Hi everyone! It's time for the first major Valor update! The main piece of feedback we got was that grinding for experience can often feel pretty tedious, because playing the same level over and over is ... well, the same level over and over. That's solved now!
Affixes
Whenever you play a non-bossfight, affixes will be randomly chosen, to spice things up. The amount of affixes depends on the difficulty:
Novice: 0
Brawler: 1
Warrior: 1
Vanquisher: 2
Gladiator: 3
Now what are these affixes? Upon starting the game, you'll be greeted by a message telling you which affixes were applied. An example:
What affixes can you get? Here's a list of the first 6 affixes. Obviously, we'll be adding more with upcoming updates.
Juggernaut: All enemies are larger and have more health.
Rejuvenation: All enemies regenerate health over time.
Kamikaze: Upon death, enemies will throw 4 shurikens in all major directions.
Meteor Strike: Meteors fall from the sky! Getting hit by them is not a good idea.
Seeker: An unkillable seeker follows you. Upon contact, you take loads of damage.
Sawmill: Circular saws cut across the map. Dodge these!
Balance Changes
Krogar
Krogar had some difficulties so far. These changes aim to make him feels less clunky, hopefully increasing his strength as well.
Basic attack range: 1 -> 1.3
Basic attack cone width: 60 degrees -> 90 degrees
Experience
To account for the harder difficulty in Brawler and above, we've also increased the experience and gold multipliers.
Novice: 90% -> 90%
Brawler: 100% -> 100%
Warrior: 110% -> 125%
Vanquisher: 120% -> 150%
Gladiator: 130% -> 175%
Bugfixes & Small Changes
Fixed an issue where runes would not display correctly on Raven and Krogar.
Made the menu background a little more colorful.
Fixed an issue where you could right click menu buttons, resulting in some unintented soft-lock states.
The crowd SFX volume is now correctly linked to the SFX volume slider in the audio options.
The Training Master will no longer express his disappointment by saying "Disappointing" on repeat, even after his death.
We'll be very greatefull if you'll share our game to your friends, write your opinion in the comments or leave a review in the review section, add the game to your whislist, if you like our game!
Time to make a killing on skilling this week, because it’s Double XP LIVE! Plus, we announce the winner of the TzekHaar Front World’s First Race, and reveal the latest updates and community news.
Mark your calendars – Double XP LIVE returns 12:00 Game Time this Friday November 5th! You have until 12:00 Game Time on Monday November 15th to take advantage of 48 hours of Double XP, which you can spend across all 28 skills in the game. It’s the best time to level up your skills – especially if you want to take on skill-restricted adventures like Elder God Wars.
Last week we launched a competition to see who would be the first to complete the front on Hard Mode - flawlessly. Hey, we know you all like a serious challenge.
Well congratulations are in order: give a round of applause to the amazing Lady Elisa! Slaying the champion of the Fight Kiln is no mean feat at the best of times, and you did it impeccably. We’ll be in touch shortly about your prize.
Thanks to all of you who raced to reach this red-hot milestone. Your combat skills are truly scorching!
TzekHaar Front
Fixes
The Bad Exchange Rate achievement has been fixed.
Adding further ammo to a quiver already holding the same type of ammo will now correctly update the stack, rather than replacing the existing amount.
Fixed an issue that prevented the Deathspore Arrows from working as expected following the TzekHaar Front update:
The arrows are now consumed upon use.
The Sprout From Death effect now has a chance to trigger.
Fixed an issue with the Igneous Capes that prevented them being stored in the Keepsake Box.
Fixed an issue with blocking tiles during challenge waves in the encounter with Zuk.
Updated the colour scheme for the Slayer creatures found within the Senntisten Sewers.
Fixed an issue with TzekHaar-Jad Souls not counting towards the Reaper Task.
Added preventative measures to stop players teleporting out of the instance right as Har-akenn dies, in order to repeatedly fight him.
Last Week's Hotfixes
Damage stacked on TzKal-Zuk as he is defeated can no longer cause multiple kills.
The TzekHaar Front intro cutscene now plays when clicking on the crater – no more sneaky TzekHaar attacks while you absorb that sweet lore!
Players will no longer crash and disconnect when using the Magma Tempest ability followed by clearing the autocast spell.
Players can no longer bypass Zuk’s Hard Mode requirement by toggling another boss's hard mode
Omnipower damage now matches the written tooltip.
Additional hits from Wild Magic and Omnipower abilities now hit nearby targets when combined with the Greater Chain ability.
The Scripture of Ful effect now increases damage received, instead of reducing it.
Glacor Front
Improvements
Voice lines from the Mages have been added to the Arch-Glacor boss fight.
Fixes
Fixed an issue with queued abilities for Fragments of Leng.
Mobile
Improvements
The Pest Control UI is now repositioned under the chatbox on the mobile client.
A Haptic Feedback toggle has now been added to the Mobile Game Settings (under UI Customisation)
Fixes
Fixed an issue where the system keyboard was opening during Agility Course cutscenes.
The keyboard no longer appears when applying cosmetic outfits.
Other
Fixes
Resonant anima changes:
The TzekHaar creatures outside of TzKal-Zuk's arena now drop Resonant anima of Ful correctly.
Having the ring upgraded with a faction no longer decreases the amount of anima gained from bosses.
Increased the amount of anima the player gains from killing creatures within Senntisten.
Having the ring upgraded will now continue to drop anima at a 100% drop rate rather than the previous 1/6 chance.
A missing hiding spot in the "Fortunes" miniquest has been re-added allowing the miniquest to be completed.
Fixed an issue where Growth Surge could still be used on an adult legendary pet, wasting it.
Updated missing or misnamed items in the Player Log:
Scripture of Jas has been added to Player Log.
Superior Tailbone is now Superior Long Bone.
Superior Tooth is now Volcanic Fragments.
Superior Claw is now Tribal Fin.
Added translations for warning message when gathering darkened fungus in the Croesus fight.
The Barrows Rise of the Six teleport destination option on PvM Hub Portals will now teleport you to the Well correctly.
About: We love this webcomic NYChannelRS made following the Zuk tease a few weeks ago!
Title: WERE YOU EXPECTING THE TOKHAAR?
Pink Skirts
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are some of our favourites coming up:
Skill 'n' Chill[/h2]
Hosted by: MadClikr & the Lil Tuzzies Clan
Date/Time: Mon 1 Nov 2021, 23:00 - 23:59
World: 85
Location: Burthorpe Bank
If that doesn't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!
Community Shout-Out
Community: RS Wiki
About: Not sure what drops you need from Zuk? Or where to get that one crucial item that will make or break your next combat encounter? The RS Wiki is an authoritative bank of knowledge to get you through any scrape!
Allhallows is in full swing, and the Grim Challenge is back! For the entire month of November, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Pest Lizard.
Pestilential Prizes For Intrepid Adventurers
PEST LIZARD: This month's Challenge offers another chance to claim the popular Pest Lizard. This sleek, slithery mount comes with a Toxic Cloud ability that causes enemies who touch it to become temporarily disoriented.
AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Grim Challenge avatar ring, featuring a spooky skull-topped iron frame. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Adventurer's Token.
SEASONAL SPECIALS: All month long, reach weekly point totals to unlock Grim Challenge Chests. Along with valuable rewards like Adventurer's Tomes, Silver, resources, and other loot, you'll also have a chance to unlock four furniture items: the Empty Coffin, Grim Gravestone, Grim Lantern, and Weeping Woman Statue.
As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount and avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while they last!
Dear Warriors, we will release update at 00:30(PST), 3 :30(EST), 08:30(EU), 15:30(HKT) Nov 2nd. The estimated update time is about two hours. Update Content: Upcoming patch notes content: 1.[Oracle Set - Eternity Set] is unlocked upon reaching Character Lv.560. In Sky God's Hunt, bosses above Lv.560 will drop the Eternity Oracle Stone. 2. The 8th Class Change unlocks the [Avatar Equipment - Flame Set] system. The 8th Class Change unlocks the [Trial Instance - Chaos Purgatory], an instance that produces Flame Set equipment and items. 3. [Battle Dragon Purification] feature released. Purification does not provide BR, but it can increase the Battle Dragon's limit for Spirit Infusion attributes. Each Purification randomly increases the limit for 1-4 attributes. 4. [Battle Dragon Spirit Infusion] feature released. Spirit Infusion increases attributes. Different attributes uses different materials. Spirit Infusion Attributes cannot exceed the attribute limit. Individual Bosses and Bonus Bosses now drops items related to Battle Dragon Purification and Spirit Infusion. 5. It's discount season in the Treasure House of Gods! Inscription Treasure Hunt is now 20% off or 40 gold per draw. Glyph Treasure Hunt is now 20% off or 80 gold per draw (permanent discount). 6. Fixed some item text display errors. 7. Fixed some interface display errors.
About the problem of not being able to unload multiple talent gems at the same time (Unload the talent gems that can be unloaded and then log out of the game and continue to unload until they are all unloaded) Added the function of not being able to upload ranking records for overly modified player accounts Modify the problem that email accounts cannot enter period (.) problem Modify the adaptation of different resolution display of skill and buff information Modify the problem that the reset talent petrified bloodline bar is not hidden Repair the bug that rune secondary attribute does not take effect Repair the problem that the summoning sword formation cannot be generated. Repair the problem that divine incarnation cannot be generated. Repair the bug that spell crystals are not generated correctly. Adjust the value of group recovery aura of elite monsters to 5% recovery per second.
Hey guys so I wasn't planning on releasing another update yet but a ton of people have been reporting an issue with the Arena and infinite fights against pacifists so I'm releasing this to patch that! (Sorry to anyone who's had the bug!)
CHAMPION FOR HIRE TOURNAMENT (1 feature)
While playing Warsim the idea popped into my head and I had to make it possible, now for 8000 gold and as long as the Arena is big enough to host 16 man tournaments, you can make all of the champions for hire fight, and hire the winner!
* Added the ability to launch a tournament from the champion for hire screen using all the fighters present with the winner becoming your champion
New option
Tournament is live
And the winner is...
The next batch
BUGFIXES (12 features)
A dozen bugfixes including the dreaded infini-pacifist fight...
* Fixed issue with palisade destruction end of turn text breaking * Fixed issue with super strong pacifists not dying in arena causing infinite fight (credit Starcliff) * Fixed Blackmarket money collector collecting money even when the Blackmarket is destroyed, the sneaky bugger (credit Defender) * Fixed new bandit outposts spawning in Blackmarket even when it's ruined (credit Defender) * Fixed Bandit groups still able to buy bandits even when Blackmarket is destroyed (credit Defender) * Fixed doomstone fragment death doesn't send you to gameover screen but just closes the game (credit TJ) * Fixed Arena no entry fee paid event still takes entry fee gold (credit TorbenBeta) * Fixed Arena half price entry free event still takes full gold (credit TorbenBeta) * Fixed issue with pacifist event text bug in the Arena * Fixed double line bug in goblinwood merc post * Fixed issue with Goblin Berserkers not working in the new combat system * Fixed text bug with champion event (credit u/demontits)
EVERYTHING ELSE (1 feature)
Just a little improvement
* Added new screen and sfx when rubbing doomstone fragment in your artifact hall
WHAT'S NEXT
I'm still working on the multi attack system and have made some decent progress so I'll be keeping up my work and hopefully finding a good balanced system, I hope everyone had a great halloween!
The official v.0.90 "Enhancement Update" will be released on November 11th. It is one of our biggest updates this year, and we want to share some key features and improvements in this report.
NEW MAP: KOWLOON
Kowloon will feature standard online game modes as well as the COOP Survival mode. Experience the exotic scenery and battle through the siege of Kowloon!
MAP OVERHAUL
DustTown, Lumber, Wildland, and Hideout have now received a facelift!
GROUND WAR
Online game modes now support up to 16 players on PC and Oculus Quest 2! Firefight is going to be much more intense and chaotic than ever before!
SOCIAL
Introducing the new social system. Send instant messages, team up, play together and keep track of the friend statistics, stay connected in the game has never been easier! Send Friend Request
Send Instant Messages
Receive Invitation
WEAPON SOUND
Redesigned weapon firing sound and foleys, each weapon now has its unique suppressor firing sound. Check out the video below if you want to see the comparison.