Developed in response to recurring AMD performance issues, this change should improve minimum framerates in scenes where there are many objects on-screen. During our testing, we saw an average 20% improvement in frametimes above the 95th percentile.
To those not experiencing instances of major framerate drops, please note that this change will not result in a significant improvement to graphical performance.
See below for our testing data
[expand type=details]Culling Performance TestingTested on a AMD Ryzen 9 5900X CPU, 64GB DDR4 RAM, and a AMD 6800XT GPU
FPS = Frames per second, FT = Frametime
Lower frametimes are better[/expand]SettingsAvg FPSAvg FT95th % FT99th % FT99.9th % FTCulling - Off66.6ms15ms24.4ms31.8ms47msCulling - On68.6ms14.6ms17ms24.3ms34.7msImprovement3%2.67%30.33%23.58%26.17%
For a list of the other topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports.