Nov 8, 2021
Gamer Shop Simulator - DiamosDev
List of changes:
- Fixed opportunity to interact with items through walls, windows;
- Fixed problem when you buying mango but in your inventory adding soda;
- Fixed problem when shop statistics not saving;
- Fixed problem when rating value not saving;
- Fixed problem when NPC looking at wrong direction;
- Fixed bills save problem;
- "My Shop app" some text corrected;
- The interval between skipping a day increased from 60 sec - 80 sec;
- Now, before using "Skip a day", you need to close your store;
- Electricity bill payment changed from 60$ to 45$;
- Area bill payment changed from 80$ to 50$;

v21.11.09.1545
- Now, for placing some items you need certain trade rack;
For example, for placing Chair or Table you need to bought Table L01 or Table L02
- Reduced the chance of spawning debris in the shop;

Best Regards,
DiamosDev
Nov 8, 2021
No Plan B Playtest - GFX47
[Playtest] Enabled campaign missions, disabled skirmish missions

[Campaign] Implemented the character fatigue system
[Campaign] Implemented the "Rest" perk
[Campaign] Implemented the "Restless" skill

[Game] Fixed the fit to screen feature not taking resting spots into account when the whole squad is resting

[UI] Restored the path aiming icons, made the target lines more visible
[UI] Added some offset to the overlapping timeline action icons
[UI] Now open the aiming menu by right clicking on the aiming target marker
[UI] Now open the grenade menu by right clicking on the grenade target marker
[UI] Now close the character/door/grenade/aiming menus by clicking outside the menu
[UI] Added tooltips explaining how the weapon and skill points work
[UI] Improved the skill panel colors
[UI] Fixed the skill points diamond sprite resolution

[Audio] Stop the background music when entering the map editor
Nov 8, 2021
NMNE - aksweb_ru
The game has been released and available for download.
Nov 8, 2021
Disgraced - Corrosion
Disgraced,

Hey everyone!

This is a patch for something brought to my attention by a fellow player. Thank you again for letting me know of this!

It wasn't necessarily a bug, but not working exactly as intended in certain cases, but now Morale, Health, and Action Points will always regenerate at least 1 point if you have a % regen higher than 0. No longer will the game ignore numbers such as "0.5" if your health or morale are too low to have an integer percentage below 1.0. The minimum is now 1 instead of 0. This counts for the player and enemies!

Update 1.6.0 Change Log:

Bug Fixes/Changes:
-Morale will always recover at least 1 point with any regen %
-Health will always recover at least 1 point with any regen %
-Action Points will always recover at least 1 point with any regen %

Enjoy!

-Corrosion ːCStudiosː
You Will Never Get This Achievement - kwickmafs
There a no Armadillos in this game.

An amusing game about animals that just can't stop rolling around.
Try to collect all gems and beat level in four different settings.
Each of them contains various obstacles or enemies.
There a no Armadillos in this game is a puzzle platformer
where you have to time your jumps precise to finish the level.




Get it here!
Super Jigsaw Puzzle: Generations - Flat Cat Games
SHIPS AT WAR - TheCreator
[Fixed] Ships no longer showed up in the ship selections panel
[Improved] Planes no longer 'slip' into ships when landing or taking off
8089: The Next Action RPG - phr00t
8089 has been updated to v1.16. Please leave a recommendation if you are enjoying the game and you are liking these updates!

  • VR Mirror is now just the left eye, which should make streaming better (the Streaming window is also better named now for easier OBS picking)
  • Protect targets should be ignored better now until the quest starts with you in range (so they don't die early)
  • Fixed a bug that caused some enemy beams to heal & recharge shields for the player
  • Added Class descriptions when starting a new character
  • Changed the font on the Bomb Diffuse Quest screen to be easier to read
  • Fixed materials on station bases not being affected by fog
Metro Simulator 2 - Resident007
One of the main stages of transition into the new render pipeline is making all the trains work with it properly. Old versions of these trains didn't have great textures, so we decided to re-texture them from scratch.
Today, we'll show you the new "Oka" train.







Cell to Singularity - Evolution Never Ends - lunch
A quick patch to fix bugs we missed during last week beyond launch.

NOTE: For beta testers. We added a button in the options menu that allows player who were beta testing to reset their beyond progress. You will find it at the bottom of the options menu while in the Beyond.

Patch notes V. 10.11

+ Sound effects added to Universe rank up sequence, and star opening sequences.
+ Improved spacetime slider. You now how finer control over the space of the solar system model.
+ A player can only earn 2 Red Dwarf Stars in 4 hours
+ Fixed sun appearing through planets.
+ Bug: Starter bundle getting stuck at 00:00 and not switching to the next bundle.
+ Players now can access save transfer and redeem codes on the beyond
+ Added button in the options to reset the Beyond progress. This is for beta testers that want to reset their beyond progress.
+ Fix text going off the screen in the intro sequence on iPhone XL models.
+ Bug: Hard reset did not delete beyond progress.
+ Adjust premium dark matter payout
+ On mobile golden asteroids boost correctly payout out 4X amount.
...