6 completely different wingmen are available as disposable items, unlocked after the first level of adventure mode
Balance:
Number of fighters increased to 9 in adventure mode
Number of X-bombs at the start of Adventure mode increased to 5
Bonus fighters for adventure mode increased from 1 to 2
Secondary weapon “Buster Shot” of X-0708 has been increased in power by 20%, its blast range has been increased by 15%, and it immediately fires when hit below the damage target.
Esteemed Warlord, some players may have been stuck on the loading menu since the recent update. Please try to update the graphics card driver and log in the game again to solve this issue. Thank you for your patience and support.
We have been closely reviewing all of the feedback sent to us since official release. Among the feedback, we think that the following are the two major issues.
Combat fatigue due to a single long gameplay session
Combat becomes boring due to the high HP of bosses and enemies
Both issues can be resolved simply by reducing stages and lowering HP. However we would like to address more fundamental causes instead.
When failing a challenge in a roguelike game, players should be able to imagine the build for the next challenge and actually create the build envisioned within the game. A system that allows players to address unexpected situations resulting at random is also needed.
We are aware that such experiences are not fully provided with the current Blade Assault systems. As such, we’ll continue to improve and add systems to create an even more enjoyable game.
Increase default stats for weapons of all characters
Increase the amount of Red Gems and Roses dropped by enemies
Improve so that certain cores can be leveled up as much as wanted on the Nautilus
Add restock system for the gear vending machine (uses Coins)
Add new Legendary gears and cores
Reduce Threat level debuff values
Add new camps like Hotel Halona for each stage
New NPCs will appear at the camps
Experience diverse progression and equipment through NPC features
[Add IndiJones Dice Selection]
ㅇ Fee Change: Roses → Coin (Doubles each time it is restocked)
Buff (Debuff) obtain or lose 1-1000 Red Gems
Buff (Debuff) obtain or lose 1-500 Roses (Reduce)
However currency will not fall below 0
Buff (Debuff) increase or reduce Fire Core DMG by 1~50%
Buff (Debuff) increase or reduce Cyro Core DMG by 1~50%
Buff (Debuff) increase or reduce Electric Core DMG by 1~50%
[Randolph]
ㅇReceive specific buff when quest accepted
Receive reward upon quest completion in the next stage
Quest will have difficulty levels, with the higher the difficulty, the better the reward.