Introducing RecRoom Seasons: Starting this month, RR+ members will receive free, exclusive RRO items each month upon login. See the RecCenter storefront for the current season's free item roster, as well as the dates they become available. There are some really legendary items - go check them out!
Unlisted Inventions
Previously, inventions could only be Private (just for you) or Public (available in the store for everyone). When publishing an invention, there is now a "List in Store" toggle. If you deselect it, your invention will be published as Unlisted. This means other players can only discover your invention through Link Buttons -- it won't show up in the store, your portfolio, or through invention announcements.
General Improvements and Bug Fixes
We've simplified invention pricing. Now, you can only price your inventions at 250-token increments (e.g., 0, 250, 500, 750, etc.). All invention prices prior to this change will remain at their current price unless the price is edited.
The Create Rooms page has a new look! Now you can search and sort your owned rooms as well as any of Rec Room's base room templates.
When room co-owners (not room creators) try to edit the earning distribution, they are now given more detailed information about who has permission to change the distribution.
Minor changes to how incoming voice volume is tuned relative to the Ignore Bubble settings. We realized that sometimes a group of people would spawn in the same spot, and wouldn't be able to hear each other at all, since they were right on top of each other! Nearby players will now be slightly audible even if they're completely faded out visually.
Added the ability to quickly accept some notifications without needing to open the menu.
We've frozen the furniture in the Lounge. Facilities got tired of having to move the couches back every day.
Performance improvement to reduce the frequency of occasional hitches.
Fixed a bug where tube normals can become flipped.
For iOS players who don't ever use the microphone during a gameplay session, stereo audio output is now supported for players using the built-in speakers on their iPhone or iPad (but also - we'd love to hear your beautiful voice sometime!)
Fixed a bug with iOS audio interruptions during incoming calls. Now, game audio will resume once the interrupting audio ends. Who wants to talk on the phone these days anyway?
Players who joined an in-progress \^RecRally game as spectators can no longer get in or reset other players' vehicles. No more hitchhiking!
Your MakerPen preview is no longer faded out when you add shapes and tubes.
Moved the profile gifting flows into the new UI system.
Fixed club announcement creation and updates to announcements are now displayed whenever they're changed or deleted. We hope this makes it easier to keep up on the latest news from groups you care about!
When the UI is almost perpendicular to the screen, it will be blank or black, depending on the platform. Yes, this is an intentional change, and we can't wait to hear how you were actually using the UI at such an extreme angle! Players are so full of surprises.
Fixed a bug where, in some cases when players are in an offline dorm, Maker Pen and saving functionality didn't work properly.
Pitchforks and Shovels now have sensible masses, and respond to physics correctly. It was fun while it lasted!
Fixed a bug where deleting a room would sometimes not return you to the previous page.
Fixed a bug where, in \^IsleOfLostSkulls boss arena, players can't properly walk or teleport on the platform to the side of the entrance. No more blaming your silly deaths on the walkway being broken!
Fixes a bug that affected the appearance of some tubes when a dorm skin was applied.
Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/communityWe love to hear your feedback, so please don't hesitate to let us know what you think.
The servers of Retro Three Kingdoms : ASIA#1, North America#1, EU#1 will be suspended for maintenance from 01/FEB/2022 22:00 (PST) to 02/FEB/2022 01:00 (PST). We suggest that you log out in advance and enter the game again after the maintenance.
1. You can get more 「Potion of Attack Speedⓜ」 and 「Potion of Magic Speedⓜ」 by fishing.
2. Belt has been added and can be obtained with a 10% chance when clearing 「Assassin's Dungeon」.
3. You can get 4 「Potion of PVE attack」 from 「rewards: Mission Clear★★」.
The Moon Cycle begins anew! A Happy Lunar New Year to everyone, and to celebrate, we have prepared a SPECIAL Lunar New Year Themed sale to jumpstart another Moon Cycle! Get in the spirit of the Lunar New Year with our awesome collectibles and goodies! Get ready and get excited! It’s that time of the month again. Atlantica Week is here! Atlantica Day Event Buffs 1. Resting EXP. Boost 300% up 2. Diary EXP. Boost 300% up 3. Winner Gift Box Event 4. Jackpot Hourly Raffle (AT Day Jackpot Gift) 5. Party EXP Multiplier x2 and x3 6. EXP Bonus Time 300% 7. Crafting EXP 200% 8. Battle Buffs (Attack Power and Def +20%) 9. AT Day Sale (Mercenary, Legion, Books, and Atlas Ores) 10. Atlas Ore Enhancement discount -20% AO Day Jackpot A chance of getting the [Atlantica VALOFE Day Jackpot Gift] from Coliseum/Free League Battles (Given at random to the participants of every league after achieving at least 1 victory) Get the [Atlantica Day Jackpot Gift] from the following instances: •Hourly Raffle (Distributed randomly to online users every 2 hours) •Auction (Gift box will be registered in auction every 3 hours) Atlantica Day Coupons Aside from the Gift Boxes, you can get the [Atlantica Day Coupon] for every hour that you are online. The number of coupons will increase per hour and everyone can earn up to 6 coupons and a Honey Jar Key! These coupons can be exchanged for weapons to the Atlantacong NPCs located in Rome! Atlantica Day Giveaway We'll be giving out free goodies this weekend! Be sure to log into the game to receive the rewards. Atlantica Day Item Mall Sale! Atlas Ore 1000 + 150 - 4999 (-50%) Atlas Ore [E] 1000 + 150 - 4999 (-50%) Black Dragon Warrior Package III Dimension Overlord Exia Card 5+1 UFO Card 10+1 Merlin High Valued Package Master Chef Random Box 10+1 Air Jumpers Package II Chaos Runic Barrier Card (10 + 1) Cat Fishing Rod Random Box 10+1 Poseidon Package II Space Booster Random Box 10+1 Space Costume Random Box 10+1 Phantom Joker Jackpot Package Nymph: Fairy Queen Package Mwindo: Anubis Package Noble Aristocrat's Mount Card 5+1 Noble Aristocrat's Random Box 10+1 Noble's Decoration Random Box 10+1 Riederan's Card Package Spartacus Luxury Package Grim Ripper Package Tania Gold Package Hippolyte Glorious Package Dark King Arthur's Book: Dark Legacy [IV] Sage King Arthur's Book: Sage King's Dignity [IV] Winter Noble Random Box 10+1 Winter Noble Decoration Box 10+1 Winter Noble Mount Card 10+1 Lucky Christmas Package Winter Fantasy Bundle Cat Maid Package Bai Xian: Qipao Package II Merlin: Duke of Shadows Package II Fox's Summer Sky Bikini Lucky Golden Pig Random Box 10+1
Project Wasteland: The Mythiclands - whitefencegames
Added Valentines Event Boss + Two new Valentines Themed Weapons + Valentine Themed Pet Added Rune Supply Chest by Slate and the Survival Dungeon Reduced Prices in Survival Dungeon Rewards Shop
Fixed Respawn Bed in Permafrost Village Fixed Skeletal Mages getting out of the Dungeon
The ones who dare to walk alone at night, might encounter one of the most frightening beings in Tenochtitlan: a humanoid creature, that has no head. Its chest is wide open: a revolting, bloody cavity displaying its heart, trapped in the ribcage.
You'll hear it coming, like an axe being driven into wood. That's where the name of the Yohualtepoztli comes from: yohualli, “night”, and tepoztli, “axe”.
Faced with this creature, there's little you can to: either flee or try to rip its heart off its chest.
The destiny of whoever came upon it on the roads depended solely on the strength of their character.
You can see some of our concept art pieces here. And today, we have a little video to show you... do you dare watch it?
Better and more stylized sprites for spell scrolls and equipment items on the ground, chests, shops, etc.
The Shrink spell now works on bosses! Also, it now removes miniboss enemies' special powers.
You can now see where you came from when going down in the dungeon.
Changed the Immortal mode's upstairs to the Descent one's trapdoor.
Adjusted where portals can take you depending on the game mode, and made it so entering the one in the dark room doesn't count towards the Steam achievement.
There's now an Experience points/Next level counter in the inventory menu.
Durability is now shown on dropped items.
The minimap is no longer disabled when your character is Blinded.
Potion prices in the village are now fixed, and depend on the potion's type/color.
Weapon and armor prices in the village on the Immortal game mode no longer scale with your progress.
You can now combine any weapon type with any other to repair them.
Randomizing in character creation now also changes the class.
Adjustments to NPC dialogue in the village.
Dragging items out of the shortcut bar or the combine slot now removes them from them.
Enemies now have better vertical aim.
Fixed locked doors sometimes opening from the inside even when outside.
The game's SOUL and IMMORTAL modes now give half the SOULS reward when beaten.
Other small fixes and adjustments.
Thanks to everyone who accompanied us on this amazing journey, ever since the game was called Dungeons of Rhamdon II... This would not be possible without your support!
Changelog fix: track layout custom objects collisions fix: support for more than two controllers with the same name fix: track paint in dedicated servers fix: user interface lists sorting fix: wrong missing category shown when trying to connect to a server fix: missing team sprite Fix: 3D names in the track screens fix: missing right boot new: option to enable only the L/R o F/B rider lean tracking new: user interface pull-downs search box new: servers browser name filter new: number of pits in the track info new: option to enable the environment sounds in the pit new: option to show both 2D and 3D flags new: particles when sliding on the ground new: support for multiple rider models new: supermoto rider model new: wheelie standing animation
Release Notes - The kit and gloves paints must be moved under the “rider\riders\default_mx\paints” and “rider\riders\default_mx\gloves” mods folders - Replays and trainers are not compatible with previous versions - Plugins must be updated by the creators to the latest interface