Just pushed out a new build with one new level in the Sector 2. It introduces a new NPC - Overseers.
These are literally the "eyes in the sky" that wander around. Once in a while they take fancy to one of your towers and decide to spoil it, by dumping some juicy creep on it. This inhibits the tower from functioning. But that's not an end for the tower. Any nearby tower can shoot the creep down and clean the spoiled tower. That will get it back in order and shooting at enemies again.
The overseers spawn from wells after certain number of enemies sacrifice themselves into it. So you can prevent the spawning of Overseers in the first place, if you choose to isolate the well from enemy access.
Can't wait to hear what you think about it. Give it a shot.
Some other things that were fixed:
A regression in Creep population algorithm was fixed. It was introduced in last build and went unnoticed. It must have led to some excessive creep in some levels. It's fixed in this build.
Camera movement is now smoother, thanks to switch to Unity's Cinemachine virtual cameras. I had them for a long time, but had disabled them because I didn't know how to get them working in Pause mode. I figured it out recently.
We're doing a Reddit AMA over at r/Games. Join us HERE.
Ask us anything about making games, Shadow Tactics: Aiko's Choice or Mimimi Game’s origins and future! The Reddit Mimimi team will consist of:
u/Mimimi_Fridolin = Fridolin - Writer & Game Designer u/CasualKraut = Kraut - Communications Lead u/corugnoll = Moritz - Head of Design u/mimimiprod = Johannes - Founder & Managing Director
This week includes the first version of animations for the Rovers and Miners! These animations play during crafting, dropping off, storage full states, and breaking down.
Features Added:
Animations!
Crafting animation for both the Miner and Rover
Dropping off animation for both the Miner and Rover
Breaking down animation for both the Miner and Rover
Picking up items with the Rover
TBA Animations:
Driving animations
Idle animations
Malfunction animations
Building animations
Repairing animations
Bugs Fixed:
Bug fixes this week are a bit lighter than the previous weeks due to the most hands being on our sister game, Land Rush. This will change soon however and more fixes will come to S2V shortly.
Marketplace item borders have been fixed up a bit.
Minor UI changes to the Marketplace number formatting.
Months ago, we were all so thrilled to finally give you a release window. Last October, we even let you try our demo for the first time, and we were so grateful for your warm and constructive feedback. Unfortunately, today we cannot confirm this timeframe without compromising our human work ethics as well as our game quality. Therefore, we have made the difficult decision to postpone Young Souls to Q1 2022.
To be honest, we have been working on this project for FIVE years, and we cannot possibly rush it now. Our utmost desire is to deliver the finest gem we can make. It goes without saying that in doing so, we will not let our team be pressured as it is not our internal policy to do such a thing. Indeed, we are a small team, and the quality of our game is just as important as the health of our fellow developers (whom we love and cherish).
In the end, we are just as pained as you are, if not more so. Still, sometimes tough decisions have to be made for the best of our team, you, and our game.
On behalf of the entire Young Souls team, we send you lots of love and can't thank you enough for your unwavering support and patience. In the meantime, please take care of yourselves, because we will be back soon with more info about our release date.🌟
💜Keep up with Young Souls’ latest news and cutest posts on:
Today, we are happy to share with you some news about the Freightliner® Cascadia, which we are sure avid drivers of this truck will love! In the 1.43 update for American Truck Simulator, we will be introducing new parts and customization options that will allow you to upgrade your current Cascadia to the current production version of the 2022 Freightliner® Cascadia.
The 2022 Freightliner® Cascadia will feature new interior options, as well as exterior changes that further improve fuel economy. Let's go into more details on what changes you can find in this update for the Cascadia!Â
Interior
The Cascadia will come with a new interior, the most noticeable change being a brand new digital dashboard. This modern and state-of-the-art dashboard allows the driver to view important information easily and clearly with just the click of a button on the new steering wheels.
Exterior
The updated exterior includes a new lower and even more streamlined front bumper, updated drive wheel fairings, and new aero deflectors on the A-pillar for improved aerodynamics. These new exterior parts have been specially designed to keep the Cascadia on the road for longer by improving its fuel economy. These updated parts also bring a fresh and futuristic look to an already modern truck.
The 2022 Freightliner® Cascadia will be made available at the in-game Freightliner® dealership or as an upgrade at your nearest repair shop. Be sure to share with us your pictures of when you take it for a drive for the first time.Â
We look forward to sharing more news with you in the future about the 1.43 update and other future updates and content in the works too.Â
We're doing a Reddit AMA over at r/Games. Join us HERE.
Ask us anything about making games, Shadow Tactics: Aiko's Choice or Mimimi Game’s origins and future! The Reddit Mimimi team will consist of:
u/Mimimi_Fridolin = Fridolin - Writer & Game Designer u/CasualKraut = Kraut - Communications Lead u/corugnoll = Moritz - Head of Design u/mimimiprod = Johannes - Founder & Managing Director