Don't Starve Together - Klei-JoeW


They sure don’t make planes of existence like they used to. One teensy little mishap has plunged the world of Terraria into rather... constant danger, and is terrarizing the Constant like nothing before! Survivors and Terrarians alike will have to keep a watchful eye out… after all, who knows what might slip through the cracks when two worlds collide?

An Eye for An Eye
A crossover collaboration with Re-Logic's Terraria.

A while back during a Reddit AMA to Celebrate Terraria's 10th Anniversary, Re-Logic was asked a simple question. If they could collaborate with any other game franchise, what game would it be? To our surprise and excitement, Don't Starve Together was mentioned in response.

A short while later we reached out to see if this was something they would be interested in, and off we went. Immediately - and I mean, immediately, both teams started spitting out ideas for what we could do and quickly figured out how to work around our planned schedules to make it happen.

For both teams, we saw this opportunity not just as a fun diversion between two studios but also something we thought our fans would really get a kick out of. It was also important that these experiences be additive to our respective games and authentic to each game's design goals.

For the DST Team, we absolutely knew that if we were going to do this crossover any justice we absolutely had to bring a boss (or two?) to the Constant. And, of course, we can't miss the opportunity to put our spin on a bunch of their coolest items.

Changes:
  • Added the Terrarium, which can be found hidden somewhere in the world.
  • Added the Eye of Terror, which can be defeated to obtain Milky Whites and the Eye Mask.
  • Added the Twins of Terror, which can be defeated to obtain the Shield of Terror.
  • Added new boss statues.
  • Added the Suspicious Peeper and the Friendly Peeper.
  • Added two new Crock Pot recipes, Frozen Banana Daiquiri and Bunny Stew.
  • Added Terraria-themed World Settings and World Generation presets for the Forest and the Caves.
  • Added Terraria-themed skins.



Eye Wonder
Somewhere in the game world, survivors may come across the mysterious Terrarium setpiece which will allow players to encounter the Eye of Terror boss, (Terraria's Eye of Cthulu - as seen through the lens of the Constant) complete with its own Terraria inspired theme music.

For our seasoned survivors, the Twins of Terror can be summoned for an added challenge. Each boss has its own unique eye-catching equipment item, and we've also added new statues of these bosses to show off your triumphs.



Peep this
We've added a spect-ocular new critter for you to watch over, a new food item to fulfill your survivor's dairy needs, and we have a couple of new crockpot recipes for you to feast your eyes on as well.



Constant Style
We have introduced several Terraria item skins into Don't Starve Together as well as a 3 piece character set inspired by Terraria's traveling merchant. Exclusive to the "An Eye for an Eye" update, these skins are definitely out of this world. These item skins cannot be purchased and can only be woven with spool. I hope you have been saving up!



Get 'em while they're hot!
Of course, we can't have a bunch of new skins without giving some away, so for a limited time log in to receive the Terrarized chest with 6 free elegant skins! Yep, 6. This login bonus chest will be available for all players to claim until our next update in December.


A Note from the team at Klei:
Finally, I want to take this opportunity to thank Re-Logic. Terraria is an amazing game that so many of us, players and developers alike have drawn inspiration from. Thank you for such a great game that has given us so many hours of enjoyment.

The team over at Re-Logic have been absolutely fantastic to work with all the way through this collaboration. It can be a challenge working with new people and figuring out how to get into the groove of a new project, but with Re-Logic we all just hit the ground running and had a blast sharing designs and ideas. Every step of the way both teams shared so much enthusiasm and excitement over what each team was bringing to the update and we are so grateful for the opportunity to bring this to our players. Thank you.

TERRARIA CROSSOVER UPDATE HIGHLIGHTS

https://store.steampowered.com/app/105600/Terraria/
THE CONSTANT - A DON'T STARVE INSPIRED WORLD SEED

The team debated long and hard about the best way to bring the gameplay dynamics of Don't Starve Together into Terraria in a fun and clever way. Rather than having a standalone "event" (as we did with Dungeon Defenders 2), we decided to utilize the World Seed functionality present in Journey's End to create a more holistic Don't Starve x Terraria experience. What awaits you should you dare to explore The Constant?


Don't Starve Inspired Shaders and Lighting


Stay in the Light! Total Darkness is Hazardous to your Health!


Feed your Hunger with Tasty Food... or Face the Consequences!

Don't Starve Inspired Worldgen

To explore this new way to play Terraria, Don't Starve Together style, simply enter "The Constant" as your world seed upon creating a new world. Good luck, Terrarians!

DEERCLOPS - CLIPPING & CLOPPING, HERE COMES A STOMPING!



You can summon this terrifying foe in the cold climate of the Ice Biome. What awaits you in this fight? Well... you will have to wait and see for yourselves!

DON'T STARVE TOGETHER INSPIRED ITEMS


New Tools & Weapons - Including Lucy the Axe


New Pets & Summons


Chester - A Pet that Functions As a Piggy Bank

TERRARIA x DON'T STARVE TOGETHER STEAM POINTS ITEMS & MERCHANDISE

We worked hand-in-hand with our partners at Klei to put together some Steam Points Shop items as well as a handful of crossover-themed merchandise in celebration of this occasion!

TERRARIA x DON'T STARVE MERCHANDISE

We are working through Klei's merchandise partners at FreshMerch on this series of crossover merchandise items, using the key art for this update! Click the images below to check out and pick up anything that catches your eye!



Check it out here: https://klei.gg/MerchTerrariaDST



STEAM POINTS SHOP ITEMS




The Eye of Cthulhu done Don't Starve Style is here in two animated stickers and as an avatar frame! Also inspired by Terraria's many prismatic weapons, we have a prismatic avatar frame of rainbow-y goodness for you!

---




Chester and Deerclops in pixelated form make their appearance alongside a pair of fire and water pixel animated frames!

https://store.steampowered.com/sale/terrariaxdontstarvetogether
Terraria - Loki ISP
Greetings Terrarians - and welcome to The Constant!

As we revealed just a few short weeks ago, we have been hard at work in secret with our good friends at Klei Entertainment in order to bring the fans of both Terraria and Don't Starve Together a brand new free content update that faithfully pulls part of each game into the other. How will all of this work? What precisely do we have in store for our side of the crossover? Venture forth, brave Terrarians and learn more about what awaits you as The Constant collides with the world of Terraria!



A WORD OF INTRODUCTION ABOUT TERRARIA x DON'T STARVE TOGETHER

Long, long ago (ok it was about six months ago), the Terraria development team held an AMA on Reddit in celebration of Terraria's 10th Anniversary. During that AMA, one curious person posed a simple question to the team, which was answered directly by Cenx...



Well, it just so happens that our good friends at Klei Entertainment took the time to read that very AMA thread - and that got them to thinking that maybe there was something to this idea. Emails and pleasantries were exchanged, thoughts and ideas were shared, leaks were had (oops!), and a lot of friends were made. All of that to bring to both of our fanbases what we hope will come as a pleasant surprise free content update that releases for both games today!

Crossovers like this - between two of the top games on Steam in terms of players and reviews - are usually either uncommon or very limited or both. Our two teams took a different path, seeing this as a passion project - one that needed to do justice to each game and present and authentic experience for both fanbases. It has been amazing to watch the collaboration, the ideas just flowing and the shared fandom for each others' work. Relationships were forged here that we certainly hope will last for a very long time.

We have done our very best to summarize both side of this amazing crossover collaboration below - in the hopes that each fanbase will take the time to check out and enjoy the content from their favorite game in the other and vice versa. Thanks as always to the fans - your support truly makes things like this so much fun to work on. Cheers!

So, without further ado, we give you...



These update notes will cover all of the following:
TERRARIA'S SIDE OF THE CROSSOVER

DON'T STARVE TOGETHER'S SIDE OF THE CROSSOVER

TERRARIA x DON'T STARVE TOGETHER MERCHANDISE & STEAM POINTS SHOP ITEMS



THE CONSTANT - A DON'T STARVE INSPIRED WORLD SEED

The team debated long and hard about the best way to bring the gameplay dynamics of Don't Starve Together into Terraria in a fun and clever way. Rather than having a standalone "event" (as we did with Dungeon Defenders 2), we decided to utilize the World Seed functionality present in Journey's End to create a more holistic Don't Starve x Terraria experience. What awaits you should you dare to explore The Constant?



Don't Starve Inspired Shaders and Lighting



Stay in the Light! Total Darkness is Hazardous to your Health!



Feed your Hunger with Tasty Food... or Face the Consequences!

Don't Starve Inspired Worldgen

Higher Drop Rates for Don't Starve Inspired Items

To explore this new way to play Terraria, Don't Starve Together style, simply enter "The Constant" as your world seed upon creating a new world. Good luck, Terrarians!



DEERCLOPS - CLIPPING & CLOPPING, HERE COMES A STOMPING!



What adventure would be complete without a worthy foe to battle? Not this one, that's for sure! Our team has always loved the Deerclops in our plays of Don't Starve Together, so we immediately gravitated towards adding it as our featured boss battle for this crossover. We targeted this boss for mid/late Pre-Hardmode so that it would be accessible to as many players as possible. Make sure you check out his super-cool theme music - provided by Klei themselves and inspired from Deerclops' theme in Don't Starve!

You can summon this terrifying foe in the cold climate of the Ice Biome. What awaits you in this fight? Well... you will have to wait and see for yourselves!



DON'T STARVE TOGETHER INSPIRED ITEMS

What Terraria update would be complete without an array of new items to discover and use? We have added over 25 items lifted from or inspired by Don't Starve Together content. These range from new pets to weapons to vanity and more! These can drop on any world, but players will find a higher drop rate on worlds using the DST "The Constant" seed!


New Tools & Weapons - Including Lucy the Axe


New Pets & Summons


Chester - A Pet that Functions As a Piggy Bank



TERRARIA 1.4.3 FULL CHANGELOG


New Content and Changes
Added a Don't Starve themed seed
- Play with Don't Starve-inspired shaders and lighting
- Complete darkness is now dangerous to your health
- Players will need to eat or face hunger and eventual starvation
- A few minor Don't Starve inspired worldgen features
- Has substantially improved drop rates and availablility of Don't Starve related items
  • Added the Deerclops, a mid-late pre-Hardmode boss hailing from the world of Don't Starve
  • A variation on the Deerclops' boss theme, provided by Klei Entertainment!
  • A few rare background clouds featuring characters from Don't Starve can now appear
  • Added several new Don't Starve related emotes
  • Main menu now has some links to some assorted Terraria-related websites
  • Worlds using special seeds now have unique icons in the World Select menu to better tell them apart
  • Added a config option for an older version of Smart Cursor Hold, labeled in the config file as "SmartCursorHoldCanReleaseMidUse". Changing this setting to true will make it so that Smart Cursor: Hold will IMMEDIATELY deactivate when releasing the hold button, even if the player is mining.



New Items
  • Several new pets from the Don't Starve universe
  • A collection of Don't Starve weapons and equipment, adapted to the world of Terraria!
  • Wilson and Willow Vanity Outfits
  • Several vanity hats and accessories
  • Two food items, the Froggle Bunwich and Monster Lasagna
  • The full array of standard boss related items from Deerclops
  • 4 Don't Starve themed paintings




Bug Fixes
  • Fixed an issue where Crimson Grass Walls spread slower than Corruption
  • Fixed a (previously undetectable issue) where enemies with a higher NPC ID than Golden Slimes would have Golden Slime bonus money drops
  • Fixed a rare worldgen softlock, where the game gets stuck trying to generate Hellforges
  • Fixed an issue with part of Leather Whip's segments being cut off
  • Fixed an issue with Ice Bow being flagged as a channeling weapon when it isn't
  • Fixed an issue with Flying Knife not having proper screen range limits
  • Fixed Princess not having the same "leaving" SFX like Angler
  • Changed the SFX of a number of some newer Summoning and Magic weapons, so that they are a bit more representative of the attack itself
  • Updated, added to, and pruned dozens of entries from an inaccurate and outdated list of homing projectiles that the Lunatic Cultist has damage resistance against
  • Fixed a rare bug with some minions that could make them despawn
  • Fixed some issues with certain sentry minions which could result in desync for players joining after they had been summoned
  • Fixed an issue where Celestial Starboard did not draw/make dust properly in reverse gravity
  • Fixed an issue with some Rocket projectiles, resulting in a number of silent and not so silent crashes
  • Fixed a subtle issue where certain items were a different color in the hotbar than they were in the inventory
  • Fixed a bug where Boulders and Rolling Cacti qualified as Ranged items eligible of dealing Frostburn if you wore the Frost Armor
  • Fixed an issue where Smooth Marble Blocks didn't merge with dirt, ash, or frozen slime blocks (despite merging with most other blocks)
  • Fixed an issue where some of the newer campfires didn't have Smart Cursor outlines
  • Fixed an issue preventing Honey Pit microbiomes from spawning in the Jungle
  • Fixed a bug where Thorns-effects hit Empress of Light at an extremely rapid rate
  • Fixed an issue where Light Dynasty Walls showed an inaccurate teal map color
  • Fixed an issue where some config settings are reset every time an update or hotfix occurs.



TERRARIA 1.4.3 UPDATED DEDICATED SERVER AND RESOURCE PACK FILES







DON'T STARVE TOGETHER UPDATE HIGHLIGHTS

For the DST Team, we absolutely knew that if we were going to do this crossover any justice we absolutely had to bring a boss (or two?) to the Constant. And, of course, we can't miss the opportunity to put our spin on a bunch of their coolest items.



Eye Wonder
Somewhere in the game world, survivors may come across the mysterious Terrarium setpiece which will allow players to encounter the Eye of Terror boss, (Terraria's Eye of Cthulu - as seen through the lens of the Constant) complete with its own Terraria inspired theme music.

For our seasoned survivors, the Twins of Terror can be summoned for an added challenge. Each boss has its own unique eye-catching equipment item, and we've also added new statues of these bosses to show off your triumphs.



Peep this
We've added a spect-ocular new critter for you to watch over, a new food item to fulfill your survivor's dairy needs, and we have a couple of new crockpot recipes for you to feast your eyes on as well.



Constant Style
We have introduced several Terraria item skins into Don't Starve Together as well as a 3 piece character set inspired by Terraria's traveling merchant. Exclusive to the "An Eye for an Eye" update, these skins are definitely out of this world. These item skins cannot be purchased and can only be woven with spool. I hope you have been saving up!



Get 'em while they're hot!
Of course, we can't have a bunch of new skins without giving some away, so for a limited time log in to receive the Terrarized chest with 6 free elegant skins! Yep, 6. This login bonus chest will be available for all players to claim until our next update in December.





TERRARIA x DON'T STARVE TOGETHER STEAM POINTS ITEMS & MERCHANDISE

We worked hand-in-hand with our partners at Klei to put together some Steam Points Shop items as well as a handful of crossover-themed merchandise in celebration of this occasion!

TERRARIA x DON'T STARVE MERCHANDISE

We are working through Klei's merchandise partners at FreshMerch on this series of crossover merchandise items, using the key art for this update! Click the banner below to check out and pick up anything that catches your eye!






STEAM POINTS SHOP ITEMS




The Eye of Cthulhu done Don't Starve Style is here in two animated stickers and as an avatar frame! Also inspired by Terraria's many prismatic weapons, we have a prismatic avatar frame of rainbow-y goodness for you!

---




Chester and Deerclops in pixelated form make their appearance alongside a pair of fire and water pixel animated frames!



Age of Empires II: Definitive Edition - Lady Eridani


November is here and we are celebrating the second anniversary of Age of Empires II: Definitive Edition, and with an entirely new event for the occasion!

This year’s Second Anniversary Event is very special. Each set of challenges will unlock many rewards that you might have missed out on in the past. No More FOMO! So, get ready to unlock everything you never knew you wanted!

🡒 NEW REWARDS!
Now through December 1 complete the in-game tasks within the time limit to unlock exclusive rewards!

Each of the following challenges must be unlocked in order and on separate days:
🔒 Sign into Xbox Live. 🏆 Unlock all Player Profile Icon event rewards from the first 3 months of 2020. 💾 *Required* if you want to save any rewards unlocked during the event!
Each of the following challenges must be unlocked in order and on separate days:
🔒 Train 20 unique units in any amount of matches. 🧱 Unlock all Mod event rewards from the first 3 months of 2020. 🔒 Construct 5 Monasteries in any amount of matches. 🏆 Unlock all Player Profile Icon event rewards from the second third of 2020. 🔒 Play an Empire Wars match in Skirmish or Multiplayer.  🧱 Unlock all Mod event rewards from the second third of 2020. 🔒 Raze 20 Buildings. 🏆 Unlock all Player Profile Icon event rewards from the third 4 months of 2020. 🔒 Train 3 Militia or Men-at-arms before 15 minutes of game time. 🧱 Unlock all Mod event rewards from the third 4 months of 2020.
Keep It All!
Remember: if you sign in to Xbox Live during the event, you’ll get to keep all of the mods and profile icons you’ve achieved! Sign in, earn your rewards, and you're ready!

We hope you enjoy the Age of Empires II: DE Second Anniversary Celebration!

—The Age of Empires Team



Event Wallpapers

DOOM Eternal - tokyopunchout | Bethesda
This minor update includes bug fixes to issues introduced with Update 6.66 and others that the DOOM Eternal community has helped us track down. We very much appreciate our community’s ongoing commitment to reporting and helping us track down issues with our releases. Thank you again and keep up the good work!




Bug Fixes

GENERAL

  • Fixed a community-reported bug where the Meathook mod would not always pull the player immediately upon target attachment
  • Resolved a bug where the live tiles would disappear from the Main Menu after returning from Campaign or Horde Mode
  • Fixed the issue where the Campaign Mission and Horde Mode challenge progress trackers pinned to the HUD would partially reset once completed
  • Fixed the issue where progress for the "Headstrong" and “Aggressive Transfusion” Agnostic Milestones was not being tracked correctly
  • Fixed the bug where control inputs may not work correctly when using third person free camera in Photo Mode
  • Fixed the issue where the Main Menu music selection Options text was truncated on some languages
  • Resolved the bug in which the cooldown timer would not appear if you failed to kill the tagged demon with the Take Back Rune equipped

CAMPAIGN
  • Fixed an issue in which lightning hazards from the Mars Core Master Level would carry over into the Mars Core campaign level
  • Reverted "sticky walls" change so speedrunners no longer bounce off of sloped surfaces and can once again yeet themselves into oblivion to taste

THE ANCIENT GODS - PART ONE (CAMPAIGN)

  • Fixed a rare crash that could happen after skipping the cinematic for obtaining the Seraphim Key in UAC Atlantica

THE ANCIENT GODS - PART TWO (CAMPAIGN)

  • Fixed an issue in which the Take Back and Break Blast Support Runes could be equipped simultaneously

MASTER LEVELS

  • Fixed an issue in which the Ballista weapon mods were not available in Classic Mode on The World Spear Master Level (requires ownership of The Ancient Gods – Part Two)
  • Resolved the bug where the Full Auto Combat Shotgun mod was not usable if its pickup animation in the Mars Core Master Level was interrupted with the Plasma Rifle equipped

BATTLEMODE 2.0

  • Fixed an issue in which the Dread Knight’s Berserk attack does increased damage when the other demon player is dead
  • Fixed a bug when the host leaves a match in progress after promoting another player and the remaining players are placed in a broken lobby
  • Disabled the ability to see other players’ Boosters to help prevent Lobby dodging
  • Resolved the issue where the “Go Now" button did not take the player to the appropriate hyperlink on the “BATTLEMODE 2.0 Updates” pop-up UI
  • Fixed issue where BATTLEMODE 2.0 Challenge rewards images exhibited a blocky frame
  • Corrected the Slayer Tier 9 Series challenge text so it reads “Win 40 BATTLEMODE matches as the Slayer” (it used to read “as a Demon”)
  • Fixed a bug in which players would occasionally time out on the Stronghold map loading screen in BATTLEMODE 2.0
  • Fixed a crash when selecting the BATTLEMODE 2.0 Leaderboard shortly after a Series change

HORDE MODE

  • Fixed issue where DOOM XP and Series XP were not accruing correctly in Horde Mode. Now each completed Horde Round rewards DOOM Level XP and Series Event XP. These increases are not called out in the Horde end of Round Score Summary screens but are visible on your DOOM Level in the Main Menu and the Event Series progression screens, respectively
  • Fixed an issue in which disabling the Demonic Corruption Meter in the UI settings would also disable multiple HUD elements in Horde Mode
  • Fixed the issue where Weapon Wheel customization would not carry over from Campaign to Horde Mode
  • Resolved an issue where Horde Mode reward sets would incorrectly appear in the Event character reward sets screen with XP gains from Boosters
  • Fixed the bug where the “Previous Best” score displayed as 0 on death and at the Victory Summary screen after finishing all Horde Rounds on Cultist Base and Reclaimed Earth
  • Fixed the bug in which the Difficulty Bonus score was incorrectly attributed to Combat Score on the Horde Mode Summary screen after dying
  • Fixed an issue in which the player may become stuck if performing a wall grab immediately after the countdown timer expires in a Traversal Round
  • Resolved the bug in which the timer would disappear while playing Unclaimed Earth or The Holt Traversal Rounds on some languages
  • Fixed a bug in which possessed Barons may not spawn without Spirit buff VFX in the final wave of the final Arena Round in The Holt
  • Fixed a Polish language bug in which Blitz round objective text would overlap with the Bonus Coin Round unlock message
  • Resolved the issue where certain demon combat tutorial UI pop-ups would reappear multiple times in Horde Mode
  • Addressed a bug when immediately tabbing on the Victory Summary screen would not reward the BFG ammo
  • Fixed a bug where the player could not progress to the next arena if they spam the dash button when acquiring the new weapon at the end of an Arena Round
  • We set a new Horde Mode final score softcap of 500,000 pts. and purged the global Leaderboards of any scores above it, as we've deemed those to be non-human. As always, in the spirit of the mode and the sanctity of classic IRL local arcades, we encourage you to challenge other Slayers on your friends list, and most importantly, your own personal best
  • We encourage any Slayer looking to prove their Horde Mode global dominance to check out the brand new, community-run, peer-reviewed, Unofficial Horde Mode Leaderboard




Known Issues

GENERAL

  • Issue: Some users have reported that the profile icon for the Ow! Milestone no longer appears in their customization inventory if the milestone was completed prior to Update 6.66
  • Resolution: Thank you for your patience as we look into this
  • Issue: Some users have reported that attempting to immediately skip certain interactive sequences or cutscenes in the Campaign or Master Levels will cause the game to get in a bad state
  • Resolution: If encountered, this issue is usually resolved by a checkpoint reload. Because there is no checkpoint reload on Ultra Nightmare, we recommend waiting a few seconds before attempting to skip any interactive sequence or cutscene on that difficulty
  • Issue: Some users with Ray Tracing-compatible NVIDIA GPUs have reported stability and performance issues while playing with Ray Tracing and DLSS enabled on the 496.13 and 496.49 drivers. id and NVIDIA are aware and are actively investigating these reports but having trouble reproducing it. If you think you experienced this issue, please send us your crash dumps following these instructions
  • Resolution: Users have reported reverted to the 472.12 driver release resolves the issue. You can download them here

CAMPAIGN

  • Issue: Some community members are reporting a crash using the Chaingun in Exultia
  • Resolution: We have not been able to reproduce this issue in our testing efforts. If you encounter, please submit your crash dump using these instructions

MASTER LEVELS

  • Issue: Milestone progress is not visible from the Pause Menu while playing Master Levels
  • Resolution: This is the intended design. We incorrectly stated earlier that this would be addressed in a later update. We apologize for any confusion this may have caused

HORDE MODE

  • Issue: The "Doomguy in a Box” icon is not granted upon completion of the “Reinvent the Weapon Wheel” Horde Mode Challenge
  • Resolution: We are investigating a fix for a future update





RPG Maker MZ - Nick_Komodo
https://store.steampowered.com/app/1816290/RPG_Maker_MZ__Meal_Time_Tileset__Fantasy_Edition/

What do a birthday party, a king’s dining room and a restaurant have in common? They all call for stunning food, well arranged on the best plates available and ready to let your taste buds tingle!

With the Meal Time pack there won’t be an empty table left in your game, unless you really want it to be. Filled with mouth watering goods, this set has everything your heroes could be craving for. Be it a rustic homemade pie from your main character's grandmother or a three course meal, starting with a delicious vegetable soup, followed by a sushi platter and closing with a dessert of fruit, the possibilities are endless. And for your more adventurous gourmets there are also some more fantastic options available - are you brave enough to give the shark head a try? Do the faces on the vegetables keep you from trying them

So, no matter your game or setting, there is something in here for you. Maybe your too-late-to-school protagonist has to run past the beautiful pancake stack their mom made for them or that your fantasy heroes enjoy a hearty filling meal in a tavern along the way, you will find many scenarios become even better with these. And on top of that, there are also some spoiled dishes included which could be very interesting for horror settings or as details in abandoned places.

https://store.steampowered.com/app/1819720/RPG_Maker_MZ__Heroine_Character_Generator_3_for_MZ/

Do you ever feel like you run out of options for your heroines, especially for a modern setting, and are looking for a broad selection of cool new pieces? Then there is no need to search anymore, as the Heroine Character Generator 3 for MZ comes with so many clothes, hairstyles, and accessories that you can spend hours trying out the best combinations for your unique characters!

Maybe you want to have a cute sheep cosplayer be part of your party, fully dressed up from the wooly body suit to the headpiece with little horns? Or you want to be the healer of your contemporary game to be a nurse with the appropriate clothes? You could round this up by tying her hair into pigtails so they don’t get in her way when she cares for her fellow party mates. With a total of twenty different outfits there are many routes you can take. You can even have your characters change clothes midgame! Each of them can be worn with one of the eight individual headpieces that are included as well, so why not finish your character design for example with a sweet little striped bow on the head?

With four of each front and rear hair there are plenty of options on how to arrange your heroine’s hair to give her the perfect look! Do you want it to be tied up in ox horns or maybe should it be shoulder length with cute bangs and a braided midsections? That and much more is possible with this pack!

Enjoy the nearly endless options of combinations and create your perfect strong female heroines, ready to take out their enemies!
Princess & Conquest - Towerfag
Heavy work on Bird has been done!
She can now wage war onto other Reigns, battling birdies will be fighting around the Sky Lift, and enemy armies can reach the Birdcage to conquer her Reign!



TOMORROW we'll begin distributing 👼🏻Fina🎤️
This build will be required!



Size: 941.8 MBs

Additions and Changes:
ːswirliesː Bird Princess can now have field and siege battles
ːswirliesː Bird Princess can now join Tea Parties
ːswirliesː Added Bird Princess dialogues for Tavern / Campsite / Sexual interludes
ːswirliesː Fina NSFW animation #1 added
ːswirliesː New armor added: Kotinos!
ːswirliesː New item added: Queen's Roar!
ːswirliesː New trait added: Snitch!

Fixes:
ːswirliesː Fixed how Dog Princess reacts to Progeny. She now ignores males and eggs!
ːswirliesː Sexy Times with Bird Progeny now gives Affinity with their race
ːswirliesː Missing hairstyles when you hit certain combinations (Alternative color + standard hairstyle)
中华富甲三国 - 375659963
更新君主头像,对应大地图君主模型
The Elder Scrolls® Online - ZOS_SamL
Delve into the Deadlands with special guests from the ESO Stream Team!

Tune in to https://www.twitch.tv/bethesda this Friday, November 19 at 4PM EST/9PM GMT as Community Managers Jess Folsom and Gina Bruno venture into Mehrunes Dagon’s volatile realm and explore the new Deadlands zone with two very special guests from the ESO Stream Team: ItsIffy_ and Gracefully_Lyris!

Together, they’ll journey into the zone’s two unique biomes and discover some of its unique locations and challenges. Whether you’re interested in seeing more of ESO’s most-recent story DLC, want to watch the team struggle with wandering Havocrel Executioners, or simply enjoy having a laugh with some of ESO’s talented Stream Team members, this is the show for you! 

As usual, the team will also discuss the very latest ESO news and host a giveaway. Take note, Twitch Drops will be enabled, so don’t forget to link your account. This special ESO Live will be live in Oblivion this Friday, November 19 at 4PM EST/9PM GMT on https://www.twitch.tv/bethesda—we’ll see you there!

ESO Live is your official Elder Scrolls Online stream, hosted on https://www.twitch.tv/bethesda by ESO’s Community Manager Gina Bruno and Senior Community Manager Jess Folsom. 
Melvor Idle - mod_shaun
Welcome to the official launch of Melvor Idle!

After 2 years, 2 months, and 7 days since the first public Alpha update was released, we have finally made it to Full Release!

This is an accomplishment I never expected to reach. To see Melvor Idle finally hit v1.0 is still an unbelievable feeling. After 23 very long updates, we finally made it.

Thank you to everyone who joined me in this journey to v1.0. To the incredible community that has been here since the beginning, to all the new players who are only discovering us now, thank you all!

The official release of Melvor Idle does not bring any new content to the game, so there are no changes to list here! However, it marks the beginning of a new journey for me and the team as we move forward and continue on our adventure with the planned expansions. Three absolutely mind-blowing content updates are on the horizon for Melvor Idle, so we are nowhere near done yet!

This game will continue to grow, and it will continue to push boundaries in terms of what can be achieved. I very much look forward to what the future holds!

Enjoy the game, and be sure to join us on Discord and Reddit where I will always be hanging out and chatting with you all!

- Malcs
Battlefield™ 2042 - eastreamingonsteam
The countdown begins...





Check the map for Standard Edition launch times:




https://store.steampowered.com/app/1517290/Battlefield_2042/
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