Among Us - victoria
Happy New Year, Crewmates!

We’re excited to be back at work on our ship, and that means some exciting plans for 2022. As usual I am sworn to secrecy on the exact details, but here’s a peek at what we can talk about for now.

Our main priority at the moment are a Friend’s List and quality of life improvements. See this post on our website for a larger view of the roadmap image.



EDIT: FORGOT TO ADD MAP 5 TO THE "PLANS" SECTION LOL SORRY. THAT'S STILL COMING.

I know I know, you’ve been asking for a Friend’s List for ages!! It’s happening!! Finally you’ll be able to keep in contact with any Crewmates you get along with … or keep tabs on your greatest enemies, I guess? We know a ton of you have found some lifelong friendships from this game and that’s really cool – we want to allow you to keep in touch and continue playing games together!

As for quality of life updates, many of you have found some of the account creation, Cosmicube redemption, chat choice, and other aspects of the game flow a bit confusing. Understandable! You’re basically experiencing the building of Among Us and our adjustment to its popularity with us haha. That being said, confusing you isn’t the goal, so making improvements to the UX is also coming up next. Thanks for being patient with us!

Additional Fun Things
You might’ve already seen it around our social channels, but here’s a list of things:


Other things are on the horizon (like some more information about Among Us VR!), but for now, that’s what we’re up to. You might see a bit of fun stuff popping up in the meantime, and of course, you can look forward to new content updates too. See you online!

Cheers,

Victoria
Jan 17, 2022
Fear Therapy - Black Flag
Hello everyone. We made a mistake on the flashlight so it was going off. Sorry about the problem! If you struggle at joining lobbies, please update the game as a group then try to join games.

Thanks for your understanding.
Jan 17, 2022
Planetary Settlers - jlcopela


Some mayhem has occurred in the Mercury base! There is now a broken elevator, repairable laser art, and space slug silliness! You are able to repair these items with coins and elements, and use the elevator once repaired to get up to the office. There, you can wreak some mayhem of your own if desired (it is fun to throw the computers out the window) ːwinter2019joyfultearsdogː All missions on Mercury are now completable (you can get all the medals now). There is now a display that shows you how many coins you have now as well

WRATH: Aeon of Ruin - 1C_George
Greetings everyone!

We hope you all had a nice holiday! We are back from our Winter Break with new updates!

First up, here is the final concept art for our new monster.



And this is what we have been working during the last two weeks:
- New rig for Boss 1
- Refined enemy programming
- Weapon 7 graphics coding
- Continued level progress with E2 and E3

Thank you and stay tuned for more WRATH updates as we progress with the game!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/
RPG MO - marxgames

2x xp counter has been broken! Almost 1100 hours of 2x experience! Come and check yourself, unbelievable!
Rogue Company - kfuller
Hello Rogues!

We have deployed a hotfix to resolve the following issues:

  • Fixed an issue where players were unable to purchase an outfit even though they had sufficient Rogue Bucks (RB).
  • Fixed an issue with Glimpse stats not tracking.
  • Fixed an issue with the Umbra mastery avatar.
  • Fixed an issue with seasonal contracts not progressing.
  • Fixed an issue with the Moneybags trophy.
Space Engineers - Kienata
☠️Warfare 2: Broadside☠️

➡️ Combat Reimagined

➡️ Check out our guide to combat changes below!

ːseː https://www.spaceengineersgame.com/new-players/warfare2-combat-guide/

Scavengers - dance
Explorers,

Get ready for the Season Interlude! Enjoy a free mini battle pass that rewards you with Chips and materials to Research new gear! The Interlude lasts for a month, starting on Wednesday, January 19th and ending on Wednesday, February 16th.

There are two ways to get the battle pass from the Shop. The stand-alone Season Interlude Battle Pass is free and will net you 20% more Season Points (SP) upon completing Challenges.

For those looking for a boost, you can purchase the Season Interlude Elite Bundle for 250 Chips. With this bundle, you’ll receive the free battle plus five tier skips. These tier skips can be used to quickly work your way through the Season Interlude rewards or saved for future Seasons.

You can only purchase the Season Interlude Battle Pass OR the Season Interlude Elite Bundle. Once you have purchased either item, BOTH items will be removed from the Shop.

Immediately after obtaining the Season Interlude battle pass you can unlock your first reward - 125 Nanites. Completing Challenges will award you with the Season Points to unlock more rewards. Don’t forget to claim your rewards as you unlock higher tiers!

The Season Interlude focuses on rewarding Research materials, so expect to earn Nanites, Healthy Germplasm, Meteoric Alloy, Musk Gland, Rare Earth Magnet, and Chips as you progress through the tiers.

We hope you enjoy the Season Interlude!
Jan 17, 2022
Parkour Tag - Loopnova_Studio_LLC
Hey everyone - Parkour Tag will be leaving the "Early Access" category in the near future! I am releasing the upcoming build (7.4.0) for all members of early access. Please help me ensure that it is ready to go!

  • Created target practice mode for free roam
  • Created new time trial game mode 'Orb Chase'
  • Created checkpoint respawn system for free roam
  • Added stat/title/ and steam achievement for new gamemodes
  • Stats now track time trials completed
  • Added 3 new time trial courses
  • Adjusted S-Tier times for courses
  • Time trial course page now displays times that have achieved S-Tier as green
  • Renamed all time trial courses
  • Online matchmaking can now be performed while in training modes
  • Created new universal UI to display matchmaking updates
  • Small adjustment to first person camera position on player avatar
  • New UI menu for time trials
  • Time trials now award exp drops on completion
  • Improved course complete UI
  • Patched private match exp glitch
  • Escaping now awards more exp dynamically based on starting round length
  • Added more vault detection rays to avatar
  • Improved UI for event title placement on main menu
  • Added 5 new emotes
  • Added jumbotron tv screen to Arena and Courtyard
  • Added camera which follows the runner on Arena and Courtyard
  • Changed the way player avatar bodies render
  • Added ambient noise to Courtyard
  • Fixed out of map glitches for online maps
  • Small graphical changes to maps
  • Small adjustments to obstacles on maps
  • Adjusted skybox colors for time trial courses
  • Polished climb animation
  • Moved Discord/Reddit link to extras tab and added new links for socials
  • Added MAX Fps slider to settings page
  • Improved default state of settings page
  • Improved UI of settings page and main menu
  • HUD is now default off on loading screen
  • Added new interstitial loading screen
  • Fixed enemy arrow pointer bug
  • Fixed credits page
  • New screenshots for online maps
  • Improved scoreboard and popup canvas UI
  • ?,?,?


Jan 17, 2022
SPECWAR Tactics - Applesauce
- Fixed some building variants allowing you to walk through walls
- Changed the Special Forces mission to improve performance and hopefully prevent crashing (not 100% sure whether this caused the crashing, but seemed likely)
...