Dive right into a world of wonder and mischief with the ARTillery Dev Team, the creators of Catie in MeowMeowLand!
Set in an alternate, trip-inducing Alice in Wonderland setting, you will find yourself surrounded by beautiful, bizarre art and thinking unconventionally in order to continue on. Immerse yourself in a strange kind of nostalgia with homages to your favourite rhymes and childhood figures, as well as the familiar “follow the white rabbit” leading you onward.
The dev team will be leading you through and explaining their processes all the while! You will meet Marek Hlavaty, the Head Developer & Art Director from ARTillery, as well as his associate, Natalia Kratochvila!
Catie in MeowMeowLand: The Big Adventure Event Showcase will occur on Friday, 21st Jan at 9:00 PM PDT / Saturday, 22nd Jan at 6:00 AM CET!
On the 20th of January 2022, starting from 8:00 CET (19th of January, 11 PM PST), the server will not be available for 5 hours due to the application of Update 0.38.8675
List of Update 0.38.8675 Changes
Type 62 to Type 59 Switch
As announced earlier, we are switching the Tier 1 Type 62 Light Tank for the Type 59 Main Battle Tank as well as changing Type 59’s performance compared to the Type 62. For more information, please visit our dedicated article.
General Changes
Fixed an issue where some players received incorrect Loot Crates and Battle Coin tokens from weekend Special Operations by exchanging the incorrect crates and tokens for the correct ones
Fixed the way the Damage per Minute value in your Garage is calculated for autocannons to properly take the new overheat mechanic into account (the values themselves did not change, only the way they are displayed in the UI)
Bradley FV: Fixed the collision model of this vehicle
Griffin 50mm: Fixed an issue where its commander was incorrectly placed in its (unmanned) turret
KTO Rosomak: Fixed an issue where it was impossible to have the Improved Weapon Cooling System installed together with other modules
Leopard 2 Revolution: Fixed the Wallbreaker skin appearance (returned the barbed wire to the gun)
M48 GAU-8: Fixed the Warmaster skin appearance (the flying optics issue)
Marder 2: Added the Troop Compartment module to the vehicle
T-72B3: Improved this vehicle’s visual model quality
T-72B3: Slightly adjusted this vehicle’s armor layout
T-72B3: Fixed this vehicle’s turret frontal hull ERA to corresponds to the T-90 layout (yes, this is a buff)
VBR: Fixed the PELE shell penetration so that its penetration drop starts at 150m instead of 140m
ZBD-86: Fixed the appearance of decals
Carson City: Fixed the car model in sector J6 (the car wouldn’t get destroyed when driving over it, making tanks stuck)
Carson City: Fixed an issue where it was exceedingly difficult and slow to drive up some slopes
Carson City: Fixed several rocks and stones in order for player vehicles not to clip into them
Carson City: Fixed a number of small visual issues
Burning Grounds Special Operation: Fixed an issue where it was possible to trigger some dialogues and objectives prematurely and thus skipping parts of the mission
Mix tweaks and changes to the following - landing battle impact is louder, pendulum clock in interiors is louder and better spatialized, created interior emitter group bus to have interior emitters be heard above music, and boosted the volume of player footsteps a bunch.
Sound adjustments, added wallas, clock
#5157 - command "/admin server_info" does nothing
Fixed double loading bug
> #5113 - Press Enter on Login/Character screens to advance
This tiny BETA update changes one of the method's argument type in order to be more friendly for modders.
BETA 5: - (MODDING) changed the campaignData:addLoadoutWeapon's 3rd argument to be the weapon ID you wish to insert the weapon in front of in the loadout weapon list, instead of the exact insert position
Don't forget to report any issues you encounter in this thread!
I, the great Cid, sneak in by a not very legal means have been invited to a wonderful THE BIG ADVENTURE EVENT. It's from January 20 to 24 and you can come along and have a little discovery adventure with me! We'll be treated to shenanigans, riddles, and even almost major mischief!
And on January 23rd at 12:00 PM CET, according to some people, we'll have a broadcast with my creators from Epic LLama! Everybody knows that I'm very cool and brilliant, it'll be interesting to see how awesome my "creators" are. And in an hour they'll be showing off their new game, Unusual Findings, so I suggest you to stay tuned after broadcast!
ON SALE THIS WEEK THRU SUNDAY, 23RD OF JANUARY 2022 D&D Tales from the Yawning Portal (5E) Publisher: Wizards of the Coast System: D&D fifth edition Type: Adventure https://store.steampowered.com/app/605540
Advanced Adventures #3: The Curse of the Witch Head Publisher: Expeditious Retreat Press System: 2E Compatible Type: Adventure https://store.steampowered.com/app/1372690
Ultimate Bestiary: Revenge of the Horde (PFRPG) Publisher: Nord Games LLC System: Pathfinder RPG and D&D 3.5/ OGL Type: Accessory https://store.steampowered.com/app/697620
ON SALE THIS WEEK THRU SUNDAY, 23RD OF JANUARY 2022 D&D Tales from the Yawning Portal (5E) Publisher: Wizards of the Coast System: D&D fifth edition Type: Adventure https://store.steampowered.com/app/605540
Advanced Adventures #3: The Curse of the Witch Head Publisher: Expeditious Retreat Press System: 2E Compatible Type: Adventure https://store.steampowered.com/app/1372690
Ultimate Bestiary: Revenge of the Horde (PFRPG) Publisher: Nord Games LLC System: Pathfinder RPG and D&D 3.5/ OGL Type: Accessory https://store.steampowered.com/app/697620
The Our Life: Now & Forever mini-demo is now available! 🎉🎉🎉
You can finally meet the two new leads for the Our Life series and create a character of your own. The demo is under an hour long from start to finish, but it does have enough branches/alterations to be worth playing twice, or even more.
We hope you'll enjoy your brand-new story! And, if you're so inclined, we'd love to see the MC(s) that you make 💕