Dear Adventurers, finally, we are proud to announce the release of Not Another Dungeon?!. It has been quite a long journey since we started development on this "small" game two years ago.
Not Another Dungeon?! will start its Version 1.0.0 release on November 19th 2021, 10 AM UTC+2.
We had the fantastic opportunity to get in contact with testers and enthusiastic card players from all around the world. And we want to thank every single one of you for that. Although we are a very small studio, we created a wonderful, breathing world and characters that people can identify as and cheer for - not least because of the fantastic voice over by the amazing voice actors we were allowed to meet on our way. We worked hard and we are proud how Not Another Dungeon?! turned out. And in the end, we wish for you to have fun with the game and maybe - just maybe - accompany us on our journey.
But the release is not the end! We are already working on the first expansion for Not Another Dungeon?! which is currently named "Not Another Dungeon?! : What lies beneath" (subject to be changed). We hope you look forward to us giving further information on this topic in early 2022.
Until then, good luck, dear Adventurers! Show those demons who's the boss!
With best regards Tim "Beatless" B., Director of Not Another Dungeon?!
D-Day is here for Molton Studio! A day that we have been waiting for nearly three years... The Mole Men is now available in early access! Each and every player throughout the world can now play our roguelite, rich mix between plateforms and adventures.
Come and explore space and underground of myriads of planets... to defeat the overlord of the galaxy! And let our retro musics inspire you!
Hi everyone, thanks for all the support and feedbacks, we are working on future features for the game that we think it will improve your experience with Kate: Collateral Damage. Those features are: - Infinity mode with new leaderboard, we want to see who among you can last longer - Achievements - Badges, cards, emojis and background. - Steam cloud save
Thanks for sharing your ideas and feel free to give us any feedback.
Happy halloween! This year, I thought I should make a halloween themed update for this game, so here we are! Also, some bugs have been fixed and polished!
What changed? - All multiplayer maps now are halloween themed, and contain pumpkins scattered through the level. - The menu screen is now daker and scarier and the song is slowed down! - In zombie mode, all zombies now have pumpkins on their head, which can be also shot down. - The zombie map has also switched to night-time now, and is much more atmospheric.
Bug fixes / changes: - In the zombie mode, weapons should now upgrade correctly. (hopefully fixed) - You now start any match with just 1500 cash. - Various adjustments to firing animations, and more overall weapon balance changes.
Bots enjoy Halloween just as much as modern Homo Sapiens does. That is famously one trick Bots had to learn to pass their Turing Tests and graduate from Bot-School. They’re getting festive this time of year with crazy costumes and decorations all over the levels. They’ve long forgotten the reason for the season, as the agrarian calendar is a thing of the past, but the spirit of Autumn lives on. Get your Killbot friends together, crack open a foaming pack of Fromp, put some Biomass on the Grill and get ready for a party.
We’re combining this update with a Halloween Event, the costumes may not stick around forever, but the functions we’ve implemented will. We’ve added randomized accessories to give the bots more personality. This time around those accessories are themed for the season, but as more updates come they will evolve. Try all the bots, and see what costumes you can find.
Added:
Nurse
Angel
Demon
Witch
Wizard
Samurai
Frankenstein’s Monster
Tyrannosaurus Rex
Fairy Princess
Mummy
Pirates
Comandante
Knight
Ant
Changes:
Loot boxes are now Jack-o-lanterns
Exploding crates are Skulls
Optimized the lighting on each level
Baked lighting
Other general optimizations
Turrets don’t appear immediately at the beginning of the FrompTech Level
The Greatest Penguin Heist of All Time - That Fish
We're happy to introduce the first part of the Halloween Update! This update series brings a lot of changes to the menu systems and the way you plan heists. We wanted the game to feel more alive, so we've remade the shops and lobby. In addition to this we've added some themed gear and new heist will come out in part 2 of this update series.
Additions
New Heist Planner: Plan your heists in a more interactive lobby. This room will be expanded upon more and more in the future.
New Weapon Store: Get a more alive store where you can preview weapons.
New Clothing Store: Get dressed with style in a modern fashion store.
New save system: Allows for Cloud Saves and save sharing (will be very useful in next month's update).
First person (penguin) mode!
New themed main menu (time limited)
A bunch of new gear (will expand upon it shortly as I don't have the full list here)
Fixes
Improved network performance
Fixed UI inconsistencies
Reworked inventory handling so that previous loadouts are saved
A lot of tiny fixes
Stay tuned for part 2 in a few days! We'll be adding a new heist along with more spooky content. Cloud Saves should also be fully functional by then.
We'd like to thank everyone for their support! It's great to see so many people enjoying the game, and we're happy to be adding more and more features and content as we get a lot of feedback and suggestions. Once the Halloween themed updates are out, we will make an announcement about the next update and what we're planning on taking the game. One such aspect is the social side of the game, and more what you do outside of heists, and we're looking at having a system where you can build homes and hideouts. There you can decorate your home, invite friends, murder them in the living room, and other fun stuff. More on that later, though!