Feb 2, 2022
Inferna - iMer
New Features
- Monsters now vary slightly in their size, strength, speed and gold/exp rewards
- There have been reports of the Frozen Land getting more unstable and rarely corrupting monsters to even more hellish beasts
- A fourth enchantment may now be added to level 57 weapons and level 56 armors

Changes
- Removed young monster variations from Nibor & Jurdana
- Adjusted names of some animal monsters on Nibor & Jurdana
- Guild deposit/withdraw popup now also has an input field in addition to a slider
- Increased player shop table lod range
- Using monster taunts will remove the spawn protection status effect right away
- Tweaks to monster behaviour after killing their focused player
- Player shop UI now closes when walking away from a shop
- When a monster or rift drops many items, they are now more spread out
- Slight performance increase to exp spheres

Balance updates
- Slightly adjusted monster exp to be more in line with the respective monster level across the board
- Ranged monster attacks can now be defended against with bow defense
- Slightly increased world drop chance in Zagan's dungeon (it is still lower than normal)
- Reduced the knockback of the warrior's Charge skill
- Zagan's chest now stacks up to 20
- Reduced ranged monster damage on Jerro Highlands & Caratas Wasteland
- Tweaked damage of some melee monsters on Jerro Highlands & Caratas Wasteland
- Increased damage of lower level monsters on Dead Land
- Tweaked damage of Beetle & Deadly Scorpion
- Reduced hp of Vampire, Starved Vampire, Manticora & Infected Manticora
- Tweaked rift levels to be a multiple of 5
- Reduced skill book drop chance
- Reduced hell essence drop chance
- Jewelry from levels 1-22, 28-42 and 48-58 respectively have the same enchant & reenchant costs
- Reenchant item cost is now influences by how many enchantments the item has

Bugfixes
- Fixed a translation error in the deadland cave artifact quest when attempting to return artifacts and having none in your inventory
- Fixed stat resetting via the character ui not working
- Fixed an edge case where item interactions (using, selling, upgrading, enchanting, ..) would only be communicated via their position and if swapped before confirming would interact with the swapped item
- Fixed a bad rift spawn position on Frozen Land
- Fixed text overlapping with large numbers in the slider confirmation popups
- Fixed text overlapping in some cases in the smithing ui
- Fixed not being able to zoom in/out with a keyboard hotkey while the mouse is over any ui
- Fixed an untrimmed carpet material
- Fixed a rounding error in party exp distribution causing some exp to get lost (only really relevant at very low level)
- Fixed negative attributes not showing in red in item tooltips
- Fixed weather not syncing
- Fixed an issue that caused player attack hit detection to be slightly delayed
Valheim - IronLisa
It’s a new year and we’re back with new energy and even more creative ideas! We’re all definitely looking forward to sharing some more Valheim stuff with you, and we hope you’re just as excited to explore it.

2022 also means that it’s time for our first anniversary! Today, February 2nd, marks an entire year since Valheim first launched, and what a year it’s been! We never could have imagined that Valheim would get as big as it did, and it’s all thanks to you players. We’re going to celebrate throughout the whole month of February, and we’ve got some fun stuff planned for you – keep an eye on our social media pages to make sure you don’t miss anything!

In case you haven’t seen it, Valheim is also discounted during the Lunar New Year Sale! Because of how this lines up with the anniversary today, we’re extending the discount over the weekend as well, so tell your friends!

With 2021 coming to a close, we were also named Game of the Year by PC Gamer! It’s an honour to receive such an award in Early Access, and we will work hard to live up to that title all the way to the 1.0 release and beyond.

Over the winter holidays we’ve also hosted our first ever building competion on Twitter. We got so many cool entries, but in the end we managed to settle on a few winners. Since our community is so talented when it comes to building, we would really like to share more of your creations. To do so, we’ll be keeping an eye on the hashtag #ValheimBotM on social media, and going forward we’ll share some of our favourite Builds of the Month! For now though, turn your eyes once more to the build by Zugzuglife, the winner of the Build for Baldr competition:


Additionally, Steam Deck is also planned to launch in February! We would of course like to have Valheim running smoothly on it from the start, so that’s something we’re working on at the moment. Wouldn’t it be great to be able to bring Valheim with you on the train, or maybe even out into the woods? (If the greydwarfs give you their wifi password, that is.)

Aside from the Steam Deck, we’re also putting the finishing touches to the Mountain update that we’ve teased in our previous Steam posts. We’re really excited to share it with you, and we hope that this can get you in the right mood for it as well:



Alongside the Mountain update, we’ve also been ramping up work on Mistlands. The phase of nailing down the core concept is done, and we know what kind of inhabitants we want the biome to have. This means we’re now working on a bunch of new build pieces and enemies, as well as defining more of the new mechanics we will be introducing (though we’d like to keep those secret for a while longer). Here’s a little piece of concept art to get a feeling of where we’re heading:


Thank you all again for having been with us this past year, and we’re looking forward to many more adventures to come!

The Iron Gate team

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Ancient Wars: Sparta Definitive Edition - JotaTheConqueror
I have read all the reviews and feedback provided in the community to correct the following important sections:
BugFixes:
- Fixed units specialization bug in barracks buildings that causes some random crashes in large matches and may cause some desyncs errors
- Fixed fire catapult effect that make fly all hit units around the screen and cause some errors in some cases and may cause some desyncs errors
- Replaced some weirds German translations by the correct ones
- Replaced Republic Arena building description by the correct one

Balance:
- Increase time to regenerate Mercs in Republic Arena and Imperial Fort from 180 seg to 240 seg
- Increase duration of hit speed for Roman War Dogs and Spartan Guards Dogs from 0.5 seg to 0.8 seg
- Nerfed Medium AI a bit to be more appropiate to his level of difficulty
- Fire catapults Bomb damage reduced from 0.4 multiplier to 0.2
- Reduced Gold price of Militia Camps in 200 Gold
- Increased Gold price of Stables in 200 Gold
Chaos Brigade - Matt Storm
Here is what is fixed:
- Private Jane initial health was lower than intended
- Removed useless data that where never used in any part of the game
Soul Dossier - 可可爱爱的芳芳
About the solution of the login failure
1. If there is no popup prompt on the login interface and you cannot log in to the lobby, restart the game to solve the problem
2. If "Information verification failed, please try again later" is displayed on the login screen, restart Steam and restart the game
3. If the above problems cannot BE solved, when opening the game interface, there will BE a white popup indicating that BE has prevented a certain program from starting. You need to find the program in the corresponding road force file and delete it, restart Steam and restart the game to solve the problem.
Feb 2, 2022
Mary Skelter 2 - Ghostlight Ltd.
Fixed - Missing CG in some affection events
Fixed - Various text errors
Who's Lila? - Garage Heathen

Who's Lila? is coming out February 23.

Hey everyone! Sorry for the delay,
Who's Lila is ready content-wise, the debug phase is also near its end.

The game will feature:
  • 15 endings
  • Steam Achievements
  • Unlockable palettes
  • 50 + music tracks
  • arg elements
  • and more!

The Demo Saves are not going to be compatible with the final game, unfortunately.

Who's Lila? will be entering IndieCup, Winter Season 2022!
IndieCup is the largest indie games competition in Eastern Europe - if you are an Eastern-European dev, I recommend you check it out! The application period closes in mid-February, so you still have time.

Link: https://indiecup.net

Next up:
10. Feb - Trailer release + new Itch.io page

Stay tuned!
MU Legend - mugiX

• Receive special rewards for being at the TIER Bracket of your total G Coin purchase during the event.

Details:
1. Spend the minimum required GC to reach a tier.
2. The player will only get the items on the tier reached, other rewards that fall under the current tier will not be awarded.
3. The accumulated amount of GC will be rounded down to the nearest tier (eg. 9,000 GC will be only eligible for the 8,000 GC TIER 4).
4. After the promotion period, the rewards will be sent directly to the Players in-game Mailbox.

Note: Bonus Gcoins will not be included in the total Gcoins spent.

Event Period: February 1– February 28, 2022

Please take note that all rewards will be sent to one of the player's character in his account and all rewards are storable and transferable via account storage.

Tier Bracket:
TIER 1 - 2,000 GCoins
TIER 2- 4,000 GCoins
TIER 3- 6,000 GCoins
TIER 4- 8,000 GCoins
TIER 5- 10,000 GCoins
TIER 6- 12,000 GCoins
TIER 7- 13,000 GCoins
TIER 8- 16,000 Gcoins
TIER 9- 18,000 GCoins
TIER 10- 20,000 GCoins

TIER REWARDS




•Kundun’s Gold Coin
-Players that will reach TIER 8 to 10 will be rewarded with the Events Exclusive Kundun’s Gold Coin.


Kundun’s Gold Coin will randomly generate one of the following:

•+8 Weapon Reinforcement Ticket (Level 86)
•+9 Weapon Reinforcement Ticket (Level 86)
•+10 Weapon Reinforcement Ticket (Level 86)
•+11 Weapon Reinforcement Ticket (Level 86)
•+12 Weapon Reinforcement Ticket (Level 86)
•+13 Weapon Reinforcement Ticket (Level 86)

Note: Weapon Reinforcement Tickets will have 30 days’ expiration upon generated from the Kundun’s Gold Coin.




Coloring Book for Adults - Sandra.Peaksel
Hi everyone!

It's been a while since our winter contest but we just wanted to share a few more works that didn't get the reward this time but definitely deserve attention.

The contest went nicely and we're very happy because of that. We always love doing these contests because there are always so many amazing works and it's very difficult to choose only 3 for the rewards.

Therefore, here are 5 more beautiful artworks that deserved a shoutout!

jborges55


Jenak


Dahn


elena_tapean


fordbruttan [swe]


Thank you all for your submissions. We're looking forward to new contests and your awesome artworks! :)
FINAL FANTASY VIII - REMASTERED - sunilg
Fixed an issue where playing in Japanese was not possible after updating the operating system to Windows 11.
...