- Guardian Helm will now have own display on Gladiator in Armory
Bug fixes:
- Guardian set will now be visible on the gladiator in Armory - 'War Shield' will now be properly visible on the gladiator in Armory - fixed some word positions with various languages - fixed a few cases where the tutorial text would cause a text overlap - fixed a bug where Yngvar idle animation would not be restored after successfuly dodgin an attack - fixed a potential bug, where Heroes death counter would not be counted down, if skipping Night cycle was turned off for specific days - fixed some Chinese translations
Architectural sights of London are built in different styles: Gothic Revival, modern, etc. But all of them evoke amazing emotions and make you throw yourself into the romance of the Foggy Albion. Complete the construction of all the buildings to create an integrated view and enjoy the perfection! Make it before the event is over, please the citizens and get great rewards!
According to the player's feedback, the game makes the following adjustments: 1.Weaken long-range enemies and reduce their field of vision by 10%. 2.Adjust the behavior of some melee enemies: after the character controlled by the player is found by the enemy, if the character leaves the enemy's field of view and hides within one second. The enemy will not attack the character immediately, but just search in the direction of the player. When the enemy arrives near the player, it will no longer move. If no player is found, The enemy will return to the patrol state or return to the initial point. The modified behavior is conducive to the character's assassination. 3.Add keyboard key modification panel. 4.Locking will improve the attack accuracy and optimize the locking: if it is not locked when being attacked by the enemy, it will automatically lock the enemy. If there is already a locked enemy, the locked target will not be changed.
If you have any suggestions, please email zengchenbluecharm@163.com , your feedback is very important to improve the game quality! Thank you for your support!
First off: Happy Birthday Firescout! Who doesnt know: Firescout will get 1 Year old on January the 29th. Check our Social Medias (and Discord) for Infos on how we will celebrate it.
But now lets come to the News we are here Today: Patch 2.0.0
Patch 2.0.0 will be a Really Big Patch.
NEW MAP: RUIN Its Time for a New Map again! The New Map is called Ruin and has some really nice Shader and Graphics as shown on the Screenshot below. We cant wait to see what you think about it.
MAIN MENU REWORK Its time to Rework our Menu! First off, we added a New Menu Map. The New Map looks really better and has better Graphics then the old One. Also, we added a complete new Menu Theme that has some vibes of the old One.
PATCH NOTES
Reworked the Graphics on the Menu Level
Reworked the Menu Level
Reworked some UI Elements
Reworked the Characters Animation on the Menu
Added a New Map: Ruin
Added a new Battlepass
Added New Skins to the Shop
Added a Message that reminds that Firescout will turn 1 Year on January the 29th
Fixed more FPS issues
Several Bug Fixes
WHATS NEXT? Well our Battle Royale Gamemode is almost finish that we can release it with the next Big Patch!
Our 2nd Beta Test finally starts today! Click on the Playtest on our Steam page and experience the changes within this build! (The first main Boss, a new chapter and new grappling systems included!)
In addition, we’ll be running a giveaway for you to win SANABI’s official release Steam key.
If you reach the beginning of Chapter 2, a secret code graffiti will appear on the wall. Enter the 4-digit code on the Giveaway page and be one of the 50 winners randomly picked after Feb 3rd KST.
*We only collect your email address for the purpose of sending you the prize.
And don’t forget to send us your feedback through the pop-up survey form! Any and all comments are welcome ;)
[Implementation] - Screen switch will reload. Reduced lags in the game.
[Adjustment] - Change of the implementation time for game saving. Change from saving at the end of the game to saving when switching scenes. Please use the menu for game closing.
[Bug fixes] - Fixed: Some versions of partner support did not work properly. - Fixed: Some scenarios were not read properly width The English language. - Fixed: The display of objects on the world map became strange. - Fixed: Other minor issues.