Regular fortnightly community event OPEN TO ALL. Play with your friends, meet the devs and fellow community members on the battlefield.
You can also optionally sign-up at discord.gg/vanguardww2 in the #events channel where you can also sign up for notifications of future events and get a 30 minute reminder before the event starts.
Note: This event will run on Saturday 19th March from 7:00PM UTC to 8:30PM UTC. The event time on the Steam page should be displayed in your local time
What's new?
Continuing the theme of increasing variety and replayability, this event feature the new map variant and expanded map area on Lion-sur-Mer premiered two weeks ago and a new experimental feature to randomise objectives when a phase contains a single objective along with UI improvements and bug fixes.
How to I do Join?
This event will be on the latest pre-release beta of the upcoming "REINFORCED" Update on the '0.6-beta' branch.
You can change branch by right-clicking the game in your library, selecting properties, opening the betas tab and entering the password slowrampdrop before clicking 'check code' (important). Then select 0.6-beta from the dropdown menu.
Warning: If you are switching from the public to beta branch it is a large update of 9.7GB as we have made a huge number of cumulative changes which affect the whole game.
Hello, in the update V1.21-V1.22 I had added new bugs, and I had fixed some bugs (failed contract problem, problem with companies level icons, and few others). Except it, I had added some easter eggs + new companies names, so nothing big, but some people have reported some bugs, so I fixed them :-}
Full changelog: 1.22 (Steam + Mobile) - 18.03.2022
- Added new bugs - Bug fixes - Added new easter eggs
1.21 (Steam + Mobile) - 13.02.2022
- Added new bugs - Added new companies names - Bug fixes - Translation updates
PS2: I'm working on a new mini rouge-lite inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite inspired game :-} *If it will be even finished :D
I'm always here, so if you got any question, always feel free to ask it :-} And I'm working on new game :-} More few years and I will release it :D
We are glad to announce that we have updated the Prologue version with the latest fixes from the main game. This means that all bugs and issues that we fixed in the main game are also fixed in the Prologue version. In addition, we decided to add some new features due to the 1st anniversary we celebrate today. We added some customization options from the main game to the Prologue version! From now on, you are able to customize your shelter. To do so, just click on the modification box in the corner of each room and select "Customize". You will be able to select some wallpapers we prepared.
We are also glad to announce that the 1st DLC is on its way!
In addition, we would like to share a roadmap of the upcoming schedule for the main game:
In this update we also changed/fixed the fallowing things:
New customization mechanics of shelter rooms: possibility of changing textures of rooms, walls and ceilings. Uncloking new textures through achievements.
Plants will now show an alert symbol before they wither
Light switches in the Prepper's house are now interactive
Fixed possibility of tutorial lock/stuck
Fix of the wrongly placed tutorial arrow during the first trade
Fix of the wrongly highlighted tree logs in the woods during the tutorial
Fix of the issues related to item splitting
Removed a possibility to disassemble items inside the stove
Removed the black screen after the intro that required an action to move on
Prepper will no longer reload a weapon each morning and after every weapon change
Fix of the possibility of generating big trees in the woods that might cover important elements
Fix of the looping of some enemies sounds when they were blocked on obstacles
Fix of the incorrect materials on some items (e.g. newspaper glowing in the dark)
Items that respawn in the locations are no longer able to do so onto items left by a player (eg. logs spawning on the traps)
Fix of the incorrect behaviour of light switches during a blackout
Fix of the incorrect negative dialogue of the Agent when there was nothing suspicious
Small fixes of gravity behaviour of some items in the cabin in the woods
Fix of bugs related to the paths in the woods (blocking, next scene loading too quickly)
Chinese text will now show with a proper speed
Fix of the visual glitches caused by mist in some locations
Better adjustment of the music in the intro
Fix of the issue in which the number of items to be crafted was reset to 1 when Prepper got close to the workbench
Other small fixes
Wanna know more? Join our Discord for a more of a community experience:
Today, Mr. Prepper has its first anniversary! We are celebrating one year since the release. Due to this fact we have decided to add some features to the game! From now on, you are able to customize your shelter. To do so, just click on the modification box in the corner of each room and select "Customize". You will be able to select some wallpapers we have prepared (unlocked by achievements) or put your own custom textures to the "CustomRoomTextures" folder in the game directory so they will be available for selection in the game.
Also we are glad to announce that the 1st DLC is on its way!
In addition we would like to share a roadmap of how the upcoming schedule will look like:
In the Anniversary Update we have also changed/fixed the following things:
New customization mechanics of shelter rooms: possibility of changing textures of rooms, walls and ceilings. Unlocking new textures through achievements.
Possibility to add custom player textures by putting an image file into the "CustomRoomTextures' folder in the game directory.
Plants will now show an alert symbol before they wither
Light switches in the Prepper's house are now interactive
Fix of the misleading information "Need higher room" when planting a tree outside
Fixed possibility of tutorial lock/stuck
Fix of the wrongly placed tutorial arrow during the first trade
Fix of the wrongly highlighted tree logs in the woods during the tutorial
Fix of the issues related to item splitting
Removed a possibility to disassemble items inside the stove
Removed the black screen after the intro that required an action to move on
Prepper will no longer reload a weapon each morning and after every weapon change
Fix of the possibility of generating big trees in the woods that might cover important elements
Fix of the looping of some enemies sounds when they were blocked on obstacles
Fix of the bug in which the player was able to speak to Joe during his walk, which caused visual glitches
Fix of the incorrect materials on some items (e.g. newspaper glowing in the dark)
Items that respawn in the locations are no longer able to do so onto items left by a player (eg. logs spawning on the traps)
Fix of the incorrect behaviour of light switches during a blackout
Fix of the incorrect negative dialogue of the Agent when there was nothing suspicious
Small fixes of gravity behaviour of some items in the cabin in the woods
Fix of bugs related to the paths in the woods (blocking, next scene loading too quickly)
Chinese text will now show with a proper speed
Fix of the visual glitches caused by mist in some locations
Better adjustment of the music in the intro
Fix of the issue in which the number of items to be crafted was reset to 1 when Prepper got close to the workbench
Other small fixes
Wanna know more? Join our Discord for a more of a community experience:
🎶Reduce~ Reuse~ Recycle~🎶 The World Map events have been heavily reworked and performance took a great leap forward! This was the test I've run on my main machine:
Sure, it's not a randomized study on many many different builds, but do let me know if the choppiness/framerate while in the World Map do change for you!
Size: 789.1 MBs
Additions and changes:
ːswirliesː REMIX Mode added ːswirliesː World Map optimization ːswirliesː Mouse Princess NSFW Animation #5 added ːswirliesː Mouse+Golem NSFW animation added to the Gallery ːswirliesː Oni Princess NSFW Animation #1 added to the Gallery ːswirliesː Oni Princess NSFW Animation #2 added to the Gallery ːswirliesː Dame Gaita NSFW Animation #1 added ːswirliesː Bloo NSFW Animation #1 added ːswirliesː Reworked Staff weapons! Every one now grants a 1MP-cost spell ("Speckle"/"Speckle+"/"Speckle++"/"Speckle+++"/"Zpeckle") ːswirliesː Added Area CG: "Canopy Forest" ːswirliesː Added Area CG: "Cryotunnel" ːswirliesː Added Area CG: "Sunken Ruins" ːswirliesː Added Area CG: "Party Poppers Nest" ːswirliesː Added Area CG: "Rumble Jungle" ːswirliesː Added Area CG: "Deep Merk" ːswirliesː Added Area CG: "HUGE TREASURE DUNGEON" ːswirliesː Dame Gaita has been added as DLC character ːswirliesː Mermaid Princess Alternative form added (unlock it around Finhead's Reign) ːswirliesː Added new sprites for Mermaid Princess standard, SUCC and Alternative forms ːswirliesː Ghost Progeny now has 5 new haircuts and an additional hair colour that can be obtained in the moths' "Papillon Rose" salon ːswirliesː Bird Progeny now has 5 new haircuts and an additional hair colour that can be obtained in the moths' "Papillon Rose" salon ːswirliesː Added a cutout animation for the "Papillon Rose" salon... *snip snip* ːswirliesː Bloo can now use her Sonar skill outside water too ːswirliesː Ironbark, Tree Blacksmith, added ːswirliesː "Pea Shooter" and "Mandrakap" can now be crafted at Jardin's shop ːswirliesː "Potted Fiend" costume for Insect Princess and Progeny has been added. You can forge it at Ironbark's forge ːswirliesː "Bark Armor" costume for Human/Harvest Princess and Progeny has been added. You can forge it at Ironbark'sforge ːswirliesː Wood will now spawn around the Kingdom's forests ːswirliesː Added new Campsite/Tavern dialogues for Mermaid/Finhead/Bird Alternative forms ːswirliesː Reworked Kobold Princess dowry scene. 2 new CGs added! ːswirliesː Skeleton Progeny now has 5 new haircuts and an additional hair colour that can be obtained in the moths' "Papillon Rose" salon ːswirliesː Defeated Princesses dowries can now be assigned to their conquerors in REMIX mode ːswirliesː Defeated Princesses wishes can now be active at the beginning of REMIX mode ːswirliesː Added "Oni Colosseum" signpost ːswirliesː Complete overhaul of the war/siege mechanics and calculations. New routes for armies are possible and adding new Reigns to the war map now take a fraction of the time ːswirliesː Sieges now proceed together with the game's daily clock. At 0 DEFENSE a Reign can resist a siege for around 1 day (1~16 minutes while in the World Map, depending on the Day Lenght you set in your Options). Every additional DEFENSE point will increase that resistance by about 8 hours. This will likely be tuned in the next builds ːswirliesː Reworked bits of Komachi's dialogue and costume awarding ːswirliesː New Cheat added: "Stop Sieges"
Fixes:
ːswirliesː Fixed Status Screen (S button) crashes on old saves ːswirliesː Fixed Tea Party crashes and freezes ːswirliesː Fixed wrong Bird Princess diplomacy changes after Tea Parties ːswirliesː Fixed crashes after using the "Trait Upgrade" Cheat ːswirliesː Fixed crashes on new day after choosing REMIX Mode ːswirliesː Fixed Tea Parties not running weekly on some occasions ːswirliesː Fixed "Bone Setter" Trait bug ːswirliesː Fixed "Rattesein +" and "++" not giving the Swirlies gain bonus ːswirliesː Steam Achievements are now checked every time you enter the Medals menu ːswirliesː Fixed Skill HUD not refreshing when the player switch to a Skill-less party member ːswirliesː Princesses now properly wear their Prisoner costume during their slave auction ːswirliesː Wars against Bird Princess are now correctly reported by other races Princesses and Heirs ːswirliesː Fixed misplaced SUCC Wyvern Princess expressions ːswirliesː Fixed Spika's corpse in Deep Merk following the Knight ːswirliesː Fixed buggy SUCC Bird Princess tent intercourses ːswirliesː Fixed "Assist Finhead Princess" Quest not working when asked for water from the Lamia Oasis ːswirliesː Fixed missing SEs during Finhead NPCs animation ːswirliesː Fixed some pictures remaining on-screen after leaving "The Flow" ːswirliesː Fixed performance deterioration after using Cheats ːswirliesː Fixed repeated lines in Bird Launchpad ːswirliesː Fixed the broken Nya Nya Doll items obtained with Black Cat Jar, Mermaid Wish and Breeding Contract (Rabbit) ːswirliesː Fixed broken Skeleton Princess THICC portraits ːswirliesː Fixed broken Desert Princess THICC portraits ːswirliesː Fixed broken Insect Princess THICC expressions ːswirliesː Fixed NG+ not healing Moth Princess and Dog Princess from some of their Alternative forms statuses ːswirliesː Yako and Fina have lost their Poison Resistance ːswirliesː Improved the clean-up of special states for deposited Progeny ːswirliesː No more automatic swaps to Knight after opening the Level-Up menu ːswirliesː Fixed Finhead Princess wish not affecting mermaids ːswirliesː Fixed Bloo campsite dialogue being overridden when her Lust is too high ːswirliesː Fixed some bugs after Princess deliveries when the Knight is not with them ːswirliesː Fixed Dragon Princess II missing glasses ːswirliesː Fixed missing hair on the succubus NPC in the Stone Knife brothel ːswirliesː Fixed Dragon Carriages not getting assigned portraits/sprites on some occasions ːswirliesː Fixed skipped lines in Dragon Princess II control room scene ːswirliesː Fixed some Bird and Golem Princess animations not unlocking in the Gallery once played ːswirliesː Fixed Bird Peace sign also appearing in fallen Reigns' Status page ːswirliesː Fixed Ghost/Human/Golem sieges (as attackers) bugging out in cities that don't allow siege units (namely Bird/Finhead/Mermaid Reigns) ːswirliesː Fixed Kobold Route worker assignment locking for the day even if the process fails due to lack of food for your 'bolds ːswirliesː Fixed wonky holstaur workers path in Maiden Dairies ːswirliesː Fixed Oni Princess being able to declare wars. It will remain off until a later stage of her development ːswirliesː Fixed dialogue choice text outside DPII's castle going out of bounds ːswirliesː Fixed Yao DLC NPC causing the enemy to be unable to see the player unit, even when the effect of her skill should be depleted ːswirliesː Fixed Princesses disappearing from the game if resurrected in the Putridarium, after refusing to make place for her in your party ːswirliesː Fixed Finhead Guard going through the whole speech every time you enter the Diamond Seashell ːswirliesː Fixed Cucco possibly spawning over the Knight in Canopy Forest ːswirliesː Fixed missing Eldritch Princess lines ːswirliesː Reworked the method to prevent eggs from hatching at wrong times ːswirliesː Fixed Kingdom Lewdness (almost) never reaching 0, thus making SUCC Princesses impossible to break ːswirliesː Fixed Oni/Bird running out of population after 1 day in old saves ːswirliesː Added commands to unstuck the player from roaming characters in Clocktown/Beach/Canopy Forest ːswirliesː Various bugs and typos
Ahoy sailors! We are polishing the ship that is Girls Overboard real nice for y'all and has settled on a release date! But before I announce it, I want to take a moment to address some questions we have about the previous development update. 💦
💦 Optional In-app Purchase Options:
I 100% understand your fear of an endless pay-to-play mobile platform, so let me assure you
using pearls will be OPTIONAL.
You will NOT need to purchase anything in-game in order to complete relationships and unlock all the steamy Wet 'n' Wild scenes.
The few items available solely for purchase will speed up your progression if you want your chicken tendies and you want them now.
💦 NSFW Patch is Only $1.99:
We want to emphasize once again, the SFW version of Girls Overboard will be FREE to play.
The team and I are basing this price on one of our favorite puzzle games, Mirror. Since we are only a three-person studio and this is our first (full-on H) game, we want Girls Overboard to gain as much attention as possible. What better way than to make it only $1.99!?
💦 Steam Demo:
Like a drug-addicted friend, Girls Overboard has changed a lot since you last saw it. But unlike drug addiction, it changed for the better! The main reason development has taken so long is that through player feedback we have changed the gameplay into a Match-3 game!
💦 Base Game and NSFW Patch Outside of Steam:
All content will be available onitchio and our website! Whether you want to buy the game DRM free or just get the NSFW patch from outside of Steam, we will have you covered. Look forward to specific details in a future post!
💦 Release Date:
April 19th, 2022! Through strategic planning and several palm readings, we have determined the release date.
I would also like to personally invite you to join our Discord.
We have a friendly community and our team members are workaholics so we are thirsty for all the human interaction we can get! XD
🌴 Help us reach our next Wishlist Goal for Girls Overboard! 🌴
We want to thank everyone that has helped us reach the 3 Wishlist goals so far! (Sea Turtles are being rescued with the help of Maui Ocean Center Marine Institute)
Here is promo art for the Double-Date goal on our Steam Wishlist Campaign. Please SHARE and Wishlist Girls Overboard on Steam so we can add more game content and save injured sea turtles! https://store.steampowered.com/app/1347080/