The Final Hour - dk5aso
We are happy to announce that we just have released our Demo for our brand new game "The Final Hour"! We hope you einjoy our little presentation of our game in this free Demo.
If you have problems or suggestions please let us now that.
See you soon!

Cat and fish - 21eremin21
Fixed a bug with saving the game
Bikini Island Challenge - admin
Patch Notes

Quests
  • Valentine's Day Quest Line
    • Imogen and the Valentine's Day quest line have returned for a second year! Complete the quest line to unlock Imogen's Valentine Day performance and seasonal items.
Items
  • Imogen Performance Ticket
    • Grants access to Imogen's Valentine's Day performance.
  • Imogen Tee 2022
    • Memorabilia from the 2022 Valentine's Day event.
  • Imogen's Used Panties
    • Smells like strawberries and p***y.
Companions
  • Anastasia
    • Added Anastasia companion.
Environment
  • Imogen's Performance Stage
    • Added Imogen's performance stage to the main beach. All character positions have been reset to the Main Beach starting point due to this environment change.
Feb 1, 2022
Ironsmith Medieval Simulator - Quickear

Greetings Blacksmiths!

Grab your trusty hammer, light the forge and mark your calendar for 9th March 2022 as bonk time is coming!

Stay tuned for the upcoming trailer and prepare to become a True ruler of the forge, The master of Hammer and Anvil, The Pincer of Knighthood and The one who Hit.

You are Blacksmith, a true father's son. In the end, knights need you more than you need them.

PS. We have updated our Steam page for your rejoice. Check out the prologue if you haven't yet!
https://store.steampowered.com/app/1316640/Ironsmith_Medieval_Simulator_Prologue/





Circuit City - Lucid Silence Games
Circuit City has officially been released!

Circuit City is a laid-back city builder set on the micro-scale of a circuit board! As your data agents do the bidding of algorithms provided by gigantic thumbdrives, they'll sing you a unique chiptune song!

Available Now:
Circuit City base game

Coming Soon:
Mod Support & Documentation
Additional in-game content

Love the game? Want to get more involved?
Join our Discord Server!
Contribute to the Wiki!

Having trouble?
As this is an indie release by a solo developer, some bugs are inevitable. If you run into any trouble, try reaching out in the game's Steam Discussions forum, our Discord server, or email the support address on the store page. Updates will be released rapidly to address reported issues.
Age of Empires III: Definitive Edition - Lady Eridani


Welcome, trailblazers, to another exciting release for Age of Empires III: Definitive Edition!

Happy New Year! We’re also celebrating the Lunar New Year with this patch. Here are a few notable features to look out for in today’s update:

  • Lunar New Year 2022 Event!
  • Co-Op versions of all Historical Battles! – You can now play with your friends as each Historical Battle has been updated to allow Co-Op play. In Co-Op, the missions have been updated to be more challenging and fun for two players.
💬 DISCUSS: Age of Empires III: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord

[h4]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming! [/h4]

READ MORE HERE!


◆ UPDATE 61213 ◆


BUILD SPOTLIGHT

Lunar New Year 2022 Event
🤍 February 1 through February 28 🤍
Age of Empires III: Definitive Edition is celebrating the 2022 Lunar New Year with an all new and unique event! For a limited time, you can unlock new portraits, explorer skins, and cheats by completing the community challenges!

New Cheats
This time we’re providing two cheats! One can be obtained by completing the challenges and the other is available now!

Guardian Lion cheat – “the king of all beasts”
  • Spawns two Guardian lions!
Lion Dance Parade cheat – “red pocket”
  • Spawns a Lion Dance Parade at your Town Center gifting you resources!


🡒 NEW REWARDS!
Now through February 28th complete in-game tasks to unlock event-themed goodies:
Day ~
🎯 Sign in to Xbox Live.
🏆 Profile Icon Unlock – An Xbox version of a Tiger.
Each of the following challenges must be unlocked in order and on separate days.

Day 1
🔒 Win a Skirmish or Multiplayer game on the Mongolia Map.
🏆 Profile Icon Unlock – A citizen in Hanfu traditional clothing.
Day 2
🔒 Build all Chinese Wonders.
🏆Profile Icon Unlock – Lion Dance.
Day 3
🔒 Stun a total of 50 treasure guardians with either of the Asian Dynasty Explorers.
🏆 Profile Icon Unlock – An Arquebusier in a Tang Suit.
🧱 Shaolin Master customization – Lao Chen.
Day 4
🔒 Deploy all armies from the War Academy, Castle and Home City shipments as the Chinese. (13 armies in total)
🧱 New Cheat Unit Unlocked – Chinese Guardian Lion.
Day 5
🔒 Deal 2022 damage with Axehilt the Tame Tiger or Wagner the Pet White Tiger as the Indians.
🏆 Profile Icon Unlock – A water Tiger statue, a gift of strength and braveness.
🧱 Shaolin Master customization – Captain Huang.
🡒 KEEP IT FOREVER!!
Remember: if you sign in to Xbox Live at any point during the event, you get to keep all the mods and profile icons you unlock! Sign in, earn your rewards, and enjoy!
Chinese: 7 NEW Cards
Tea Export (I)
"Ships 1 Consulate Rickshaw and 100 Export to spend. Also grants a steady trickle of Export permanently."
  • Export trickle of 0.4 per second
Year of the Tiger (I)
“For each 2 Disciples you have lost, a Pet White Tiger will be mustered to your homecity spawn point (up to a maximum of 12 units).”
Year of the Dragon (III)
“Each Town Center will muster 1 Flamethrower and each Village will muster 1 Monitor Lizard, to your homecity spawn point.”
Fire Dragon Manual (IV)
"Ships 1 Flying Crow and 2 Honored Flamethrowers. Slightly improves their rate of fire.”
  • Activates the Disciplined and Honored upgrades for Flamethrowers
  • Flying Crow rate of fire improvement: 10%
  • Flamethrower rate of fire improvement: 10%[[/*]
Koxinga (IV)
“Ships 11 Iron Troops and significantly improves their ranged rate of fire.”
  • Rate of fire improvement: 25%
1 Flying Crow (III)
“Ships 1 Flying Crow.”
1 Flamethrower + 1 Castle Rickshaw (II)
“Ships 1 Flamethrower and 1 Castle Rickshaw.”

[h4]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming! [/h4]

READ MORE HERE!

:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.



Hotfix

Today's patch contains a fix that addresses a performance issue reported by some players after our 61213 update, along with a potential OOS when playing with AI. We’re continuing to monitor performance and investigating additional changes that may help further – if you’re still experiencing a performance issue following today’s patch, please provide feedback through our Support Channels & Forums – we are definitely listening!



Hotfix 63727

This update, released on February 18, 2022, contains an additional fix to address the performance issues experienced by some players with our previous patch release. As with the previous hotfix, we’ll be continuing to monitor performance and investigate any additional reports that may come in after this update. If you’re still experiencing a performance issue following today’s patch, please provide feedback through our Support Channels & Forums.
Feb 1, 2022
Don't Push Me - Jakeypoo
Added MAC support for DPM :)
Despot's Game: Dystopian Battle Simulator - Antishyr
UPDATE: 0.16.2.0

New Mutations

  1. Targeting Tower: Receives 200% of the effect from towers. Effective against Tanks;
  2. Thunder Lance: When attacking, Tricksters have a 5% chance to summon mage lightning at the target. The strength of the lightning depends on the ability level of the mages.
New Active Enemy Ability
  • Swoop for the Beak

Beaks, who team up with Foongi, swoop down at their puny human enemies, unleashing their rock-solid, um, beaks onto pink unsuspecting heads. This attack makes them more dangerous for the backline units.

Balance changes: WE'VE CHANGED OUR MIND!

"The balance experiment from the last update showed that humans were too puny to be experimented on."

At the start of previous Season 6 that has just ended, we made an experimental change: almost all random mutations that used to drop for one class out of several available ones now drop for one particular class. You can find the details here in this announcement. The experiment showed that…Well, basically, you humans mostly hated it. So we are rolling this change back. However, we will move in this direction with some of our new mutations. Which basically means that a lot of mutations are going to be class-exclusive and there will be (actually, already is) a portion of multi-class mutations.

Other balance tweaks:
  • Delayed Pain is now available for Tricksters only
  • Soul Destruction is now available for Tricksters and Fighters only
  • Hail Satan! damage nerfed: 450->370
  • Sweet Pill to Swallow attack speed bonus buffed: 50%->80%
  • Health Link health bonus (Cultists) buffed: 50%->100%
  • Powerful Pill damage bonus buffed: 20->30
  • Magic resistance buffed:

    1. Level 3: 50%->55%
    2. Level 4: 75%->85%
  • In the Christmas Brawl mode, magic resistance buffed:
    1. Cost at Level 2: 20->15 tokens
    2. Bonus at Level 2: 50%->55%
    3. Bonus at Level 3: 75%->80%
Improvements
  • Starting team positioning is saved and carried to New Game;
  • If you hover a human's name in the Death Log, it shows the item they carried before dying;


  • Fencers, Tricksters and Throwers now have unique animations for class abilities. The rest of the classes will follow soon!
Plans for the next update



There's not enough buttons in the game! Yes, exactly. That's why we're going to add more buttons—that you're going to be able to press outside of battle! Think of them as some kind of consumables. What will they be for? Healing humans, recruiting new ones, clearing rooms, that kind of stuff. Basically, we are designing this feature to give you an ability to turn an effed up run around. Make a come back, so to say. Providing everything's fine, expect Buttons to be implemented at the start of the next season on March 1st.


It's time to wrap up the sixth King of the Hill Season!



WINNERS:
  1. 🥇 AwesomeFool
  2. 🥈 zergmcnuggets
  3. 🥉 ILLUMINATI_WIZARD69
Congratulations! All three will receive Despotism 3k and Despot’s Game OST Steam keys. To claim your prizes, please contact Antishyr via Steam.

The new seventh season starts now and ends on March 1st at 9 am PT / 18:00 CET.[/b]


Join the d'Spot's community to share your feedback with the devs and chat with other puny humans like you:


Automobilista 2 - Reiza Studios

The first Automobilista 2 update of 2022 is now live! V1.3.3.0 adds the F-USA Gen3 with the Reynard 2Ki & Lola B2K/00 & Road America to the Racin´ USA Pt2 DLC, the new F-Retro Gen3 class featuring the Mclaren MP4/1C, the GTS variants of the Polo & Virtus to the TSI Cup class along with several other improvements, the most notable of which developments to the cockpit camera physics & related options.

Below some important notes regarding the updates to the cockpit camera physics:

  • Before V1.3.3.0, the camera g-force effect was only enabled longitudinally (braking and acceleration), with no lateral g-force effect (from corners) or vertically (from bumps & suspension movement) even at 100% g-force setting; we have now added settings for lateral & vertical g-force effects like in AMS1.
  • Before V1.3.3.0, g-forces, leaning effect, and look to apex effects would only work in helmet camera mode - now these effects apply irrespective if you´re running helmet camera mode or not.
  • As of V1.3.3.0, TrackIR users are able to change the camera g-force.
  • Before V1.3.3.0, VR and trackIR users were forced to use the SMS legacy camera head movement mode. Now, VR and TrackIR users can enable our camera head movement mode in the camera settings screen if desired. It allows for example for the driving to align with the horizon in banked corners like Daytona's without having to resort to camera orientation. Note however that for existing profiles your previous VR settings are preserved, so nothing will change for you unless you decide to change it in camera settings screen.

Below are the updated default camera settings - these however will only take effect if you create a new profile, if you do not want to create a new profile you can adjust these manually:




V1.3.2.0 -> V1.3.3.0 CHANGELOG

CONTENT
Tracks
  • Added Road America (part of the Racin´ USA Pt2 DLC pack)
Vehicles
  • Added F-USA Gen3 class featuring Reynard 2Ki, Lola B2K/00 (part of the Racin´ USA Pt2 DLC pack)
  • Added F-Retro Gen3 class featuring Mclaren MP4-1C, F-Retro Gen3 Turbo, F-Retro Gen3 DFY Aspirated
  • Added VW Polo GTS & Virtus GTS to TSI Cup class


GENERAL
  • Enabled G-forces for cockpit camera (previously G-forces were only enabled for helmet camera)
  • Made the helmet and cockpit cameras orientation change that comes from G-force effect be scaled by the G-force slider settings (previously only the camera position change was scaled, not the orientation)
  • Fixed in-game session details not accounting for session scaling in championship mode and rounding to multiples of 5 in multiplayer.
  • VR Camera Settings: Enabled legacy/new head movement toggle for VR users; World Movement renamed to 'Head Movement' (current user World Movement setting will be maintained and converted to an equivilent 'Head Movement' setting)
  • Enabled camera G-force settings for TrackIR users.
  • Enabled look to apex and leaning in cockpit camera
  • Shared Memory: Updated header to V10; Added Tyre temp L/M/R, Ride height, Session duration which were previously only available via UDP; Added DRS State; Added session additional laps information; Extended CarFlags to include TCS/SCS active state; Latest header/changelogs/sample project now available in the 'Support' directory of the game install
  • Fixed an issue with championship editor which would lead to incorrect race 2 starting order if both races did not use the same duration type. Added a fall back to find any race 1 result as the basis for race 2 in existing savegames
  • Default weather progression for official championships are now sync to race
  • Fixed an issue where default weather progression for official championships was extremely high (existing saves will revert to sync-to-race on load if out of range)
  • Made brake pedal sensitivity linear by default for most Thrustmaster wheel types.
  • Fixed issue where HUD leaderboard would cut off the local player row in some cases
  • Fixed stale drive button state requiring double click of race ready button if a user drove a previous session of a Multiplayer event.
  • Actual timestep is now passing to FFB scripts

UI & HUD
  • Added Front/Rear tire selection to quick setup menu
  • Fixed selected row visual states on Game control assignments tab
  • Added current lap info to position widget HUD in timed races
  • Fixed in-game camera options screen not correctly hiding VR options
  • Corrected engine displacement info for F-Classic Gen3 models 2 & 3

PHYSICS
  • Minor tire tread adjustments for F-Reiza, F-V10 G1, F-V12, F-Ultimate F-Classics (all gens), Group C, Group A, BMW M1 Procar
  • Added driveline elasticity modelling for cars that still didn´t feature it (Lancer Cup, TSI Cup, JCW Mini, Copa Truck, F-Ultimate)
  • TSI Cup: Improved clutch smoothing
  • Revised wheel spin inertia for all cars
  • Reduced front splitter pitch sensitivity for Group A & Procar
  • Slightly improved rear wing baseline downforce of Group A cars
  • Disabled now redundant autoclutch forced off in semi-auto F1s (fixes cars stalling even with autoclutch set on)
  • Adjusted Corvette C3-R final drive ratio
  • Further clutch heating/wear improvements and adjusted update rate
  • Reinstated auto-clutch logic for sequential shifts that do not have autoblip/autolift
  • Updated clutch models to include flash and burst parameters
  • Changed clutches on some cars
  • All street cars now have clutch damage
  • Revised F1 driveline inertias
  • Improved sequential F1 shift reliability
  • Added clutch damage and heating model.& clutch damage attributes for DPI, GT1/GTE/GT3, C3/C3R/Omega, multiple F1s
  • Prevented needless autoclutching in clutchless sequentials
  • Updated default setups for M1 Procar, GT3 (all models), Corvette C3-R, Porsche RSR 1974, Ginetta G40 Cup, G40 GT5, Porsche Cup, Stock Car 2021 / 2022, Mercedes CLK, AJR (all variants), MRX (all variants), Roco (setup reset recommended)
  • Adjusted engine wear increase with boost settings for F-Classic turbo engines & eeduced default wastegate setting to account for higher engine wear at higher settings

AI
  • Increased hardcoded radius values for AI detection of corners ahead (this should fix some existing AI logic not triggering in some corners)
  • Added a AI series-specific radius check and distance ahead to look at before trying to overtake (customization per car type still to be implemented)
  • Adjusted AI decision behaviour when an AI driver is attempting to avoid cutting the track but has a player vehicle on opposite (should prevent some cases of AI hitting player laterally)
  • Added a per-weekend based consistency personality logic for AI
  • AI calibration pass for F-Classics (all gens)
  • Slightly increased AISidecalc range to further reduce chance of AI cars being "scared" out of the way by player coming up behind it
  • AI rolling resistance adjustments for GT3, GT4, GTE, P1, P2, P3, P4, Stock Cars

AUDIO
  • Updated crash sound effects

TRACKS
  • Updated weather & climates change in European and North American locations to ease transitions in seasonal foliage (so early spring the foliage is still looking dry, early summer still lush green; and early autumn still green)
  • Adjusted rolling start and TT start points for Kansai, Monza, Ortona, Silverstone, Snetterton, Spielberg, Velocitta, Velopark, VIR
  • Watkins Glen: Added barriers on the bypass road for inner loop layouts
  • Monza: Added missing grandstands, ad boards / gantries; grounded floating poles at Lesmos in Monza 1991
  • Silverstone 1975: Add more cones marking pitent/pitex, Adjust a few 3d people, LOD adjustment on flags
  • Ortona: Fix for outer houses LODs; Trimmed the apex corridors
  • Daytona: Updated AI lines & corridors
  • Updated trackside cameras for Brands Hatch, Curitiba
  • Nurburgring: Fixed Cam 01 clipping

VEHICLES
  • Reynard 98i: Fixed left mirror bug): Added dirt/damage texture; Changed rain tire texture; Updated cockpit tires
  • BMW M8 GTE: Fixed brake discs glow issue
  • McLaren F1 GTR: Fixed conflicting #8 livery
  • Adjusted suspension animations for all F-USA models
Forza Horizon 5 - T10ManteoMax
Look out for new cars, race suits and showcase ceremonies as Mexico celebrates the Horizon World Cup! Plus, you now have the ability to edit EventLab Blueprints post-creation. It’s all in Forza Horizon 5 Series 4!

Horizon World Cup

Get ready for the Horizon World Cup as France, Germany, Italy, Japan, the UK and the USA face off for your support in a global contest of unmissable driving action.

You’re invited to represent your favorite country by driving cars from the different countries’ auto manufacturers across The Trial, Seasonal Championships and Playground Games every week throughout Series 4. Completing these events every week will grant points to the home country of the car the player was driving. We’ve set up the car restrictions for each event to ensure each country is fairly represented.



In true competitive spirit, look out for new Horizon World Cup race suits and new car horns, both available to unlock from the Series 4 Festival Playlist:

Clothing
Horns
UK Racesuit
Applause
USA Racesuit
Tape Rewind
Germany Racesuit
Breaking Shatter
Japan Racesuit
3,2,1 Countdown
Italy Racesuit
Halo Theme Part 2
France
Also, make sure you are following our Forza Horizon social channels to get weekly progress updates and our winner announcement to be declared at the end of Series 4. Players will receive an associated car reward from the country that emerges as the winner.

Showcase Remixes

Of course it wouldn’t be a global sports competition without an opening and closing ceremony. Luckily for you, the team has been busy preparing two unmissable events.

Race against a team of Monster Trucks while driving the 2018 Can-Am Maverick X RS Turbo R in Forza Horizon 5’s first Showcase Remix – a twist on “Buggy and the Beast” to kick off the Horizon World Cup. Look out for this epic opening ceremony during the Summer “Wet” season.

Closing out the festivities in the Spring “Hot” season is a Showcase Remix of “On a Wing and a Prayer” in which you’ll face off against a motocross team in the hold of the Horizon Cargo Plane! No matter the tricks up their sleeves, one thing is for certain – you’ll be behind the wheel of Mexico’s own 2017 VUHL 05RR under a wonderous night sky. Don’t miss it.

Chinese Voiceover Localization and Chinese Cars Coming to Forza

Recently Forza Horizon 5 celebrated the Lunar New Year and in Series 4, to ensure the most authentic and inclusive Forza Horizon 5 experience for gamers in China, we’re delighted to bring full localized simplified Chinese voiceovers to the game.

Chinese cars are also debuting in the Forza franchise for the first time. Look out for them on the Festival Playlist and Car Pass over the next four weeks:

2016 NIO EP9

Earn 25 PTS during the Summer “Wet” Season on the Series 4 Festival Playlist from Feb. 3 – Feb. 9.

New to the Forza franchise is Chinese manufacturer NIO with the 2016 EP9, which stands for “Electric Performance 9.” It is a limited-edition one megawatt, 3G-capable electric supercar, and the first Chinese supercar to be featured in the game. Each wheel is fitted with its own inboard motor, capable of delivering a total power of 1,360 PS. Since its inception, the NIO EP9 has broken lap records across a number of world-renowned racetracks, including the legendary Nürburgring with a time of 6:45.90 on May 12, 2017. However, the EP9 isn’t road legal and has been purely designed for track use – in the real world, at least. In Forza Horizon 5, the open road is yours to discover and the EP9 is an ideal choice to explore the rich diversity of Mexico.

2013 Wuling Sunshine S

Earn 25 PTS during the Autumn “Storm” Season on the Series 4 Festival Playlist from Feb. 10 – Feb 16.

Debuting in Forza for the first time, Wuling (“five diamonds”) is the biggest manufacturer of microvans in China. These pint-sized commercial vehicles are no bigger than a compact car but are the work horses for millions of farmers and small businesses. One of these microvans, the Wuling Sunshine, is the best-selling car of all time in China. Launched in 2002, it’s seen dozens of variants, and has become a cultural icon with Chinese consumers. The second generation launched in 2013 with an “S” variant, with technical upgrades like ABS and EBD. Powered by a 1.2-liter engine that outputs 82hp with a 5-speed manual transmission, it may not sound like a whole lot under the hood, but Forza tuners will certainly maximise its potential after an engine swap and various upgrades.

2005 MG XPower SV-R

Available Feb. 24 in the Forza Horizon 5 Car Pass.

Manufactured by MG Rover, the XPower SV-R was heavily inspired by the Qvale Mangusta and used parts from the Ford Mustang – all to potentially attract buyers in the United States. It was unveiled as a concept car in 2001 before Peter Stevens, former exterior designer of the McLaren F1, reworked its appearance to be more aggressive. Ultimately, the XPower SV-R was more of a niche sports car with an estimated 82 units produced – one of its most famous buyers being Rowan Atkinson.

2015 MG MG3

Earn 25 PTS during the Spring “Hot” Season on the Series 4 Festival Playlist from Feb. 24 – Mar. 2.

The MG3 is the most popular Chinese manufactured car sold today in the UK. Produced by SAIC and sold under the MG Motor subsidiary, the MG3 is a subcompact car fitted with a 1.5-liter naturally aspirated petrol engine and is built to be an affordable, everyday car taking you to your destination with ease. Production of the MG3 begins in China before final assembly at the MG Rover production line in the UK.

In addition to the Chinese cars featured above, the Festival Playlist features another car to unlock and add to your garage:

2012 Porsche 911 GT3 RS 4.0

Earn 25 PTS during the Winter “Dry” Season on the Series 4 Festival Playlist from Feb. 17 – Feb 23.

The 911 GT3 RS 4.0 is a harmonious balance of style and performance. With 600 models immediately sold out, Porsche had produced something incredibly special. Most GT3 owners frequently visit the track to push their rides to the limit and the RS 4.0 was the best for its time. It carries 50 additional horsepower through enhanced airflow and larger displacement due to a stroker crankshaft and lightweight titanium connecting rods, with a single-mass flywheel that helps it rev quickly. Whether you’re on the road or track, the 911 GT3 RS 4.0 is fast, elegant in design and loud. You’ll hear that flat-six scream no matter the powerband.


Car Pass Calendar
Forza Horizon 5 Car Pass holders will receive four new cars throughout Series 4, including the aforementioned 2005 MG XPower SV-R. Here are the rides you can look forward to over the coming weeks:

2010 Porsche 911 Sport Classic

Available Feb. 3 in the Forza Horizon 5 Car Pass.

250 units that were all sold in less than 48 hours. That’s the success story of the 911 Sport Classic. Porsche unveiled the limited version of the 911 Carrera S Coupé at the 2009 Frankfurt Auto Show. Inspired by the 1973 Carrera RS 2.7, the 911 Sport Classic is fitted with a 3.8-liter six-cylinder engine that outputs 402hp. Innovative for its time, the car incorporates a resonance intake manifold with 6 vacuum-controlled switching flaps and features a fixed 'duck tail' rear wing akin to the 1973 Carrera RS 2.7. Porsche also gave it a specifically developed Sport Classic Grey body color.

1992 Mazda 323 GT-R

Available Feb. 10 in the Forza Horizon 5 Car Pass.

The Mazda Familia, also known as the Mazda 323, Mazda Protegé and Mazda Allegro is a line of small family cars manufactured between 1963 and 2003. The 323 GT-R is considered legendary in Japanese hot-hatchback design and was even homologated for rally with more aggressive parts fitted to make it race ready. One peculiar twist is how the car’s speed limit could be bypassed by simply removing a screw on the back of the instrument cluster. How delightful.

2021 Volkswagen Golf R

Available Feb. 17 in the Forza Horizon 5 Car Pass.

Produced since 1974 across eight generations, the Volkswagen Golf is considered one of the most renowned hatchbacks. The 2021 revision features engine options with compact petrol, diesel and hybrid powertrains. It’s even fitted with an AWD turbo, which not only sounds amazing but ensures you have the right amount of grip when taking tight turns and corners. Take it for a test drive and you’ll understand just how incredibly fun this hatchback really is.

To add all the Car Pass rides released thus far to your Forza Horizon 5 garage, including those featured above, simply visit any Horizon Festival outpost or Player House and select “Car Pass” under the “Buy & Sell” menu.

The Forza Horizon 5 Car Pass can be purchased separately and is included in the Deluxe Edition, Premium Edition and Premium Add-ons Bundle. With 34 cars delivered to your game weekly, one per week with an additional eight Formula Drift cars to get you started, there’s no better way to kickstart your Horizon adventure today.

Release Notes

Series 4 features the eagerly awaited option to save and edit EventLab Blueprints – so you no longer need to craft your masterpieces in one sitting. Now you can revisit any previously created events to add the finishing touches. For the complete roundup of fixes and improvements in this update, please refer to our release notes . (HYPERLINK)
We’ll continue to develop new fixes that tackle problems reported by the community. Here’s where you can stay in the loop with any issues that we’re currently investigating.



We’re also developing a fix that retroactively grants any incompletable challenges along with their associated rewards from previous playlists. This will unlock the Min, Meet Max achievement for those who completed all other events. Look out for this in a future Forza Horizon 5 update.

Reports around the Horizon Festival state that construction on a Stunt Park is underway for Series 5 accompanied by new cars, new PR Stunts and party decorations adorned all over Mexico. Stay tuned for more details coming next month.

Thanks to our wonderful community for continuing to share their constructive feedback with us. It helps us deliver a better Forza Horizon 5 experience for everyone. We’re grateful for your support and excited to see you dive into the Horizon World Cup. Have fun and see you in Mexico. ¡Vamos!
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