Unplugged is out now for PC VR* with a new, free update that makes its way to Quest as well.
A fresh, exclusive song "Unplug Yourself" from Steel Panther is a tailor-made track for Unplugged and can be heard in the game first!
Check out our teaser of this new banger!
*Valve Index Controller-supported headsets only
All the finetuning from the Quest version made it into the PCVR release and here's all the new features you'll find in this new update:
🎸 New Track from Steel Panther "Unplug Yourself" 🎸
We enjoyed our collaboration with Steel Panther a lot, and the feeling was mutual! They composed a new song just for Unplugged, now available for you to hit the leaderboards on!
✨"Easy Peasy" Difficulty mode✨
Sometimes you just wanna rock out and work on your legendary stage presence; Easy Peasy mode will allow you just go through your journey to stardom with Satchel all chilled out!
🔍 Pass-through (Quest-only) 🔎
With Quest Passthrough, you will blend the game's virtual stage with your living room. Rocking the stage and seeing your family and friends cheer you on as you play is a perfect combination that comes right on time for the holidays!
Here's a refresher of our setlist!
With a setlist of over 20 songs, you'll get to rock out hard to some of the biggest rock songs! Become a rock legend with Steel Panther's Satchel as your mentor.
We’ve just hotfixed The Long Dark to version 1.99 (87977). This hotfix primarily addresses a potential blocker in Episode Four. Please find the full list below. (NOTE: list may contain spoilers for WINTERMUTE.)
Please don’t forget to visit our Support Portal for useful articles, or if you need to log an issue. To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter (Game | Studio).
WINTERMUTE
** Please note that this section contains spoilers for WINTERMUTE. **
[Ep 4 - "The Detonators"] Fixed an issue that could cause players to become stuck on a black screen after returning to Blackrock Penitentiary with the Explosives.
[Ep 4 - "The Detonators"] Fixed an issue where an unintended steam effect could occur after closing the third valve in the Mines.
SWITCH
[UI] Updated the Main menu to the latest version for PERILOUS CONSTRAINT.
Please note that the 1.99 update is not yet available for Switch, but we will provide an update as soon as one is available.
The Expansion For Kingdoms of Amalur: Re-Reckoning, Fatesworn, is out now!
Vienna, Austria, December 14, 2021 - Grab your weapons, Fateless One, Amalur needs you again. Telogrus, the God of Chaos has awoken in the west and is threatening not only the peace in Amalur, but wants to transform the entire world into a realm of chaos.
The new major expansion Fatesworn kicks off after the events of the main game and offers a new main storyline with more than 6 hours of gameplay alone. Additionally, there is a new environment, various new quests and missions, new Chaos Realm dungeons all over Amalur, a new gameplay mechanic, new weapons and armor, new enemies, and much more. It will raise the level cap to 50, and even features a new soundtrack by famous composer Grant Kirkhope. Fatesworn requires the base game Kingdoms of Amalur: Re-Reckoning.
Kingdoms of Amalur: Re-Reckoning Fatesworn releases today, December 14th, 2021 for PC, Xbox One™, and PlayStation®4 at an SRP of $ 19.99 / € 19.99 / £ 17.99 on all platforms. The Kingdoms of Amalur: Re-Reckoning Fate Edition includes the base game, the official soundtrack and the Fatesworn Expansion and is available at an SRP of $ 54.99 | € 54.99 | £ 47.99.
OPUS: Echo of Starsong - Full Bloom Edition - Sigono_games
OPUS: Echo of Starsong has a Metascore of 91 on Metacritic. That's the same as The Witcher 3 and INSIDE!
Some other accolades include:
Best Storytelling Winner Excellence in Audio Excellence in Design
… as well as other international awards!
To thank everyone for their continued support, we're offering the game at the lowest price this year for 48 hours!! Tell your friends and dive into an amazing story!
I’m happy to report that all your wonderful festive liveries have brought Wing Commander Winters to tears… OF JOY!
As you know, she holds a festive competition each year to see which crew can decorate their ship with the best Christmas livery – and once again she wasn’t disappointed!
But firstly, we’d like to thank everyone who entered! We had a whole bunch of entries across Twitter and Discord so picking a sure winner and 2 runners-up wasn’t easy.
However, Wing Commander Winters has chosen her winners! Here they are:
In 3rd Place we have:
Tester8089 with their snowy tree inspired livery! You can’t have Christmas without a good tree, and this ship is absolutely covered in them - Well done!
In 2nd Place we have:
Missa Chan who has reimagined Santa’s sleigh in UDF form! Not only are the livery colours festive themed, but it’s also got a bunch of presents strapped to the roof too – Santa would be very pleased!
And finally, in 1st Place we have:
ItalianPanzer with their gift-wrapped ship! No idea where they got enough wrapping paper for it, but this ship is beautifully wrapped up and complete with a bow!
And, whilst their message wishing everyone a “Merry Spacemas” is sure to go down well with the UDF, It’s likely to strike fear into those naughty phasmids and androids!
Congratulations - You are our Christmas Ship Decorating Contest WINNER!
From everyone at Curve Games and Runner Duck, we’d like to thank everyone who entered the competition and wish you all a Merry Christmas!
Keep your eyes peeled for more fun community contests coming soon!
A new update is available for Painter. Improvements on the color management includes an ACES tonemapper in legacy mode to match game engines tonemapping, and the ability to export UDIM projects to Stager as texture sets through the Substance 3D Stager export preset.
Added:
Color Management] Use data role in exported filenames
[Color Management] Expand the section Color Management, by default, when OCIO is selected in new project and project settings windows
[Color Management] Add ACES tonemapper in legacy mode
We can finally announce that we are partnering with the fantastic people at A List Games to publish Hell is Others. It has been a long way since we started crafting the game, and we are so happy to have found such talented people that believe in our project and our team. This incredible opportunity is the beginning of a new chapter for us, and we couldn't be more excited!
Thanks to this partnership, we will have more time to finish and polish the game and a unique and powerful marketing opportunity. Hell is Others' release is therefore moved to the second half of 2022. It might seem like a downside, but it will allow us to create the best experience for you, our players.
Big big thanks and welcome to the whole A List Games team; let's go and make Hell is Others great together!
The year 2021 is slowly coming to an end and we would like to take the opportunity to thank you all for the continued support and dedication you show to HMM!
We would also like to inform you that the current Metal Pass Season will be extended indefinitely, and we will make all Models, Emotes, Effects, and Sprays (except some event or exclusive items) from the previous Seasons available in the Store, starting on the 12th of January 2022. This will allow you to get the items you always wanted, and some of them will be available for Fame.
In addition, we will reduce the price for Cash packages from January 12th 2022 to February 12th 2022 by 30% giving you more bang for your buck.
Furthermore, we will give players 500% more Fame for Casual Matches to make sure the game remains free-to-play and it allows you to unlock Machines as you progress.
In case you have any questions concerning these changes do not hesitate to reach out to our Community Managers on our official Discord server.
Hello everyone! It's been almost a year since we've released the game's BETA, and thanks to you we've got a lot of useful feedback. Now we're releasing our biggest bugfix update to make the present content as clean and bug-free as it can be.
High framerate bugs
We've noticed that users with high-end hardware which are usually having high framerates are experiencing certain issues with the game, for example physics objects behaving strange, and rotating things spinning faster than it should. We've done a lot of work on these issues and now the framerate-related problems shouldn't interfere with your experience with INTERPOINT.
New lighting features
We've added new volumetric lighting features into the game to make the visuals even more atmospheric!
New engine version & lots of small fixes
We also updated the game to the latest version of Unreal Engine, making it more stable. A lot of smaller issues, like texture flickering & sound mixing problems were fixed as well.
Our new Discord server
We've recently launched a Discord server for our game, where we will be posting our development progress as well as other news about the game and our team. You can join it via this link: https://discord.gg/Ux9rkWqKYy
Thanks for staying with us and participating in the development of INTERPOINT!