Steam News - andrewl
We're happy to announce our Top Releases of October 2021



As with previous lists, we look at every release for the month, highlighting the Top 20 games and Top 5 DLC releases based on the first two weeks of revenue. We also highlight the top 5 free-to-play games, ranked by the number of unique players they acquired after launch.

The Top Releases of October 2021

Big Names
It comes as no surprise for a Top Release list, but October was filled with marquee franchises popular around the world. These franchises aren't exclusive to gaming either, with characters and stories cherished by movie-goers and bookworms of all ages. Look no further than the Steam debut of Demon Slayer: Kimetsu no Yaiba, which has captivated fans for years with its acclaimed manga series. Marvel's Guardians of the Galaxy also landed on Steam this month, becoming a household name over the last decade in comic book shops and box offices everywhere. For Age of Empires IV, the latest installment of this beloved PC franchise will expand into academia, as students will be given a unique opportunity to earn college credit by combining history lessons with base-building. 

Party Time
October's Top Releases also feature plenty of opportunities for teamwork. With nearly half of this month's releases offering a healthy bite of co-op content, friends and families need only decide what flavor they are in the mood for. Hosting an end-of-year holiday party? Look no further than Escape Simulator, Goose Goose Duck, or Jackbox Party Pack 8 - each bringing its own unique blend of challenge and simplicity. In need of something a bit more dark or visceral? Team up for some zombie slashing action in Back 4 Blood or clutch your friends tightly while navigating the latest frightening chapter of The Dark Pictures Anthology: House of Ashes

Welcome New Devs
We're always happy to see fresh new content from teams releasing a game on Steam for the first time. Some of these teams have been making games for a while on other platforms, while others are making their very first commercial game. A big welcome and congrats go out to these development teams on their successful Steam debuts.

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If you're curious about previous months, here are more Top Release lists:

Steam News - Christen


The 2021 Steam Autumn Sale has begun, with great deals across the Steam catalog now through 10am Pacific on Wednesday, December 1st. Discover featured titles and franchises, personalized recommendations, plus browse thousands of discounted titles by top genres and themes when you shop the Autumn Sale now!

Steam Awards Nominations
Throughout the duration of the Autumn Sale, join us in our sixth annual Steam Awards by nominating your favorite new games of 2021 across 10 categories, and earn profile XP and badges when you do! Your nominations will help determine the finalists for each category. Voting will then take place during the Winter Sale. Select your nominations today!



Autumn Points Shop Drop
This year's sale and awards have been illustrated by the illustrious Murugiah, whose Points Shop drop includes an Artist Profile and stickers you won't want to miss.








Steam News - mikela
Note: This update was re-released on November 23rd with the following additional fixes:

General
  • Fixed intermittent steamwebhelper crash

Steam Input
  • Fixed rare crash when loading controller configs

Original Changes

General
  • Various fixes and improvements related to connecting to the Steam servers
  • Fixed a rare crash/black screen loading library pages
  • Fixed a blank screen when loading some announcements
  • Fixed a case where the in-game overlay appeared in some CEF based game launchers in a broken manner
  • Updated embedded Chromium build in Steam to 84.0.4147.105

Steam Cloud
  • Greatly reduce pre- and post-game sync time for apps which have hundreds or thousands of local files managed by Steam Cloud
  • Replace use of some Windows APIs which have been deprecated and may cause errors on Windows 11
  • Fixed issue causing “Unknown” or very-old file timestamps in the Sync Conflict dialog
  • Fixed files not being downloaded on app Install when it had previously been installed on the device
  • Fixed files not being re-downloaded if deleted by the user or some other process outside of the game

Steam Input
  • Improve handling of offline mode by moving locally edited configurations to Steam Cloud. You will now get cloud conflict dialogs when launching a game or opening the controller configuration screen rather than losing changes
  • Add new Steam Deck glyphs to Steam Input API and visually update the existing glyphs
  • Fixed a crash related to Steam Remote Play
  • Fixed issue that could cause some controllers to stay in “guest” mode where they aren’t allowed to export configurations

Remote Play
  • Updated macOS input and audio drivers for M1 hardware
  • Added support for VA-API hardware encoding on Linux (can be disabled by turning off AMD and Intel hardware encoding in the Remote Play advanced host settings)
  • Added support for DMABUF PipeWire capture on Linux (requires 32-bit libgbm.so.1 and can be enabled by launching Steam with -pipewire-dmabuf)
  • Added support for capturing up to 4K using PipeWire
  • Fixed rare crash when streaming a game from a Linux computer
  • Fixed streaming audio from Intel Mac that has been upgraded from macOS 10.15 to 11.0
  • Fixed a rare timeout starting to stream from a Linux computer
  • Fixed crash after a short time when streaming a game to a Linux computer with hardware acceleration

Library
  • When sorting a collection by Steam Review, group the games by category (Overwhelmingly Positive, Very Positive, etc) and remove the banners from the bottom of the items

Big Picture
  • Fixed launching games when cloud save updates are pending

Soundtracks
  • Fixed an issue that would prevent certain lossless audio files from playing correctly through the built-in Steam music player

macOS
  • Fixed SteamInput driver installer on M1 hardware blocking game streaming
  • Fixed minimize/restore buttons not working on some Steam Client windows

Linux
  • Updated scout and heavy runtimes: Improve compatibility with recent Let's Encrypt TLS/SSL certificate chains
  • Added initial support for games using CEG DRM through Proton
  • Fixed a console window erroneously appearing while launching CEG games. (needs latest Proton Experimental)
  • Fixed crash at startup with some experimental versions of Mesa

Shader Pre-Caching
  • Reduce memory use when processing shader caches
  • Improve performance and reduce disk I/O when updating Mesa caches on Linux

SteamNetworkingSockets
  • Reduce the number of rendezvous signals needed to establish a typical P2P session
Client Update - Valve
Note: This update was re-released on November 23rd with the following additional fixes:

General
  • Fixed intermittent steamwebhelper crash


Steam Input
  • Fixed rare crash when loading controller configs



Original Changes

General
  • Various fixes and improvements related to connecting to the Steam servers

  • Fixed a rare crash/black screen loading library pages

  • Fixed a blank screen when loading some announcements

  • Fixed a case where the in-game overlay appeared in some CEF based game launchers in a broken manner

  • Updated embedded Chromium build in Steam to 84.0.4147.105


Steam Cloud
  • Greatly reduce pre- and post-game sync time for apps which have hundreds or thousands of local files managed by Steam Cloud

  • Replace use of some Windows APIs which have been deprecated and may cause errors on Windows 11

  • Fixed issue causing “Unknown” or very-old file timestamps in the Sync Conflict dialog

  • Fixed files not being downloaded on app Install when it had previously been installed on the device

  • Fixed files not being re-downloaded if deleted by the user or some other process outside of the game


Steam Input
  • Improve handling of offline mode by moving locally edited configurations to Steam Cloud. You will now get cloud conflict dialogs when launching a game or opening the controller configuration screen rather than losing changes

  • Add new Steam Deck glyphs to Steam Input API and visually update the existing glyphs

  • Fixed a crash related to Steam Remote Play

  • Fixed issue that could cause some controllers to stay in “guest” mode where they aren’t allowed to export configurations


Remote Play
  • Updated macOS input and audio drivers for M1 hardware

  • Added support for VA-API hardware encoding on Linux (can be disabled by turning off AMD and Intel hardware encoding in the Remote Play advanced host settings)

  • Added support for DMABUF PipeWire capture on Linux (requires 32-bit libgbm.so.1 and can be enabled by launching Steam with -pipewire-dmabuf)

  • Added support for capturing up to 4K using PipeWire

  • Fixed rare crash when streaming a game from a Linux computer

  • Fixed streaming audio from Intel Mac that has been upgraded from macOS 10.15 to 11.0

  • Fixed a rare timeout starting to stream from a Linux computer

  • Fixed crash after a short time when streaming a game to a Linux computer with hardware acceleration


Library
  • When sorting a collection by Steam Review, group the games by category (Overwhelmingly Positive, Very Positive, etc) and remove the banners from the bottom of the items


Big Picture
  • Fixed launching games when cloud save updates are pending


Soundtracks
  • Fixed an issue that would prevent certain lossless audio files from playing correctly through the built-in Steam music player


macOS
  • Fixed SteamInput driver installer on M1 hardware blocking game streaming

  • Fixed minimize/restore buttons not working on some Steam Client windows


Linux
  • Updated scout and heavy runtimes: Improve compatibility with recent Let's Encrypt TLS/SSL certificate chains

  • Added initial support for games using CEG DRM through Proton

  • Fixed a console window erroneously appearing while launching CEG games. (needs latest Proton Experimental)

  • Fixed crash at startup with some experimental versions of Mesa


Shader Pre-Caching
  • Reduce memory use when processing shader caches

  • Improve performance and reduce disk I/O when updating Mesa caches on Linux


SteamNetworkingSockets
  • Reduce the number of rendezvous signals needed to establish a typical P2P session

Factory Town - Valve
Factory Town is Now Available on Steam!

Process raw materials, automate production, and optimize transport systems to sell goods and grow a quaint village into a machine-powered city.
Ruined King: A League of Legends Story™ - Valve
Ruined King: A League of Legends Story™ is Now Available on Steam!

Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Dragon's Fury projectiles colliding with other projectiles
  • Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
  • Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
  • Fixed an exploit related to opening the ConTracker while the taunt menu is open
  • Fixed an issue with props and team colors when taunting with Australium weapons
  • Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
  • Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
  • Fixed large bundle descriptions being clipped in the Mann Co. Store
  • Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
  • Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
  • Fixed players receiving knockback from enemy weapons during a truce
  • Updated Mann vs. Machine mode
    • Fixed an infinite health exploit for Snipers using The Razorback
    • Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
  • Updated the Strange ranks for the Razorback to be similar to the Manntreads
  • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated koth_synthetic_event
    • Fixed some prop pop in
    • Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
    • Increased volume of toastmaster summon sounds to make it more obvious when he spawns
  • Updated pd_farmageddon
    • Updated scarecrow logic to make damaging them more consistent
    • Fixed incorrect farmer line playing sometimes when the cap opens
    • Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
    • Fixed some floating props and beams
    • Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
    • Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
    • Blocked off sentry spot under the ramps at mid because it was too advantageous
  • Community request
    • Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator
Dota 2 - Valve
- Fixed a bug with tower target selection when the tower's current target is very near the limit of a tower's attack range.
Dota 2 - Valve
Marci
* Base mana regen reduced from 0.5 to 0
* Dispose: Damage reduced from 70/140/210/280 to 70/130/190/250
* Rebound: Cast/jump range reduced from 850 to 800
* Unleash: Duration reduced from 18 to 16
* Unleash: Pulse damage reduced from 80/150/220 to 60/130/200
* Level 15 Talent reduced from +250 Rebound Cast/Jump Range to +200
* Level 20 Talent reduced from 1.75s Sidekick Spell Immunity to 1.5s
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to right-clicking an input field to open the context menu
  • Updated Taunt: The Dueling Banjo to add a missing sound file
  • Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
  • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
  • Updated contributors display list for Los Muertos to add a missing contributor
  • Updated Megalo map stamp to fix incorrect image
  • Updated border color for Unusual items in the loadout menu
  • Updated the localization files
  • Updated cp_ambush_event
    • Fixed building inside wall exploit
    • Fixed some lamps that were hovering in the air
    • Fixed a few misaligned textures
    • Improved clipping
  • Updated pd_farmageddon
    • Underworld hurt trigger now works as last update explained
    • Fixed visable nodraw entity
  • Updated arena_lumberyard_event
    • Fixed a missing material in RED spawn
    • Changed the ghost particles in the 3d skybox
    • The team-colored ghosts that appear on round win now last longer and are more plentiful
    • The constant, purple-colored ghosts are now less abundant
    • Added various clipping improvements around the map
    • Added smoke to the chimneys
    • Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
    • Removed the Observer
...