Path of Exile - CommunityTeam_GGG
As we close out 2021, we wanted to give you an idea of what to expect at the beginning of 2022 with Path of Exile's next big expansion. We're currently expecting to launch the 3.17 expansion in early February. This means that the Scourge League will be extended by at least two weeks. As per usual, our livestream announcement will take place about one week prior to the expansion's launch. We'll make sure there are some juicy Twitch Drops for viewers, of course.

We will confirm the exact dates as soon as we can but we do know that there's at least a two-week delay from our usual schedule so far. We want to give our staff the freedom and flexibility to take time off over the New Zealand summer holidays and recharge for the year ahead. Once our team resumes, we'll start to nail down the exact dates and will let you know.

Some players have been asking when we expect to start early testing for the experimental mode temporarily known as "Hard Mode". We had mentioned in the past that we were going to start some testing before 3.17 launches, but as we have been prioritising 3.17's development, it's now slated for sometime after 3.17's launch.

If you're looking for something to play alongside Scourge in the meantime, the Atlas Invasion event is still running for a few more days. We also have the Delirium Everywhere Event starting this weekend! Twitch Drops will be enabled for the first day and there are many awesome prizes up for grabs. For more information about these events, check out the full event post here. Of course, there's also plenty of time left in the Scourge League to jump in and earn your challenge rewards!

If you want to look fancy over the holiday period, please check out our new Core Supporter Packs we released recently by pressing "M" in game!

Thanks so much for your support. We look forward to sharing what's next for Path of Exile early next year!
Dec 29, 2021
The Slaverian Trucker - SawyerK
Bugfixes

fix - Tiny items should save their quantity precisely now
fix - Player couldn't adjust poloska 621 wheels and engine with the car part adjuster fixed
fix - Item rotation now matches mouse speed sensivity
fix - Gear change numbers 0,1,2,3,4,5,9 cannot be changed fixed
fix - Poloska 621 no longer stalls when entering drive mode
fix - Player can no longer save while dying (this caused player to load underground when load a save)
fix - Suspension condition no longer goes below zero
fix - Suspension damage now works correctly
fix - Player no longer dies when sleeping mid air
fix - Invisible wall caused by car radio should no longer exist

New

added - Custom radio station added to 99.4 frequency. Put a .ogg music mix file inside: The Wasteland Trucker\The Wasteland Trucker_Data\Custom_Radio and rename the file to 994.ogg
added - Binocular
added - Compass
added - 32:9 / 5120x1440 resolution support
added - More sell places for drugs
added - A couple crazy Ludu 5012 drivers around Gurinsk, watch out they don't care if you on the road
Dec 29, 2021
Precursors: Armored Angels - artificialworldsltd
Added Steam achievements for the Armored Angels project.
PixelOver - Deakcor
Hello, here an update improving whole software performance.




New features

Paste image from clipboard for Windows and Mac users. (should be implemented for Linux users soon)


Changes


Improved performance for loading project, adding, deleting and moving objects, zoom.

0.8.1 (lags with 3 bones animation)


0.8.2 (no problem with 5 bones animation)

Added option to use less CPU/GPU. (Not activated by default because it slows down the interface)
Set max size for new project instead of size. Small max size improves performance.

Bug fixes

Bug
Ref
Visual desynchronisation of axes and bones.

Importing image with fit canvas checked didn't well resize for each ratio.

Fixed 3D transform and gizmo for skewed basis and not square canvas aspect.
.mtl didn't load from path with spaces.
Crash in specific case when select tracks keys.

If you see bugs or want to propose features, you can do it at the community, thank you !
Dec 29, 2021
Global Conflagration Playtest - CTLN7
-Turrets range increased
Killer in the cabin - Jack
Hi,

A few quick fixes for yesterdays update:
- Traps can now be used on wolves (Thanks Cyber7148!)
- Fixed issue that forced that bought American hat
- Fix invisible fishing rod


Short Fuse - Tag4424
Our game doesn't load slowly! Your game loads slowly! We don't even have the time to make our game load slowly. Besides that, you can't prove it and the sheep are lying!

  • Fixed crash on Windows 11 on 12th gen Core
  • Improved level load times by 6 times and added a loading progress bar
  • Reduced memory requirement on low-end systems
  • Bug fix for Kitchen level unlock
Dec 29, 2021
VTube Studio - Denchi
This update implements the following changes:

  • Added indicator that shows which model is currently loaded in the model selection bar (useful if you have multiple versions of the same model and you're too lazy to change the name).
  • "Reload Microphone" hotkeys now have an option to toggle the microphone on/off instead with the hotkey.
  • There are now button on model config UI items and hotkey config UI items to minimize/maximize them.
  • You can now press the ALT key while scrolling to rotate/scale items or the model slower.


The following improvements and bugfixes were also made:

  • FPS value is now saved correctly for animated items in item scenes.
  • Item scenes with an empty item group now aren't deactivated if another item scene with an empty item group is activated.
  • Items can now be re-added to an item scene after they have been removed once from it.
  • Minimum size limit for items has been decreased so you can make items smaller.
  • Item and model scaling is now more "linear", meaning it doesn't get "faster" the smaller the item/model becomes.
  • Hand pose "Hand Tracked" now works for left hand too (was only working for right hand before).

For a full list, see: https://trello.com/c/KjdaVZIO

And if you have questions, as always, please ask in the Discord: https://discord.gg/VTubeStudio
Heaven vs Hell - Watometer
- Units' stats in battle button added. Now you can see detailed info of your and enemy units charachteristics.
- Battle pace now saved after restarting battle.
- Other minor improvements and fixes.
Groove Gunner - Chalkairtoe
Download and Play Custom Songs Created for Groove Gunner
  • Browse songs created by other players.
  • Preview the songs in-game before downloading.
  • Download songs to your custom song list without leaving the game.
  • Compete on leaderboards for custom songs/difficulties that have been marked as complete.

Create and Upload Custom Songs to In-Game Custom Song Browser
  • Share Your Song
    Any song that is created in the Groove Gunner song editor can now be uploaded right from the editor allowing other players to see, download, and play your custom songs.
  • Difficulty States
    Difficulties can be marked as "Incomplete", "In Progress" or "Complete".
    Incomplete difficulties will not be playable in game. Difficulties marked as Complete will have leaderboards activated and their bullets/targets are no longer editable. If a song is partially completed it can be marked as In Progress so it can be tested and played in-game by other players.
  • Update your song as you go
    You can continue to update songs after uploading. When you upload changes, other players will be notified that there is an update available while browsing their song lists.
  • Protect Your Song
    Set an email and password for the song at time of upload. This will ensure that only the author of the song can make changes and upload updated versions of the song to the Custom Song Library.
View the Quick Guide on Creating and Uploading Custom Songs.


Other Changes / Additions
  • New Song Selection menu that can better accommodate a high number songs as they are added to the library.

Bug Fixes
  • Fixed practice sections showing up in the wrong order on some songs.
  • Fixed song information panel sometimes appearing in the wrong place after completing a song.
...