Dec 6, 2021
ICARUS - Heightmare


  • Significantly optimized rendering of distant terrain, allowing the effect of increased performance from higher FOV settings to be applied generally.
  • Updated instances of envirosuit variants having an incorrect physics material set.
  • Improved functionality of electronic wire placement around structures.
  • Improved ability to place electrical wires on the Desert Exploration mission.
  • Improved collision on the Riverlands Expedition path blocker.
  • Updated character level limit to 99.
  • Updated translated game text for multiple languages.
  • Increased detection area for 'Make your way over the Rock' in the Riverlands Expedition as it was not always possible to trigger the next quest step.
  • Fixed issue where after being revived by another player, you could lose items stored in slots provided by backpack and module slots.
  • Fixed issue where players could unlock the extractor blueprint outside of extraction missions.
  • Fixed issue where Antibiotic Medicines did not always remove Food Poisoning.
  • Fixed issue where Antiparasitic Medicines did not always remove Dysentry.
  • Fixed issue where dead players could have duplicate envirosuits.
  • Fixed issue displaying tooltip information for items granted by talents.
  • Fixed issue preventing some players from completing the Arctic Expedition Faction Mission.
  • Fixed issue where Cave Distance Travelled accolade was being awarded incorrectly.
  • Fixed Workshop Shengong Knife that pointed to incorrect variant.
  • Fixed issue where Avalanche: Expedition mission could not be completed at the powering the laser step.
  • Fixed issue with Creamed Corn providing a +75% Max Stamina instead of +75 Max Stamina.
  • Fixed issue where several talents had identical names.
  • Fixed issue with the Deployable Engineering talent providing a slower crafting speed rather than a faster one.
  • Fixed description on Well Laid Fire talent which was poorly describing the fuel usage of campfires.
  • Fixed issue with stats on the Ghillie suit pieces which made players more attractive to animals instead of less visible.
  • Fixed issue with text on the backpack description.
  • Fixed issue where the XP reward message on killing a Buffalo incorrectly called it a Cougar.
  • Added some missing mission dialogue to several missions.
  • Fixed issue with Arctic: Expedition mission where after clearing the obstacle, moving beyond it wouldn't progress the mission.
  • Reduced extractor fuel usage. It now requires 3 biofuel cans to mine 100 exotics.
  • Fixed issue where extractor generator/effects would continue even once the deposit was exhausted.
  • Fixed issue where the extractor would continue to try start, even if no fuel was available.

As always, if you encounter an issue see if it already exists on icarus.featureupvote.com and upvote it or post a new one.
Synth Riders - HeyFalcon
On the first day of Synthmas my true love gave to me.. a "Phoenix" in a pear tree!

That's right, over the next 12 days we invite you to have yourself a merry little Synthmas challenge each day to help you get in the holiday spirit.



Challenges can be completed on all platforms - look for the Challenges tab, top right on the Leaderboards panel in game.

Want to be kept up to date with everything Synth Riders? check out our list of socials and follow us on what works best for you!
https://synthridersvr.com/socials


Dec 6, 2021
Panty&Demons - MacKot۞
We make some fast fixes
1. Description text errors
2. Ability uses on subtrate give 1 more in goal
3. Rank saves highest when you complete level
4. Some visual fixes
Dec 6, 2021
Bandit the game - ☜ LEGION ☞
Hi :)
- i added a new death animation for all enemies
-after when you kill if you forget get trophies from bodies, now after load will show up as a graves.
-now, after your death all prices for your head will be canceled.
-now, every npc with a new quest will have an exclamation mark above their heads
-items and npcs (to kill) will not be visible until you take quest, that is related to it.
-i added main chests for resources, that allows you collect resources from you outposts from far. Chests are available in command center
And the most important:
I rewrote whole save/load system. Save files are now compressed. Game load faster, but save make little lag when save. And no more corrupted files!
I could have missed some variable or something. Let me know how works :)


Box Party - idiotbitz
It's finally here! :)

https://store.steampowered.com/app/1727350/Box_Party/

This DEMO contains the first 3 levels of the story, along with a decent amount of characters, enemies, weapons, NPCs, and more to find!

Go download it now and tell all of your friends and family how cool you are for playing Box Party Demo :)

Dec 6, 2021
Redaxium - redratic
-Fixed: Textpad export error.
-Fixed: Typo in Textpad export message.
-Change: Increased Textpad font size.
-Change: External Weapon named now indicated in pickup message.
-Fix: Loading game would cause main menu music to fall through.
-Fix: Main menu music terminating too quick.
-Change: Survival meters/stats are less impacted by using Bed / Waiting.
-Change/New: Added buttons to switch between player inventory and stat allocation menus.
-Change/New: Added buttons to switch between skilltree and skillbar menus.
-Change: The KeyID a lockable container/door requires is now reported.
-Change: Keys will tell you their KeyID in their description.
Unless the name already has the ID included.
-Change: Text color of mini-description given by in-range interactable entities/objects.
-Fixed: Gambling Device soft-lock if you ran out of money.
-Change/New: New icon shown when External Weapon equipped.
-Change: The use and successful of use of item will now have its name reported in some cases.
-Change: Entering/Exiting water is outputted to activity log.
-New: Added another graffiti message to lagorigana prison wall. (by request)
SimplePlanes VR Playtest - ptarpley
Tweaks
  • Changed orange performance cost warning to 2000 and red to 4000 on PC.
Bug Fixes
  • Potential fix for losing hand tracking in the game after taking HMD off.
  • Fixed a bug where radial menu catapult launch button wouldn't display when starting at Catapult Launch location.
Dec 6, 2021
The Dawn: Sniper's Way - Obergun
0.819

- Traders hotfix
Dec 6, 2021
FIGHT KNIGHT - boen
bugfixes
- fixed bug where "buddha" mode could be stuck enabled after sparring
- fixed bug where pressing F4 crashed the game
- fixed lvl4 gauntlet causing a softlock on lvl6 boss
- fixed "slimed" state persisting through encounters
- fixed bug with rivali 1 encounter in round 2
- fixed overly loud dullahand sfx sometimes on spawn
- fixed nightwatch crest not always being given
- fixed lvl5 gauntlet not interacting with specialty glyph in round 2
- fixed poise glyph making it very impossible to die at 0hp

changes/additions
- set fps limit to "144" by default in settings, previously was "unlimited". This should improve performance for new players. if you experience high GPU usage playing, please try this in the accessibility options
- gave lvl6 gauntlet some new features and toned down camera snapping
- increased lvl3 gauntlet movespeed in dungeon to default
Dec 6, 2021
REVN - Ambitious Games
Balance Changes
  • Plasma Convertor gained 2/4/6/8/1o% Energy Damage Lifesteal
  • Energy Damage Lifesteal lowered from 6/10/14/18/22% to 6/8/10/12/14%
  • Thermal Vision range increased from 80m to 120m
  • Doubled Control Resistance value on all control resistance items
  • Energy Shredder – no longer gives flat energy penetration but increased percentage pen from 10/20/30/40/50% to 15/25/35/45/55%
  • Poison Dart now has a 50% AD scaling
  • Lowered Poison Dart DoT from 4s to 3s
  • Shockwave now has .5s cast time
  • Red weapon damage jungle buff now has less HP and more DMG
New Content
  • Angel Boss is now in the game
  • Fang SMG weapon
Bug Fixes
  • Jungle Minions and Bosses no longer aggro on non-player enemies
  • Sentry Turret will now target neutral enemies
  • Casting Micro-Rockets will no longer cancel your reload
...