Colony Ship: A Post-Earth Role Playing Game - Flashback
Improvements:
- Game files are now split into several packages, which results in faster download and patching times; - Added new turret animations; - Character creation screen design tweaks; - Localization system is established, several parts of the game are now exposed for translation; - Implemented energy melee weapons; - Double-clicking local location in map screen now starts travel; - AI now uses stims; - Added a variety of panic animations; - Implemented skins for inventory items; - Added new location: The Shuttle Bay. - Added exploration reputation rewards on the factory.
Changes
- Mastermind extra feats start at level 3. - Regen stim now reduces stats by 1 instead of 2. - Tweaked DR of armor pieces.
Fixes:
- Electric shock effect is now displayed on frogs; - Fixed a rotation bug that could skew characters along the wrong axis; - Frogs hitbox got smaller, meaning it's not blocking line of fire for characters behind it anymore; - Fixed zap attack granting energy rifle skill XP; - Fixed barnacles not staying in death poses after reload; - Outlines are now red for hostile frogs; - Fixed usable items consuming the whole stack when used from inventory screen; - The number of meds in the inventory screen is now properly updated; - Attack selection buttons now fit all attacks; - Disabled point-blank for Aimed Burst; - Gadgets now can't be activated during the interrupted turn; - Fixed some cases when stealth was not ending properly; - Fixed bullets sometimes missing target's shield; - Fixed second double shot bullet using full shield DR even if the first bullet has depleted it; - Fixed collisions on some doors; - Frogs now can't open doors; - Fixed frogs bumping into things mid-jump; - Fixed a case when gadgets couldn't be enabled in the placement phase; - Fixed characters not spawning with full HP while having certain implants or feats; - Fixed cloak visual effect in the inventory screen; - Fixed turrets spawning with 1HP; - Fixed NPCs becoming invisible after teleporting from buildings. - You can no longer ask Sarah to heal you if you are not hurt. - Fixed issue with party member lockpick check to escape the Black Hand prison. - Fixed lack of sneak skill gain from Black Hand fort stealth. - Fixes to Black Hand fort layout. - Fixed PC getting the skill for a party member opening the trap door. - Fixed lack of backup weapon on one of Hargrave's thugs. - Fixed typos.
Mark your calendars and join us for our November 19, 2021 live stream on Twitch! Tons of giveaways & more await you as we celebrate Friendsgiving 2021 together!
Car Detailing Simulator: Prologue - Games Incubator_Team
Hello Detailers! 🚗
Few hours before the premiere!
Car Detailing Simulator: Prologue will be available for free today - November 15, 2021 6:00am PST! 🥳 We prepared some new, additional screenshots for you! We are already looking forward to your reaction to what we have prepared in the prologue. 😊
November 15, 2021 - Polish the paint, shampoo the interior and more, be ready! 🔥
🚘 Make sure to leave us a comment if you are also excited!
Lots of big news this week, folks. Premier Club is back, and Daily Challenges have had a major upgrade. Plus, we have exciting plans for the final months of the year – including the chance to get your hands on an elusive Golden Party Hat!
Premier Club 2022 is here! Sort out your next year of Membership with a VIP package, including instant rewards and year-round extras. It’s the gift that keeps on giving!
Highlights include this year's unique cosmetic outfit – the Dawnforged Armour Set and Greatsword Override – and a very special pet, the mystical Sol The Unicorn.
Premier Club also offers monthly drops containing very special items, as well as access to Premium Yak Tracks, +100 Bank Spaces and lots of other nifty bonuses. It’s all lovingly formulated to add a touch of luxury to your Gielinor lifestyle – all for just £49.99/€64.99/$69.99!*
*If you were a Premier Club Member and impacted by the Login Lockout earlier this year, we will be offering you a discounted rate to purchase this year’s Premier Club. Please do not buy through the website at this time – we will be sending you an email / RuneScape Inbox message within the next couple of days to let you know how to upgrade with your discount. Thanks so much for your patience.
Big news this week - we’ve improved the Daily Challenges experience, and have got some new Weekly Rewards for you too!
Currently, players are stuck with a selection of challenges that aren't necessarily appealing, and these can end up stagnating in your backlog. Some of the current tasks on offer are also a little imbalanced, and the rewards feel a little stale. So we thought it was time for a bit of an upgrade!
Here’s what’s changing:
You’ll get three Daily Challenges every day. These then expire at the end of the day before being replaced by three more.
Completing a Daily Challenge awards a Large Lamp (previously a Huge Lamp) - but now you can get three rewards per day, not just one!
Vis Wax has more value than ever before. A re-roll of your Daily Challenges now only costs 10 Vis Wax (it was 25) and you can re-roll as many times as you want! Extending a Challenge now only costs 30 Vis Wax (it was 50) and doubles its Weekly progress (see below).
We’ve also improved specific Daily Challenges that we felt were a bit rusty – see the Patch Notes for full details.
NEW Weekly Challenges
Completing a Daily Challenge progresses a brand new Weekly Reward Track - one for Free to Play players, and one for Members.
Every three Dailies you complete unlocks a Weekly Reward – with up to a maximum of seven unlocks per week!
Rewards could include anything from Silverhawk Down and Dungeoneering Tokens up to a Cash Bag, Deathtouched Dart or Gift For the Reaper! (Note: For Ironman players, restricted rewards are substituted with Oddments)
Feeling a wee bit lazy? Ah, we all have our off-days. Luckily, the Weekly Track contains Challenge Skip Tokens – meaning you can swerve the objective and claim the lovely rewards. Go on, treat yourself!
RuneScape Members receive the rewards from both the Member and free-to-play tracks, while non-members only get the free-to-play goodies.
We think these changes should really enhance the Daily Challenge experience. Let us know what you think!
Phew, 20 years of RuneScape, eh? What a year it’s been! But it’s not over yet – we’re rounding out 2021 with some seriously big moments, including the chance to earn a very special item!
In case you missed Friday’s announcement, here’s what we mean…
Golden Party Hat Hunt!
What better way to conclude our 20th year than with a super-rare, time limited and task-orientated opportunity to earn a Golden Party Hat?
Party Hats are some of the most sought-after items in RuneScape, and we don’t release them for any old reason. They’re tradeable, high value and of course, extremely fetching. They’ve only been available six times throughout RuneScape's entire history, so we’re not messing around when we say that you don’t want to miss the 2021 Golden Party Hat Hunt!
To earn your Golden Party Hat, you’ll have to complete a variety of tasks in order to land some shards. Fortunately, there are lots of different tasks available, so you can approach things in your own inimitable style. Time is of the essence, however - the grand shard search begins November 22nd and runs until January 3rd. Mark your calendars, folks – we’d hat for you to miss out...
Our anniversary quest series concludes at the end of this month, with the final chapter of Relomia’s story. It’s time to help her discover her true self, as she learns how she can make a difference to the world of Gielinor. The fourth and final instalment will be worth 4 Quest Points, which is enough to access the penultimate Reward Track unlock – and a T5 Magical Dice!
Make sure you’ve caught up with the first three miniquests (Foreshadowing, Flashback and Fortunes) before the final adventure launches on November 22nd. Full details here.
Death Costs Discussion
This December we’ll be hosting an open discussion with the community on Death Costs, the outcome of which will shape any future designs. More news soon!
After some shipment headaches due to ongoing global supply issues, RuneScape: The First 20 Years has now hit the shelves – and she’s a beaut!
With illustrations, concept art and stories from the development of our beloved game, it’s an in-depth celebration of the world of Gielinor – and a not-too-shabby Christmas gift for the ‘Scaper you hold dearest.
The Deluxe Edition is sold out, but you can still get your hands on the lavish hardcover Standard Edition – an equally formidable tome for pouring over by the fire as the winter nights draw in!
Agility: Complete 2 full laps of any Agility Course (was 5)
Archaeology: Restore OR excavate an artefact
Combat: Kill 15 enemies (was 5)
Construction: Construct 5 normal or flat-packed furniture
Cooking: Prepare 10 dishes of food (was 25)
Crafting 1: Create 5 pieces of Jewellery
Crafting 2: Fire any 10 urns in a Pottery Oven
Crafting 3: Craft 5 pieces of equipment
Divination: Convert 10 of any type of divination memories (was 25)
Dungeoneering: Complete a Daemonheim floor, shifting tomb, or elite dungeon (previously required max complexity)
Farming: Check the health of a farming patch, or gather all produce from an allotment, a herb patch, hop patch, or a farm animal (no longer requires the animal to be elder)
Firemaking: Light any 10 logs or add them to a bonfire (was 25)
Fishing: Catch 14 of any type of fish (was 25)
Fletching 1: Fletch any type of arrow or arrow shafts: 60 (was 150, no shafts)
Fletching 2: Fletch or string any type of bows: 12 (was 25)
Herblore 1: Brew any 2 types of potions (was 10)
NEW Herblore 2: Clean 6 of any grimy herb
Hunter: Skin one Big Game Hunter creature or catch 3 creatures (was catch 25)
Mining: Mine 5 of any type of ore
Prayer: Offer 10 bones or ashes to the gods (was 25)
Runecrafting 1: Craft 20 essence into any type of rune (was 25)
Runecrafting 2: Siphon 8 of any type of rune from the Runespan (was 25)
Slayer: Kill 10 slayer creatures that are assigned by a slayer master (was 25)
Smithing: Create or upgrade a piece of equipment using core smithing materials (was two pieces)
Summoning: Infuse 3 summoning pouches (was 5)
Thieving: Pickpocket any target or loot artefacts in Pyramid Plunder 6 times (was 25)
Woodcutting: Chop 10 of any type of log (was 25)
Revised basic versions of the Daily Objectives for new players
We've removed the Daily Challenge achievement path, since daily challenges are now onboarded within the Challenges interface via several sets of basic challenges.
We've replaced some copper and tin rocks in the depths of the Burthorpe mine with common gem rocks, silver rocks and iron rocks, for use in basic challenges and to telegraph low-level Smithing and Crafting progression goals in the starting zone
Other Fixes
Hotfix: Fixed an issue that prevented users from hopping worlds
Fixed some minor UI issues with the Marketplace
Newsletter Subscribers - Eyes on Your Inbox!
Email subscribers are in for a tread this month - our latest monthly RuneScape Newsletter is releasing soon, and it may just contain a spicy prize draw to enter!
We'll be dropping the email in a couple of days from a new email address for our Newsletters, so keep an eye on those inboxes!
Double XP W's!
We asked you to flex those hard-earned skillcapes picked up during Double XP. Here are just some of the many 99s and 120s you shared with us.
A S H x
Dan3HitU
FMCTiger
NixedJess
Sitra Ahra
Skilz2TheMax
Y M I I R
Pink Skirts
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here’s our pick for this week:
Minigame Sunday - Barbarian Assault
Hosted by: Doctor Brian
Date/Time: Sunday November 21st, 18:00 - 19:00 Game Time
World: 6
Location: Barbarian Assault Lobby
If that doesn't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!
Kingdoms Conquer will be officially launched on Steam on November 17! Now you can add it to the wish list and join the battle to attack the city on the launch day, and of course there are plenty of beauties waiting for you to raid!
This is a card game which focuses on strategic national warfare, but in addition to the hardcore exciting elements, the system will also open the "Harem" gameplay when the city territory has been expanded to a certain level. Ah, I'm willing to die a thousand times to be with a confidante with no regrets! What's more, the fair ladies of the game are still keeping coming one after another! These beauties are not only a treat to the eye and the consolation of your troubled heart in war time, but also have actual influence on the warriors and thus on the war situation.
Entering the harem for the first time
When you first enter the harem, you may not know anything about the beauty inside the palace, in this case, rashly hitting on them may leave a very bad first impression. These ladies each have their own temperament, YueJi, aka"Chang E on earth"; Faruxue, a white haired chivalrous girl; the "wild and hot" Ling Shan ...... only after knowing their personalities, then you can make a move and achieve a breakthrough accordingly~.
Yue Ji
:Zhen Fu's adopted daughter, naive and innocent like a fairy, with eyes clearer than the moon. She was abducted by criminals when she was young, but fortunately Zhen Fu found her back, and since then, Zhen Fu has been raising her with tender care and not let her see outsiders. Yue Ji masters the grasp of poetry and singing, with her noble demeanor and her innocence over the chaos of the world, and the fact that she often holds a cute white rabbit in her arms, so she got the reputation as the goddess of the Moon-"Chang E on earth".
Fa Ruxue
:the sister of Fa Zheng, cold and gorgeous, since her childhood, she was born with a head of white hair like snow, later in life was sent by his father to the sword master to learn a fine sword art, after adulthood she travels alone and reinforce justice in the world.
Ling Shan
:a girl abandoned by her parents in the mountains at birth, raised by apes and monkeys, coincidentally accepted by the immortal Yu Ji as a disciple, hot and wild personality, but with an extremely kind and generous heart.
Find and conquer the beauty
Beauty is not going to stay in the harem, waiting for you to pamper them. The beauties are scattered in the chaotic world, so you can go out on the street to find them or through your contacts to locate them, but whether you can win her heart and make her follow you back to the palace, depends on your capabilities~.
At present, you can go to seven scenes with the beauties: the academy, the court, the market, the tavern, the countryside, the Qingshui lake and the Master's Mansion to trigger "random events" to strengthen your relationship. The most attractive random event is the bathing and dressing! Among all the beauties, if you can choose Zhen Fu who is flexible as a fish in the water, you can talk about the past in the hot bathing pond, how relaxing is that! The beautiful night together with the full moon, it is a good time for a magical evening~
There are gentle ways to conquer the ladies, and there will be methods of force against their will. Many beauties are still trapped in other cities, most of them are young and beautiful, taken away into the city and forced to serve the lord of other countries. The easiest way at this point is to raid the city and take back by force the pure love that belongs to you! The day you open the city gate, it is the day you finally meet her.
After collecting all the beauties, you can complete the "Lady handbook" and pass the harem line. Just like the territory, only branded with your own imprint, your strong desire to conquer can be satisfied.
Beauty by your side
In Kingdoms Conquer, you can choose a beauty to "shelter" the right warrior, similar to the "off-field assistance" effect. Each warrior is equipped with a shelter effect to improve the strength of the warrior; subsequently, they can collaborate in the battlefield, so never underestimate the strength of a lady! Beauties can also have extraordinary skills, superior wisdom, when necessary, can also provide you with consult, summon capable helpers to assist you unify the world.
Beauties will be an integral part of your fight. Are you ready to conquer them? Add it to your wish list now, and on November 17, we will fight together, conquer the beauties, and pass the harem line!
Added checks for aggressive (attacking) AI to make sure it’s not stuck. Stuck AI will leash back to its spawner.
Added new localization from the community.
Spiritist Traders added to all cities.
Added Scribing.
Added Veterinary skill.
A new boss has been added to the Tindrem sewers.
Added clothos spider dungeon connected to Minotaur Dungeon. (No Boss)
Changes
New Effects for showing that Spirits and their Orbs are getting damaged.
Removed the need to hard charge an attack to be able to weak spot. Weak Spot chance is now scaled with power up to a maximum of 100% of the calculated weak spot chance (faster attacks have a lower weak spot chance).
Basic spell books no longer contain all spells.
Tweaks to weather vfxs.
Books with parent skill requirements now require the parent skill to be at an effective level 'x' in order to be read, instead of needing to be trained to 'x'.
Added auto scroll for the broker after searching for items.
Blue priests no longer resurrect criminals, murderers, and now also players with less than 0 in their nation’s standing.
Using a bandage while targeting your pet and being close to it will now start to bandage it instead of yourself.
Added and renamed some pet broker categories.
Banish no longer automatically resurrects the banished player.
Free armor weight before mana penalty changed from 2kg to 4kg.
Transcendental awareness now works for Ghosts to allow them to see the living world.
Max concentration skill now gives a total of 60% chance to avoid spells getting interrupted.
Slightly increased damage on spurt, outburst and lightning spells.
Increased the range of Mental Projectile.
Decreased sell price on Coralis Crab Meat.
Increased damage on lances.
When over encumbered the carry weight/armor weight text will now turn red.
Ether Momentum duration increased from 30 seconds to 60 seconds.
Fixes
Skills set to level down should now work correctly.
Fixed guild member offline color not being gray as intended.
Being put in mercy mode by AI did not send a message about damage caused.
Blocking AI hits now reduces damage taken by 50%.
Updated a number of skill descriptions.
Fixed an issue with pet points not updating correctly when you tamed a new pet and also being late to update when pets died or were stabled.
Fixed an issue that made it so that you could equip several weapons and armors by adding them to your action bar, then pressing all the action bar buttons at once.
Fixed an issue that stopped you from woodcutting or mining just after you started the process.
Characters should now re-align with the slope of the ground when rotating. They previously only aligned when moving. This issue caused mounts to behave oddly when rotating on the spot in a slope.
Fixed an issue where pets could get large amounts of levels or pet point costs.
Fixed an issue that occurred when moving an item around in pet bags while the pet was almost over encumbered, which would make the item disappear.
Fixed a bug causing items to sometimes go invisible in banks & bags after handling them.
Fixed spirits sometimes spawning with more Orbs than intended.
All items that can be used and split should now show the “shift + ctrl to split” in their icon info.
Fixed Guards standing inside the ground outside Tindrem.
Fixed an issue with stamina modifiers of one handed weapons not being calculated correctly. One handed weapons will now use less stamina.
Fixed an issue where spirit boxes could not be targeted in the etherworld.
Fixed some scenarios where AI would clip into and path through the ground. Could be seen with roaming animals along small hills.
Known Issues
Some particles and sound effects from NPCs and creatures leak into the etherworld. For example the troll will be very noticable. We are working on piping all the effects through the same path to be able to filter them effectively.
Basic spell book currently does not contain spurt.
Welcome to Jeddah: the newest and fastest street circuit to race onto this year’s calendar. With average speeds estimated to exceed 250km/h, this is your chance to take on the Saudi circuit in F1® 2021 before the drivers head there in December.
Built on the shoreline of the Red Sea, the Jeddah Corniche Circuit is the second-longest circuit on the calendar (with only Spa-Francorchamps being longer) and sports more corners than any other track this year.
So that’s the circuit. Let’s take you on a flying lap.
After the lights go out, it’s a sprint to the first turn, a left-right mini chicane, followed by a series of corners designed to test the mettle of even the greatest driver. Next, turn 13’s banked, long, left-handed hairpin, which could become one of the spectacular sights of the circuit, ahead of the fast, flowing second half of the track. It wraps up with the sweeping corners of turns 25 and 26, sandwiched between a lagoon and the Red Sea, and the final turn 27, before speeding across the start/finish straight to finish the lap in style.
There will be a few overtaking places, with the home straight to turn one being top of the list. Coming out of the fastest parts of the circuit, aided by two DRS zones between turns 24, 25, and after the last corner, you’ll have a great opportunity to overtake your rivals. We also expect the banked hairpin at turn 13 to be a perfect place to set up a move too, just make sure you’re not carrying too much speed as you enter the corner.
As with the previous two additional circuits, you’ll be able to select Jeddah immediately in Time Trial, Grand Prix, Real-Season Start, and online. If you’re in the middle of a Career save, you won’t need to start again: whether in My Team or Driver Career, Jeddah will appear for selection in your next season.
You can get to grips with the fastest street circuit in F1® 2021 with a playlist dedicated to non-stop Jeddah. Just go to Social Play, hit ‘Jeddah 24/7’, and start racing. There’s no need to worry about damage or crashing out as collisions will be set to ‘off’. Combined with One-Shot qualifying and 5-lap races, you will get to know Jeddah in no time.
That's not all! Here are all the notes for this patch:
New Content
Jeddah has been added to the game
Added option to enable or disable Pit Lane Tyre Temperature simulation so cars that box closer to the pit lane entrance are not disadvantaged by colder tyres as they exit the pit lane.
2021 Red Bull has been reverted to their traditional livery with a visual update to closer match the real season
Added option to disable driver moves in career
Equal performance has been added to Grand Prix mode using F1 2021 cars
Online
Users kicked from a session due to the timer running out are no longer banned from the session
Host-spectators will now correctly see the race starts lights go out at the same time as racers
General
Addressed an issue where the “Advance” button could disappear from a career save
R&D progress history screen now looks correct with the increased number of available tracks
Victory VO can now correctly be previewed within the item store
Addressed an issue where users could go out of world in photo mode on Imola
Fanatec CSL DD pedals now have the correct brake and throttle thresholds
DRS white line has been adjusted on Imola to match the activation point