We will be conducting emergency maintenance at 11:00 on 3/10/2022 JST, which is scheduled to end at 11:30 of the same day. The maintenance details are as follows.
■ Bug Fixes
・Fixed a bug where rewards could not be received when clearing the CHAOS battle [The Princess In Peril]. As a compensation for this issue, we will be distributing the following items. - Chaos Coin x 30 - Angel Coin x 30
We sincerely apologize for the inconvenience and appreciate your patience and understanding. Thank you for your support of CosmicBreak Universal.
Here's how to apply for the SUPER PEOPLE Test Session.
If you have not participated in the CBT, please follow the instructions below to access the SUPER PEOPLE Test Session.
However, please note that soldiers who have participated in our CBT do not require separate application processes.
■ Test Session Period ❗ Mar. 12, 14:00 - Mar. 14, 14:00 KST
■ How to Participate 1) Search “SUPER PEOPLE” on the Steam Store.
2) Click the “Request Access” button
3) Requesting access will add you to the game's participant waitlist. After that, those granted access will be able to play the game at certain points. - A notification will be sent to the email address associated with your steam account when you gain access.
4) Access “SUPER PEOPLE CBT” through your Steam Library and download the game
5) Sign up through the GeeGee client and verify your cell phone (mobile) number.
6) Launch SUPER PEOPLE by clicking on the “Play” button
The SUPER PEOPLE Test Session will open from Mar. 12, 14:00 until Mar. 14, 14:00 KST.
This Test Session will have new features where soldiers can focus less on crafting and more on shooting down enemies.
We ask for all Super Soldiers who have missed the CBT to come join the Test Session. We're open to all valuable feedback. [Click here] to participate the survey.
■ Test Session Period: Mar. 12, 14:00 - Mar. 14, 14:00 KST
■ Participants: All Soldiers ❗ Super Soldiers that have participated in our CBT do not require separate application processes. ❗ If you have not participated in the CBT, please follow the instructions below.
■ How to Participate: The steps will be identical to those of the CBT [Click here for more details] - You can pre-download the game on Steam before the Test Session period. - The game can be accessed starting Mar. 12, 14:00 KST. ■ New Features: - This Test Session will temporarily disable crafting. Soldiers will be able to focus more on in-game combat. Please refer to the patch notes for new changes during the Test Session.[Click here for more details]
■ Further Notes : - All player activity disrupting a clean gaming environment including the use of illegal third party programs, toxic behavior, or inappropriate nicknames may lead to a gameplay ban based on our discretion. All soldiers will have to meet the same standards required during the global CBT. - Additional notices will be provided if server maintenance will be required during the Test Session. - If you encounter any bugs and problems or have suggestions during the Test Session, please submit a ticket through the Support Center. https://support-platform.geegee.net/hc/en-us - All game data can be deleted at any time during the Test Session and will not be transferred over to Early Access.
We look forward to seeing you in this Test Session on Mar. 12, 14:00 KST.
Divinity Chronicles: Journey to the West releases today! We have a special streaming event on Bilibili Platform, and calling for streamers! Play and stream your gameplay and share your highlights with more players! We prepared special rewards for you!
More bugfixes, in the main, and some more progress towards having minor faction beacons again (but this time with better performance and more features, and mod-friendly, and etc).
This version also includes an option for the Chromatic Horror that prevents it from scrambling your buildings and turrets around; that kind of takes the whole point of the Horror out of that guy, and may make the game much easier in general, but the Chromatic Horror is definitely a rage-generating machine when it wanders into your territory, so Badger took pity. I was a bit more inclined to leave it, since it's doing what it says on the tin, but I wasn't trying to be meanspirited about it. I think it's a valid option to have, because sometimes you don't realize just how disruptive it's going to be if it takes a long time to wander your way.
Bugfix-wise, there's several good ones for multiplayer, plus a number of ones for multi-AI scenarios, plus some general exception dampening.
We're celebrating the launch of our largest and final content update with a broadcast from Sam Barham, creative director and lead developer of Before We Leave! It will be live on Tuesday the 15th March at 10am NZST. Sam will show you all the cool new features, and answer questions from you all, if you have any... 👀
Keen to see more streams from us? You can find all of our old Steam broadcasts and Twitch streams over on our YouTube channel! our YouTube channel!