Look out for our Double Jackpot Event! During this time the NosWheel has an additional jackpot segment, giving you twice the chance of landing a main prize!
Event period: From 19.03. (11:00 CET) to 21.03.2022 (11 AM CET).
Hello everyone, it's been a month since the game was released, thanks for your support! Please let me know any thoughts you have! This regular iteration brings several tweaks.
1. Fireworks archive
When selecting music, you can choose to use the fireworks archive file to play, or regenerate the fireworks show altogether. The new fireworks show will be automatically stored as a fireworks archive file at the end of the show. Playing from a fireworks archive will replay the last fireworks show played and improve playback performance. Future updates will gradually support editing fireworks archives!
2. New firework types
This still brings 3 new firework types and 6 firework configurations!
3. New viewing locations
Now you can choose the hill platform to watch the fireworks from a distance!
4. City effects update
Updated the entire Magnificent Bay City and surrounding areas. Almost all building models and mapping adjustments, and model optimization done to improve performance. New Show neon signs. New landmark breathing light effect. New street light effects. Optimized terrain and added trees. Note: Trees are also hidden when terrain effects are turned off in the settings.
5 other
Fixed some problems with Portuguese display and support Korean. Some UI adjustments. Fixed the lighting of fireworks and optimized the performance of some fireworks. Updated the pictures of viewing location selection. Other issues fixed.
I will continue to improve the city effects, add viewing locations, and implement the fireworks show editor feature in subsequent updates.
Feel free to ask any questions via Discord channel, community or email.
I hope you enjoy the Music & Fireworks Show, and good luck!
Already 1000 people have downloaded and launched the game "Adventure in My Head", and it's cool! Thank you very much! We also noticed that some people paid attention to the music. At the moment it is available on YouTube at this link But in the future, it may be available on all music platforms.
We know that our 3D coffee editor really caught your attention at the Next Fest on Steam. But it wasn’t our last word! We’re still improving that feature.
You may have noticed the ‘Coming soon’ button at the top of the UI in the Coffee Editor. Now it's the time to reveal what's hidden behind it.
The toppings are coming!
To make a coffee with toppings like that we need to do a lot of different (and sometimes complicated, too).
You know, whipped cream is a must here. We’ve started from this:
To finish with that:
As you can see, we're adding a few versions of what the whipped cream could look like in the new coffee recipe. We have to work not only on the texture and the visual of each new topping but also on its combination with other ingredients.
Fruits, sprinkles, and more!
We're adding also some fruits (like blueberry or cherry). You will be able to put them on the coffee you’re creating, in the order you like.
Of course, whipped cream and fruits are just the beginning of the whole ‘toppings’ category. We’re going to add also:
wafers
cocoa
sprinkles
chocolate
and much more.
That will help you create the most delicious coffee recipe!
And it’s just the first level of our work with toppings. We have to merge them with the mechanics that we already have in our Espresso Tycoon. Each topping will influence the number of calories, capacity, temperature, etc. And – what’s more important – it will change the market research. You will see which social groups will love that new recipe (even the craziest one) and which ones will never buy it.
What kind of toppings would you like to see in our coffee editor?
Good mood, smiles and gifts are perfectly combined with it. By the way, this is for you!
1) Copy this promo code into a special window in the "Gifts" section of the play store 2) Take something good in the magic chest 3) Done! You are gorgeous!
Hey hey! Today I'm adding a couple of minor changes to the demo which are mostly quality of life improvements.
Clearer instructions on how the Charging/Intensity mechanic works
Better phrasing on some question prompts (The sports club one)
A special scene for when you input a secret input in an area. (Yeah, I know, super vague but you should find out yourself what I'm talking about!)
That's it for now! I probably won't update the demo again, unless it's for minor optimizations which won't be documented but I'll still be posting updates on progress of the full game!
Also make sure you check out our currently on-going Kickstarter and support us! You can find it here. Thanks for reading!