Greetings survivors, We have done the update and thank you for your continued support. [Update Content] 1. Friday event resources update 2. Added a new Mosra limited skin-Vengeful Shadow 3. Modified the heroes available from elite hero shards, removed Angela, Antiope, Moonkin, Gas Bomb, and added a batch of new heroes 4. Added a class suit reinforce gameplay, which will be unlocked when a hero is equipped with a complete class suit 5. The content of weekly value packs and monthly value packs has been improved. After the version is updated, the purchase limit of those packs will be reset
Please re-enter the game to ensure the update to take effect
If you encounter a bug while playing our game or have any suggestions, please feel free to contact us by following ways: Email: tojoygame@gmail.com Facebook: zombiestrikerpg FB Group: Zombie Strike Group
The update will be at 21:30 (Los Angeles Time), 08:30 (Paris Time) on November 25! In the next few updates, we will also optimize the game according to the player's suggestions. Thanks for the company and support of new and old players!
Redemption Code
Thanksgiving Day Code: 2021txgd (new version), 2021ovtg (old version) Redemption Period: Now ~ 11/30 00:00 (Los Angeles Time); 10:00 (Paris Time)
Each ID can only redeem the code once. For code redeem, players need to click on the Avatar in game at the left upper corner, then enter the Redemption Code and click the redeem button. Please note redemption expiration date. Any expired codes cannot be redeemed.
11/25 PATCH NOTES
New Features
1. Cross-Server Arena Unlock condition: pass stage 400 (mainline) Currently, only available in 亞服-Asia, EU, NA Like the ordinary arena, it has a 1v1 battle mode, but it allows the players of different servers to compete with each other. Every 14 days is a season, each player needs to play with 3 teams, and the winner is the player whose two teams have won. You will get points when you win the battle. When the points reach a certain number, your rank will be promoted. Players will get rewards for reaching each rank. In addition, players can also receive ranking rewards.
2. Optimized the gameplay of daily tasks, added weekly tasks, and greatly enhanced the rewards! The alert level bonus of daily tasks has been deleted, and the daily tasks bonus of the Devil’s Journey has been replaced with the guild packs bonus The deleted part of the bonus will be converted into basic rewards, ensuring that the players can get more rewards in advance!
Time-limited Event
November 25 ~ December 8 During the event, assist in the Key Copy, you can collect additional drop items - Letter of Thanks to exchange various resources in the event store. Note: All Letter of Thanks will be cleared after maintenance on December 8, 2021. Don't miss the exchange time!
Major Optimization
1. Optimized the rules of the Devil Battle Points event 2. Added the display of remaining times to Fast Reward 3. Modified the description of the task of putting on a full set of purples in the Elf Target 4. The crit of Yassa's exclusive changed to dodge 5. The key copy will save the player's last choice 6. The number of assists in the key copy can be accumulated for up to 3 days, and it will start to accumulate after at least 1 assist 7. Optimized the random search function of the Devil Battle. Now all towns can be searched with random search 8. The upper limit of random search rewards has been changed from 100 to 300 9. When the progress of Snowland and Explorers reaches 100%, it will be displayed in green 10. Optimized the effect of the Knight Leader's attack during the Fast Battle in the Snowland and the Explorers 11. The effect of the wall has been changed to speed up the energy recovery speed of the Devil Battle 12. Reduced the conditions for Essence Point Event (Need 1 point change to receive the prize)
OTHERS
1. Fixed the problem that if the player presses ESC during the dice rolling (Treasure Hunt), the interface must be stuck 2. Fixed the issue that the number of diamonds in different interfaces is inconsistent 3. Fixed the issue that the player will still match after closing the interface after clicking match in the key copy 4. Fixed the issue of incomplete display of some information 5. Fixed the display error of the red dot of the rising star of the 10x hero
It's our first chance to participate in the Steam Awards, and the Girls wanted to go for Outstanding Visual Style. We've put a lot of efforts into art and animation, from the hand-drawn and animated backgrounds to the girls and their various scenes.
One thing that we've worked hard to do is give the girls the emotional range to respond when talking. It's not always the easiest thing to do in 2D, and 'puppeteering' the characters as they talk and interact has become a fulltime task for Master Puppeteer Chastitty.
Recently we've been pushing to include that in the various sexually explicit scenes; hopefully you enjoy the upgraded sex scenes we're rolling out in our November and December updates. November finished setting up dynamic camera-movement; you can see it in action in Olga's scene, as well as Cath's and Gabby's early sequences.
We've also added support for sound effects and voice-overs (moan-overs?) for the sex scenes. So far the only one that's had sound effects added is Maria's new Cosplay scene, but we'll be going back and upgrading a bunch of the old scenes, in the same way we're upgrading them with dynamic camera angles.
One aspect of Early Access development is that, 18 months into development on this game, we're improving every month... but the early content doesn't always reflect that. So for November and December we're going back and adding more love to the early couple of hours of the game; both for new players and for people revisiting the beginning. This will include new comics for key moments (like Andrea's early dressing scene), improving erotic scenes, fixing up minigames and adding a new core minigame that unlocks early in the story, but can be played at any point throughout the game.
Hopefully you're enjoying Paradise Lust, and the new Update that dropped last night. If you like the visuals, give it a nomination for Outstanding Visual Style; it'll help others discover the game, and let the team know they're doing something right.
There is now double the content in Adventure Mode! Face off against flying tengu, rest at the Spring of Blessing, and unseal a horrific new curse...
New Versus Stages!
Mirror Matches!
Let the chaos begin!! We're also planning to add unique character palettes in the next update.
Audio Overhaul
What started as a bug fix became a complete re-write of the Game Maker audio system using Ethan Lee's FAudio! Everything sounds better, and we laid the foundation for more dynamic sound possibilities in future updates.
For the entire list of gameplay tweaks and bug fixes, scroll to the bottom for the full Update Log.
Bright Memory: Infinite has just been released, but we would be honored to receive your nomination for the Labor of Love award! FQYD Studios has been working on the game continuously, ever since the very first lines of code were written for the Early Access version of Bright Memory.
We'd never have made it this far without you, so thank you for your continued support!