I want to inform you that now you can participate in any Beta Tests of the game!
For this, you do not need a lot of actions, you just need to select the Beta section in the properties of the game in Steam in the Properties and select the Beta Test from the opening menu as shown in the screenshots.
All new items will appear there for verification first. I will be glad if you also take part in it!
Lyonesse has been updated with full Simplified Chinese, Traditional Chinese and Brazilian Portuguese translations. This concludes out first round of translations for Lyonesse.
We are very happy that Lyonesse is now available to play in these Languages:
English German Spanish Brazilian-Portuguese Portuguese Korean Japanese Simplified Chinese Traditional Chinese
If you already own Lyonesse, these languages can be chosen from the Options Menu.
Added cooldown animations for selected skills. Cooldowns are currently designed to be GLOBAL so any skill you use, your crutarch must wait until the previous skill's cd is finished cooling down.
Hold down "T" key by default to bring up the skill selection mini menu.
1. Fireball now costs 250 stamina, cooldown is 3 seconds. Damage 250.
2. Icicles now cost 200 stamina, cd is 2 seconds, damage 125.
3. Shock costs 225 stamina, cd is 2.5 seconds, damage 150.
4. Obscure costs 300 stamina, cd is 1.5 seconds, summons a visually distorted ethereal barrier to visually distract players.
5. Light Medicine costs 150 stamina, cd 5 seconds, heals self for 50hp.
6. Light Energize costs nothing, cd 10 seconds, restores 200 stamina instantly to self.
7. Medic class skill changed. Summon a medbox, which casts an aura healing anyone for 15 hp per 1.9 seconds, including enemies. Medbox expires after 14 seconds. CD 6 seconds.
8. Support class skill changed. Summon an ammobox, restoring a large amount of ammo every 1.9 seconds, including enemies. Expires after 14 seconds. CD 6 seconds.
9. Assault class skill changed. Summon a revitalizer, restoring 95 stamina every 1.9 seconds inside aura, including enemies. Expires after 14 seconds. CD 6 seconds.
10. Scout class default skill remains unchanged (jet booster).
11. Leveling system is implemented but is bugged and doesn't affect game play yet. EXP gained is gained by completing actions or scoring kills (not implemented yet), starting with a level up requirement of 500xp then 20% for each next level.
12. Major UI improvements.
Things to do next patch:
1. Fixing up the leveling system.
2. EOS or player data storage on the cloud will be in a couple of patches. Once this is implemented, we can start having permanent player progression with faction bases and a tarkov style pvpve looter.
3. We'll start adding item drops per win/loss on official dedicated servers to start testing.
4. Making a game design decision, for now, to not have stamina drain on sprinting. We'll see how that affects the incursion looting mode (pvpve) later on.
The Last Plague: Blight Playtest - originalstudios
Squashing a few issues that resulted from the big Unity upgrade a few days ago.
Unfortunately it seems like the game won't work properly anymore on Windows 7 thanks to the recent Unity update. The game can no longer list files in a directory on the file system, so getting a list of saved games to be able to load isn't possible anymore. An alert popup mentioning this fact was added at the start of the game if you run the game in Windows 7. While the game never officially supported Windows 7, it's unfortunate that it's broken now after working fine for so long, will look into fixing this at some point. Apologies for the inconvenience.
All Changes:
Fix missing specular highlights (shiny reflection of the sun) on the surface of the water
Fix so that SSAO works again after being broken in the previous update
Fix a few uncaught exceptions
Added alert popup when the game is launched in Windows 7, as being able to load games won't be possible anymore for the time being