Hello everyone, I'm glad that our new game is released! Special thanks to everyone who supports us. We have been paying attention to everyone's feedback on our game, so we fixed a lot of game bugs in the first time. If you also find other game bugs and other problems, you are welcome to actively leave a message and let us know.
Below is the contents in Rich Girls bug fixes:
1. The problem that cannot be built when there is only one relationship network of the same color and no other cards available for construction 2. Economies of scale camera events may be stuck if there is no delay 3. After the protection, the damage will not display the number 4. Fix the problem that the character's voice still has sound after muting 5. Play the voice after the character builds the house 6. The boss's AI is modified to optimize the logic of using active skills 7.Fixed the problem that there is a chance of being stuck when the gold coin gameplay triggers the freeze time 8. The color of the card is adjusted to yellow, which is similar to the color of the plot 9. The tutorial mode is now explained clearer 10. Clear-game-button included
Hey everyone, hope you're all doing well. We're getting back into the swing of development after some time off and, well, let's just say there's some exciting stuff in the pipeline. Check out the latest video update for details:
Hello, everyone.writer‘s life has been on sale for 3 days. During this period, we have received many suggestions and comments from players. In response to these suggestions and comments, we will sort out the updated contents of the version before the year. We are a small studio with limited manpower, so the production will be a little slow. Please wait patiently. We will produce the content of the next version as soon as possible to make the game better. Finally, thank you for your support. If you have any suggestions and comments, you can join the official group: 120067130
This week's update tackles many small and large visual tweaks throughout the game. Firstly, the ship part shader has been overhualed to better represent metallic surfaces. The water shader has also received a shininess boost and will properly glint with the reflection of the sun. Airmen components also receive a literal buff as a side effect of these improvements.
Patch 0.0.2b: - Tooltip for items you can open no longer show consumable stats (example: box of nails was showing 0 0 0 0) - Possible fix for the death dance (dead characters repeatedly playing death animation) - More fixes for inventory bugs - Pressing ESC with inventory open will toggle inventory before opening menu - Player now moves 20% slower when walking backwards - Fixed lighting build parts not saving - Added a hotkey to invert mouse settings (default is Shift+Up Arrow)
* Made the time jump dynamic: the player can now choose how many years to skip! * Polished the walking system, which should drastically decrease the amount of animals floating or sinking in the floor * Revised the memory overload prevention: automatic level reload every 2000 years (and time speed continues after reload) * Fixed another group of 'impossible animals', related to eye positioning, that made the game glitch * Fixed a bug where all animations suddenly stop after a few years of playing * Fixed randomly appearing infrequent crash when animal animations were reset (as preparation for the next animation) * Fixed randomly appearing infrequent crash when a new animal was created * Fixed a lot of warnings that appeared in the log files, so that the errors become easier to spot