We know you’re excited to get your hands on Cricket 22 – The Official Game Of The Ashes.
We’re every bit as keen to get the game to you, as the team has been working incredibly hard to make what we believe is our greatest title yet.
Unfortunately, factors beyond our control have meant that we need to update the game’s cover art, other visuals and team lists. There was a critical day 1 patch that players will need to enjoy the full Cricket 22 experience that has consequently needed to be revoked. The new patch won’t be ready for release until December 2.
As a result, we have made the difficult decision to delay the game’s release by a week for all platforms both physical and digital. This is the first time Big Ant Studios have ever had to delay a game release, but we find ourselves in an unprecedented position. Everyone at Big Ant Studios would like to thank our fans and supporters for understanding our need to do this, ensuring the game is as full and authentic a cricket experience as is possible.
We will update you with further details soon. In the meantime, circle December 2 on the calendar! We can’t wait to see you out there on the field.
We hope you have been enjoying this year’s Thanksgiving celebrations! This update includes significant changes to the Crew Training System and Training Consumable Items.
Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.
Please contact our Support Team if you experience any problems updating the game.
V0.987 Changelogs:
Added new option to Reroll Season Daily Tasks
Added new “Briefing” page in Headquarters UI
Updated layout of Chat Menu UI
Updated Crew Training for the Gym and Academy
Updated Crew Training Consumable Items
Training Results are now distributed over time, instead of Session completion
Heroic, Special, and Legendary Training Consumable Items now provide a Minimum Stat Guarantee
Training ‘Cancel’ Button is now located in the Results Menu
Canceling Training will keep any increases gained
Situation Timer has reverted to its original Location
Added new Blueprint Item Type for existing Blueprints
Level Requirements for Star System, Daily and Mining Missions have been reduced
Implemented support for ‘Speed Up Research’ Item Type
Fixed several UI-related issues
Fixed several Translation issues
Fixed several Season Task tracking issues
Fixed several display issues in the Dove Store
Fixed a bug causing oversized text display for Bank Sale previews
Fixed a bug causing data duplication issues when accessing a Crew from a Crate
Fixed a bug preventing the last Ammo in Missile/Hangar Rooms from launching
Fixed a bug preventing Fatigue from applying correctly after being Rushed
[h4]Changes to Crew Training[/h4]
We have made significant changes to training to allow for a more predictable, rewarding progression system.
Training Results are now distributed across a smaller range of Crew Stat Types per Session. Players will now also be able to receive any gains from Training up to the point of Cancellation.
Players will note that – while it may be harder for a single Consumable to completely Train a Crew – overall Training is much more intuitive and reliable.
We are dedicated to increasing performance and stability, taking action against illegitimate players, and allowing time for extra polish on all upcoming new features (and this is quite a list!). We hope to be able to start to reveal these plans very soon!
Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.
I've been cooking up something over the last week or so which will become available during the holiday season - Yuelslain's Village! This will be released as a DLC so I can gauge continued interest in the game moving forward. Though it will be a DLC add-on, it will be free of charge.
As it is currently in development, details are still subject to change, but here is a brief preview:
Yuelslain's Village - Christmas themed FREE DLC - Zone accessible from the Colosseum Basement. - Without the DLC installed, will teleport Ruby to an empty room. - Level 50 event area. - Unique gear -- 525 Point base set, scaling as high as 600 point for the rarest drops. - All primary gear slots available (Weapon/Shield/Head/Hands/Body/Feet/Ring) with some additional Accessory pieces. - Features ice enemies, ice-resistant equipment, and ice-infused weapons. - For full finalized details, visit the store page once it becomes available. - Unique "XMAS" enemies are not found anywhere else in the game. Their data files have been included with the game package for some time. Overall additional download size shouldn't be more than 10MB and includes the background music for all Village zones. - Removal of the DLC while the save file is inside the Village will result in the inability to load the game or the inability to move Ruby along the map.
In addition to the above free DLC, an add-on to the DLC will also be available for $1.99.
Yuelslain's Monarch - Nightmare Unleashed - Requires ownership of Yuelslain's Village to access. - $1.99. - Event area inside Yuelslain's Village becomes a level 100 boss challenge arena. - Boss loot table TBD - Removal of the DLC while the save file is in the challenge arena will result in the inability to load the game or the inability to move Ruby along the map.
The creation of these new DLC events is currently taking priority over other in-game additions and other DLC mentioned in previous patch notes. Specifically, Battle Series X (free DLC) & Battle Series I ($$$ DLC) will not arrive until sometime in the spring, and updates to Sha'ri Desert and construction of Sha'ri will resume immediately following deployment of the Yuelslain's Village update beginning with the full resolution of the "Legend of the Rockfist Ursid" questline.
Unless a major crash is discovered or reported between now and Christmas, there will probably be silence on my end until the DLCs are ready to ship. Current target release date for both are Dec. 25th, but I will prepare the store page and launch if they happen to be ready earlier.
We invite everyone to the open Beta Tests of our new game DESKTOP MONKEY.
In this game, Malpka will train us for tournaments so that we can achieve the best places on the Steam Leaderboards list.
Do you want to join the beta testing for free and help us improve when it's pre-premiere?
Join our DISCORD and in the group, "desktop-monkey-beta-tests" write that you are willing to join the tests. In a private reply, you will get a free key.
Please fill out the form with questions about the game.
In the main menu of the game, you will find a button that will show you a google form to fill out. There you will find basic questions about the game. You can also write your own opinions there.
Anyone can participate in the free tests. The number of free keys is limited. Tests end on November 30, 2021.
Good luck in testing and thank you for your support!
1. Optimize game performance and improve game lag. 2. Fix the bug that view drifts appear while long pressing the mouse since loading into rooms. 3. Fix the bug that no income tip shows up while selling product amount is less than Customer Flow.
<Bug Fixes/Improvements> Kamiki intermittently ascends into the air and does not come down while playing Tower of Disappearance Problem of being hit during invincible time when using Ronan Holy Breath in battle
<Banned User Notice> Number of players banned for using and/or promoting hack tools: 17 (Permanent Bans) Number of players banned for abnormal gameplay: 931 (30/40 day bans, items recalled)
Please report us with evidence video if you see abnormal play anytime. We will keep trying our best for GrandChase Classic. Thank you.