Dec 14, 2021
Age of Darkness: Final Stand - jamess
Dear Protectors of the light,

Today we’re talking about the most interesting of subjects: financing a growing empire! How does one gain a large amount of gold in a short amount of time? With a loan from your local Treasury of course!
Let’s take a look at how you can use bureaucracy to increase your revenue and start raking in that sweet, sweet gold…

Passive Income
As most financial advisors, bankers, and thieves know, the best way to make money is to just take it from others (not legal advice), so if you place the Treasury in a well populated housing district, each of the surrounding houses will give you more income than usual. The Treasury provides a valuable service to your settlement by keeping its citizens gold (mostly) safe, and don’t let anybody tell you otherwise!



Risky Investments
Another important part of being a financial powerhouse is the giving and repaying of loans. With the Treasury, you are now able to take out loans of all sizes, starting with a small loan of 500 Gold. This must be repaid in full (plus 10% interest of course) within a set time or you risk defaulting, which will reduce the income of houses surrounding the Treasury until you manage to pull together the funds to repay. So make sure you weigh the risks before taking the reward!



IOU
And that ladies and gents, is our final blog for this update! Of course, there’s more to come, like quality of life changes to the mini-map, and a new blessing and malice, but you’ll have to read about those in the patch notes once the update is released tomorrow. See you then!
Community Announcements - Laura_GOP


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The Governor of Poker 3 Team
KEO - Digital Matters Publishing
KEO has been Launched into Early Access last week!
We are greatful for your support and we will keep working harder than ever on implementing new suggested features, fixing bugs and improving your overall game experience!
#youspeakwelisten

Patch Notes: Version 1.1.895- EARLY ACCESS RELEASE
Quality of Life/Improvements:


- Added a bigger "buy" button in shop.

Balancing:

- Increased Deviser's basic shotgun from 4 pellets dealing 40 damage each (160 total for a full blast) to 6 pellets dealing 50 each (300 total for a full blast).
- Decreased Panther's basic rifle from 2 shots dealing 108 each to 2 shots dealing 95 each.
- Increased Gaston range and decreased its fire rate from 0.15 to 0.2.

Misc:

- Added Junkyard (small button under gamemodes) for people to try out their builds against dummy targets.
- Added cosmetics to shop.
- Changed ammount of EXP needed for each level.
- Added scraps earnings for losses.
- Changed values of scrap earned by each state (Win/Loss/Tie).
- Scrap earnings scale with player level.
- Added level requirements to vehicles.
- Changed initial scrap gift.
- Changed vehicle scrap value cost.
- Added Skins and Antennas.

Patch Notes: Version 1.1.898

- Updated Junkyard lighting bake.
- Added "Redeem Code" option in Shop.
- Changed rate at which players level up*

*Players at higher levels may seem to be stuck at the same level until they "catch up" with the new exp requirements.

Patch Notes: Version 1.1.905
Fixes:
- Quarry: Fixed a hole were players could get stuck
- Quarry loading screen background updated
- Junkyard loading screen background updated
- Fixed ability to leave during loading screen, effectively breaking the game

Quality of Life/Improvements:
- Quarry: Changed a spawn point that put player in front of a rock
- Changed Wait Time (for loading players) from 90s to 60s

Balancing:

- Changed Devisers basic weapon from 50 damage per pellet (x6) to 33 damage per pellet (x6)
- Changed Blackout cooldown from 35s to 45s
- Changed D-Coy cooldown from 30s to 35s

Misc:
- Updated Playtest app to include messaging about discontinuation and Early Access release


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Dec 14, 2021
Braveland Heroes - Julkin
Hello, Bravelanders!

Winter holidays came to Braveland! And something special is what everybody wants. So a new event with gifts and adventures is waiting for you.

The king announces the tournament. Fight shoulder to shoulder with your comrades-in-arms, try to get the Driad into your army!

Hop into the game and complete this new event. It will only last a few days, so hurry up. Have a good game!

Super Animal Royale - Michael | Pixile


Hey Super Animals, we have a whole new Season of Super Animal Royale for you, and the Super Beavers who maintain Super Animal World have finally joined the fight. In honor of the industrious rodents who keep the games running on time, this season features the Busy Busy Pass, which offers a range of cosmetic items for hard workers, steampunk fans, and busy bees.

As always, you can find previous season Animal Passes in The Archive, and you have as long as you need to finish your pass once you own it (it never expires). Just make sure to grab the current season before it ends for the best deal (550 SAW Tickets).

Here are some highlights of what you can look forward to in the Season 2 update:

Highlights


  • Season 2 Busy Busy Pass + New Starter Pack DLC
  • CRISPRmas Event: December 14th to January 4th
  • New Map Location: Beaver Construction HQ
  • New Super Animals: Super Beavers, Super Reindeer and a new Super Arctic Fox
  • Cross-play parties: invite your friends to squad up with any mixture of Steam, Xbox, PlayStation, Nintendo Switch, GeForce Now and Stadia!
  • SAR is now available to stream on Google Stadia in addition to GeForce Now, so you can play on your smartphone, in your browser, and more, with full cross-play.
  • The Bwoking Dead limited-time mode returns during the CRISPRmas event!
We’ve also included a bunch of nice quality of life updates, game balancing and more, so read on below for all the details!

Season 2



Season 2 is here, and the formerly-pacifist beavers who work tirelessly behind the scenes to keep Super Animal Royale humming have finally joined the fight! To see why the beavers finally joined the fray, check out the latest episode of Super Animal Royale Tonight above.

Grab the new Busy Busy Pass for 49 tiers of unlockable items:
  • Construction-themed items inspired by Beaver Construction.
  • Steampunk items inspired by prolific S.A.W. inventor, and noted “busy busy” guy, Thomas Sledison.
  • Items to turn you into a busy bee.
  • And lots more, including S.A.W. Tickets and Super Serum.
Season 2 will last roughly three months and during that time you can unlock the pass for the discounted price of 550 S.A.W. Tickets. After that, it’ll move into the Archive for 750 tickets. As always, once you own it, you can take as long as you need to complete it, and when you own any Animal Pass from the archive you can make progress on up to two at once (including the current season’s pass) for double the earning. No more FOMO or rushing to complete passes!



Season 1 has now moved into the Archive, but if you already own it you can activate it on your second track to keep working on it, or purchase it if you missed it! We also made some improvements to controller navigation of the Animal Pass screen, and made button selection styles clearer.

Season 2 Starter Pack DLC



A new season also means a new Starter Pack DLC! Grab it while it’s available for the next ~3 months for a great deal on S.A.W. Tickets and exclusive cosmetic items and animal breed:
  • Super Moon Bear
  • Warrior Monk Outfit
  • Warrior Monk Sword
  • 600 S.A.W. Tickets (500 + 100 bonus tickets)
Season 1's Starter Pack DLC will go away on December 20th, so it's your last chance to grab it now if you don't have it yet!

CRISPRmas Event



December 14th to January 4th at 11:59pm PST

It’s CRISPRmas, Super Animals! The time of year when all Super Animals come together to celebrate the miracle of ethically dubious gene editing! And what better way to celebrate the cavalier rewriting of life’s sacred code than collecting the candy canes scattered around the island and redeeming them for 8 new limited-time CRISPRmas cosmetic items:
  • Snow Shovel
  • Red Pom Beanie
  • Ice Sunglasses
  • Gingerbread Gravestone
  • Snowflake Silenced Pistol
  • Festive Lights Umbrella
  • CRISPRmas Tree Dress
  • Winter Fur Hat
17 legacy CRISPRmas items also make their return and can be redeemed with candy canes. Make sure to also check out the S.A.W. Shop and Carl's Cart during the event for additional holiday items.

Two new festive Super Animal breeds are also available in the Research Lab:
  • Super Arctic Fox
  • Super Reindeer
Note: The older versions of these breeds are still available and have been renamed Super White Fox and Super Rudolph. As always, the new breeds are permanent additions to the Research Lab, so you don’t need to rush to earn them during the event!

We’ve also added a leaderboard for the top 10 players collecting candy canes, for bragging rights. The leaderboard is hidden by default, but you can see who’s the candy caniest by pressing the white leaderboard button in the top right of the event window. Note that the amount displayed includes the total candy canes earned at the end of each match (not just from collecting them off the ground).

The Bwoking Dead infection mode returns!



The Cluckles outbreak continues: play The Bwoking Dead for the entire 3 week duration of the CRISPRmas event! Round up a squad of friends and try to survive the zombie chicken apocalypse and escape the island on a Giant Eagle. You can check out a full rundown on the mode in our previous patch notes here.

Beaver Construction HQ



Home to the island’s renowned (and only) general contracting company, Beaver Construction HQ is a hive of busy busy activity between the royales, and makes a dam good spot for gunfights during them. The sprawling complex is built along the river, like a traditional beaver lodge, with three crossable dams connecting the two main buildings, and a water-entry den that serves as the foreman’s (er...forebeaver’s) office.

Other details worth seeking out include the “Three Busy Beavers” lobby statue depicting the legendary founders of Beaver Construction, the lumber mill that feeds all the company’s projects...and some of their employees, the Emu cart loading dock, the vending machines selling choice cuts of fresh wood, a scale model of the Super Animal Super Stage, and a few stashed Lunar New Year statues taking their twelve-year timeouts.

Super Beavers



The beleaguered Beaver Construction workers who once labored tirelessly to build Super Animal World, and now labor thanklessly to clean it up after every messy battle, are ready to make their own messes. As seen on the latest episode of SAR Tonight, the Super Beavers are finally stepping out from their backstage roles and joining the fray!

To start, there’s three breeds that can be created in the Research Lab starting at Level 40:
  • Super Beaver
  • Super Pink Beaver
  • Super Beever
Squad up With Friends on Any Platform



You can now invite your friends to squad up with you regardless of which platform they’re playing on! Cross-play party invites generate a 4 digit code that your friends can enter to join your party (and there’s also a handy button to copy it to your clipboard to help with sharing it with them).

So whether you and your friends are playing on Steam, Xbox, PlayStation, Nintendo Switch, GeForce Now, or the new Stadia version launching today, you’ll be able to squad up with any combination of platforms. The PlayStation version of SAR also no longer requires PlayStation Plus to play!

We’ve also added the ability for hosts to be able to kick players from the group if necessary, and this applies to both cross-play and same-platform parties.

Gameplay / Quality of Life Updates
  • Ammo loot no longer glows like other loot to reduce visual clutter.
  • Improved collisions in the bamboo forest so they're smoother and have fewer jagged edges to get caught on.
  • Increased Bandolier carrying capacity: light bullets from 140 to 150, shotgun shells from 35 to 40, big bullets from 100 to 110, sniper ammo from 35 to 40, dart ammo from 40 to 45, and sparrows from 40 to 45.
  • Dual Pistols initial fixed recoil has been increased from 1/2/3° to 1.5/2.5/4.0°, and random recoil increased from 4° to 4.4°. Dual Pistols perform very well, so this aims to balance them a bit by creating slightly more effort to control them.
  • Increased Hamsterball audible distance from 160 game units to 185 so you can hear them coming from even further away and get out of the way.
  • Skunk Bombs now have 40% reduced spawn rate in the Bwoking Dead mode. The maximum carrying capacity for Skunk Bombs in this mode has also been reduced to 3 (or max 4 with Bandolier).
  • Mole crate icon now displays for 45s, and the minimap icon no longer disappears when someone opens it. We increased its visible duration to 60s last patch and this ended up feeling a bit too long, and the addition of displaying its looted state on the minimap provided enemies too much information of what was happening in the fog of war so we’ve reverted this change.
For private match hosts:
  • /banana command can now specify the number of bananas, up to 10. (ie "/banana 6")
  • /rainoff command to disable rain in a particular match. Note that this doesn't work while it is already actively raining in-game.
  • /getpos can now specify a player number as well (ie "/getpos 14" to get position of player 14)
  • Removed /getposition variant of /getpos since it's longer and not necessary.
S.A.W. Shop Sales

We previously added bundle sales to the S.A.W. Shop, and we're continuing to add more of them (watch the S.A.W. Shop the week of December 28th for a new one), but now we’ll also be having sales on individual items! To start, we’re planning on discounting items that you'll be familiar with and have already rotated through the shop a few times. If you boot up the game when the update arrives you'll already see some individual item sales and they'll continue to rotate in and out over the next few weeks!

Be sure to keep an eye on the S.A.W. Shop during the CRISPRmas event too, as we’ll be rotating in new featured items for the holidays each week.

Other Updates & Bug Fixes
  • Steam users can add the tag -novid in SAR's Steam launch options to auto-skip logo videos.
  • Performance optimizations: Spine animations and game loot are now more efficient.
  • Reduced total number of environment texture atlases to help load times and reduce VRAM usage slightly.
  • SMOMA art pieces are now loaded individually from the hard-drive at the time of viewing, rather than all at game load, further reducing load time.
  • Controller Right-Trigger can now open the event shop when pressing it while on the last tab (DLC) of the Shop screen.
  • News box won't auto-rotate while your mouse is hovering over it or while your controller is selecting it.
  • Bwoking Dead mode now warns the player if they’re leaving the match early and will miss out on the end-game rewards.
  • Improved spawn algorithm for zombies early on in Bwoking Dead matches, which should help eliminate the issue of respawning deep in the gas during the first circle.
  • Fixed a bug where the emote wheel could get stuck on-screen when boarding the escape eagle in Bwoking Dead.
  • Fixed a bug where throwing a grenade while dying would leave you unable to melee as a zombie in the Bwoking Dead.
  • Fixed a bug where loot would sometimes go behind a wall in Pixile Port.
  • Fixed a bug where the Bow & Sparrow's pull-back sound was not matching the animation of 0.5s.
  • Fixed health bars not displaying while spectating the player who killed you.
  • Fixed a bug where binding a key would only check one conflict (for instance, binding Map to (A) was resetting the Reload binding, but not Mark Map, and now it does both correctly).
  • Animal Pass preview in the top-left of the main menu no longer shows an incorrect initial state (with the blue baseball cap) before finishing loading.
  • Fixed a bug where logging out or unlinking an account wouldn't refresh the animal pass archive pass screen once logged back in.
  • Fixed controller navigation getting stuck when trying to buy an Archive Animal Pass without enough tickets.
  • Fix for in-game settings screen's report button not being navigable by controller.
  • Fixed bug where binding (B) control with a controller (while in-game) would close the controls menu.
  • Fixed Coconut Costume being above armor visually.
  • Fixed incorrect icons for Farmer Outfit and RedShift Outfit.
  • Improved compression artifacts on Vampire Hunter items from Twitch Drops.
  • Halloween Tee has been renamed to Howloween Tee.
  • Added translations for errors with coupon code redemption.
  • Added several translation fixes.
These were some seriously long patch notes, so if you made it all the way to this point, a winner is you. Please enjoy this trailer, and we'll see you on the island! <3

Dec 14, 2021
Dungeon Defenders II - Chromatic Games
DEFENDERS,

It’s been a little over a month since we introduced the Mercenary, and that means the Winterfest season is upon us! In the spirit of giving, we are giving you a little bit of everything! We have some optimizations, a new tower, some cool new cosmetics, balance changes, and much more. Let’s get into it!

64 Bit Client

We are adding a 64-bit beta client for potential fixes for many different crashes and general stability. Currently, a fraction of a percent of all Steam users are still on operating systems that can only play 32-bit games. For the time being, both versions of the game will be available to play in order to ensure there are no unexpected issues that arise with the new 64-bit client on PC. You can run the 64-bit client by opening Dungeon Defenders on Steam and selecting the appropriate client on startup.

Please let us know if you experience any 64-bit client only issues during your gameplay by taking this PC 64-BIT FEEDBACK SURVEY. We will announce when the 32-bit client will no longer be officially supported. We expect this sometime in 2022.

Winter Event
The Winterfest tree has returned for the holidays!


  • Daily Present Drops:

    • Random Single Shard Pack - 100% chance
    • Legendary Winter Weapon - 100% chance
    • Bunny Hop Shard - 100% chance
    • Jolly Santolich - 10% chance
    • Frostbite Santolich - 10% chance
    • Krampuslich - 5% chance
Every victory chest on Chaos 8 on all game modes has a 0.5% chance to drop a Nightmare Krampuslich pet! This also applies to Onslaught above floor 99.

New Cosmetics

Krampus Flairs
Have you been naughty or nice? Krampus knows. Grab this terrifyingly festive costume to strike fear into the hearts of all those who have misbehaved this year.

  • Krampus Hat
  • Krampus Wings
  • Krampus Tail
(This cosmetic set will also be available in Dungeon Defenders Awakened)

Winterfest Flairs
While admittedly not the most aerodynamic, you can still show off your holiday cheer with these two new sets of Winterfest themed wings!

Note: Do not attempt to eat the Candy Cane Wings.
  • Snowflake Wings

  • Candy Cane Wings
(These cosmetics will also be available in Dungeon Defenders Awakened)

Material Drop Changes

All materials will now only drop from the victory chest.
  • Chaos 1 - 5 Plain Motes and 3 C1 Amps
  • Chaos 2 - 6 Plain Motes and 3 C2 Amps
  • Chaos 3 - 7 Plain Motes and 3 C3 Amps
  • Chaos 4 - 5 Shiny Motes and 3 C4 Amps
  • Chaos 5 - 6 Shiny Motes and 3 C5 Amps
  • Chaos 6 - 7 Shiny Motes and 3 C6 Amps
  • Chaos 7 - 5 Pristine Motes and 3 C7 Amps
  • Chaos 8 - 6 Pristine Motes and 3 C8 Amps
Balance
Abyss Lord
  • Towers
    • Skeletal Ramsters
      • Increased their upgrade scaling to be 15% per upgrade instead of 10%.
Dryad
  • Towers
    • The slimes from the Slime Pit Tower have had their damage increased by 50%.
    • The targeting and pathfinding AIs of the Slimes have been improved.
Initiate
  • Towers
    • NEW TOWER: Water Aura
      • Deals AoE water damage that drenches all enemies hit. Replaces the Flame Aura for Initiate.
  • Shards
    • NEW SHARD: Water Jet
      • Decreases Max Targets by 4 but increases damage by x%.
Lavamancer
  • Towers
    • Fissures of Embermount have had their damage increased by 18%.
Huntress
  • Blaze Balloon
    • Increased their upgrade scaling to be 25% per upgrade instead of 15%.
Mercenary
  • Hero
    • The Fan of Knives ability can now be used while moving
  • Towers
    • Nether Archers
      • Decreased their upgrade scaling to be 15% per upgrade instead of 20%
  • Nether Spiders
    • The targeting and pathfinding AIs of the Nether Spiders have been improved.
    • The natural death timer of Nether Spider and Slimes has been increased from 10 seconds to 20.
  • Shards
    • Explosive Spiders has been altered. Its name is now Augmented Explosions, and it can now additionally be equipped to the Slime Pit Tower as well as the Nether Spider Spawner. Its functionality is unchanged otherwise.
Pets
  • The targeting AI of pets has been revamped. They now automatically attack the target closest to the player, and can switch targets while attacking.
  • Pet damage is now affected by the hero's damage adjusting passives (Example: Anti-Melee).
  • Water Damage on pets now drench the initial target hit.
New Onslaught Schedules
  • Arachnophobia - Includes Chaos 8 spiders and Death Weaver.
  • Carnival Extravaganza - Includes small ogres, big goblins, tiny kobolds, pie throwers, and fire, poison, and frost mages.
  • Army Of The Dead - Includes skeletons, skeleton orcs, zombie orcs, and zombie orc boss Treet.
  • Carnival Flyers - Includes carnival flying kobolds and normal flying kobolds.
  • Stabby Demon eyes - Includes Dark Assassins and Demon eyes.
Bug Fixes
  • Fixed an issue where the mercenary couldn't be damaged by Goblin Siege Rollers and their rockets.
  • Adjusted Mercenary tower & Abilities descriptions to properly fit the F6 quick help screen.
  • Fixed an issue where the golden ship pet couldn't be properly evolved.
  • Fixed an issue where the Ascension health scaling on the Royal Guard Blockade was incorrect.
  • Fixed an issue where certain new Daggers were not dropping.
  • Fixed an issue where the size of the Draken Soul was incorrect on Mercenary.
  • Fixed an issue so the duration of Petrify is now correct when activated with Lingering Poison.
  • Poisoned Blades shard now correctly triggers Petrify.
  • Fixed VFX issues with the Spider enemy.
  • Dark Assassins have been removed from the Emp Zappers Onslaught lane.
  • Fixed an issue with the Mercenary Mark passive where it could only roll 1 or 10.
  • Mercenary's Mark can now only appear on Dagger weapons.
  • Fixed an issue with Nether Spiders and Slime Pit where their kill count was incorrectly incremented when a Spider or Slime exploded
  • The Tiki Mask's glowing eyes are now set correctly on the Mercenary.
  • Fixed an issue with the Heroic Boost Talent where it was increasing more than intended.
  • Fixed Single/Triple/Quintuple Chip not properly working on EV.
  • Fixed an issue where Spectral Arrows was not properly functioning.
  • Chaos 7 expedition is no longer a requirement for Onslaught floor 99 unlock.
  • The Flameburst Tower can now properly use the Flamethrower's tower skins.
  • Fixed the rotation of the elemental vfx of the Royal Dagger and the Noble Dagger.
  • Fixed issues with the Golden Dino Egg name and Amber Dragon Egg’s default quality.
  • (PC Only) Fixed an issue where GENERAL would be in all chat boxes.
  • Fixed an issue where the Mercenary did not have a bag icon.
  • Fixed an issue where Drakenlord’s Soul, Freezing Rain, and Frostfire Remnants did not properly proc Controller Servo / Chip.
  • Fixed Elvish Artillery Cannon not having a Tenacity stat.
What’s Next?

We are very excited to bring these changes to you in our last update before the new year! From our family here at Chromatic Games to yours, we hope everyone has a great Winterfest season! We can’t wait to come back in 2022 and show you what we’ve got prepared for Etheria in the new year!

Social Defenders

To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:

For Etheria!
Chromatic Games
BBQ Simulator: The Squad - Hmmmah
-Multiplayer connection problems completely solved.
-Server region manuel select system activated. (Make sure to be in Same Region with your friends)
-Now you can play with your friends around the world, without any problem.
-Whole Canvas system updated for all items.
-Network optimization has been done.
-Minor translation problems solved.
Tennis Elbow 4 - ManuTOO
Changes :
- Animation : slighlty tuned the 2H-Backhands #1 & #3 so the off-hand animation is better positioned and smoother (especially for the male player)

Bug Fixes :
- Animation : all strikes requiring up/down direction (in legacy TE2013 controls) could have their animation weirdly played with some acceleration and slow down during it
Tabletopia - markh110


In Identity Crisis, you're playing the ultimate game of 'guess who?' This is a feel good party game to have you and your friends racking your brains trying to figure out what is on the active players' (The Judge) mind and the results are sure to cause some laughs.


Game play involves The Judge drawing three cards and laying them out and all of the other players trying to describe a person that the descriptors on those cards match. Answers are shouted enthusiastically and the player with the closest fit wins the round and becomes the new Judge. But there is a twist on the standard 'judgement' mechanic. If people are too slow to yell out their suggestions, a card is turned facedown and no longer counts as a scored card!



The aim of the game is to have 15 cards in order to win.


Daymare: 1998 - mc
For those who experienced it first-hand, World War II was a horror to live through that many never got over. This is what we're exploring in our newest brutally accurate, mature game - War Mongrels.

Just letting you know that we prepared a special bundle for Daymare and War Mongrels with an extra discount.

https://store.steampowered.com/bundle/23228/Daymare1998_meets_War_Mongrels_Gore_Special_Deal/
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