Before the new content is officially launched, I usually push it to the experimental branch.
If you want to experience the new content in advance and are not so sensitive to some bugs and flaws, then you are welcome to switch the game to the "Experimental Branch".
The switching method is: in the steam game library, right-click "Reshaping Mars" - Properties - BETAS - select the experimental branch.
This month’s free DLC for Rock Military Industries has been pushed to the "Experience Branch". For more content about this new version, you can check out my previous announcements. In general: a new controllable force, two new game modes, improved image quality, and reduced tedious operations in later game stages.
Welcome to Experimental Branch! If you have any questions, you can reply here or join us in discord Have a nice weekend~
⛰️ You'll find all the basic information regarding the game there, as well as some new gameplay footage ⛰️ You can also sign up for our Climber newsletter to receive fresh info about the game and some exclusive content (videos🎥 , demo/beta access🎮 , etc.) ⛰️ Get the links to all our social media ⛰️ Become the best-informed climber out there!
Logistics of your baking operation are very important - we have not forgotten to add a little convenience to your work area.
It would be really painful to run through your Bakery several times with a simple singular tray, right? Even more so if you decided to create and bake not 5 but for example 50 of your favourite muffins or croissants! As that is the case, Bakery Simulator will feature more than just a singular tray - that way you can work on several projects at the same time and be sure that you will manage all your orders on time.
We went a step further - what good is having several trays if you still have to move them manually one by one? Wouldn't it be better if you could use them all and transport them all at the same time? Definitely! That is why the Bakery will feature a special carts that you will freely use to move your trays from one side of bakery to another! Just look at how many trays it can store at the same time!
And now, for the most exciting thing - you can actually "drive" the cart yourself! Whenever you need it and wherever you want it to go - simply grab the cart and move it to desired place. Isn't that super convenient? Especially since your Bakery grows in size and navigating such cart becomes a true pleasure!
We definitely hope such features will make your life as a Baker even more fun!
Thank you for tuning in to our devlog - see you in the next one!
It is not by chance we’re greeting you this way today. We’re coming to you with a bunch of really good news - all related to what’s going to change in the Circus. Frankly saying, even we are impressed that all these things could have been synchronized into one big patch. And just like Santa coming to all good children, quickly and mysteriously, we’re gonna give you a present, in a few places at the same moment.
But what do we mean by that?
Well, the incoming patch is fixing many bugs. According to your precious reports, many of them were localization-related, and a few of them were simply about the wrong text in the wrong places or general lack of dialogues. So now, when you decide to change the language during your gameplay, you will not encounter any localization snags. You can find the full list of patch notes below.
And what’s the most important gift in The Amazing American Santa’s sack this Christmas?
TRADING CARDS! Starting today, you will have a chance to gather not only the incredible troupe of artists in the game but also you will build your unique Steam deck with those special trading cards. Each of them represents one artist that you encounter during your travel throughout America.
The aim is to become The Greatest Showman on Earth, that’s for sure. But nothing stands in the way to obtain some exclusive badges and take part in the Steam Card Exchange.
PATCH NOTES:
Fixed character image dialogue visibility in the quest "By Flood and by Fire".
Fixed character image and dialogue visibility in quest “Investor’s Quarrel”.
Fixed the VO of Beggar in Topeka.
CONTINUE button is replaced with LOAD GAME.
When the cards are drawn they are no longer visible horizontally.
The audience descriptions in the journal appear in the correct language after going to the menu.
Max Fame Star indicator is now showing the correct number in every region.
You can now see the Wagon tutorials in quest cities.
Fixed bug with achievements: "Making it hard on yourself" and "Last Man Standing"
Christmas time is coming and you gave us plenty of feedback on what's to fix. In return, we are happy to give you this patch. As always, we are counting on your flowing comments on whether everything works top-notch here!
1. The mod manager has opened in the game. Opens by the ball icon in the card slot menu. Now you can launch several different modifications on the map at once. This menu displays all the mods to which you are subscribed or created by you 2. On each slot, the mod settings are saved between game sessions, you do not need to configure the slot every time. 3. The order of loading mods is indicated by numbers in the mod manager. Each subsequent mod can overwrite the data of the previous one. Example: If you have a skybox in both mods, the last one will get into the game.
Watch the first music video from original Cave Digger 2: Dig Harder soundtrack premiering on Saturday at 7pm EET! Subscribe and set the reminder so you don't miss out!
Watch me go by Mokka
So, we've been asking many local indie artists to submit songs to be used in Cave Digger 2 and this is the first one we're sharing publicly. Some of our most dedicated discord fans might've heard it before, but this time it still comes with a cool video!
We have some big plans for these songs in the world of Cave Digger 2, and you're going to see one in use sooner with the next content update, The Escape from Valley. This update will happen at the same time as we release the game on Oculus Applab and Sidequest.
Yes, that's right, we've started the porting to Quest and the release should be sometime in Q1 2022. Let's see how it goes!
Deep in the Highlands lies the ancestral home of the people - Broch Eastray. This historic site of the first Highlander settlement is sacred to the kinsfolk, but the Loegrians have invaded, and now it must be reclaimed.
Ancient settlements dot the landscape of Scotland, from mountaintop castles to coastal forts, with one particular site dating as far back as 5000 years—Skara Brae. Skara Brae is the historic site of a Neolithic Highlanders colony and pre-dates not only Stonehenge, but the Pyramids of Giza. The inhabitants of this ancient Scottish land appear to have abandoned their homes during a terrible storm, leaving behind ruins that would not be discovered until they were uncovered by weather conditions in 1850. As interesting as a Pompeii-esque tale of a catastrophic natural disaster would be to believe, historians have since concluded that the Skara Brae folk left of their own accord for unknown reasons.
Slightly younger castles and fortifications in Scotland still exist to this day and haven’t yet crumbled to the ravages of time and the harsh Northern climate. Built to last from stone and towering high above the green grasses of the Highland terrain, it’s easy to gaze upon one of these monuments and imagine the battles that took place for dominion of its walls.
This new 12v12 Siege Map for Season X: Highlanders invites players to defend or attack the ruins, using the resources of the nearby village to build defensive equipment and traps, or utilising multiple routes into the site to attack.
Fences to keep out intruders are scarce, but dangerous tar traps line the territory, and when ignited by fire damage, burst into flame, causing heavy losses for troops on the wrong side of its sticky wrath while also slowing down those who attempt to cross.
However, tar traps aren’t the only dangerous surprises to watch out for, as deployable incendiary catapults are also at the soldiers’ disposal—launching a cluster of burning cans at enemies for massive continuous damage to the surrounding areas.
Will you fight for freedom alongside the sons and daughters of the Highland clans? Stay tuned for more information and a complete guide on how to defend and attack Broch Eastray after Season X: Highlanders launches on December 21.