Welcome to Part Two of The RPS 100, our brand-new annual countdown of our favourite PC games of all time. Hopefully, you've just read Part One, where we counted down numbers 100-51. Here, we're into the final stretch, ranking numbers 50 to our ultimate Bestest Best at number 1.
Welcome to Part Two of The RPS 100, our brand-new annual countdown of our favourite PC games of all time. Hopefully, you've just read Part One, where we counted down numbers 100-51. Here, we're into the final stretch, ranking numbers 50 to our ultimate Bestest Best at number 1.
Starfield is a very long way away - actually, it's set to release exactly one year from today. We know a little about Bethesda's upcoming space RPG already, and last night director Todd Howard revealed a few more titbits about what's in store. During a Q&A on Reddit, he talked about the game's character creator, mod support and potential robot companions, as well as mentioned that the developers plan on showing more Starfield next summer.
I'm once again back, and I'm badder than ever! To mark my triumphant return to the Electronic Wireless Show podcast, I (Alice) suggested we talk about our favourite non-game celebrity appearances in games. Not because I'm very famous and important, although I am, but because I wanted to spend some time making fun of Chris Pratt.
In the end, though, we don't talk much about Chris Pratt, partly because we are so very excited to be joined on the pod by 'Bath's Nic Cage', and discuss the time he turned on Bath's Christmas lights, and partly because we do talk about a lot of games this week. I hope you're all proud of us. We're showing personal growth. Digressions this week include Harrods department store, a lot about Garfield, and Nate doing fat rips on his vape.
I'm once again back, and I'm badder than ever! To mark my triumphant return to the Electronic Wireless Show podcast, I (Alice) suggested we talk about our favourite non-game celebrity appearances in games. Not because I'm very famous and important, although I am, but because I wanted to spend some time making fun of Chris Pratt.
In the end, though, we don't talk much about Chris Pratt, partly because we are so very excited to be joined on the pod by 'Bath's Nic Cage', and discuss the time he turned on Bath's Christmas lights, and partly because we do talk about a lot of games this week. I hope you're all proud of us. We're showing personal growth. Digressions this week include Harrods department store, a lot about Garfield, and Nate doing fat rips on his vape.
If Bright Memory: Infinite has one thing, it’s bombast. It’s a game where at one point you jump and electro-grapple onto an in-flight plane as it careens into a black hole, but it’s also a game where you can easily miss the poorly telegraphed jump three times in a row and wind up having to slog through the same brief firefight again and again.
This is a short, linear shooter about riddling high-tech corporate goons and ancient mythical chinese warriors with bullets and blade wounds - a shooter that’s left me both razzled and dazzled, but not without reservation.
Earlier this week, we announced the next free game key for existing RPS premium supporters, the excellent gothic roguelike Darkest Dungeon. This is your reminder that these free game keys will be available to claim today, November 11th, from 4pm GMT (that's 8am PT for folks across the pond).
The team behind much-beloved XCOM mod Long War today announced they've delayed the launch of their own alien invasion strategy game, Terra Invicta. It's now due in spring 2022. Pavonis Interactive state the usual reason: they want more time to make it good. Please do! After Long War, I certainly want to see them smash it with an ambitious game spanning the entire solar system. For now, a new trailer shows some of their recent work, including 3D space fleet battles and giant alien beasties destroying cities.
Ahead of Skyrim Anniversary Edition's launch, a developer behind a vital modding tool warned that the release might also break mods for Skyrim Special Edition, badly. Well, Skyrim Anniversary Edition is out now, and as expected it has broken many mods. But, good news: the person who warned of this is making better progress on fixes than expected.
One of my favourite things about the Fallout series is learning what weird and wonderful experiments took place in its vaults. There was the one where everyone lived in a VR simulation, another testing cryosleep, as well as one where a panther was let loose. The developers had more plans for these bomb-proof bunkers that never quite made it into the games though. Bethesda director Todd Howard revealed last night that Fallout 4 almost had an underwater vault with a giant octopus, which sounds slightly terrifying.