This minor update is intended to unlink our game launcher from .NET Framework 3.5. Launcher has been recompile and now requires the newer .NET Framework 4 to run, this can solve any of potential problems with installing for individual users.
The diamond cost to create auctions has been removed; it is now free to use. This may change in the future.
The auction house now only accepts Epic or higher rarity items.
Fixed a bug where items purchased from the auction house could not be equipped until you logged out and back in.
Lobby
Transitioning between item windows from the cosmetic window turn off the cosmetic item filter in the stash since none of those windows can interact with cosmetic items.
Leaderboards
Adventure Leaderboard point totals are now calculated similar to the Crafting Leaderboard. This does not create any change in rankings, only in how points are displayed.
Multiplayer Leaderboard now ranks players with only losses and 0 rank points above players who have never played a Multiplayer game.
Artisan
Fixed a visual bug where fractured gems would not update to the correct color of fragment needed to reroll.
Adventures
Some adventures will now use alternate lighting.
Dark Wood mobs have been made a bit more difficult.
Added new Legendary game 'The Horde'
Added new Artifact game 'Broman the Vulgarian'
Battles
Multiplayer 1v1 games not award/remove a maximum of 6 rank points down from 36. Current rank points have been adjusted to reflect this change.
Fixed a bug where Multiplayer 1v1 games were not recording the losers point loss...
Hotfixed a bug with the new AI tree that was causing AI to heal/attack heroes that were already dead.
Finally fixed a bug where heroes could face the wrong direction when casting an area spell that did not have a direct path to the target! Yay.
Steam achievements added based on game score data. Achievements shown on steam are from the last PLAYED mission.
in addition small bug fixes for ship door opening in docking scene and hints flashing in main scene when previous scene was exited with hints on in application menu.
After a rocky year of the development, Torch Studios is now ready to unveil what they have been working on for quite sometime. We are prepared now to release this game as early access!
Sure while the game is an EA game we want to make sure this title is enjoyable from he start and is something that all of you would want to support in making this game into a great experience for everyone.
Steam as well still needs to do more checks to make sure this game is meets the degree of standard for release as well.
The main reason for this is that we have overlooked some things when we sent the executive files for review. As a result, at this stage the review of the orc massage parlor has not yet been approved.
As for the release date, we will tentatively set it for the end of January 2022, but if the review is approved in the meantime, we will try our best to move up the release date and will announce it to you.
In the mean time we will be giving you guys some updates in regards to what you can experience in the game on release!
See you guys really soon! Great things are to come!
Like this!
(And yes that's a steam deck dev kit given to us by Steam!) ;D
- Fixed bug that caused the game to minimize when doing Alt + Tab.
The game has two screen modes. Fullscreen window borderless, called simply Fullscreen in the game, and Windowed mode. Due to a limitation in Unity related to the Multiplayer aspect, the game has never had an exclusive Fullscreen mode. Therefore players using the -popupwindow parameter should remove it from the steam launch options and enable the ingame FullScreen option.