Mabinogi will have a scheduled maintenance on January 27th. During this time, the game will be unavailable. Maintenance is expected to begin at 5:00 AM PST and last approximately 5 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, January 27th
Pacific (PST, UTC-8): 5:00 AM - 10:00 AM Eastern (EST, UTC-5): 8:00 AM - 1:00 PM Paris (CET, UTC+1): 2:00 PM - 7:00 PM
Time to stand out and shine bright like a star! The Shining Stage Box sale is starting.
The Foxyquin show has been canceled! The Mischievous Pet Box sale is ending.
Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PST time, and will be available after the maintenance.
Would you, perhaps, be interested in receiving some bonus Diamonds? What about a bonus outfit? If you answered "yes" - perfect! Because from January 26th until February 1st, you can do just that. Enjoy 20% more Diamonds with your Diamond bundle purchases, PLUS the free gift of Nutaku's unique outfit!
We just released Version 1.0 of Monster Showdown and are now officially done with early access! This release adds the last 2 stages, the modifier system, bug fixes and a lot of polish.
Thanks to everybody who supported feedback and helped us along the way!
In the world of video games, especially massively multiplayer online games, lasting a decade is unheard of. Star Trek Online has explored the final frontier twelve years. It’s an incredible number that could never have happened without you, the Captains who play our game, bringing the Star Trek Universe to life in a way no other piece of Trek media can. We’re so grateful that you have and continue to take this ride with us, whether you’ve been here since Beta or your first day playing was today.
And speaking of today, we’re marking our anniversary with a drop of brand new content, starting with one of the most exciting guest stars we’ve ever had. Kate Mulgrew returns to the role she defined, Kathryn Janeway, the first woman to Captain a starship as the lead of her own show. For seven years, Janeway guided the crew of Voyager on their desperate search for a way home, but what has she been doing in the year 2411? You’ll find her in our brand new episode, “Red Shift,” alongside Star Trek favorites Mary Wiseman and Chase Masterson. The Terran Empire has attacked Jupiter Station, but why? What do they want?
Janeway has also been retroactively added to the Delta Quadrant missions that feature most of the rest of the cast of Star Trek: Voyager. You'll find the Admiral directing you on missions throughout that entire storyarc.
You’ll be able to explore Jupiter Station yourself in “Red Shift,” or defend it in space in our brand new Task Force Operation, “Iuppiter Iratus.” Completing the mission, the TFO, or the Omega Particle stabilization game will earn you progress towards the Jarrok Alliance Carrier, a brand new T6 ship that combines Romulan and Federation designs. And you can open the Emerald Chain Lock Box to claim items used by the villainous syndicate during Star Trek: Discovery Season 3.
One more thing: The last two years were banner years for STO, and we want to celebrate with you. Log in to the game during the Anniversary Event to claim a free 100% off T6 Ship Coupon for the Zen Store!
We can’t wait to share these stories with you, Captains. Don’t wait, Star Trek Online: Shadow’s Advance is live on PC right now!
We been enhancing the game and polishing the experience daily as we receive play testing feedback. Check this log for the many small changes made that make the game more fun:
Spawns some logs on downed crew members
Crew Logs interface - for later reading
Crew Logs should correctly spawn procedurally in all rooms & floors (not 100% certain)
Pause button moved to [Spacebar]
Should fix several instances of getting stuck on maps at the entrance: Press the "Insert" key if you are stuck to generate an error code, take a screenshot, and let us know so we can fix it
Adds a chance to find missed Crew Logs in Lockers
Enhances all Xenomorph A.I.
Greatly Enhanced Space Dragon A.I.
Space Dragons now regenerate while sleeping
Space Dragon "flipping" should be reduced
Fixes spacing in the "Continue Game" window
Should fix instances of the camera starting in darkened areas of the map
Reduced number of starting Stasis Mines to X1
Fixes Stasis Field effect
Should fix (old) downed crew targeting bug
Fixes missing text and timing issues in the Introduction
Stasis Cages now effect unhatched Eggs
Increased chance of finding skipped logs in lockers on the next floor
Decreased the decay time of egg husks
Should finally fix getting stuck at the start of any floor
Friends with Jonesy Leaderboard is now live
Fixes Jonesy sometimes going missing/ghostly after winning 10-floors
Mines no longer persist across floors
Moonbase Down Report Achievement: Now correctly triggered once Crew Log window is full
Raises the character level cap to 30
Hard Mode: adds 'mysterious' layer of difficulty after surviving 10-Floors
Please report any bugs or great suggestions in Steam discussions.
We hope you like big rocks and big impacts, because the Siege Catapult is finally here! This formidable stone flinging machine is one of the most powerful units that will be available to you. Let’s take a look at this monster, shall we?
Look at the stones on that
The Catapult is a powerful siege unit, with an immensely long range, perfect for making widows of any potential Nightmare wives waiting for their husbands to return from war.
The most notable feature about this relentless rock thrower is that it can switch between siege mode and mobile mode. Mobile mode allows the Siege Catapult to move around freely, whereas Siege mode unleashes its full power, giving it a nice little boost to damage, accuracy, and attack range. While in Siege mode, the Catapult can’t move at all, making it extremely vulnerable to melee attacks.
Oh, and did we mention that it can only attack targets a certain distance away from itself? Keep these things away from direct combat!
Update tomorrow!
As usual we’ll release the full patch notes alongside the update, but that’s it for the big-ticket items this time!. Keep your eyes on our social channels over the coming weeks and you might just get a peek at what we’re planning next…
Adds new Item type (Map). There is a map item for each level. The maps have similar locations and spawn rates to keys. Maps are usable and can be sold for a high price. Maps are currently in a rough testing state and will be polished.
As we prepare for launch next month we wanted to spend our January update sharing some new features, important changes we’ve made alongside Smilegate RPG stemming from Closed Beta player feedback, and answering open questions we’ve seen from players on forums, social media, and in our Discord server. In the coming weeks we’ll be sharing more information on launch details, monetization, and much more!
NEW FEATURES
Before launch we will be sharing a full list of patch notes, but we wanted to share a few planned new features that will be available at launch.
Yorn Region
While Closed Beta allowed you to visit Rohendel for the first time, at launch you will be able to traverse even more of Arkesia’s vast lands! The Yorn region will be open for exploration.
In Yorn, you’ll find yourself headed underground to the home of the Umar race — a group of dwarven people that inhabit the depths below the seemingly barren land. The Umar artisans are known for their craftwork, so be sure to take a moment to enjoy the carefully constructed architecture that has resulted from hundreds of years of building work before you get to back to looking for the Ark.
Yorn includes new quests, bosses, Chaos dungeons, and more.
Feiton Region
In addition to Yorn, the continent of Feiton has also been added for launch.
You might find Feiton to be a little bit... less than welcoming. The lands of this continent were poisoned during the Chain War, and the effects of this continue to influence the landscape to this day. In Feiton, the half-human half-demon Delains reside, but only under the careful control of Avesta, a powerful assassin organization.
Feiton will also introduce new quests, bosses, Chaos dungeons, and more.
Punika Region
Punika is another region that was not included in the Closed Beta test that will be available at launch
Punika is tropical and magical, with much to explore and experience from nature’s beauty to the festivals put on by the inhabitants. You can spend time in the vibrant and lively Nia Village, or traverse the colorful sands of Starstand Beach. The land may be lush, but watch out for the wildlife — something strange seems to be happening with the creatures that inhabit the island.
In addition to new quests and bosses, the release of Punika also means that more late-game content will be available at launch, including limited T3 content.
Tier 3 Content
T3 gear will be available at launch, as well as a few core T3 dungeons to support proper progression including as Oreha’s Well (Abyssal Dungeon), Chaos Dungeon Stage 3, and the Velganos Guardian Raid.
The Combat level cap has been increased to 60.
Additional T3 content will be added to the game post-launch in order to set the pace for player progression, both in terms of new content and optimal difficulty
Steam Achievements
173 Steam Achievements will be available in the game at launch. These mirror some of the achievements you’ll find in-game (although there are many more to unlock in-game as well!)
Character Voice Selection
Character creation now includes an option to select a voice for your character — each class has 3 - 4 options to choose from!
BASED ON PLAYER FEEDBACK
Korean VO DLC Options
Players will be able to select the option to use the original Korean voice over in game along the subtitles of their choice — this will be obtainable in a free Steam DLC pack at launch. Korean subtitles will not be available.
Some early game cut-scenes are now skippable
During Beta, we gathered lots of feedback from players about the early game experience. While we want to continue to improve the first time experience for new players, one of the changes we made before launch is that a number of cutscenes (with the exception of some important pieces of the story) are now skippable, even the first time you play through them. Whether you got your fill of story time during the Beta, or are just more interested in powering through to the end of the game, this will save you a little bit of time if you wish.
Balance tweaks for pacing of the game
Another huge point of feedback that we received during the Closed Beta Test was that many players felt like some of the game’s pacing and gearing was not quite challenging enough. We’ve worked to make balance changes to combat this, and while it won’t slow you down early on, the endgame content will prove to be a bit more challenging for players.
COMMUNITY FAQ
CHARACTER CUSTOMIZATION QUESTIONS
What are the Character, Stronghold, and Guild Naming restrictions? The following are restricted: Special characters (!@#$%, etc.), capitalized letters other than the first letter of the name (e.g., McFly, WeIrDoGuY), and spaces.
How does character name reservation and deletion work? How long after I delete a character until it is available again? Do I need to play with a character in order to reserve the name or just create the character? Completing the character creation process will reserve the name for that character. Character names are not automatically released again after character deletion. Releasing names for re-use is a manual process that we will likely run at some point in the future but it is not something we expect to do regularly or start doing in the near future.
What is the minimum and maximum number of letters that are allowed to be used in a character’s name or guild? Guild names are limited to 2 - 20 characters, character names are limited to 2 - 16 characters. Note that spaces, numbers, and multiple capital letters cannot be used in either guild or character names.
Will character voice selection be available at launch? Yes, you will be able to select a voice for your player. Each class will include 3 - 4 options for you to choose from!
FOUNDER’S PACKS AND SKINS QUESTIONS
Is it possible to stack Founder’s Packs for multiple rewards? Players can buy 1 of each Founder Pack which will stack, meaning they will receive all of the contents they purchased in each pack — the only things that will not stack are the 3-day Head Start, and the Founder’s Title (which is the same title for each pack).
How will you receive your Founder’s Pack contents, and for what classes are they available? Founder’s Packs will be delivered to your Product Inventory, and from here you will be able to obtain the contents when they are directly delivered to your character’s inventory. But sure to open the your Northern Lawmaker or Platinum skin chest with the character you want to use it on, as the skin will be set to match this character’s class! These skins will only be usable on the 15 classes that are available at launch.
MISC. GAMEPLAY QUESTIONS
What happens if your Guild Leader doesn’t log in for weeks? If the Guild Leader has not logged in after ten days, there is a system that can be used to promote the Deputy of the Guild to be the new Guild Leader.
Will players be able to get content or rewards from events that occurred in KR/RU over the last few years, that were time-limited there? Some of these items may appear in our version of the game for various events or happenings in the future.
Will players be able to change the font in-game? The in-game font type and size cannot be changed, however the font size within text chat can be changed. In the case of damage numbers being unreadable on high resolution monitors, this is a known bug that is currently out for a fix.
Rather than having Roster based PvP rankings, can it be character based? We don’t have plans on changing this for launch, but player feedback on the game is always welcome.
LOOKING AHEAD
While we know there’s a ton of excitement surrounding launch day and launch day information, rest assured that we’ll have more details on their way to you next week. This article will include launch day instructions for players, a launch server list, information about weekly reset times, the exact server open and pre-download times, and more.
Before launch, we also have plans to share additional details about Lost Ark’s Business Model and Monetization, full launch patch notes, some information about what makes this version of game different from other versions, and more. There will also be a roadmap to share our post-launch plans headed your way once the game is in your hands so you’ll know what to look forward to!