Jan 29, 2022
Sudoku 9x16x25 - screwyman
Big update of graphics, music and design in Sudoku 9X16X25
Jan 29, 2022
Infinity Coloring Pixel - Mermaid
Add 10 pictures to Chinese New Year.
中国传统武术 八卦掌 六十四手 Chinese martial arts (kungfu) The 64 Hands of Bagua Zhang - Dean
有用户反馈说速度太快了跟不上动作学习,于是在右上角增加了速度切换按钮,分别为0.5倍 正常速度 和1.2倍速度,一个人改有些匆忙,倍速UI显示还没有完善,年后会持续更新加入一些新的功能。欢迎大家多提意见,暂时也没有专门的网站论坛,就在视频下方留言沟通吧,一定会一一回复,https://www.bilibili.com/video/BV1nR4y147kY/ 再次感谢大家的支持
Jan 29, 2022
Love Tavern - 🌟StarTail🌟
- New characters for hire: Emily (Lich), Sakura (Dryad), and Slyvia (Harpy) - Story will be released soon.
- Added selling ingredients in shop feature.
- Improved performance issues.
- Fixed minor bugs.
Jan 29, 2022
Arcane Waters - burlin_gauna
#5290 - Disable controller GUI code for now

#5287 - Multiple fields are selected -fix

#5227 - Show greet emote in public chat? /

Fixed exception when clicking on the Custom tab button in the Chat Panel

Community Announcements - Johnny B
Added
- Central Loot Economy (CLE)
  • Item Spawn System
  • Category Spawner
  • Attachment Spawner
- Item Condition (Currently for UI purposes only)
- Blood effects when player has died
- Blood effects when AI has died
Changed
- Updated Death Screen
- Updated Key inputs instructions in content room
- Updated more text for information in the content room
Fixed
- After reporting feedback, player could move character around in the in-game menu
- Loot containers showed no loot
- Player cannot die by starvation or dehydration
- AI don’t fall down when they die
Beat Aim - Rhythm FPS Trainer - Kamyker
Beta 1.04 - 30 January 2022

Features (12)
  • Added new 6-1 stars map's ratings system instead of thumbs up/down
    [suggested by Movement]

  • Added "Top Rated" and "Top Rated last 2 weeks" maps sorting options
  • Added text of maps list sorting mode on top of the options button (instead of cogwheel)

  • Added button to play recommended song preview before subscribing to a map


  • Added difficulty popup when song finished importing or downloading (instead of starting with default 0.5)

  • Simplified first login, game will only ask for username
  • Added cinema 3d background for videos (Generator -> Edit -> Visual Map)

  • Map's dependencies will download automatically instead of showing confirmation popup
  • Added "loading...", "search cancelled", "no results" texts for maps list
  • Added new Unity component that renders song video (can be applied to any object) for 3d backgrounds modding https://github.com/kamyker/BeatAim-Halloween
  • In multiplayer map will be revalidated once automatically (after downloading a song) instead of player having to click revalidate button
  • Added tokyo drifter (also with videos support!) and red western 3d backgrounds to bgs list (Generator -> Edit -> Visual Map)

Bug Fixes (16)
  • Sometimes top score were resetting in Generator
    [suggested by Nayllo]
  • Searching for nonexistent terms in the workshop resulted in showing all player's made maps
    [suggested by Nayllo]
  • Grid background was entirely black - added new one "Grid - brighter"
    [suggested by Nayllo]
  • Daily quests were not opening sometimes (also in multiplayer lobby)
    [suggested by relented]
  • After adding a song to generator created map wasn't sorted correctly
  • The mapper search only was bringing up the maps of the player's account, no matter what username was entered
    [suggested by Dreamwar]
  • Maps played in multi coming from the generator of a player didn't have leaderboard shown up at the end
    [suggested by Nayllo]
  • Red Western and Tokyo Drifter maps had missing 3d backgrounds
  • Clicking "~" to open last opened script while playing was freezing the game
  • Map shouldn't start after downloading a song as it has 0.5 difficulty selected
  • "Copy to generator" button didn't copy script files and 3d backgrounds
  • Maps with "+" in their name sometimes failed to load
  • "No internet connection or service offline" appeared when trying to play a few workshop maps
    [suggested by MrCleans]
  • Auto-play couldn't complete tutorial when difficulty was too high
  • Searching by mapper name worked only after 2nd refresh
  • Searching in generator wasn't using all metadata

Redeem Monthly Leagues Prizes
To redeem your winnings fill out the following form please:

September 2021 - https://forms.gle/oxTyByS5ntMRuqvw8
October 2021 - https://forms.gle/8gBMC5J8ZPRrtPtGA
November 2021 - https://forms.gle/eGNrP5ynm9aVYnkX9
December 2021 - https://forms.gle/K5qD5McbnB6UfQU18

To view all of results head to #tournaments channel in our Discord
https://discord.gg/2kW27Ez
Overgrown: Genesis - FlynnFlann


Lunar New Years is just around the corner, and we have some special bonus art featuring Claire (from Claire's Quest) and Juno (from Overgrown: Genesis)! Did you know both games are on sale right now? As a part of the Steam Lunar New Years Sale, you can get both titles, as well as many other adult titles across the entire TinyHat Studios label for 15% off!
Claire's Quest: GOLD - FlynnFlann


Lunar New Years is just around the corner, and we have some special bonus art featuring Claire (from Claire's Quest) and Juno (from Overgrown: Genesis)! Did you know both games are on sale right now? As a part of the Steam Lunar New Years Sale, you can get both titles, as well as many other adult titles across the entire TinyHat Studios label for 15% off!

Also in regards to the next Claire's Quest update- we've currently got something planned for February! Thanks for much for everyone who has been patient- as the holidays have been an unexpectedly busy time for us and have thrown off our initial update window. However, we'll be back on track soon!
Jan 29, 2022
Obama - yung lean
Game changes:
  • Added more graphics options ranging from low (ps2) to presidential (the current default).
  • The player characters will now fade when the camera is close to them. This should make it easier to see targets when the camera is aimed up.
  • Added Champions Rest to [REDACTED] dead end.
  • Fixed bug relating to floating point imprecision on [REDACTED].
  • The moon approaches.

Balance changes:
  • [REDACTED] - Pattern 1 - Bullet 34 - Damage: 2.0 -> 2.3 (+0.3)
  • [REDACTED] - Pattern 1 - Bullet 33 - Damage: 3.0 -> 2.1 (-0.9)
  • [REDACTED] - Pattern 1 - Bullet 32 - Damage: 2.2 -> 2.1 (-0.1)
  • [REDACTED] - Pattern 1 - Bullet 24 - Damage: 1.9 -> 2.2 (+0.3)
  • [REDACTED] - Pattern 3 - Bullet 27 - Damage: 2.0 -> 2.2 (+0.2)
  • [REDACTED] - Pattern 4 - Bullet 6 - Damage: 25.5 -> 25.0 (-0.5)
  • [REDACTED] - Pattern 2 - Bullet 1 - Damage: 15.0 -> 15.2 (+0.2)
  • [REDACTED] - Pattern 2 - Bullet 2 - Damage: 15.0 -> 15.2 (+0.2)
  • Updated boss collision boxes.
...