Finally, there's another BETA update for Fernbus Coach Simulator for you! Apart from an upgrade to Unreal Engine 4.27, there are several improvements and reworks included like traffic AI fixes and overhauled bus doors.
For the full detailed list of changes, please, see the changelog below. --- Please create backup copies of your savegame files before switching to the BETA Update. Savegames may not be compatible with the new version of the game. --- ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.
How to install the beta version of the update? Quite easily:
In your Library, you click with the right mouse button on the entry of the "Fernbus Simulator"
In the drop-menu, you click on the entry "Properties"
In the window "Fernbus Simulator - Properties" you select the tab "BETAS"
In the field "Select the beta you would like to opt into:" select the entry "beta-beta"
Now you can close the window and the beta version of the update should download right away
After downloading the update you can start Fernbus Simulator via the "PLAY" button
In the main menu should now be the corresponding version number of the beta version of the update and you can test the update
--- Changelog 1.29.46213 Beta
Upgrade to Unreal Engine 4.27
Various traffic AI fixes
Cockpit buttons are clickable with the mouse in cockpit view
Busses now spawn at the front of the bus stop marker
Wind animation of trees improved
All bus doors have been overhauled
Doors now need to be aimed at properly for interaction
Kneeling has been reworked in all busses
Changes to how the radio works internally
You can now zoom in when walking around
Added Z-axis (height) movement to photo mode
Mouse Control Improvements (please reset gas, brake and steering to use)
Added Cross Selector
Changed reverse camera to monochrome
New default keybinds
Known Issues
Dashboard buttons don’t move on click
Some Luggage locks may not work
Dust behind bus on clean streets
Alternate Mouse UI not working
--- Changelog 1.29.46502 Beta
Fixed Material at Linz Train Station*
Fixed Noise Barrier Material*
Reduced SSGI effect (causes noise and glow artefacts)*
Fixed traffic AI driving into open bridge*
Localisation updates
Fixed Buttons not moving*
Fixed Luggage Door locks*
Fixed Bus offroad status not updating*
Added Alternative Mouse UI to all busses
Fixed door alarm going off in arcade mode*
Fixed action cam activating without reason*
Fixed license plates not updating in menu*
Fixed passenger monitor not updating in action cam*
Fixed MAN Lion’s Intercity not driving if luggage doors were opened*
--- Changelog 1.29.48308 Beta
Some construction sites have been reworked across the map
Fixed cars spinning out on the highway
Keepbrake ignored on controllers/wheels
Fixed assigning keybinds to d-pad
Fixed destination display in action cam
Fixed Crash with very old savegames
--- Changelog 1.29.48881 Beta
Reduced package size
Fixed wrong materials on roofs and distant buildings
Fixed wrong gearbox of vehicles*
Fixed FDD2 front door window*
Fixed debug lines appearing on some doors*
Fixed offset icons in route editor*
Fixed some gates not opening for new vehicles*
Fixed bus being in wrong position when loading a savegame*
Fixed fov in washing halls*
Art and Level Fixes
Performance optimizations**
--- Changelog 1.29.49008 Beta
Fixed freeplay start in usedom not working*
Fixed cars and trucks doubling up*
Fixed selection after creating a new route*
Art and Level Fixes
--- Changelog 1.29.49151 Beta
Fixed some busses cockpit cameras being in the wrong position*
Fixed snow fading away in winter
Fixed multiple missing streets in Freiburg and Dijon*
Hi everyone! We've just pushed the Makersmas 1.0.10f8 Hotfix for Mondrian - Plastic Reality. See the list below for details.
Changes
Main Menu: Increased the number of snow particles
Main Menu: Added other snow particle designs into the mix (made in Mondrian Maker!)
Bug Fixes
Museum: Fixed gifted Construction coupons not being spent when selected. Each item's pricing will now return to normal when you have none of that item left.
BNSF Routes are coming to Train Simulator 2022 worldwide!
We are excited to announce that previously released and any future BNSF branded add-ons will be coming to Train Simulator 2022 globally. Better yet, you will be deciding which one of three routes will be coming to Steam first, before Christmas! Will you choose the legendary Tehachapi Pass, the stunning Marias Pass or the challenging Stevens Pass? Head over to our forums to cast your vote.
If Marias Pass or Stevens Pass win, it will be available worldwide before Christmas. If Tehachapi Pass wins, owners of it worldwide will receive a free update before Christmas to add the BNSF-branding. This is only the start, look out for more BNSF branded add-ons as we start to roll them out on Steam in the New Year.
Spectacular scenery and large sweeping curves through the Rocky Mountains are just some of the features of Marias Pass. The route is famous for its spectacular bridges, and these are accurately depicted alongside other features including mountain snow sheds, the silo ‘Dalek’ at Browning, Belton Lake, the concrete Penguin at Cut Bank, a large marshalling yard at Whitefish, industrial facilities throughout the route and the 13-mile branch line to Kalispell. Also included with the route is a GE ES44 DC locomotive in BNSF heritage livery and a Burlington Northern EMD SW1500 switcher, along with BNSF 50ft box cars and lumber cars, and several freight cars in BNSF and BN livery.
Stevens Pass
The mountainous Stevens Pass through the Cascade Mountains features the longest railroad tunnel in the United States, and is now recreated in this spectacular route for Train Simulator. Featuring stations at Cashmere, Leavenmouth, Winton, Berne, Skykomish, Baring, Gold Bar and Everett, as well as the Boeing construction facility and major industrial yards at Wenatchee and Mukilteo. Also included are locomotives and rolling stock often seen on the route, including the EMD GP38-2, in ex-BN and BNSF Heritage liveries, and a GE ES44DC diesel locomotive in BNSF livery, plus a selection of freight cars and unique loads.
Tehachapi Pass
The Tehachapi Pass route for Train Simulator re-creates this historic line in contemporary form from Mojave to Bakersfield, California, a distance of 68 route miles. Anchored by busy yard facilities at both Mojave and Bakersfield, the route takes you to all of Tehachapi’s numerous renowned locations – Sand Cut, the Caliente horseshoe, Bealville, Walong siding, Cable, Summit, and, of course, legendary Tehachapi Loop, where the line uses a full loop and tunnel to cross over itself in truly dramatic fashion. Tehachapi is home to big motive power and the Train Simulator route features Union Pacific’s General Electric AC4400CW and ES44AC diesels along with Electro-Motive SD70ACe and GP40-2 diesels as well as BNSF GE ES44DC power.
Voting closes December 15th and the winner will be released on Steam globally before Christmas. This will be the first release with more BNSF content coming in the New Year.
Now that the 1st major Train Life update has been released, we believe it is time for an update on our roadmap.
In order to make Train Life the best it can be, we have decided to extend the duration of Early Access. Our initial plan was to release the game during the spring of 2022, but as quality remains our top priority, considering the current development stage and the very rich feedbacks you regularly share, we are now aiming at an official release date for Train Life in the summer of 2022.
To all our players: rest assured that we will continue updating and improving the game before reaching this point!
Last but not least, we are sincerely grateful to all our Early Access players. The main purpose of Early Access has always been to confront the game with its community and shape it together. Thanks to your feedback, the game has been considerably improved so far, and we would like to express our gratitude.
Therefore, the Orient Express content will be given for free to all players who boarded on Train Life during Early Access! The famous locomotive will be added to your account sometime around the official launch!
They really don’t make ads like they used to, luckily WE DO!
Blast back to the 90’s and get your face melted with the EXTREME new ad for ARCADE PARADISE! The game where you take 35+ arcade games and a LUDICROUS amount of neon lighting to covertly build the arcade of your dreams in the back of a dusty old laundromat!
Set high scores, buy new cabinets to attract more customers and make money to buy MORE GAMES!
Don’t be a DWEEB! watch the new ad right now!
What’s more - you can Pre-order the RADICAL physical version of Arcade Paradise RIGHT NOW!Packed with a folded double-sided poster, graffiti sticker set, reversible King Wash sleeve and digital EP download.
Priced at £19.99 for the PlayStation copies and £24.99 for Nintendo Switch - available directly from the Wired Store! And don’t forget to wishlist Arcade Paradise on Steam! Start your journey to become an arcade LEGEND today!
Greetings, traveler! We have prepared a small present for you! Enter the gift code in the special window in the "Gifts" section of the in-game store and get pleasant surprises!
Tendokore together with Frozen Lake Games is pleased to announce that the Seaside Driving game is coming soon to PC!
Chill & drive 80's style. Get into your car and cruise endlessly while listening to synthwave tracks.
About Frozen Lake Games: Frozen Lake Games, previously known as “Sakis25 Games,” is an indie games developer from Greece. He started programming as a hobby in early 2005 with Game Maker, was one of the first developers focused on 3D games using this engine. https://www.frozenlake-games.com/
About Tendokore: Tendokore is a retro-inspired indie games publisher founded in 2021 focused on single-player experiences influenced by early PC and console classics. https://www.tendokore.com/