A black shadow appeared silently on the road leading to the city. Silently, she slipped through the ajar gates and disappeared among the houses. It is the murderer of the Legion of Death who has come to take someone's life. For centuries, the deadly assassins of the Legion have carved out the harvest, bringing death and collecting their bloody tribute.
On 05.02, from 9 pm to 10 pm (GMT+3), the world of the Sphere will be filled with blood and the ominous laughter of Death itself, because the Hour of the Assassin will be held on the server!
Kill the most players during this time, and become an honorary member of the Legion. The updated reward will not be long in coming:
3 days of premium account
2 rare duelist potions
Scroll of Great Cleansing
5 scrolls of resurrection
5 grade 2 fortification crystals
Powerful magic feather
Unique game title "Legionnaire of Death"
All this will be yours!
Only unique kills of players level 15 and above will count. Murders on battlefields, sieges, arenas, etc. are also considered. Multiple kills of the same character are not counted in statistics. Results will be published within three business days after the end of the event.
Join the mysterious brotherhood of assassins, or one day they will come after your soul!
Arborea is receiving a gigantic patch in February! It combines the content of patches 113 and 114, and players can look forward to not one but three brand new instances (with a new boss type). There’s also new equipment, elite skills for the slayer and archer, and much more!
Dungeons
New dungeon: Added Ice Throne (5 players)
* Number of entries: Unlimited * Adventure Coins: 260 * Entry level: 70 * Item level: 522
New dungeon: Added Chaos Ice Throne (5 players)
* Number of entries: Unlimited * Adventure Coins: 265 * Entry level: 70 * Item level: 525
Entry: This dungeon is located in the Frost Reach of Westonia and can be accessed with teleport scrolls from the Specialty Store, via vanguard teleportation, or through Instance Matching.
Main reward: Frost Flower gear crates, Starglimmer accessory crates, materials for locking options, Upgrade Vellum, legendary relic/halidom exchange tokens, cards, Resonance Stones for the FROZEN season, and more can be obtained.
New dungeon: Added Ice Throne (Solo)
* Number of entries: Unlimited * Adventure Coins: Not required * Entry level: 68 * Item level: 512
Entry: The quest [Important] Vella’s Whereabouts can be received by accepting the quest. The instance can be accessed via the Frost Reach teleportal (Westonia), with teleport scrolls from the Specialty Store, via vanguard teleportation, or through Instance Matching.
Remake dungeon: Added Hall of the Argon Queen (5 Players)
* Number of entries: Unlimited * Adventure Coins: 265 * Entry level: 70 * Item level: 526
Entry: The instance can be accessed via the Granarkus teleportal (Val Kaeli), with teleport scrolls from the Specialty Store, via vanguard teleportation, or through Instance Matching.
Main reward: Rewards include Frost Flower gear crates, Starglimmer accessory crates, materials for locking options, Upgrade Vellum, legendary relic/halidom exchange tokens, cards, Resonance Stones for the FROZEN season, and more.
Added the following achievements: * Advisor to the Queen * Ultimate Conqueror * Experienced Queen Slayer * Third Time’s a Charm * Resurrection Won’t Help You! * Resurrection Is Futile * Resurrection Won’t Change a Thing * Resurrect This! * The End of It * Try, Try Again!
New dungeon: Added Hall of the Argon Queen (Solo)
* Number of entries: Unlimited * Adventure Coins: Not required * Entry level: 70 * Item level: Unrestricted
Entry: The quest [Important] Bizarre Phenomenon in Granarkus can be received by accepting the quest. The instance can be accessed via the Granarkus teleportal (Val Kaeli), with teleport scrolls from the Specialty Store, via vanguard teleportation, or through Instance Matching.
Dungeons have been completely reworked:
Some dungeons have been added, others completely removed. All mission quests related to the removed dungeons have also been deleted. There are new achievements to go with the new dungeons. Previous ones have been moved or are listed with past achievements.
Deactivated dungeons: * Akalath Quarantine * Bahaar’s Sanctum * Damned Citadel * Desolarus Testing Grounds * Cursed Fusion Laboratory * Stormed Citadel * Velik’s Hold * The Abscess * Grotto of Lost Souls (Hard) * Draakon Arena * Catalepticon
* The quest [Important] Desolarus Testing Grounds has been divided into [Important] Slanderer and [Important] Desolarus Testing Grounds. * For players who have already accepted but not yet completed the quest [Important] Desolarus Testing Grounds, it will change to [Important] Slanderer. * If it has been completed, the quest [Important] Desolarus Testing Grounds will be automatically completed.
If a player enters a dungeon without the required item level, they will receive a penalty effect.
Training Ground
The required item level for entry per level has been modified. * Level 1: 504 * Level 2: 510 * Level 3: 517
Clawrider’s HP and Defense have been increased.
Two types of magic buff stones can now be found at the entrance instead of in the combat area.
Solo dungeons
The balancing has been adjusted in line with the new equipment: * Rogash’s Trial * Lumikan’s Trial * Gardan’s Trial * Harnovog’s Trial * Baracos’ Trial * Akasha’s Trial * Lilith’s Trial * Celestial Arena
Resonance Dungeons
A new Pure Resonance Gate has been added
Entry: * Baldera → The dungeon can only be entered via the Bloody Resonance Gate in Balderon. * 1 AWAKE Resonance Stone is required to enter the dungeon (1 stone per group member.) * Entry level: 70 * Item level: 504
Random entry to 1 Resonance Dungeon: * Stormed Citadel * Fusion Laboratory * Grotto of Lost Souls (Hard)
The maximum Resonance level for each dungeon is 1.
Cursed Antaroth’s Abyss
* The duration of Fiery Rage has been changed to 20 minutes. * The destruction method of the sphere attack is unchanged, but a melee attack is now also allowed. * The explosion of the ring attack now causes more damage.
Reward * Additional Adventure Coins are now received when completing Resonance Dungeons. * Adventure Coins from Resonance Dungeons are shared equally among all party members.
The AWAKE season is ending and the FROZEN season is beginning
For the new season, the required Resonance Stone and the Otherworldly Shard have been changed. * The AWAKE Resonance Stone cannot be used during the FROZEN season. Players can receive the newly added FROZEN Resonance Stone and use it to enter the dungeons. * AWAKE Otherworldly Shards can be used but only for the Resonance etching of AWAKE season gear (Mahtnan). * FROZEN Otherworldly Shards can only be Resonance etched onto gear from the FROZEN season.
The dungeon for the Resonance Gate has changed.
The dungeon for the Bloody Gate remains the same. Pure Resonance Gate * Sky Cruiser (Hard) * Ice Throne * Shadow Sanguinary (Hard) Resonance Gate * Antaroth’s Abyss (Hard) * Chaos Ice Throne * Hall of the Argon Queen (Hard)
A statue is erected in Balderon—for first place in each class in the last season of the Corrupted Skynest (Hard) Resonance Dungeon.
Renewal: The Resonance Dungeon can be entered via the Resonance Gate.
Class Change
New class changes are available for slayers and archers. * Slayer: Primal Slayer * Archer: Illusion Archer
After the Awakening Quest for level 65, the quest [Class Change] Hidden Skill can be accepted to complete the class change and activate the new abilities (can be viewed in the Skills UI of the Class Change tab).
Primal Slayer
Illusion Archer
Skill Manual
An item has been added for Skill Manual: Innate Power. * Innate Power has the effect that the target suffers increased damage during combat. * The skill can be learned from level I to level V. Note: All levels must be learned before level V can be learned. * Once level I has been learned, the skill manuals can be purchased as a combination and fused with some enchanting materials to complete the skill manual. * It can be learned by all classes except slayers and archer, and the character must not have completed a class change. * Slayers and archers cannot learn the skill manual directly. However, they can use the skill manual as material to activate their class change skills. * The associated items are available from the development merchant.
Comment from the developers
The new skills make classes with class changes more powerful. Even at the first level of the skill, the character is significantly more powerful, and there are effects that can be selected and that develop the character. The effect Innate Power has been added for classes that still haven’t completed a class change to make them more powerful compared to classes with a class change.
They can use/consume skill manuals like characters with a class change so that they don’t have them for no reason when a class change happens for them in the future too.
The important thing with Innate Power is that the effect was designed so that no class is disadvantaged. It is applied equally to all classes.
Class Balancing
Warrior
Assault Stance I–IV * Change: When monsters are attacked, the skill damage is reduced by 30% instead of 33%. Fatal Wound * The ability to ignore physical resistance rises by approx. 33% in line with Physical Crit Power. Poison Blade * If a monster is hit by Poison Blade it receives periodic damage in line with Physical Amplification. The increased damage is now 150% rather than 200%. * If a player is hit by Poison Blade they receive periodic damage in line with Physical Amplification. The increased damage is now 1% rather than 3%. * Change: The periodic damage duration of Poison Blade increased from 10 to 20 seconds.
Brawler
Rhythmic Blows * Change: Internal Wounds effect increased by 27% instead of 32%.
Archer
Poison Arrow * Change: The periodic damage of Poison Arrow can now only be stacked max. 1 time instead of max. 3 times. * Change: The periodic damage duration of Poison Arrow increased from 12 to 20 seconds.
Mystic
Volley of Curses * Volley of Curses can now be stacked max. 2 times instead of 3 times.
Slayer
Savage Strike * Change: Overhand Strike is activated for 2 seconds when Savage Strike is used. Overhand Strike remains active even when used. Overhand Strike * Overhand Strike is guaranteed to chain successfully when activated by Savage Strike. Rotation Combo * The success of Full Charge has been increased. Jump Smash * The success of Full Charge has been increased.
New Gear: Frost Flower Tear
There are new weapons, armor, foot armor, and hand armor on offer.
These items are divided into legendary and mythical ranks. There are differences in the base ability depending on the rank.
Like Mahtnan Gear, Frost Flower gear has standard, support, and random options.
Support options per component consist of 1x special option and 2x stat option. Their level depends on the item level:
Enchantment
The enchantment of Frost Flower gear can be attempted with exclusive enchanting materials. Depending on the enchantment level, advantageous options areavailable.
The enchanting materials can be obtained as loot in dungeons, by dismantling Frost Flower gear, or from the Development Merchant.
The respective required enchanting materials are dropped in dungeons according to rank. Enchanting materials for levels 4 to 6 can be combined by right-clicking and transformed into materials of the next level.
Precious Sky Lotus (Enchanting Material 1–12) is now available from Development Merchants in the capitals.
Gear Sources
The new gear can be crafted or found in dungeons.
Legendary gear: * Dungeon loot
Mythical gear: * Can be crafted by dismantling legendary and mythical gear. * Dismantling legendary gear: 2x Luminous Frost Flower Pollen * Dismantling mythical gear: 1x Magnificent Frost Flower Pollen
The designs for crafting gear can be obtained from the refining merchant in each of the capital cities.
New Gear: The Special Options
The following options come in up to 5 different rarities, each with different stats. The varying stats have been replaced with **“N”** to highlight which stats increase at higher rarities.
Weapons
Destruction King * Reduces 3% of your Max. HP every 2 seconds in combat. This effect ends when your Max. HP falls below 30%. * Skill damage and healing skill effects are increased by N%. Firn Curse * When attacking enemies, there’s a 50% chance of triggering Firn Curse at the same time as Absolute Zero. * Firn Curse decreases the target’s Physical and Magic Resistance by 320. This effect stacks up to 30 times. * When Absolute Zero is stacked 5 times, 0.2% of the Max. HP is inflicted as damage. (Max. damage: 100,000,000 / cooldown: 7 seconds) Firn Frost * Decreases Attack Speed by 10%. Skill damage and healing skill effects are increased by N%. * The increased Crit Power of Fabled Creatures temporarily lifts the reduced Attack Speed. Whisper Moment * This effect acts continuously in combat and increases skill damage by N% for 5 seconds at certain intervals. (Cooldown: 5 seconds) * Attacks on many monsters increase skill damage by N%. Hunting Master * Enraged monsters are dealt additional damage accordingly. Storm Suppressor * When damage is taken from an enraged monster, 15% additional damage is added. * Increases Attack Speed by 10%. Skill damage and healing skill effects are increased by N%. Chop-Chop Strike * Increases your and nearby party members’ Physical and Magic Amplification by N%. Dream Song: Sunlight * The cold magic of Frost Flower Dream is randomly discharged in front of you. * Execution probability at level 1: N%. Level 2: N% Level 3: N% (Cooldown: 8 seconds) Frost Flower Dream * Deals even more damage to higher-level targets.
Armor
Life Source * Increases HP Recovery by N%. Ancient Frost Flower * Increases HP Recovery by N% every 5 seconds after combat starts. * The effect can be stacked. Oshar’s Favor * A shield forms for 6 seconds following resurrection. (Damage absorption: N, cooldown: 20 min.) Frost Flower Blessing * Grants the Frost Flower Blessing effect every 5 seconds after combat starts. Decreases damage received by N% at 5 stacks. * This effect ends if you sustain damage. Piercing Vitality * When an opponent is attacked 0.N% of the damage is received as HP. Storm Protector * Decreases damage taken by N% when your HP is above 80%. * Decreases damage taken from enraged monsters by N%. Bloomshield * Grants the Bloomshield effect in combat. The damage you take drops by 10%. This effect ends if you sustain damage (cooldown: 35 seconds). Dream Song: Starlight * Increases your and nearby party members’ Physical Resistance by N%. Frost Flower Protection * Reduces the damage you and nearby party members take by N%.
Gloves
Oath of Desire * Decreases Attack Speed by N%. Skill damage and healing skill effects are increased by N%. Frost Doctrine * From the start of the battle, Power increases by 2 every N seconds. This effect stacks up to N times. Master of Creatures * Reduces the cooldown of the Fabled Creature’s increased Crit Power passive effect by N seconds. * Increases the duration of the Fabled Creature’s increased Crit Power passive effect by N seconds. * While the Fabled Creature’s increased Crit Power passive effect is active, skill damage and healing skill effects are increased by 15%. Never Retreat * Doubles the cooldown of dodge skills. Increases skill damage and healing skill effects by N%. * RE consumption is doubled for classes that consume it. Brutal Butcher * Attacks on knocked-down monsters increase skill damage by N%. Shield Destroyer * Successful hits on targets with a shield increase skill damage by N%. Despair * Chance to decrease an opponent’s HP Recovery by N% for 4 seconds. Regeneration caused by beneficial effects is not reduced. (Cooldown: 5 seconds) Dream Song: Afterglow * Increases your and nearby party members’ Physical and Magic Piercing by N. Frost Flower Tear * Fires a Coldball at nearby enemies, inflicting damage. (Cooldown: 8 seconds) * Deals even more damage to higher-level targets.
Shoes
Relentless Vigor * Restores 1% of your Max. HP every N seconds in combat. Frost Flower Forbearance * Grants the Frost Flower Forbearance effect every 5 seconds after combat starts. Decreases damage received by 0.1% per stack. This effect stacks up to N times. Survival Instinct * Decreases stun duration by N%. * Reduces the damage taken when knocked down by N%. Silent Spirit * Decreases damage taken by N% when your HP is above 80%. Cold Chaser * Increases Movement Speed by N. Noble Blessing * When your HP is below 50% and a monster hits you, you receive a shield for 10 seconds that absorbs N damage. * When attacking with an active shield, 0.1% of the damage dealt returns to you as healing (cooldown: 60 seconds). Maximum Sense * Grants a shield for 6 seconds that absorbs N damage when a monster lands a critical hit (cooldown: 60 seconds). * Reduces the damage taken from a critical hit by N%. Dream Song: Moonlight * Increases your and nearby party members’ Magic Resistance by N%. Frost Flower Charm * Certain Frost Flower gear options are significantly boosted. * Frost Flower Dream: Reduces cooldown by N seconds. * Frost Flower Tear: Increases Coldball damage by N%.
Open World
Added Island of Dawn (Old) as a new hunting zone
The Island of Glowing Dawn Teleport Scroll from the merchant at the North Dock teleports you to the earlier Island of Dawn. GvG battles, instance matching, or battleground matching cannot be performed for this area.
NPC Jenny offer 4 types of daily quests in this area: * Restore the Island of Dawn (Introduction) * Restore the Island of Dawn (Low) * Restore the Island of Dawn (Medium) * Restore the Island of Dawn (High)
When killing the monsters there, there is a certain chance of receiving Island of Dawn Conquest Badges. Right-click to exchange them for the following items: * Skill Manual: Summon Waddles * Skill Manual: Black and White Cat * Skill Manual: Summon White Tiger * Skill Manual: Summon Speedy-Y 3.3 * Skill Manual: Summon Squawk * Skill Manual: Summon Razormane * Skill Manual: Jitterbug * Skill Manual: Improved Flight Acceleration I * Skill Manual: Improved Flight Acceleration II * Skill Manual: Improved Flight Acceleration III * Option Change Scroll Box * Greedhead’s Option Change Scroll Box
Items
Old gear
Enchanting materials for Mahtnan Gear can no longer be obtained. The information on obtaining the affected items has therefore been removed from the tooltip.
Added rare and legendary crystals
Rare crystals can be obtained from Accessory Crystal Boxes. Accessory Crystal Boxes can be purchased from the Vanguard Crystal Keeper for 1,125 points: * Crystal – Truth * Crystal – Chaos * Crystal – Hope * Crystal – Dignity * Crystal – Conviction * Crystal – Eternity * Crystal – Harmony * Crystal – Clarity
Legendary crystals can be obtained with a certain probability by combining 3 rare crystals.
Shop and Reputation Shop
The following items have been added to the Development Merchants in the capitals: * Skill Manual: Innate Power I * [Combination] Skill Manual: Innate Power II * [Combination] Skill Manual: Innate Power III * [Combination] Skill Manual: Innate Power IV * [Combination] Skill Manual: Innate Power V
The following items have been added to the Vanguard Supply Shop: * Price for Luminous Frost Flower Pollen: 300 * Price for Processing Reagent V: 1,150
The following items have been added to the Exodor Justicar Reputation Shop: * Price for 100x Calaberry Juice: 500
The following items have been added to the Free Exodor Reputation Shop: * Price for Luminous Frost Flower Pollen: 850
The following items have been added to the Ace Medal Shop: * Price for Stamina Seal: 500 * Price for Eternal Transformation Vellum: 5,000
The following items have been added to the Valkyon Coin Shop: * Price for Luminous Frost Flower Pollen: 3
The goods in the Triumph Token Exchange Shop have been adjusted: * Eternal Jewel * Eternal Transformation Vellum * Accessory Crystal Box * Starglimmer Accessory Chest * Starglimmer Transformation Vellum * Guardian’s HP Potion * Guardian’s MP Potion * Greedhead’s Option Change Scroll: Kaia’s Mask * Greedhead’s Option Change Scroll: Kaia’s Brooch * Greedhead’s Option Change Scroll: Kaia’s Belt * Kaia’s Jewel * Kaia’s Fury Brooch * Kaia’s Wisdom Brooch * Kaia’s Fury Belt * Kaia’s Wisdom Belt * Kaia’s Fury Mask * Kaia’s Wisdom Mask
The following items have been added to the Specialty Stores in the capitals: * Common Card Fragment Box * Uncommon Card Fragment Box * Common Card Fragment Box (NPC) * Common Card Fragment Box (Monster) * Common Card Fragment Box (Gatherables) * Common Card Fragment Box (Fish) * Common Card Fragment Box (Panorama) * Uncommon Card Fragment Box (NPC) * Uncommon Card Fragment Box (Monster) * Uncommon Card Fragment Box (Gatherables) * Uncommon Card Fragment Box (Fish) * Uncommon Card Fragment Box (Panorama)
Card Collection
4 new card types have been added:
Shandra Manaya * Card type: Monster * Cost: 3 * Effect: Magic Piercing (+800/1,200/1,500) * Source: Hall of the Argon Queen (Hard)
* The Guardian’s HP Potion and Guardian’s MP Potion can be applied to a companion’s Auto-Use-Potion ability. * When the Guild Invitation is pressed, a window with the question “Do you want to invite to the guild?” appears. * The quest instructions for the growth period (level 43, Freeing Kaidun) have been improved. * The character selection lobby has been changed to a winter design. * Items are now displayed faster the first time the inventory is opened. * The damage display text has been improved. * Three hunting zone monsters (Ortan, Cerrus, Hazard) have been removed. * The stun immunity restriction has been removed from some monsters on the Island of Dawn (Old). * The popup window can now also be confirmed by pressing the ENTER key. * Alternatively, it can also be confirmed by pressing and holding the ENTER key and right-clicking.
Regional
POWER Key & POWER Chest * These items can no longer be obtained in the game, and are also no longer available in the shop. Existing chests can, however, still be opened for the same contents.
Elleon’s Mark of Valor * The contents of the mark and the method of obtaining the mark in dungeons have been adjusted to the new enchanting materials and dungeons.
Soul Greedhead Option Change Bundle * The contents have been adjusted so that scroll of the new gear can now be obtained.
Shimmering Jewel Box * The contents have been adjusted to match the new gear and the corresponding enchanting materials. * Further details about the contents to follow in a separate shop announcement. Mahtnan Chest & Mahtnan Treasure * The contents and name have been adjusted to match the new gear and the corresponding enchanting materials. * Further details about the contents to follow in a separate shop announcement.
[Event] Open Secret, [Event] Dark Secret, [Event] 3rd, 4th, and 5th Astral Gift
* The contents have been adjusted to match the new gear and the corresponding enchanting materials.
Known Issues
Rewards from the BuddyUp! Codes program may currently yield items not intended for our region.
Development of AE2 has been going well and we're happy to announce the Steam Store page is up!
We're excited to share the trailer with you which shows you some of the early development footage. We hope you enjoy it! As the game progresses we will update the trailer and release more footage.
Onto other news! With the launch of the AE2 store page, all update posts concerning the game will be posted there. To keep up to date, join us in that community to see future announcements. We will be releasing a post sharing details about the turrets fairly soon. Currently there are 8 different turret classes, each with their own function. Stay tuned for that post!
What's Next?
We will be focusing on the resource aspects of the game. Resources will be needed to build, upgrade and repair your defenses. The resource mining process is vastly improved from AE1 and will encourage the player to expand their territory. There will be an extensive Tech Tree for upgrading your weaponry which will require a Technology Centre and Power Plants.
We are always available on Discord to discuss your ideas and contributions. Thank you to the awesome community you've created! You are truly helping us shape the game and bring the concept to it's fullest potential. Thank You!
We have found out there is an issue with the building system, causing a severe lags on the server side. We are currently fixing it. We will let you know once the issue is fixed. We apologise for all of the issues. And now we have to shut down the building.
I'm really excited to share today's update as it features a whole lot of new art for The Ranch of Rivershine! Here are a few gameplay screenshots of the new environment... Let me know what you think about it!
If you're curious to see more gameplay, I've also just released a new trailer!
As I finish updating the environments, I've also started to work on the town area. There you'll be able to visit shops such as the blacksmith, the general store and the auction house! I'll be sharing more about the town map and these new features in the upcoming months.
We are happy to welcome you to another weekly Iragon changelog. Starting off, this week we decided we want to experiment with some censorship types for the VR interactive sex scene. You will see what we are talking about when you test. We are looking forward to your feedback. Also, we have added more pleasure effects on Erika, she gets heart particles in her eyes during the act as well as a few other adjustments.
Customizable NPC
Next, we have added a bunch of improvements and additions for the customizable NPC. We added different boob sizes to chose from and moved the color select for accessories below the icons, as well as a bunch of bug fixes. We also added different poses for the girl.
Textured Outfit For Thick Girl
As you know, we are adding more variety to Iragon’s women. The lovely thick woman we added last week now has a textured outfit. If you haven’t seen her yet, she is located in the Experimental Hall.
Spider Woman Preview Scene
When you reach the end of the test level in the Experimental Hall you will see a new short teaser scene that will show you a very quick preview of the Spider Woman and the boss fight that’s about to come. This is currently work in progress and it’s a very rough version of it.
New Languages
We added two new languages for Iragon - Turkish and Ukrainian, so hopefully our players from there will be able to enjoy Iragon in their own language.
Which of the February game releases are you most excited about?
This February has lined up to be a pretty great month for gamers. We're getting a bunch of new and excited releases. What game are you most excited about?
The EA v0.41 update is an update that does not interfere with the gameplay of the game, adds indicators that will provide more ease of gameplay and prepares the infrastructure for the next updates.
Bug fixes:
Fixed the village stats menu not disappearing when you switch to photo mode with the "H" key.
Fixed orchards and livestocks not appearing in the income list.
The floor detecting system of houses and commercials has been improved. It's rarer now for the backs of buildings to look like they're floating in the air.
Improved the deleting of building part instances. Even though the occasional event of not deleting some parts of the house is now rarer, a few pieces can still remain. This issue goes away when the game is saved and loaded again.
Minor additions:
Brightness setting: You can increase the brightness of the game by 50% from the settings.
Adjust the number of employees: You can now set the number of people to work in the fields and production buildings.
Firing an employee from work: You can now fire workers who you see as low in education and make room for a new employee. Firing workers gives them the effect of unhappiness for a while.
Production efficiency indicators: You can now see the seasonal, educational and employee productivity in the building profile.
Newly arrived villagers and the unemployed will look for production buildings first when looking for a job. All classes, except wealthy villagers, can now work in non-agricultural production buildings. Only poor villagers can work in agricultural fields.
Daily profits indicator: In the top menu, an indicator has been added next to the amount of cash that shows you whether you are in daily profit or loss.
Resource unit price: You can now see the unit prices of resources in the resource buying and selling menu.
Agricultural zones were separated from the poor commercial category. Agricultural zones are placed last in the demands menu. Since agricultural zones are also seen as poor workplaces, the amount of poor commercial and agricultural demands will always appear the same. The zoning of one of these two will also meet the demand of the other.
The objective "Build any utility building" in the tutorial has been changed to "Build a hospital".
If there are no bugs that need to be fixed urgently with this update, the next update (0.42) may come in 2-4 weeks as it will bring new content and mechanics.