Dec 9, 2021
FIGHT KNIGHT - boen
fixes
- fixed being able to sometimes destroy blocks by falling next to them
- fixed specialty recipes sometimes not being spawned properly
- fixed Rivali 1 encounter issue in Round 2

additions
- new save select menu which allows you to copy & erase save file from select menu.
- save select menu also allows you to change your NG+ round up to the maximum unlocked in that save so far
- "Round 1+" selectable once the game is completed. This allows you to replay the game from the start with all your items unlocked and with glyphs, but without any of the Round 2+ difficulty modifiers.
Dec 9, 2021
Asterism: Apex of War - HorseFeathers
--Added damage sense on camera.
--Added damage camera shake.
--Smooth third and first person aiming
--Add sub-boss to Setyuu
--Add sub-boss to Gathar
--Add sub-boss to Pythrium
--Add sub-boss to Beakrum
--Add sub-boss to Boergamon
--Add sub-boss to Mars
--Added 7 power ups for the player, all unlocked by defeating sub bosses
-speed up
-place turret
-phantom walk
-jetpack
-warp
-time dilation bubble
-place shield
--New dynamic crosshair
--New player HUD
--Added effect to menu buttons
--Recalibrated a few AIs to make them more random
--New in level menu design
--Added a start tutorial level
--Added pre-mission character loadouts, unlockable as you progress through the game
Dec 9, 2021
RoadOut - Rastrolabs


What's up? Did you like the demo? How about leaving your opinion in this form below?

https://forms.gle/eFf9Sgji3CrUnq1B9[/url] Your opinion is very important to us

Your opinion is very important to us.
Dec 9, 2021
Mercury Fallen - Nitrous Butterfly
Howdy Folks!

Thanks for all the great feedback so far on the Energized update. With that update out the door, I’ll be focusing on some smaller updates. These updates will tweak, change and fix various aspects of the game.

The Energized update was originally intended to include the new mission system and the first chapter of story missions. The mission system and the story missions are still being worked on and will be coming in a future update.

UI Tweaks

The section buttons and global inventory have undergone some minor changes to make things a bit more compact. Further tweaks to global inventory are planned in future updates.

This update also contains some additional tweaks and a bunch of fixes. Check out the release notes below for the full list.

Follow Mercury Fallen Development On
Twitter | Facebook | Website | Discord | Roadmap

Release Notes

Changes
  • Facility management section buttons going down the left side of the screen now show horizontally from the top left corner
  • Facility management windows now take up the full screen
  • Minor update to the look of the HUD inventory
  • HUD inventory now defaults to not showing item categories
  • HUD inventory now defaults to not showing items with zero quantity
  • HUD inventory now shows category icons
  • Bio-refiner renamed to Bio Refiner
  • Ore Smeltery renamed to Ore Smelter
  • Arcade Cabinet, Punching Bag, Treadmill and Reading Station now have an equipment slot
  • Data Server now has an equipment slot

Fixes
  • Fixed: Game crash when returning to main menu and then attempting to start a new game or load a save game
  • Fixed: POI locations that aren’t reachable by expedition vehicle are still able to be selected. This causes various issues with expedition logic.
  • Fixed: Haulers not hauling fuel to generators in some instances
  • Fixed: Deselecting a tile for mining while a colonist is mining that tile will cause the colonist to become stuck in that action.
Piecewise: build chat bots with blocks - Piecewise Labs
Piecewise 21.12.2 has been released. The 0.9~1.2MB update will be applied automatically by Steam. The changes include:

  • Fixed a potential issue with the Discord configuration block
  • Fixed the debug menu always showing
Dec 9, 2021
Memories of East Coast - roomahgaming


Hello, readers!

We are taking a big step!
We manage to bring "Memories of East Coast" onto Playstation 4, Playstation 5, and Nintendo Switch! Thanks to our publisher EastAsiaSoft and our working partner Ratalaika Games for realizing our dreams! While, of course, to you, our beloved readers, we can't thank you enough for the support you had given us! We wish you all happy holidays!

Let's continue creating sweet memories! ^^

Love & roses,
Roomah Gaming
The Wreck - ThePixelHunt
Today's a very special day for us at The Pixel Hunt. After keeping quiet for a time that honestly felt like forever, the moment has come for us to share our new project with the WORLD!

So here's The Wreck, a mature 3D visual novel about sisterhood, motherhood, grief and survival.
In it, you'll follow failed screenwriter Junon as she attempts to make it through the most pivotal day in her life. Relive the past, alter the present, and embrace the future… or watch Junon’s story end in a wreck.

At The Pixel Hunt, we're commited to making games that stand out by the way they are written and the stories they tell. So what can you expect from The Wreck? Well, hopefully interesting dialogues, lovable characters, harrowing reveals and a whole lot of feels. But if you've played our previous title, Bury me, my Love, that shouldn't come as too much of a surprise. Also get ready for an incredible art direction, great sound design, and a score that should stick with you for a very long time.

We're still working hard on finishing the game - we're recording amazing voice actresses as we speak actually! If all goes well, you'll be able to play The Wreck by the end of this Spring. In the meantime, we'll keep you updated either here or on our socials.

We hope you'll love playing The Wreck as much as we loved pouring our hearts and souls into it.
The Falconeer - muppetpuppet
No visible changes, maintenance to keep the code up2date and prep linux versions
Team Fortress 2 - erics

(Image credit: Rainnyy and Suna)

The temperature is low, but the spirits are high! The annual 72 Hour Jam is back once more to fill your heart with creative cheer! This year, the Jam’s charity drive is supporting St. Jude's Children's Research Hospital. Anyone who donates $5 or more to the drive is eligible to receive this year’s in-game charity medal. Donate here!

Starting Friday, December 17th, at 6pm GMT (10am PST), you have 72 hours to make whatever Team Fortress 2 creation you can think of! Whether it be a map, model, artwork, or even another game entirely, anything goes as long as it's Team Fortress 2 related! Additionally, you are able to earn another medal simply by participating!

For more information, check out the thread on TF2Maps or join the TF2Maps Discord. Be sure to also follow @TF2Maps on Twitter and Twitch for live coverage over the weekend, as well as any future events!

Happy Jamming!
Dec 9, 2021
Human Farm - Quickear_GF
Hey there

Apologies it took so long. We can assure you the dude responsible for the delay is now marinating in a freezer for a New Year party. (Ok now seriously, he just got sick, he became dinner for other reasons)

Without further ado:

1st place and a key for any Gaming Factory games chosen
"Human Farms: It's not humane, it's Human"
from: Radman64

2nd place and access to the exclusive Human Farm demo before others can play it (when's ready)
"Heads, shoulders, knees and toes, all at affordable prices!"
from: Krycek Bykovskaya

3rd place and a random game from our portfolio:
"- Same pink, Same squeal, Best deal. From our family to yours- Human Farm."
from: Killswitch709

We will contact winners via Steam. Congratulations.

Appreciate all submitted slogans. We like it.
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