SkateBIRD - megalomanium
- Combo multiplier should be visible again
- The bounce-on-fans-between-rooftops mission goal in "Dye Hard" (in level: Scared Of Heists) should now work for all kinds of bounces
Crossout - XO_Team

Hello, survivors!

The winter is in full swing! This means there will be more unique armoured vehicles with the “Icebox”! Bob Frost’s car is next.

Attention! The pack will be available for purchase only until January 20, 23:59 GMT! The pack can be purchased with crosscrowns in the in-game store.

The pack includes:
  • Unique armoured car “Bobsleigh”;
  • Unique epic rocket launcher “Snowfall” (2 pcs.);
  • Unique customization kit for wheels “Glaze”;
  • Paint “Red crystal”;
  • Holographic decor “Sledge XXII”;
  • 4000 in-game coins.
Additionally, the player receives:
  • Epic cabin “Icebox”;
  • Special wheel “Shiv (ST)” (2 pcs.);
  • Special “Twin wheel ST” (4 pcs.);
  • Engine “Razorback”;
  • Holographic decor “Harness XXI”;
  • Unique banner background and logo;
  • Unique character portrait: “Bob Frost”;
  • A set of stickers;
  • Paint cans: “Cold flame”, “Material: Aluminium”;
  • Increases the maximum number of parts used to 60.
Bob Frost has a reputation as the most unstable member of the Frost sect. After the fire in his home village, he really lost his mind. Fireworks and rockets became his main entertainment. Bob always wants more of them, and he is certainly not aware of any safety rules. His “toys” constantly explode at the most inopportune moment or with the most inappropriate force. Surprisingly, he always remains unharmed and does not even imagine how an encounter with a blast wave can harm someone. That is why even his own brothers are afraid of Bob.

For more information on Crossout, follow these channels:
Jan 13, 2022
Past Fate - Kate Middleton
Past Fate Patch 0.3.3 is now live

Since last update we have been building skills system that allows players to progress their skill levels. For example every quest you complete gives experience to knowledge, every item you pick up gives experience to gathering and every time you hit an enemy with weapon you also gain combat experience.

Hitting certain levels in skills gives players useful rewards or increases their attributes for some amount, making leveling up skills rewarding.


Game Improvements and changes summary:

  • Character Skills system has been added to the game. Players can gain Skill levels and progress their desired skill to gain rewards. Skills tab opens with (J) key on default.
  • Animation improvements
  • Player character and gear changes
  • Crafting improvements and new craftables
  • Changes for light warmness and intensity
  • Enemy and Friendly NPC changes
  • Minor bug fixes
Jan 13, 2022
Clarent Saga: Chronicles - david.nguyen
Hi everyone,

here is another regular update, the changes:
change guard command speed from 1000 to 4 (greatly nerf guard command),
BP eater skill last for 3 turns, become semi divine and cannot be boosted (nerf trickster),
semi divine skill now require 1 BP (nerf Time Blade and Trickster),
change Time Blade added hit skill to zero sword skill (greatly nerf Time Blade),
delay skill now only halves agi (greatly nerf Huntress),
change delay strike skill to curse agility skill (nerf Time Blade),
regular bosses are immune to the four basic abnormal states (poison, sleep, blind and confusion).

Thank you for your support,
David Nguyen.
Fractured Veil - samzenpus
Aloha, Thrivers!

2021 was a really big year for Fractured Veil. We added a ton of new content and features and invited the first wave of backers from our successful Kickstarter campaign into the game. Being such a community-driven project, we were blown away by the love and support from you all.

We plan on riding the momentum this year with huge goals like introducing Veil Travel, upgrading to Unreal 4.27, bringing in 3 more waves of backers, and introducing skills and talents to the game.

With our first big update of the year just weeks away we thought we’d give you a sneak peek at some of the new construction pieces we’re adding from the initial concepts to the finished designs.

Thatch













We’re really proud of the work we’ve put into the construction system and the improvements we started last year are just about ready to roll out. We have more than doubled the number of pieces available with over 16 new roof pieces, windows in our round walls, and 1/3 round walls.

Wood









We’ve added triangular, flat, and curved roof pieces in different building materials that allow some amazing customization options for base building.

Stone















In addition to providing another layer of depth to the construction system, adding roofs opens the door to bases degrading over time if not properly protected from the rain and elements.

Metal













We can't wait to see the bases our talented builders come up with once these new pieces are available in the game!

More About Fractured Veil






Wave Break - PostCubie

Click HERE to watch ADGQ 2022!

Catch Wave Break at Awesome Games Done Quick 2022 Online - Benefiting Prevent Cancer Foundation!
Wave Break is scheduled for
Friday, January 14th...7:15AM ET (4:15AM PT)


If you're interested in donating you can see what incentives there are HERE

YOU CAN DONATE HERE
Vectromirror 0™ - naZg(abe)
Dear Test Subjects,

First and foremost, thank you for playing our game.

Version: 0.1649

What’s New
Epilepsy Warning
Due to the game having flashing lights, we decided to add this warning, so that those who suffer from epilepsy are informed about this aspect of the game.
The warning appears as soon as you start the game.

Developer’s Notes
Future of Vectromirror 0
We’ve been working hard on the premium version and sequel, Vectromirror, which is getting a big update soon.
Our team has been focusing on that version of the project, and therefore we haven’t made a lot of updates for this version.
That being said, we’d like to mention that we do have more plans for Vectromirror 0, which we can’t comment yet (but rest assured that more content is in our plans =D).


Make sure to check it out!
LINK

Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game, as well as join other speed runners, that’s the place!

To remain up-to-date with news from Vectromirror, engage us here:
Official Website
Facebook
Twitter
Instagram

Have fun!

The Vectromirror Initiative
Jan 13, 2022
Crystal Maidens - michael.santer


**Event!**

A new character event featuring Blanche is now live! Complete objectives to unlock her and help the community with the global objective to earn exclusive rewards!

A new crafting event will also be active. Collect ingredients and craft exclusive rewards!

The character event ends on January 20th.
The crafting event ends on January 25th. The crafting period ends on the 27th.
Trivia Tricks - Dog
Hey everyone!

Today's update brings a close to our festive event: Trivia Snowdown. We hope you all had fun taking on Santa and Krampus in Co-Op and managed to collect a new hat or two for your troubles! The missions, any unbought festive cosmetics and the Boss challenge will no longer be available until next year. The Winter Village stage however will still be selectable from the stage select menu so feel free to return whenever you like.



Some other non-event related updates includes visual clarity to help you see who was correct or incorrect when an answer is revealed. Your podium will now display a tick or a cross for all to see. There's no hiding your mistakes now! A lot of behind the scenes fixes have been implemented for a smoother gameplay experience too!

Like what we’re doing? Hit the thumbs up below this news post! Have more detailed thoughts? Consider leaving a Steam Review letting us know what you think, or join our ever-growing Discord. Thank you for following Trivia Tricks!

Check out the full rundown of patch notes below:


  • Podiums now show a tick or a cross after an answer has been revealed to make it clearer which players were right/wrong.
  • All menus and menu animations in the game now properly display black borders when playing in an aspect ratio that is not 16:9.
  • A button explaining how to add Twitch has been added to the 'How to Play' menu, found on the Character Select Screen.
  • Trivia Tricks will now no longer lock the player's mouse to the window.
  • More unused objects are now unloaded (culled) during gameplay, which will improve performance and optimize GPU usage.
  • Some CPU optimization has also taken place.
  • Some cameras have been adjusted.


  • The Trivia Snowdown event has now ended.
  • The Winter cosmetics will become available to unlock again next holiday season!
  • Festive questions that make sense in other categories have been migrated to those categories.
  • Santa and Krampus are going to take a break until the end of this year!


  • New questions have been added!
  • Some now-outdated questions have been updated due to developments in the modern day.
  • Fixed some typos and cleaned up the wording on a variety of questions. Thanks to all of you who took the time to report these to us directly!


  • Fixed a bug where other menus could be used while the game was paused.
  • Fixed a bug where it was possible to access the lobby menus while changing stage on 21:9 monitors.
  • Fixed the mouse-hiding algorithm (when only playing with controllers) not always working.
  • Fixed the stage transition effect not covering the screen correctly on aspect ratios that aren't 16:9.
  • Removed a leftover debug command on the Main Menu that changed the camera.
  • Fixed a bug where the clients would have their selection changed in the lobby between the Categories and Stage buttons depending on the Lobby window currently open.
  • Fixed a bug where the achievements for reaching money milestones weren't being retroactively unlocked on game startup if the requirement had been met but Steam hadn’t yet granted the achievement to the player's profile
  • Fixed a bug where the "Saved!" text in the Character Creator would get stuck being visible if the player left the Character Creator fast enough.
  • The player no longer has to wait a few seconds if they attempt to load a stage that is already loaded.
  • Fixed The Guest forgetting to dress up for the occasion.
Jan 13, 2022
Epica - Z0
This patch brings several changes and fixes, but mostly for the backend. A beta branch has been setup for test builds. If you want access to the beta branch reply below.

  • Added a loading bar on initial spawn
  • Added a new enemy class.
  • The player weapon is now drawn by pressing the right mouse button.
  • Fixed: Wrong player character gender spawning.
  • Updated biome / vegetation



The game has currently several small issues which will be addressed with the next updates. When this is done the main focus shifts to tweaking the existing zones, including loot and entities.

Other upcoming updates include:
  • Combat impact sounds
  • Enemy combat reaction animations
  • Setting up ranged combat
  • Adding more weapons
  • Adding more loot tables
  • Adding a mount trader
  • Adding the player and Ai mage class and spells
  • Adding the player ranger class and Ai and bows

...