Feb 5, 2022
ATK Playtest - 277312099
1.增加特别挑战模式--当小怪变成BOSS,你还能欺负他吗?(城镇中心处可直接传送)
2.增加物品:蓝灵石-1魔法暴击,魔兽精华-2魔法暴击。
3.提高了高能粉末的掉落数量,布料皮革的掉落数量。
4.调整了掉落,现在怪物会掉落生命属性的材料了。
5.修复了伙伴技能描述乱码的bug。
Feb 5, 2022
Isles of Etherion - lucas
  • Fixed an issue that causes monsters to stop moving after a period of time as well as performance drop
  • Fixed bugs in quest lines that prevented progression
Feb 5, 2022
Successor Playtest - Wartile

Hi everyone, we are back with a few updates to the playtest demo. While they may seem small, we hope they improve the overall game experience.

Open for new Playtesters
We are opening up for playtesters during this weekend, crossing our fingers that you get time to play Successor and leave us some feedback.


Gameplay
  • Changed hero rewards in the region to create a better feel of progression
  • Reworked difficulty on most encounters for better balancing.
  • Added Legendary reward for completing Heimstead.
  • Added berserk buff
  • Swamp hut with a cauldron that may buff anyone drinking from it.
  • Campfire provides a buff for enemy units until its fires are out.


Visuals updates
  • Design updates to the Mountain boards
  • Design updates to the Wasteland boards
  • Spawn effect for skeletons
  • New particle effect for burning
  • Improved Lizard totem fire
  • Added sound to ground tiles
  • Effect when walking on the ground.
  • New sword attack effect.



The work on our procedural system has not been as painless as we hoped but is coming along well, and we are looking forward to having it ready for you to try out.

Remember, your feedback is valuable for us, so don't forget to tell us what you think if you join the playtest.

Best regards
The Playwood Project Dev Team
Love Tavern - 🌟StarTail🌟
- Fixed Employee doesn't go to clinic bug
Drop one NPC to another - Alright Peaches Studio
promised Great game, Deserved to be played!
Feb 5, 2022
Space Quest: 2099 - The Duke
Updated Territorial Control Gamemode to include pickups in the majority of areas.
Fixed some issues with waiting for players areas allowing people to fall out the map.
Made it harder to get soft-locked in campaign/coop by falling into the goop


Feb 5, 2022
Lust from Beyond: M Edition - Argetaie
Hello, Cultists!

The horror genre is an extensive one. There are dozens of utterly terrifying horrors and many less scary ones. There are slashers and there are psychological horrors. Some focus on jumpscares, some on building the mental tension. So, how did we make Lust from Beyond scary?

Lust games are psychological horrors, first and foremost. There are a few well-placed jumpscares here and there but we decided to focus mainly on the atmosphere and the mystery aspect.

We drew our inspiration from Lovecraft’s stories, famous for the way they can build up dread in the readers. We strived to do something similar. The player is faced with the unknown all the time. Starting with the obvious, the foreign (and dangerous) dimension of Lusst’ghaa, and ending with the player experiencing the main character’s strange dreams and visions. What should be a pleasure, causes uneasiness and pain.

The player is thrown into the conflict between two cults waging war with one another. They’re surrounded by mysteries all the time. They’re a pawn in the cults’ power plays and there seems to be little what that can do. Everyone wants something but never telling the player their motives or relying on half-truths. It amplifies the feeling of hopelessness and dread.

What is more, you play as a human being – perhaps not as ordinary as it seems, yet still a fragile human. As a survival horror, Lust from Beyond requires you to fight occasionally. And these encounters are by no means easy. Oftentimes you are at a disadvantage from the start and need to strain your mind to find a solution.

We have made sure that the ambience of the game is fitting to the motifs. We’ve gone to a real abandoned mansion, with creaking floorboard and whistling drafts, and we recorded sounds there. If you hear someone walking on the wooden floors in the game, it is an actual sound of footsteps in a decrepit old house. Ambient and music always play an important role in creating the atmosphere.

Do you think you will be able to play Lust from Beyond: M Edition without your heart racing? You’ll soon find out! Wishlist today and don’t miss the February 10 release!
BEN’S WORLD - JESUS =REAL
I hear all of you saying there is nothing to do which i get so i have now implemented a objective's. So now you will have to find the stars i have planted in each map but its not as easy as you think you will need to use your double jump and wall run to get to some of the stars, some of the stars are out in the open and some of them are hid. But i am listening to the reviews and i shall correct my mistakes.


Whats in this update you may ask.


A OBJECTIVE TO THE GAME TO MAKE IT MORE INTERESTING

WALL RUNNING

A SPRINT KEY (CTRL)

ANIMALS IN SOME LEVELS


Whats to come in the future:

Multiplayer

more maps

there shall be cars added so you can go where you want quickly also there will be race tracks so you
can have fun with your friends racing cars ,trucks, and more.

and more.




Scrapnaut - Bart


Greetings Scrapnauts!

I would like to inform you that version 1.6.1 will be released on February 28th. This version will mainly focus on improving the base raiding mechanics.

What's new in 1.6.1 update:
  • Improved user interface
  • New achievements
  • Extra base management mode
  • Permadeath mode
  • New structures to build
Below you can find information about all planned updates during the development of Version 1.6.
Story updates are planned from version 1.7.







Feb 5, 2022
Porcelain Tales - oohoogamestudio
A few bugfixes which will make the playing experience a tad better!

- Vampire can't grab you through the walls anymore.
- You can now get the achievements for the different endings.
- Fixed a small sound bug.
...