, LyleRath, ZStrief
https://www.newgrounds.com/portal/view/698982

Tank Man from Newgrounds.com
Credits: JohnnyUtah
@JohnnyUtahNG
https://tomfulp.newgrounds.com

Jason and Stan from Nightmare Cops
Credits: TomFulp, PhantomArcade, IvanAlmighty, JohnnyUtah, Spazkid
@NightmareCops
https://newgrounds.com

Ashens
Credit: Ashens
@ashens
https://www.youtube.com/user/ashens

Giraffamoto
Credit: Jaxamoto
@Jaxamoto
https://www.youtube.com/user/jaxamoto

Tarboy
Credit: James Lee
@JamesLee03
https://www.jameslee.art/

Miscellany

Johanna worked on improvements to the Plaza.

Lifeless started blocking out a new SDNL map.

Madmijk continued working on the Condo instruments, working on implementing the instrument sounds.

Sketchman continued working on backend improvements and optimizations, while also fixing some crashes.

Wheezwer continued working on Steam backgrounds.

Will continued working on SDNL music.

Wrap It Up
That about covers everything that happened since March 21st, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Mar 28, 2022
Monster Girl Manager - ∇
Bugs
  • Fixed an issue where killing an enemy with an orb overflow would softlock battle
  • Fixed a crash caused when first aid tried to heal an empty slot
  • Small moon will only show when the caster’s team uses an orb overflow
  • Deflect now properly gives protection.
  • Fixed a bug where you could walk around after opening the give menu

QoL:
  • You can now select dungeon tier in the dungeon prep menu
  • Changed the arrow buttons to be brighter and have more contrast.
  • Milestones will now show up in the give menu regardless of the selected girls trust menu. If the girl doesn't trust you enough, a tooltip will pop up.

Balance:
  • Enemies now scale with average monster girl level in addition to floor. The higher level your girls, the stronger enemies you will face.
  • You now have to beat a dungeon tier before being able to access the next tier
  • Reduced burn generated from orange overflow with a small moon
  • White overflow now scales with small moon and dungeon tier
  • Increased orb slots to 5
  • Behind Me now grants armor to both the target and the caster
  • Forge now slightly burns the cyclops
  • Dark ritual now gives 3 bleed instead of 1
  • Swapped the learn order of hellfire and dark ritual for the demon
  • Battle cry now gives the caster 1 frenzy
  • Prepared now generates a gray orb if one does not exist
  • Smith now gives strength scaling armor.
  • Increased build hive base armor
  • Deredere first aid will now heal without orbs, but you can increase the healing amount with green orbs.
  • Bee Swarm is now a multi attack
  • Hammer throw can now target mid
  • Flare will now activate ally targeting artifacts like med kit.
  • When black donut is activated, it will generate a black orb.
...