Dec 30, 2021
Tiny Bunny - Saikono
Hello, Saikono here! Hurrah! it's finally the time! Our Bunny finally has a treat for you. We shoved this small present hidden under your Christmas tree (as late as it might be for our Western audience) so happy New Year! The new episode will feature new new characters, more branching plot, as well as different outcomes depending on your choices in previous episodes, and also one small but curious addition: mini-games. Sadly, because of the engine's technical limitations, saves from the older versions of the game won't work in this one, so you'll have to replay everything up to EP. 3 manually or just skip the text by activating the "skip all text" option in the settings an pressing the Ctrl key. We're deeply sorry for this inconvenience. This whole year our team was working really hard at polishing the game and keeping and the quality bar as high as. Now then, we'll be holding our breath in anticipation of your reaction. If you like the game, be sure to tell your friends about it (or maybe post about it on twitter, pretty please?). Your support matters a lot to us as a small indie team. Let's hope all of can us enjoy the upcoming year together!
Cheers!
Dec 30, 2021
Alchemic Cutie - viridiansoftware
This post originally appeared on https://alchemiccutie.com/2021/12/update-1-1-is-out-now/

Hey there Cutie Club!

We have a (little late) holiday gift for everyone today! πŸ₯³ Update 1.1 is out now on Steam & Xbox and includes a lot of new features, improvements and fixes!

Wimba Island Shrines

Shrines weren't challenging and didn't require players to do much besides feed jellies. Each shrine now requires relics of different shapes and colors.



The shapes and colors required change each season. Happy hunting!

Your progress for each shrine is displayed on the right side of your screen. But only for shrines you have found! And don't worry! You won't lose your progress by updating the game or changing seasons.

Competition Improvements

Competitions can now be entered in any season in the morning or afternoon. To enter, go to the competition grounds and use the sign with the trophy icon above it. You can bring a jelly or select one using the new competition popup.



This displays your opponent, how their skills compare to yours, and what prizes you can win. Progress is tracked per jelly, so you'll need to raise one that can go from rookie to grand champion in one go!

Weekly Delivery Improvements

You don't have to speak to Gabby to finish a weekly item delivery. The delivery can be completed by using the farm storage once the delivery deadline has passed.

We also added a notebook tab to help you track your item delivery progress.



Fast Travel

You can fast travel not only to the farm but also to temples that you have discovered. This will reduce backtracking when you just want to get somewhere instead of harvesting items or jellies on the way.

Fast travel by opening the Map tab of the notebook, then using the fast travel hotkey. You can then select which location to fast travel to. Fast travel now passes time based on how far you travel.

Keyboard Improvements

Keyboard hotkeys are now more consistent across every UI. We also made adjustments to the default keyboard control layout based on feedback with a focus on comfort during longer play sessions.

And more!

We've added over 40 fixes and improvements. Thank you for sticking with us and be sure to give us your feedback on our Discord server πŸ™‚

Changelog

Improvements
  • Improve competitions with more challenging NPC AI
  • Improve keyboard hotkeys throughout UI
  • Improve competition rewards with more rare items
  • Improve shrine game mechanics. Shrines now require players to find specific Jelly colors + shapes.
  • Camera will now pan to farm during poofening
  • Allow competitions to be started in any season and from the competition location instead of from NPCs
  • Gabby will come to farm to give shipment rewards if not collected from shop
  • Add Item Shipment tab to Notebook
  • Add window to preview competitors and select Jellies for competitions
  • Add multiple NPC tracking for quests for Dibble/Titus objectives
  • Add 'M' hotkey to open map
  • Add 'Give Up' button to competitions
  • Add shift + click action to move items between storage windows
  • Add right-click to take 1 item from a stack
  • Add notification when Jellies on farm are sad or hungry
  • Lost and Found now collects crystals too

Fixes
  • Fix NPCs sleep walking in some scenarios
  • Fix camera sometimes getting stuck during cutscenes
  • Fix pull animation not working during Jelly Splash
  • Fix competition NPCs not resuming schedules
  • Fix brief frame stutter after clicking Continue or Load Game
  • Fix crash when player touching a released Jelly
  • Fix crash when pausing during some cutscenes
  • Fix Jelly eyes disappearing during some trait notifications
  • Fix Charity quest not being marked as completed if Talk to Vira objective is skipped
  • Fix breeding crash when archive trait is the last trait
  • Fix duplicate hotkey icon in Notebook
  • Fix some SFX not playing in Notebook
  • Fix transparent overlay not showing in Quest Details page
  • Fix crash when transmute marked grass was removed by world streaming
  • Fix various crashes during longer play sessions
Dec 30, 2021
Epica - Z0
  • Updated AI name plates
  • Added combat effect: splatter
  • Added a quest at the lake tavern
  • Added a new player weapon: sword model
  • Wolfs deal now damage




Upcoming update goals
Making existing weapons and loot compatible for the current characters.
Tweaking existing loot
Tweaking skills
Adding the skill system
Adding the crafting system
Adding the compass
HARD BULLET - JukSteelfly


Hi all!

We want to thank every one of you for choosing our team and our games. This was a big year for our small team and Hard Bullet would not be so good experience without those who support us with purchase or feedback, by making new video or just comming to our Discord to say "Hi!"

We've prepared some awesome things for 2022 and to celebtare it's beginning we are rolling this holiday update.

Happy New Year and have fun!

GexagonVR team.



Explosives


This holidays we are adding new explosive mechanic that will evolve during further Hard Bullet development. Meet Rockets and Bombs.

They can deal brutal damage to enemies and also work with Ammo Workshop and Welding Tool so you can create new fun situations in the Sandbox.

Rockets

Warning! Those rockets move chaotic and unpredictable, do not use indoors!
  • Press Trigget to ignite.
  • Release from your palm to let it fly.
  • You can also ignite it with a gun shot or explosion.


Bombs

Explosions can dismember enemies and push the nearby objects.
  • Press Trigger to ignite.
  • You can also ignite it with a shot or explosion.

You will find all these new toys under the tree in the Sandbox or on the wall behind it.


Carrots as weapons


Bringing back carrots as weapons β€” there are few different types and forms that will spawn randomly in the armory.


Thank to Youtube creators

We want to thank Youtbers who constantly record and have been creating Hard Bullet videos like crazy β€” your endless creativity inspires us and helps us bring more light to our game.

We hope this will become a good tradition and more content makers' merch from other Youtubers will be added in the future.

We watch all videos and read all your reviews.


Winter at Rooftops


Go full yippee-ki-yay on those motheragdolls on new snowy Rooftop.


What's Coming Next?
Soon we'll make new Devlog thread that will feature new content we prepared and cool things that will come in the nearest future.

In few words: upcoming 2022 will bring us clever and more realistic enemies, awesome sound redesign with help of FMOD and a lot more!

Follow our page and you won't miss it!


Our games on Winter Sale

Nevrosa: Escape β€” ardeco roomscale horror is 50% off and has Trading Cards!

Find your way out of strange lab and meet creatures from another world.

Ultimate Booster Experience β€” extreme ride to launch yourself into 2022 with 60% discount.

Ultimte party strarter and fun for the whole family!

Nevrosa: Spider Song and Primal Ritual both get 50% discount β€” travel into Misty world do solve its secrets and face horrors in the dark.

New look on Nevrosa adventures, now with free locomotion, more action in expedition to the Misty World!

Want to save more?
We have lots of different bundles, it's up to you to select:

GexagonVR Blockbusters Collection is 43% off now.

All Nevrosa games in one Bundle are 55% off!


Related Devlog Posts:


Rooftop Arena and Improvements
New Brutality





Join our communities to directly talk to us:
β–¬β–¬β–¬ DISCORD β–¬β–¬β–¬ TWITTER β–¬β–¬β–¬ PATREON β–¬β–¬β–¬
Dec 30, 2021
HIDEAWAY - pixelblossomgames
  • Fixed an issue with "M" button on keyboard and Keypad buttons that caused in game menu to be stuck
Dec 30, 2021
Hover Attack - mickyalbert1971
γ€€The game has been successfully released!
γ€€In order to make the game as close to an ideal game as possible, we will be making a number of updates as usual until the end of March.
From now until the end of March, we will be making many updates as is customary for our products.

γ€€We are also planning to have an official broadcast on January 4th. Please be sure to watch it as well.
Cyber Ops - Octeto Studios
Finally, they are here :)
You can now trade your Cyber Ops cards and get badges as you play.

~Gotta catch 'em all!

Cheers,
Octeto Studios .-
Dec 30, 2021
RC Airplane Challenge - ra1024
This build ends the early access period and includes the additional maps as well as final game enhancements and tweaks.
Dec 30, 2021
No School No Rules - nsnr.project
New Year's Update No School No Rules is already available on Steam πŸŽ…

During the six months of Early Access, the game has changed noticeably 😎. And in honor of the holiday, schoolchildren decorated our beloved school for the New Year ❄ and even fogged up from the smoke on the windows. Now you can see with your own eyes that the money for the janitor went to New Year's gifts for the headmaster of the school, which you will soon meet πŸ˜ˆπŸ‘ŠπŸ»

Happy New Year everyone and we wish you to always be positive in this harsh school! In the meantime, school Santa Claus is being taken away from the sobering-up center again, we have prepared an additional list of changes:

Added:

- The whole school is decorated for the New Year holidays (available from December 25 to January 5)
- Outside the windows you can see the schoolyard and softly falling snow
- The game has been optimized and the FPS (frames per second) in the game has been increased.
- Updated all menus, animations and added loading screens.

Changed:

- In co-op mode, the problem with the black screen after the end of the cutscene has been fixed.
- Made an endless run of the main character
- Improved light and reflections
- Removed spinning kick, paused the game when exiting the pause menu, removed subtitles from talking NPCs at school.
- The physics of only the necessary objects remained
- Voice call volume can now be changed in settings
- Added an inscription with the name of the mission to the screensaver of the "Meeting with the labor teacher" mission.





Dec 30, 2021
Rogue Invader - SquishyGamesCo
  • Added more safeties for lag or slow load times going into Underground or Factory. This should prevent the rare case of the soldier falling to their death during loading.

Happy Invading!
...