Closers - Naddic


Spring Fairy (Seth, Mirae, and Eunha Added)

Appreciate lovely frills and sway it elegantly with the return of Spring Fairy costume! Available for all Female characters.
  • When you obtain 6 Spring Fairy Set (C Type), it activates the exclusive “C” Spring Fairy Illustration.
  • When you obtain 6 Spring Fairy Set (Mixed A-C Type), it activates the exclusive “Mixed” Spring Fairy Illustration.
Sales Period
November 3, 2021 to December 17, 2021

 ★ Multiple Chance for the whole sales period! ★ 

Spring Fairy A/B/C(MIXED) Type










Available Unique/Signature Accessory

Available Costume
Available Unique/Signature Accessory

2-star Costume Piece
Spring Fairy Hair A/B/C
Spring Fairy Dress A/B/C
Spring Fairy Cardigan A/B/C
Spring Fairy Skirt A/B/C
Spring Fairy Shoes A/B/C
Spring Fairy Bracelet A/B/C

2-star Accessory Piece
Spring Fairy Flower Earrings
Shining StarShining Star Pealing (Unique)
Shining Star Earphones (Unique)
Shining Star Eye (Unique)
Shining Star Speaker (Unique)
Full Set Component Box A/B/C

2-Star Full Set Box Component
Spring Fairy Hair
Spring Fairy Cardigan
Spring Fairy Skirt
Spring Fairy Shoes
Spring Fairy Bracelet
Spring Fairy Flower Earrings
Washing Machine Accumulative Purchase Reward

Amount
Bonus Item
50
x1 Spring Fairy ‘My Character’ Piece Random Box
(Accessory not included, 1 random ‘My Character’ Piece (Dress included))
100
x2 Spring Fairy ‘My Character’ Piece Random Box
(Accessory not included, 1 random ‘My Character’ Piece (Dress included))
150
x2 Spring Fairy ‘My Character’ Piece Random Box
(Accessory not included, 1 random ‘My Character’ Piece (Dress included))
200
x1 S Guaranteed D Component: Costume
300
x1 Spring Fairy Flower Earrings
400
x1 Spring Fairy Full Set Selection Box (1 Selection A/B/C Full Set)
500
x1 Boss Phase Wings Selection Box ver.1.1*
600
x1 Shining Star Accessory Random Box
800
x1 SS Guaranteed D Component: Gear
1,000
x1 SS Guaranteed D Component: Costume
Boss Phase Wings Selection Box ver.1.1
Iridescent Wings
Mephisto Phase Wings
Midnight Wings
Camilla Booster
Cyber Angel Wings
Punisher Phase Wings
Judgment Web Phase Wings
Dr. Gremory’s Lovely Rainbow Halo
Tindalos’s Shackled Phase Wings
Harpas’s Predator Phase Wings
 Yod Overlord Phase Wings
Wolfgang’s Cursed Phase Wings
Dr. Hoffman’s Phase Wings

Master of Service

It was great having you over once again, the Master of Service uniforms are back!
Available for all Black Lambs/Wolfdog/Wildhuter Characters.
  • When you obtain 6 Master of Service Set (A, B, or C Type), it activates the exclusive Master of Service Illustration.
  • When you obtain 6 Master of Service Set (Mixed A-C Type), it activates the exclusive “Mixed” Master of Service Illustration.
Sales Period
November 3, 2021 to December 17, 2021

 ★ Multiple Chance for the whole sales period! ★ 
 ★ Per team Washing Machine – Black Lambs/Wolfdog/Wildhuter total 3 Washing Machine Sale ★ 


Black Lambs A/B/C/MIXED Type





Wolfdog A/B/C/MIXED Type




Wildhuter A/B/C/MIXED Type





[Available Unique/Signature Accessory]

Available Costume for All Characters
Available Unique/Signature Accessory

2-star Costume Piece

Master of Service Hair A/B/C
Master of Service Chest A/B/C
Master of Service Legs A/B/C
Master of Service Feet A/B/C
Master of Service Hands A/B/C

2-star Accessory Piece
Master of Service Name Tag A
Master of Service Name Tag B
Master of Service Name Tag C
Shining StarShining Star Pealing (Unique)
Shining Star Earphones (Unique)
Shining Star Eye (Unique)
Shining Star Speaker (Unique)
Full Set Box Component A/B/C

Full Set Box Component
Master of Service Hair
Master of Service Chest
Master of Service Legs
Master of Service Feet
Master of Service Hands
Master of Service Name Tag
Washing Machine Accumulative Purchase Reward

Amount
Bonus Item
50
x1 Master of Service My Character Piece Random Box
(Accessory not included, 1 random ‘My Character’ Piece)
100
x2 Master of Service My Character Piece Random Box
(Accessory not included, 1 random ‘My Character’ Piece)
150
x2 Master of Service My Character Piece Random Box
(Accessory not included, 1 random ‘My Character’ Piece)
200
x1 S Guaranteed D Component: Costume
300
x1 Master of Service Accessory Random Box (1 random A/B/C Accessory)
400
x1 Master of Service Full Set Selection Box (1 selection A/B/C Full Set)
500
x1 Boss Phase Wings Selection Box ver.1.1*
600
x1 Shining Star Accessory Random Box
800
x1 SS Guaranteed D Component: Gear
1000
x1 SS Guaranteed D Component: Costume
Boss Phase Wings Selection Box ver.1.1
Iridescent Wings
Mephisto Phase Wings
Midnight Wings
Camilla Booster
Cyber Angel Wings
Punisher Phase Wings
Judgment Web Phase Wings
Dr. Gremory’s Lovely Rainbow Halo
Tindalos’s Shackled Phase Wings
Harpas’s Predator Phase Wings
 Yod Overlord Phase Wings
Wolfgang’s Cursed Phase Wings
Dr. Hoffman’s Phase Wings

Sector 452 - Joseph
Hello everyone,
I am here once again to provide you with a small update that addresses some bugs and some additional quality of life changes.
I hope you all have enjoyed the halloween event so far (you only have a few hours left to enjoy it). But on that note, I am making the mansion map a permanant map to use! No more worrying about it disappearing, however the Ghost Chase gamemode will disappear until next year.
With that, here is the changelog:
  • Fixed a ton of potential memory leaks
  • Fixed a bug where the boss in Ghost Chase couldn't jump
  • Expanded the mansion map
  • Removed limited time date on the mansion
  • Added HUD notifications
  • Fixed voice chat glitch
  • Crouching and switching weapons no longer lift weapons in the air
  • Fixed a bug where at the end of a match, a player will still have their weapons floating
  • Fixed a suggested change where the healthbar doesn't disappear when dying
  • Investigated a potential memory leak issue at the end of Ghost Chase's match
  • Audio settings will now affect the audio in the game
  • Added hit sounds when the boss hits someone in ghost chase
  • Polished the Ghost Chase HUD
  • Fixed a bug where the player inventory no longer showed up in multiplayer
ATLAS - ATLAS Team

Ahoy Pathfinders,

We hope you are all enjoying the Sea of Wonders update. In response to some of the issues encountered on release, we are deploying this maintenance patch to repair most of the bugs currently impacting gameplay.

Servers will be going down tonight, 11/2 at 7:00 PM Pacific Time for this hotfix.

While we continue to hammer out more of the imperfections, please continue to assist us and report any new issue through our bug form, here.

There are more “wonder”-ful secrets in store for this season and we can’t wait to show them to you all soon. So, keep your eyes peeled on the new content on the horizon. As always, we appreciate your support and ‘til next time, may your skies be clear, waters calm, and sails full in whichever way you roam.

Released Patch Notes
v533.01

Bug Fixes
  • Fixed visual bug where bed icons were unclickable
  • Fixed instances where feeding trough could not be crafted
  • Fixed instances where tranquilizer arrows could not be crafted
  • Fixed instances where interacting with water barrels crashed the game
  • Fixed instances where Decay Timers were functioning incorrectly
  • Fixed visual bug where map markers were offset incorrectly
  • Fixed instances where tigers were not tameable
  • Fixed Instances where Tames or NPCs would shift off of ships after traveling via portal or gridding
  • Fixed Instances in which one could travel to Rookie Cove while on a boat*
Misc.
  • Fixed Single Player Map to not have Overworld Map Tab
  • Changed the ability to learn how to craft steering wheel to the Basics of Sailing skill
  • Changed the ability to learn how to craft the storage box under Basics of Building skill
  • Carrack should now be correctly buildable from the Advanced Shipyard
  • Tiny shipyards were removed from loot pools
  • Fixed instances of Merchant Ships going through Islands
  • Ferryman NPC at Freeports will take you to the correct islands on interaction

Final Note
Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.

As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :)


Happy Sailing,
- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame


Nov 2, 2021
Hunter Girls - ヴァッシュ・ザ・スタ
List of changes:
-We have improved the colors in the game, made the game more saturated and contrasting.
-Redrawn most of the interface.
-Game translated into Spanish.
-Fixed minor bugs.
Path of Exile - CommunityTeam_GGG
We are in the second week of Path of Exile: Scourge and we are preparing to deploy Patch 3.16.0d which includes a variety of changes and bug fixes including a fix that will address the counteracting modifiers on Scourge Items. We will be releasing this patch tomorrow. In the meantime, we've prepared a preview of the patch notes for you.

Please note that this is a preview only and some patch notes may be added or removed before it is deployed.

3.16.0d Patch Notes

This patch contains improvements to Scourged items and maps, and fixes a variety of small- and medium-importance bugs.

Scourge Improvements

  • Scourged items are no longer be able to generate downsides that would directly counteract their upside. For example, an item with "Added Physical Damage" will not be able to generate "Deal no Physical Damage" as a downside.
  • The description of the Scourged Map modifier that shifts into Nightmare on killing a Rare or Unique Enemy has been updated to more accurately reflect its functionality. The amount of Blood obtained from killing enemies in Maps with this modifier has also been increased.
  • The Scourged Map modifier that causes you to shift into Nightmare on reaching maximum Blood now has a slight drain of Blood over time, though the amount of Blood lost on Killing a Scourge Monster has been reduced to 0.4% (previously 0.5%). It also now causes you to lose all Blood when you shift out of Nightmare.
  • Scourged Maps that shift into Nightmare on reaching maximum Blood can no longer teleport you into an Incursion upon shifting out of Nightmare.
Other Improvements
  • The damage of the Delve Spider Flicker Strike skill has been reduced.
  • The damage of the exploding pods in the Stagnation Map boss fight has been reduced.
  • The Rank 1 Defences Crafting Bench options now have a cost of 4 Orbs of Transmutation (previously 6 Orbs of Alteration).
  • The Siren Weapon Microtransaction found in the shop has been renamed to Trident Weapon.
Bug Fixes
  • Fixed a bug where Sentinels of Absolution summoned through Intuitive Link would not attack.
  • Fixed a bug where Plague Bearer displayed the incorrect Maximum Plague Value on the Skill Bar tooltip if you had allocated the Passive Mastery that increases this Value.
  • Fixed a bug where Tempest Shield would have to be reactivated after logging out.
  • Fixed a bug where Raise Spectre could sometimes raise the wrong minion.
  • Fixed a bug where Mirage Archer Support could support Power Siphon, causing the Skill to become unusable.
  • Fixed a bug where the effects of the Wind Dancer Keystone Passive could be triggered from being hit by a spell.
  • Fixed a bug where the Lethality Notable Passive was not affecting rain skills.
  • Fixed a bug where the Blackflame Unique Ring was not granting kill credit for enemies killed by the Ignite.
  • Fixed a bug where the Veiled Suffix modifier on Bows which grants a percentage to Fire Damage over Time Multiplier was using two-handed values.
  • Fixed a bug where the Flask modifier which grants Immunity to Maim or Hinder for a duration if used while Maimed or Hindered was not functioning correctly.
  • Fixed a bug where the Suffix modifier that provides reduced Flask Charges gained and Flasks applied to you have increased Effect was categorised as Prefix modifier in the Crafting Bench.
  • Fixed a bug where the Stagnation Map boss could sometimes summon vines at their location, rather than their target's location.
  • Fixed a bug where Jaesyn and Maker of Mires were unable to create clones in the Hallowed Ground Unique Map.
  • Fixed a bug where the Reef Map boss could continue to spawn minions after dying.
  • Fixed a bug where Delve darkness damage over time was slightly higher than intended at depths shallower than 1000.
  • Fixed a bug where opening a Chronicle of Atzoatl did not grant credit toward the Assist the Forsaken Masters Challenge.
  • Fixed a bug where party members could not interact with Zana mission portals after leaving the mission area.
  • Fixed a bug where party members were sometimes unable to see the party leader's map portals in a Guild Hideout.
  • Fixed a bug where Monsters in Nightmare could prevent discovered Hideouts from being fully cleared.
  • Fixed two instance crashes.
B100X - Auto Dungeon RPG - ohNussy[Jp]
Update history

New season "WONDER" will come!

[JST] 2021/11/10(水) 09:00 ~ 2022/02/09(水) 09:00

Nov 2, 2021
Need For Conquest - amaraj
Added battle predictions for all possible arrows (displayed after click on arrow)
Eden Falling - Razor Edge Games Marketing
Hey everybody, hope you all had a frightfully fun Halloween!

We wanted to check in with an exciting update on a recent patch we added for Alpha testers to get their hands on.

With the help of your valuable playtesting feedback, we’ve implemented a few changes on the scene with the old man, who has been patiently waiting for some TLC since we last gave him a pass back on August 5th.

In this new patch, we’ve fixed the lip syncing issues so that the old man’s voice should now be aligned with his mouth movements, we’ve tweaked his animations so that they will match the context of his speech and actions, and we’ve resolved some general clipping issues with his clothes and body.



As always, keep in mind that the tutorial is an ongoing work in progress, so please give the old man scene a whirl and see if you catch any pesky bugs! We love when you break the game, because it helps us make it better!

If you notice any of the new old man updates not working properly, or you just discover something else worth reporting, please shoot us a note using this bug tracking form:
Eden Falling Alpha 2 Bug Report Form

In case you still an Alpha 2 key, bear in mind that we have an ARG running across our social channels and if you can solve the puzzle, you'll be rewarded with a Steam key!

Your feedback and playtesting is always much appreciated, so thank you for all the information you’ve already sent our way and we can’t wait to hear more about your future Alpha 2 experiences!

To stay in the loop about future updates and improvements coming to the game, as well as our upcoming Discord server launch, consider giving us a follow on our socials!

Website
Facebook
Instagram
Twitter
YouTube
Twitch

Until next time wastelanders!
Nov 2, 2021
Tunche - PanchoSama
- Fixed a graphical glitch when sometimes UI elements from Ogi's store would remain on tab change.
- Increased Ogi interaction trigger size to prevent tutorial skip.
Nov 2, 2021
Arcane Waters - burlin_gauna
#4664?-?Auto-Warping at the edges of the world maps /

#4713?-?Give more silver for killing blow on bots /

#4723?-?At start of battle, there was a red selection circle below the boss /

#4736?-?Black bar of tiles at top and bottom of large maps /

Found and fixed frozen back hair issue when the player is knocked out in a battle /

Improved Animated Cannon balls

Fixed notification panel toggle partially blocked by spark effect image [4709]

- Adding files to hidden_changes.conf

- Moving ArcaneWebTools project back to StreamingAssets folder. Up to date

Removed the display of negative values at the end of ship ability boosts [4717]


- Added damage over time to the sticky venom residue [4749]

- Removed the lightning residue attaching to players when hit by a lightning attack [4749]

...