Hokora is a miniature Shinto shrine dedicated to folk kami, usually placed on roadsides. The most popular kami is Inari, a higher being associated with foxes, rice, household wellbeing and general prosperity. Offerings of rice, sake and other foods are given at the shrine to please the spirits. Shinto shrines play a vital role in Sengoku Dynasty.
We are so excited about all the feedback and hype you threw at us the last two days - so first a big Thank you from Wookie, and the publishing team at Daedalic, you rock!
Based on your feedback we are working to mitigate the issues you brought up. Some approaches will take more time to lead to a sustainable solution so we aimed for some initial quick fixes while we continue our effort to make the game enjoyable for all explorers and their various playstyles.
This hotfix contains the following changes:
A bug was fixed that deleted your ropes from the inventory and let you only be able to use it via the hotkey [ . ] Ropes were always meant to be unlimited and now are visable like that as well.
Reduced the time needed for weapon handling. This should make reloading/swapping/drawing faster.
Crucial items are now increased in number, and in some cases resupply got placed in the levels where needed. This is intended to mitigate the potential of softlocks while we look into further options to eliminate this issue completely.
It is now possible to reload the pistol while hanging on the grappling hook.
Adjusted the (critical) hitboxes and lifepoints of enemy creatures to reduce ammo consumption.
Obviously this is just the beginning of our journey and we are so glad that you are on board! Looking forward into the future, Daedalic Entertainment & Cogwheel Software
Community: Mob sensing and behavior updated (If this update renders starting the battle with Player Advantage difficult or nearly impossible, please warn me so we could revert to the initial behavior)
Community: Debuff markers scaled up for all the non-humanoid mobs/bosses
Developer: The Lion's Bridge lighting is fully reworked.
Developer: De Savois Ruins atmospheric fog adjusted.
Community: The last controlled party member in exploration mode is memorized instead of switching to the assigned Party Leader in the "Camp Menu", except when using fast travel or crossing to a new area.
Developer: Fiona's hand adjusted when wielding larger swords.
* New Hero: Layla has been added to the heroes, you can unlock her after Molly! * Added notification for the unused tokens in Arena of Kings.
Fixes: * Fixed the typo on the healer war machines about how much their ability heals. * Fixed the bug with the gear chest sorting on the bag. * Fixed several other minor bugs.
We want to thank everyone for reporting issues you encounter!
We are happy to announce that Patch 1.03 is now live!
In this patch, we fixed some of the issues you reported and add some improvements to the game. Keep the feedback and bug reports flowing :)
Patch notes:
Gameplay
A 'Plus' sign will now turn on in the main menu in the "Jewelry" button every time there is a new gem available to craft.
Game volume will now default to 75%
Bugs & Technical issues
Fixed an issue where leveling the house up from a daily quest would result in not receiving gem shards.
Fixed an issue where the player would receive 2 treasure chests, and opening one will lead to a game freeze.
Toilet crowns will now obey the gravity rules.
Fixed an issue where dirty dancing would work on an ally as well.
Fixed an issue where dead ned will be stunned in his cinematic sequence leading to game errors.
"On Guard" will now be triggered from ranged attacks as well.
Fixed minor languages issues
As always, your feedback is vital to the development of the game, so you are more than welcome to reach out to us in the various community channels and let us know of any issues you may have encountered:
The Cavalry Season will end on 02/14/2022, 00:00 (UTC), and at that time, the rank of this season will be settled. Thanks to all for your suggestions during the Cavalry Season, we will strive to bring better competitive experience to all players!
Looking back on the Cavalry Season, the new heroes Yueshan and Wuchen have joined the Morus Isle. The new weapon Nunchucks, along with Bruce Lee Crossover, also gained popularity among players. We have also updated the landscaping in the Morus Isle and will continue to adjust in order to reach a better in-game balance.
In the meanwhile, the new Season 3 [Echelon] will start on 02/14/2022. Looking forward to the new season, the comprehensively renovated Souljade system will bring more surprise to all players in the first update. The new hero Justina Gu, the new Casual gameplay, Sword and Fairy Crossover, Xuan-Yuan Sword Crossover, Fall Guys Crossover, Shadow Warriors 3 Crossover, and various brand-new contents are coming soon. So, please stay tuned!
The details of season rewards and the reset of score are as follows. Players will be able to claim the rewards after the update of the new season.
Season Rewards:
Season rewards will be awarded based on highest rank gained in The Herald's Trial (Solos or Trios) during the Cavalry season.
2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores. Score Range Carry-over Ratio 6000+ 60% 4500-6000 70%-60% 3000-4500 80%-70% 1500-3000 90%-80% 0-1500 100%-90%
Thanks to all for supporting NARAKA: BLADEPOINT and we value your feedback so much. The new season [Echelon] will be open on 02/14/2022. Bathe Your Sword with Glory!