Sadly, due to unforeseen circumstances we will be having to delay the release of our upcoming title 'Auction' to the new release date of 3rd of December. Apologies to anyone who has been waiting.
A new beautifully crafted weapon has made its appearance in the game!
How to participate Click on the Event button on the main menu and select "[Challenge] The Weight of the World" to start the event. When your personal score reaches one of the goals during the event period, you will obtain "Atlas". There are no limitations on the weapon type or level you can use for this event.
Event Period From Thursday, December 2nd (00:00amPST) to Wednesday, December 22nd 2021 (07:00amPST)
Please note - Weapons earned in this event can only be used in "DOJO mode" and "Mana Plant mode".
Comeback of the flaming set of Katana and Wakizashi. You definitely want them in your inventory!
How to participate Click on the Event button on the main menu and select "[Join Fight] Flames of Hope" to start the event. When the total score of all the participants reaches one of the goals during the event period, you will obtain "Phoenix" and "Suzaku". There are no limitations on the weapon type or level you can use for this event.
Event Period From Thursday, December 2nd (00:00amPST) to Wednesday, December 22nd 2021 (07:00amPST)
Reward Goals Total of 2999999 pts: Phoenix Total of 3000000 pts: Suzaku
Please note - Weapons earned in this event can only be used in "DOJO mode" and "Mana Plant mode".
Fix the bug that player 2 quests disappear after teleportation Fix the problem that the shortcut portal does not open when there are no monsters in the room Fix the problem that druids cannot trigger their talent shield when using skills Repair the problem that the druid cannot trigger the talent shield by using skills. Repair the problem of not automatically switching tabs according to the pickup during the opening of the magic box. Modify the text of the Chosen word to reduce the amount of healing Modify the text of lowering blows to increase the size of the attack.
Here are some updates that I would like to test with you!
- Added VERY EASY Difficulty for all levels. - Added reloading at the bottom at the belt level. - Fixed several internal bugs. - Fixed Blades, now they have correct Hit Boxes - Added correct numbering in the Leaderboard - Now the names are easier to read.
So I will be glad if you report bugs that you find in this version and post them in the community or in Discord.
Tournament Version: Official Version Client: Steam/Official Website Client Server: Tournament Servers
1) Players on the Lotus Ash Sea (LA)/Dragonrise Island (DI)/Jaderock Creek (JC) servers play on the CBL Asia Server. 2) Players on the Espada Forest (EF) server play on the CBL SA Server. 3) Players on the Sandstorm Gorge (SG) server play on the CBL MENA Server. Note: Only players with a character of level 100+ on the LA, DI, JC, SG, and EF servers may enter the tournament servers.
Tournament Accounts
Fairness Measures The accounts of all contestants will have the same equipment and unit configurations.
Doctrines Are Disabled No unit will be able to use doctrines during the tournament.
Runes Are Disabled Heroes may not use runes during the tournament.
Artillery Restrictions Contestants may only use artilleries of rare quality, and there will be a limit to the number of artilleries each player may use depending on the mode being played.
Match Modes
Siege Battles
1) Map Pool: Harbour City, Linwu Fortress, Wall Fort, Heilung Fjord, Augolia, Continopolis 2) Attack/Defend Order: Refer to Ban & Pick under the 'Ruleset' further on in the document. 3) Siege Battle Rules: i. 15 players on each squad. (10 each on Linwu Fortress) ii. Each player may respawn two times, and dying for the third time is final. iii. Each player on the attacking side may bring and deploy 2 pieces of rare-quality artillery. iv. Each player on the defending side may bring and deploy 1 piece of rare-quality artillery. v. Doctrines and unit attires will be banned during the tournament. 4) Victory Conditions: i. The attacker must occupy certain flags before the time runs out. ii. The defender must defend their flags until the time runs out.
Field Battle, Capture the Flag
1) Map Pool: Grassland Assault 2) Attack/Defend Order Rules: Randomized 3) Field Battle Rules: i. 15 players on each side. ii. Each player may respawn two times, and dying for the third time is final. iii. Players from both the attacking and defending side may bring and deploy 1 piece of rare-quality artillery. iv. Doctrines and unit attires will be banned during the tournament.
4) Victory Conditions: i. Fully capturing the flag within the enemy's base. ii. Should the time run out before either side has captured their enemy's base flag, the side whose base has the most health remaining wins. iii. Should the time run out while both bases are at 100% health, the side who has managed to occupy the most neutral points win. iv. Should the time run out while both bases are at 100% health and both sides have occupied an equal number of neutral points, the match is a draw and an extra match will be played. 5) Draw & Extra Match Rules: i. Played on Grassland Assault. ii. The two squads switch sides. iii. Victory conditions remain unchanged. iv. Should the extra match result in a draw, further extra matches will be played until one side wins.
Ruleset
Division & Cross-Division Matches
Ruleset: Best of 3 The two squads' captains roll. - Attacker/Defender Rules: For the first match, the winner of the roll chooses whether to attack or defend first. The sides are then switched for match two. - Map Ban & Pick: i. The squad who lost the roll bans the first map. ii. And then the other squad bans one map. iii. After this, each squad chooses which map they will act as the attacker on. Both squads may choose the same map. Victory Conditions: - The two squads then play Siege Battle on each of these two maps. - Each win grants 1 point, and the first squad to achieve 2 points win. - Should the first two matches result in each squad gaining 1 point, then the third match will be played as a Field Battle capture the flag. Should this also result in a draw, neither squad gains a point, and extra matches are played until one squad gains a point.
Division Final
Ruleset: Best of 7 Map Pool: Harbour City, Valley Fortress, Wall Fort, Heilung Fjord, Augolia, Continopolis - The squad from the Winner's Bracket starts with 1 point, meaning that the score starts at 1:0 when the finals begin. - Attacker/Defender Rules: For the first match, the squad from the Winner's Bracket chooses whether to attack or defend first. The sides are then switched for match two. - Map Ban & Pick - The first two matches are played on Linwu Fortress. - For the third and fourth matches, the pool is as follows. - Map Pool: Harbour City, Valley Fortress, Wall Fort, Heilung Fjord, Augolia, Continopolis i. The squad from the Loser's Bracket chooses the first map to ban. ii. Then the squad from the Winner's Bracket bans a map. iii. After this, each squad chooses which map they will act as the attacker on. Both squads may choose the same map. - For the fifth and sixth matches: i. The squad from the Loser's Bracket chooses the first map to ban. ii. Then the squad from the Winner's Bracket bans a map. iii. After this, each squad chooses which map they will act as the attacker on. Both squads may choose the same map. Victory Conditions: - The two squads play Siege Battles against each other in accordance with the attack/defend order on the maps selected. - Each win grants 1 point, and the first squad to achieve 4 points win.
Code of Conduct
Forfeit Regulations
Forfeit Rulings
1) If, after 24 hours have passed after the drawing ceremony, we are unable to contact you and confirm your squad's participation, your squad will be considered to have forfeited participation.
2) If we have been unable to contact your squad before 10 minutes of match start, you will be considered to have forfeited participation.
3) Squads who ahead of time contact a referee and forfeit of their own volition will be considered to have forfeited participation.
Dealing with Forfeits
1) Should a squad forfeit, no other squad will take their place, and their opponent will be considered victorious and therefore promoted.
Rematches & Pauses:
1) Participants are responsible for their own network connections during the tournament. The referees will confirm with both teams whether they are ready. A match is considered as having begun once the countdown timer has begun. There will be no rematches for disconnects or lag once a match has begun.
2) Disconnecting and reconnecting during a match will count as one death.
3) Siege Battles and Capture the Flag Field Battles require at least 12 participants (10 on Linwu Fortress) per squad. If a squad fails to invite that many members to a match within 3 minutes of it starting, the referee may rule that they have forfeited the match, giving the win to the other squad.
4) No pauses will be allowed while a game is running.
Tournament Prohibitions:
1) Cheating is Prohibited: Any third-party program that alters the game content is strictly prohibited during the tournament, and it is strictly prohibited using bugs or other loopholes in your favor. If a contestant is found to have violated this rule, the referee may disqualify that contestant's entire squad, and permanently ban that player from ever participating in any future Conqueror's Blade tournament. Their account on the official server will also be banned.
2) Players whose accounts are banned on the live servers may not sign up for the tournament. Players whose accounts are for any reason whatsoever banned on the live servers during the course of the tournament will have their participation qualification revoked.
3) Obstructive Conduct: Any and all obstructive conduct is strictly prohibited during the tournament. Should a referee rule that a participant has violated this, their squad will receive a warning. For serious violations, the referee may rule that the squad loses the match, thereby directly promoting the other squad.
4) Naming Rules: Each squad should name themselves according to the tournament naming convention, and the name should be in English. Players should also name their characters according to tournament convention. Any name that violates either convention is prohibited. Referees may declare a loss for any squad in which a name that violates the conventions appear, and if so, their opponent will immediately be victorious.
5) Chat Rules: Squads may be punished for any comment made by their members that is offensive in nature, including comments that are personal attacks, violate national regulations, contain racial discrimination, etc. For serious cases, the referee has the authority to disqualify the squad.
6) Tournament Broadcast Rules: While the tournament is running, it is strictly prohibited to, in any way or form, stream or broadcast the tournament on any platform that we have not explicitly stated as official tournament platforms. Should a participant be found to have violated this rule, the referees may disqualify the squad in which the player is part of, and we may prosecute for related responsibility.
7) Duplicate Signups: Each player may only be part of one squad, and may not create multiple characters with which to join multiple squads. In doing so you will be disqualified from the tournament. The CBL Tournament is made up of five divisions: Asia, South America, MENA, EU/US, and NetEase China. A player partaking in more than one will be violating our rule for 'duplicate signups', and if discovered by us, or if a player reports them with relevant proof, they will have their participation qualification revoked.
8) Should a squad or member of a squad violate any tournament regulation, referees have the authority to rule them as being violated, and to disqualify said squad or member.
The final interpretation right of CBL belongs to Booming Technology (Hangzhou) Co., Ltd. Should you have any inquiries whatsoever, feel free to join: Conqueror's Blade Discord: https://discord.gg/2xuVpZErgb and contact violeta#4335 CBL Communication Group: 788262212 (QQ), contact 战意小c弟
We plan to open our server on Nov.30 at 6:20 UTC. We currently closed the character deletion function for your account security and will reopen it after we fix the security issue. We will announce our compensation plan soon; stay tuned for our following updates.
Please do not hesitate to leave your feedback and game-related issues on our bug report channel here; or join the Myth of Empires Discord server: https://discord.gg/mythofempires, our team will be there to assist you asap! ːsteamhappyː
GUILTY GEAR XX ACCENT CORE PLUS R - [tfc] //FIXMESTEVE:
Greetings, Guilty Gear fans!
Almost two years have passed since the beginning of our work on the GGPO rollback netcode update. We are very grateful for your warm reception on each update. Recently, we pushed our final update: a complete rewrite of the matchmaking, to fix unstabilities and bring new features to the online modes.
We would like to call upon you one final time, GGXXACPR fans. Steam Awards 2021 are almost over, but there's still time. We hope that you have enjoyed all these updates and that you feel they have improved your game experience. If you think our work on Guilty Gear XX Accent Core Plus R is worthy of the "Labor Of Love" award, please tick that box up there!