Hi everyone So um... the shit that happened after the game's release was indeed something I was NOT expecting at all. It was meant to be a game about awareness, showing how trauma can affect a person. The game was made about myself due to me NOT wanting to be disrespectful, I thought it would be the best way of showing it that way since I know myself the most. It was meant to look like a dating sim at first just because of how many times people wanted to date me, that made me think it could fit, it doesn't mean I have a big ego since that's another thing based on my reality. A Mario character is often referenced and even included as a secret ending not because I couldn't think of a character myself, it's because of how big his role in my life is. His role is so important that I ended up marrying him last summer, which... find it funny or not, but that is a thing that took place. Some other characters have been referenced as plushies as well and that was made for my friends. Yet that's not how the public received it, so... I decided to get this game taken down as soon as possible since I think that will be the best option. I contacted the SteamWorks team about it earlier today.
I'm sorry to whoever enjoyed this game, but I can't really deal with so much stress and harassment. Do not expect any more games from me since after this experience I know it's just putting heart and effort into nothing. Even the game's reviews often tend to be straight up hateful while the positive ones barely have anything to say, that just proved me how much of a mistake keeping the game up would be.
Since Steam is meant for games made by professionals I think a game made by a single 18-year old isn't exactly fitting. I'm sorry for the trouble I had to cause, even if I didn't mean to do so.
Victoriana - Steampunk Text Adventure - cyrilsplutterworth
Kukumushi virtual pets are here! Inspired by early-generation virtual pets like Tamagotchi and Giga Pet, Kukumushi are a fun new experience. Kukumushi need care, attention and affection to survive and reach their full potential.
Adopt up to three Kukumushi at once. You'll be very busy taking care of them all! Are you ready for the challenge? Adopt your Kukumushi and let the fun begin!
Kukumushi virtual pets are here! Inspired by early-generation virtual pets like Tamagotchi and Giga Pet, Kukumushi are a fun new experience. Kukumushi need care, attention and affection to survive and reach their full potential.
Adopt up to three Kukumushi at once. You'll be very busy taking care of them all! Are you ready for the challenge? Adopt your Kukumushi and let the fun begin!
Kukumushi virtual pets are here! Inspired by early-generation virtual pets like Tamagotchi and Giga Pet, Kukumushi are a fun new experience. Kukumushi need care, attention and affection to survive and reach their full potential.
Adopt up to three Kukumushi at once. You'll be very busy taking care of them all! Are you ready for the challenge? Adopt your Kukumushi and let the fun begin!
We decided to wipe all official servers because they were filled with houses. We hope the new 2 player house limit will slow down the real estate claim.
Here are all the changes in today's update.
- Made login smoother by adding in delay between letting players in. Should no longer spawn players in the black void - Fixed an issue where an item could not be picked up near your own tent - The arena box now respawns correctly - Fixed duplication glitch where you could make infinite wood with slow ping - Fixed duplication glitch where people could pick up the same item twice - Fixed duplication glitch when adding and removing stuff fast from chests caused some items to duplicate - Paintings now drop to the ground in houses after being picked up - Fixed auto-detect setting from putting settings too low and breaking the water - You can now dismantle your house from the workbench. You can now have only 2 active houses - Reverse rotate placeables with Shift-R - Increased ammo price - Language selection now saves - Tried to apply a fix for a kill and construction achievements - Made changes to the way tents check for other people's property. Should now let you put it down more reliably - Added Dutch, Spanish Latin America, Vietnam and Russian languages
- Fixed a bug where you could get random items from James recycler by selling first and then buying back the same item. This was caused by desync between player and server inventories
- James vendor UI is now removed if the player dies while it is on - Added small space between the feather and bird meat. Sometimes caused the player only to get 2 meats and no feathers- There was an error when calculating the farming hat buff effect on the harvest. The 30% reduction was actually calculated for nearly 300% buff. Now should be milder - Player placed chest can now be destroyed so they can no longer be used as fence - Energy drinks gave big movement speed buff in the status effect ended in the water. Movement speed is now correctly restored
- Added the vendor price fluctuation system back after fixing the bug that caused all items to change to wood and matches. This system will drive vendor prices up and down randomly. Also, players that buy and sell stuff to vendors will cause prices to change. Buying increases the price and selling lowers it. After a while price ticks near, its original starting price. You can see the price change percentage next to the MK in vendor UI. James recycler will not be effect by this system
- Changed the way player based turrets behave. They can now take damage but instead of destroying after 0 health, they go disabled for 60 seconds. After this time they return to normal. Thanks to @Fyreblade for this suggestion.
Kukumushi virtual pets are here! Inspired by early-generation virtual pets like Tamagotchi and Giga Pet, Kukumushi are a fun new experience. Kukumushi need care, attention and affection to survive and reach their full potential.
Adopt up to three Kukumushi at once. You'll be very busy taking care of them all! Are you ready for the challenge? Adopt your Kukumushi and let the fun begin!