Satisfactory - Uzu
Hi Pioneers!

Hello again everyone, We hope you’re all having fun with the Update, We’ve noticed some issues still so here’s a small patch for you all.

Some of you are experiencing some common issues (Like corrupted game files) and the solutions to them might have been missed on the last patch notes due to them being so massive, so please take a look over at the “Known Issues” section in this patch notes and hopefully that will help!

If you’re still having issues or if we are forgetting something important or we introduced new issues after this patch, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day.

Thanks for enjoying our game, see you soon <3

BUG FIXES
  • Vehicle path arrows in UI now have the correct positions
  • Fixed a possible exploit in Vehicle fuel calculations
  • Fixed a bug where Trains colliding at low speed could spam particle effects, leading to poor performance and could cause the game to crash in some cases
  • Made Vehicles take available fuel for as long as they are docked
  • Fixed the fuel consumption metrics in the Truck Stations not accounting for pauses and docking times in the path time
  • Fixed a bug where a vehicle might be blocked indefinitely when in long distance mode
  • Tracks will now try to automatically re-connect when there is a connection where one side of the connection is lost, commonly a result from save game modifications
DEDICATED SERVERS
  • Fixed a bug that made Clients spam poll the server, now we should poll much less
  • Fixed some more issues with the Crash reporter integration
KNOWN ISSUES
  • A reminder for people who have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

    You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

    And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify

    This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.

    If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.
  • If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively.
    • d3d11
    • DX11
    • d3d12
    • DX12
    • vulkan
  • Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this:
    • Go to the Server Install folder
    • Open “Engine.ini”
    • Add the following:
    • [CrashReportClient]
    • bImplicitSend=False
    • Save changes and restart the Server
SGS Heia Safari - AvalonDigital
Looking to get "Out of Africa" or play your "African Queen"...try this new SGS release... Heia Safari !

The game is available now, 103 years after the historical outcome and surrender.

It recreate the only campaign where forces of Imperial Germany fought victoriously till the end (and beyond, surrendering 2 weeks after the official Armistice).

From 1914 to 1918 in East Africa, you play general Von Lettow and his skilled Askaris or you lead the Entente troops from the British Empire, Belgium and Portugal.
Element Quest Online : 2D MMORPG - Birdbrain
Note, the server will be down for maintenance at 9 AM - Pacific Time for approximately 30 mins,


  • Buffed Earth and Water class to deal more damage.

  • Air Whip no longer buffs with movement speed.

  • Water bless heal range increased

  • Added "ABORT EXPEDITION" Button in the side menu
Bugfixes / Misc adjustments:
  • If someone disconnects in expedition and everyone else is dead, automatically exit the expedition.
  • Writing in chat will no longer vote for rolls / party invites / etc..
  • Sped up chat scroll sensitivity.
  • AFK time is now MUCH longer (2 Hours)
  • Spawn slime descrption fixed
  • Abilities will no longer be obscured by Expedition Que panel
  • Spawn on the left side in the wizards map
  • Game may start muted bug fixed
  • Warning windows when entering a 3 player or 5 player expeditions.
  • Some map fixes to where wind may glitch trough colliders.
  • Shield item description fix
Astral Ascent - argonot89
Painted figure preview
During last update, we made a poll to get your opinion about having Ayla fully painted (for no extra cost) and making it available on our Backerkit store to cover the additional costs from manufacturer.
You were 98.2% voting yes! So the figure is available again on the store.
We also received the first pictures, not final, from Limited Run Games manufacturer painted version and we love it!


preview of Ayla painted figure (21cm height), not final!

New Playtest version is here - 0.21.0
Thanks so much to everyone who joined our Playtests sessions on our Discord Server. We registered 171 unique testers and 56 of you took time to answer our gameplay survey. This helped us a lot!
Playstests allow us to understand the strengths and weaknesses of the game and a lot of changes were made according to the feedbacks we received. Seeing many people sharing an opinion confirms that something needs to be changed on a specific feature. An example of that is that several players reported utility spells were slow to use so we made them instant and you can now do it while performing any other animation and it is much better!


Kiran performing teleport utility spell during one of his attacks


0.21.0 is here!

We have just launched 0.21.0 on Steam Playtests branch (visible on game main menu). It also comes with a new survey if you have the time to fill it after playing it would be very nice.
To keep track of all the changes that we do, we decided to create Patch notes for each updates that we make. You can see the Patch notes dedicated to this new update here. This version should be the one used for Steam Next Festival starting October 1st.
These Playtests sessions are like a pre early access as we are able to collect many meaningful feedbacks and we are training to make frequent and stables updates so we can keep a similar rhythm during Early Access.

If you have not joined the Playtests yet and want to, please check our previous update to see the steps to join.

More news
We have created many things for 0.21.0 like new level design elements that will give more variety to the fights and exploration as you can see below:




Exploding Dandelion weaken the enemies defenses

We have also created a new gambit type that allows you to unlock a gambit slot on a spell. This will be very useful for long runs to create the best possible builds.



Past months were mostly focused on improve the existing content of the game but we think we have recently reached (with 0.21.0 update) the level of quality we wanted to have in the game.
Early Access is our next milestone and will now put all our efforts toward it with new summoning, new challenges, world 2 integration and new bosses fight for Virgo, Leo and Sagittarius.



Finally we would like to let you know that we absolutely love how the game is shaping up and your recent feedbacks were very good and motivating too.

Don't forget about our Backerkit shop and our Discord Server to discuss about the game development,

Have an excellent day,

- The Hibernian Workshop Team
ARISEN - Chronicles of Var'Nagal - noraliyala
Order from the King: Nominate ARISEN for the Story-Rich Game



Hello everyone! ❤️

As you know, today is the Steams Awards! 🏆

We are very proud of our journey on ARISEN! Some of you have supported us since our Kickstarter and today we see that more and more people join us on the game.

Although we are on early access, you have met various characters: our sweet Waard as well as the most horrible ones (hi Gawamel). You have been able to explore the beautiful cities of Maccialat and also be in some troubles that are beyond your control!

Day after day, you’ve been helping to make the game better with your feedback and we thank you for that.

That’s why we're counting on you to continue to support the creators in voting ARISEN in the category "story-rich" game! We still have a lot to show you and Act 1 is only the beginning of a great adventure! ✨

Enjoy a magic autumn sale!

ARISEN is also 10% off from November 24th to December 1st! Act 1 is available in its entirety so if you are curious to discover it don’t hesitate!
Have you already played the game? Make a ✨good✨ present for your friends!

Thank you for continuing to support us!

Maratus Team ❤️
Nov 25, 2021
Intravenous - sрy
Hey folks!

This small patch tweaks the amount of noise made by throwable objects.

Version 1.2.8:
- tweaked the amount of noise made by throwable objects - they should now make a bit more noise, especially when thrown at maximum velocity
- fixed empty mags not making enough noise to attract attention

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!
Princess & Conquest - Towerfag
It's Thanksgiving, so thank you very much for sticking with us!!
Now you can go back accidentally killing Princess and getting Wishes out of their Soul!

...and here's your 🦃turkey🦃!



Size: 942.5 MBs

Additions and Changes:
ːswirliesː Dragon NPCs (Seahorse) NSFW animation #4 added!
ːswirliesː Mermaid Wish added: Loot Ashore
ːswirliesː Mermaid Wish added: Abyssal Blessing!
ːswirliesː Bird Wish added: Clear Skies
ːswirliesː Bird Wish added: Eggmastery!
ːswirliesː Added Bird Princess Cinder Ribbon assets
ːswirliesː Added Bird Princess pregnancy/fertility cycles and mechanics

Fixes:
ːswirliesː Fixed wrong hairstyle/color combinations showing headless Progeny
ːswirliesː Fixed Fina and 404B both deposited in the Bunny Garderie crashing the game
ːswirliesː Fixed being able to recruit courtesans
ːswirliesː Adjusted bugs while reverting from flying to standard sprites some of the dragons
ːswirliesː Fixed mermaid sieges in slime/golem/cat/goblin not transferring the player to the correct location
ːswirliesː Fixed reigns conquered by mermaids, being left with broken ambassadors when Mermaid Princess gets defeated by the finheads
ːswirliesː Fixed intro speech being given anyway by Slime / Golem Princess if you meet them for the first ːswirliesː time after their heir has taken their place on the throne
Blazing Sails - WixZ
Aaaand we're back with another tiny update!

This time we added something very handy. From now on when selecting an ammo type in a cannon, the game will remember which type you selected and the next time you go into a cannon, your last used cannon ammo type will be auto-selected. For the swivel there is even a separate save.

We've also tweaked animations a bit more. No more walking in water while using the map, spyglass or amulet. Sorry Jesus lovers, but a pirate is born to swim.

Patch notes:

Gameplay improvements:
  • Entering a cannon will now auto-select your previously used cannon ammo type
  • Entering a swivel cannon will now auto-select your previously used swivel cannon ammo type

Animation tweaks:
  • Using the world map, spyglass or amulet while moving in water now uses swimming animations instead of walking animations
  • Using the world map while walking around no longer causes your character to wobble left and right
  • Weapon left hand position for all weapons should be fixed for skeleton and female body type

Bug fixes:
  • Spectating after being defeated should no longer cause jitter while switching between players
  • Fixed teleporting destination ending up on island teleporter (on Temple)



Like this update? Let us know on Discord!
Timberborn - Miami_Mechanistry
And here's another hotfix. The Iron Teeth beavers are ingenious, sure, but this was too much. 🤦‍♂️

Fixes:
  • Fixed the Iron Teeth Water Wheels that didn't slow down the water current.
Nov 25, 2021
Shades of Rayna - w0hoho



You can join Discord server here.


Shades of Rayna Update 0.15 (11/25/2021)

-Witch Release Event is over. So, Double Loot, Double Pet Loot and Double Experience from The Witch is not active anymore. Also, Witch node is not visible at all times anymore.
-Witch's pet spawn chance ratio is increased from 6.5% to 8%.
-The Witch on campaign was set same as The Witch on conquer mode. It's fixed. Campaign Witch only has 3 damage types and lower attack intervals.
-Rapid shot bug is fixed.
-Hgh tiers of Crita, Xanat, Hayay and Janjan gear were not correctly boosting Mage and Warrior. It's fixed.
-Condemn effect stacking on top of eachother problem is fixed.
-Condemn is now shown in buff/debuff bar.
-Monsters spawning outside of playable area on Atlis Desert's new layout are fixed.
-Red barrier on boss area on Distorted Land's new layout is fixed.
-Chest not spawning problem in Luino's Sanctum's new layout is fixed.
-Collector quests are now fit in quests window.
-Mage's base resistances were same as Warrior's. They are now same with Ranger's.
...