Rock, Paper, Shotgun

Cyberpunk RPG Mechajammer describes itself as "an isometric Deus Ex". It's got a low-tech scifi open world to explore, dark and alluring pixel art, and lots of options for how to pick your way through combat. It's also now got a release date: December 2nd.

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Rock, Paper, Shotgun

Wholesome Games held a new showcase of indie games this evening, and the pick of the litter was Little Kitty, Big City. It's a game about exploring a (big) city as a (little) kitty, and generally doing cat things. Watch the trailer below.

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Rock, Paper, Shotgun

Discord "have no current plans to ship" cryptocurrency integration for the popular chat platform. This according to a tweet from Discord founder and CEO Jason Citron, who had earlier prompted a substantial backlash by hinting that such integration was in the works.

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Rock, Paper, Shotgun

Yesterday, Grand Theft Auto: The Trilogy – The Definitive Edition disappeared from sale on PC less than 24 hours after launch. At the same time, the Rockstar Games launcher also fell offline - the only place the PC version was available.

Now, the launcher is back, but the Definitive Edition remains unavaiable to buy or play while Rockstar "remove files unintentionally included in these versions."

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Rock, Paper, Shotgun

I think I've figured out a way to improve efficiency of heating and cooling my flat across the year by making my choices of games seasonal. In summer, I should be playing vintage games, games which a modern PC can run without even noticing, my silicon frigid. As autumn sets in, I should be playing progressively more demanding games, games that stress my CPU and GPU, pump out more heat. Then in the depths of winter, I'll break out the ugliest ReShade presets and "HD" texture packs I can find, light this tower on fire. But anyway, what are you playing this weekend?

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Rock, Paper, Shotgun

I think I've figured out a way to improve efficiency of heating and cooling my flat across the year by making my choices of games seasonal. In summer, I should be playing vintage games, games which a modern PC can run without even noticing, my silicon frigid. As autumn sets in, I should be playing progressively more demanding games, games that stress my CPU and GPU, pump out more heat. Then in the depths of winter, I'll break out the ugliest ReShade presets and "HD" texture packs I can find, light this tower on fire. But anyway, what are you playing this weekend?

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Rock, Paper, Shotgun

Elden Ring is on my mind. When I go to bed and I close my eyes, I see giant crabs clack about. When I see a horse in a field, I think of Torrent the spectral steed. I consider laughing at the end of all my sentences. So yeah, to say my time with the closed network test was infectious is an understatement. But there’s just one detail rattling around my brain I simply can’t shake.

And it’s to do with where I stood in the game’s world. How strong was I? At what point do I take on the big dragon? Should I be here, or over there now? Souls games haven’t traditionally been good at letting you know these things, but Elden Ring felt more confusing. Time to investigate.

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Rock, Paper, Shotgun

Elden Ring is on my mind. When I go to bed and I close my eyes, I see giant crabs clack about. When I see a horse in a field, I think of Torrent the spectral steed. I consider laughing at the end of all my sentences. So yeah, to say my time with the closed network test was infectious is an understatement. But there’s just one detail rattling around my brain I simply can’t shake.

And it’s to do with where I stood in the game’s world. How strong was I? At what point do I take on the big dragon? Should I be here, or over there now? Souls games haven’t traditionally been good at letting you know these things, but Elden Ring felt more confusing. Time to investigate.

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Rock, Paper, Shotgun

Listen, folks, I'm going to hold up my hands and tell you something shocking. I don't get Dark Souls. I've tried to play FromSoftware's much lauded masterpieces several times over the years, but I'm simply not good enough at them to find them enjoyable. No matter how much you try and tell me about the sweet satisfaction you feel after finally beating a boss on the 57th attempt, I've come to realise I simply don't have the time or the patience to see it through. I'm not sure I ever will, either.

It's the same reason I tend to veer away from a lot of other Soulslike games as well. I never really got on with Dead Cells, for instance, and don't even get me started on Sekiro. But cor, I do also love it when a game proves me wrong. Hollow Knight was the first Soulslike to rekindle my rather begrudging relationship with these games, and now I've fallen hook, line and sinker for Death's Door, the crow reaper sword 'em up from Titan Souls creators Acid Nerve.

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Rock, Paper, Shotgun

Listen, folks, I'm going to hold up my hands and tell you something shocking. I don't get Dark Souls. I've tried to play FromSoftware's much lauded masterpieces several times over the years, but I'm simply not good enough at them to find them enjoyable. No matter how much you try and tell me about the sweet satisfaction you feel after finally beating a boss on the 57th attempt, I've come to realise I simply don't have the time or the patience to see it through. I'm not sure I ever will, either.

It's the same reason I tend to veer away from a lot of other Soulslike games as well. I never really got on with Dead Cells, for instance, and don't even get me started on Sekiro. But cor, I do also love it when a game proves me wrong. Hollow Knight was the first Soulslike to rekindle my rather begrudging relationship with these games, and now I've fallen hook, line and sinker for Death's Door, the crow reaper sword 'em up from Titan Souls creators Acid Nerve.

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