Born Into Fear - Just Sauce Studio
-Sometimes when players go inside of house 108 they would crash at what would seem like a random point in the game. We ourselves couldn't get it to crash on our end until we restarted our computers and started a new game.
Inside of Unreal Engine it wouldn't give us any error or warning. We were left confused these past couple days wondering why this crash happened to only some people and never consistently.

- Our apologies to the players who suffered from this bug.

- We've potentially fixed the issue and the game should no longer crash at that point.

More details if you're curious in the next point.


- So inside of that bedroom in house 108 a lot of the furniture was merged together into one 3D model.
When we merged them it created 8 element slots for all 8 textures. We didn't notice until later that the chair was missing textures and had a default engine texture on it, and we didn't think much of it when we first saw it. Turns out the chair didn't exist at all! It didn't have its own texture and there was actually suppose to be 9 element slots! We eventually noticed that whenever players look at the chair or in the direction of said chair their game would crash. When we tried it for ourselves the same thing happened. But here's the kicker...it's not consistent AT ALL! I have to restart my computer, delete all my save files, and run the game from the start in order to get the crash. What I think was happening was that the computer was trying to find that missing 9th element slot that should exist but didn't and sometimes that would cause the crash. Still not entirely sure on the specifics but hopefully its fixed now! - Noe
Mar 26, 2022
GunQuest - Argus-Eyed
Minor Bug fix update

Version 0.0.1.1

  • Changed the Caravan Ground to be unbreakable (Concept will be revisited at a later date)
  • Increased the size of the Caravan Arena to 960->1216
  • Decreased Mushroom run speed 10->8
  • Decreased the volume of the wood impact inside the starting house
  • Updated pause menu logic:
  • >Press Escape to toggle the pause menu
  • >Can no longer bring up pause menu when inventory or shop menu is open
  • Updated bookshelf text with new world lore (Paaseht related tales, with a Rei-Thun tale snuck in.)
  • Fixed the bug where you could spawn menus in the introduction and start screens.
  • Fixed the bug where menus spawn on top of each other.
  • Fixed the bug where the gun selection gui wouldn't update when switching weapons.
  • Re-enabled grass slowdown on the player
  • Added clarity to pause menu controls
  • Revamped pause system/Updated how to exit out of certain windows with an escape toggle
  • -Fixed pause menu bug in overworld (Softlocking situation)
Future Fragments - HentaiWriter


If you'd like to follow us on Twitter, we're at http://www.twitter.com/hentaiwriter!

And our public Discord for Future Fragments is at https://discord.gg/puXrfSm!


NOTE: There is NSFW content posted often on both our Twitter and Discord.

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VISUALS
  • Work on the Gold Databanks and NPC H-scenes continues.
  • Fixed some visual errors and edited a few maps for the Ice Level.
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GAMEPLAY
  • Work on the True Final Boss continues; phases 1 and 2 are playable, and the testing group will start testing the battle at the beginning of April.
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STORY
  • NPC cutscene scripts are continuing to be finished.
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AUDIO
  • Wishful Simping is mastering the entire game’s soundtrack.
  • Sound effects for the True Final Boss are continuing to be worked on.
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Mar 26, 2022
Downfall - A Slay the Spire Fan Expansion - Vex'd
-Fixed a rare crash when clicking on the options menu button.
Vamps For The Memories - chris.gillotti
Minor update mostly covering improving comedic performance.
  • Several jokes have had their set-ups trimmed
  • New pun run added to town
  • Internal changes have led to some gags landing 10-15% harder
  • Updated dialogue tree to make goals clearer
Mar 26, 2022
Virago - @Virago
New Updates includes.
1. Fixed death loop
2. Added instructions
3. Bug fixes and improvements
NAVYFIELD - NavyField GM
Mar 26, 2022
Downfall - A Slay the Spire Fan Expansion - Vex'd
  • New Discord button on main menu!
  • Fixed an issue causing basegame characters to launch into a Downfall run if they were chosen after completing a Downfall run.
  • Fixed a crash when using Worthy Sacrifice with only one card in your hand.
  • Only languages with supported translations are now selectable.
  • Fixed a small bug with Act 4 content when on Ascension 20.

Thanks for playing!
Black Ice - superdupergc
  • Added the Bomb.bat enemy type, for levels 35+. Explodes and drops bombs!
  • More level design progress on the Quarkus area - please check out the tower!
  • The stars will now change color when you go to certain areas, like the Volcano or Forest
  • Enemies will now dodge out of Zones/lava/etc when getting low HP
  • Added hologram shaders to many corporate logos in-world
  • Tweaked ground shader to more appropriately color some areas as Wall vs Floor
  • All black temporary building shaders now have a bit of shine to them (which matches star colors)
  • Added the new Samurai Punk company logo to the holo icon options (https://samuraipunk.com/)
  • After 10 seconds of not being on the ground, teleporting now causes you to drop more
  • Glide Jumps now show when they're actively gliding on the item icon
  • New/Favorite items are no longer treated separately in the item sorting algorithm
  • Improved framerate by not rendering many decorations at long range
  • Anima chats now replay per session instead of per difficulty (in case you miss one)
  • Fixed some Arcade and Volcano booster pads from not quite getting you where they needed to
  • Fixed the Speedrun notification message accidentally triggering when you failed a unique hack
Zombie Survivors - 迟到摄影师
Fixed the display problem of the mouse when playing games with the gamepad
...