Today we’re releasing another major update, v1.13. In this patch we’re expanding our range of Z590 chipsets, adding more white parts, introducing some AIB Radeon 6000 series cards, sneaking in extra water-cooling goodies, and we’ve been sweet talking the team at Cooler Master about an entirely new type of case.
First though, time to step into your new office…
Free content: PC Building Simulator IT Expansion
Our always helpful Uncle Tim has found a new opportunity for you to get out of the workshop and expand on your existing PC building skills - starting immediately!
Pivot your career to a new direction and take charge of IT support at the Irratech Corporation. Featuring over 20 hours of new story content, brand new mechanics, and customisable workshop spaces.
Post-beta feedback adjustments:
Following the community feedback from the open beta, we’ve implemented a few changes prior to releasing the IT Expansion, some of the most notable are highlighted below:
Difficulty settings
Similar to the Esports Expansion DLC, players can turn on or off a selection of settings to customise their experience, all of these options are available at any time from the pause menu. This time around we’ve also done away with the achievement for completion without any enabled so it’s purely down to how you prefer to enjoy the game.
This also includes an option for additional tutorials aimed at players who are new to PC Building Simulator but want to start with the IT expansion instead of the base game.
Tablet Adjustments
Throughout the beta one of the main pieces of feedback we heard was around tablet functionality, we’ve stepped things up by allowing players to access the tablet while working at a workbench along with adding a calendar app to help players keep track of incoming orders.
To satisfy those of you with better memories or who prefer the more purist experience we’ve also added an option to the game settings to hide the tablet and associated prompts entirely.
Career changes
Whilst many of us enjoy performing percussive maintenance on office printers we’ve also realised that some of you might not, so we’ve made sure to keep it as an optional objective on career jobs. Rigg’s rigs will also make things a little clearer via a one-time popup to make sure nobody misses out on the new way to turn extra PC parts into cash.
Finally, we’ve added two new features to drastically improve the workflow in the IT expansion. Applications in Add/Remove Programs can now be found via a search box and all broken parts can be sold in one click via the inventory.
Introducing the Cooler Master MasterFrame 700
Built with extreme hardware compatibility in mind, the MasterFrame 700 offers new options for both full tower showcase builds and test bench setups - both of which are now available in game as separate cases today.
Cooler Master MasterFrame 700 (Showcase Mode)
Cooler Master MasterFrame 700 (Bench Mode)
To celebrate bringing the MasterFrame to PC Building Simulator, the team at Cooler Master are giving 3 of them away which we’ll have full details of in a separate post.
New Parts:
Highlights:
ADATA XPG DEFENDER PRO / ASRock Radeon RX 6900 XT Phantom Gaming D 16G OC
ZOTAC GAMING GeForce RTX 3080 Trinity OC White Edition
ZOTAC GAMING GeForce RTX 3070 Twin Edge OC
ZOTAC GAMING GeForce RTX 3070 Twin Edge OC White Edition
Memory:
Colorful iGame Vulcan DDR4 4266MHz 8GB
Colorful iGame Vulcan DDR4 3600MHz 8GB
Colorful CVN Guardian DDR4 3200MHz 16GB
Colorful CVN Guardian DDR4 3200MHz 8GB
Colorful CVN Guardian DDR4 2666MHz 8GB
Monitors:
ACER Predator XB273UGS
ACER Predator XB253Q
ACER Predator XB273GX
Bug Fixes:
Parts:
Fixed an issue which prevented the Corsair RTX 3080 hydro X XG7 STRIX RGB from correctly connecting to other water cooling components in the Lian Li O11D XL-X case.
Adjusted cable routing inside the FSP CMT340 case to appear more natural.
Adjusted cable routing inside the be quiet! Silent Base 801 case to appear more natural.
Adjusted cable routing inside the NZXT H440 to appear more natural.
Adjusted cable routing inside the Raijintek Asterion Plus case to appear more natural.
Adjusted cable routing inside the GamerStorm Genome ROG Certified Edition case to appear more natural.
Adjusted PSU cable routing to prevent clipping with the PC's motherboard tray in Cooler Master MasterBox5 PC case.
Adjusted the case fan cable routing to prevent clipping when paired with the MSI MPG Z490 Gaming Carbon Wifi motherboard.
Custom water cooling pipes will now correctly respect the ADATA XPG Battlecruiser case boundaries.
Players will no longer be able to remove the drive bay before removing drives which are installed in the be quiet! Dark Base Pro 900 rev. 2 case.
Players will no longer be able to remove the drive bay before removing drives which are installed in the SilverStone LD03 case.
Players will no longer be able to remove the drive bay before removing drives which are installed in the Fractal Design Meshify 2 and Define 7 cases.
Corrected the placement of front panel 120mm fan slots to prevent overlapping in the Fractal Design Define 7 XL case.
Fixed an issue which caused ASRock Z390 Taichi open drive bays to clip with wider GPUs.
Players can no longer install USB Drives through the top panel of the SilverStone FT05 case.
Fixed an issue which led to non/semi-modular PSU cables clipping through drive bays in the SilverStone FT05 case.
Adjusted the routing of SATA cables between hard drives and the motherboard in the be quiet! Pure Base 600 case to prevent clipping.
Fixed an issue which caused hard drives to clip with some drive bays in the CORSAIR Crystal Series 280X RGB case.
Corrected the alignment of the SilverStone TD01-SLIM and TD02-SLIM AIOs to accurately match CPU sockets.
Fixed an issue which led to text overflow when powering on the ASUS ROG SWIFT PG27QU monitor.
Adjusted the placement of a number of AIO's to prevent clipping with the drive bay locks of the SilverStone PM01-RGB case.
Adjusted the placement of a number of AIO's to prevent clipping with the beauty panel of the SilverStone PM01-RGB case.
Players will no longer be able to install M.2 Drives through the GPU on the GIGABYTE GA-AB350M-Gaming 3 motherboard
Fixed the placement of the Deepcool RF 120 case fans to prevent clipping with dust filters and the top panel of the Lian Li O11 Dynamic case.
Fixed an issue which caused clipping of cables and certain motherboards in the In Win 309 case.
Corrected collision to prevent custom water cooling pipes from being placed in areas which clip the VRM heatsinks on the MSI MEG X570 Godlike motherboard.
Corrected collision to prevent custom water cooling pipes from being placed in areas which clip the side panel of the CORSAIR Obsidian Series 1000D case.
Fixed an issue which prevented fans from being installed in the second slot on the front panel of the be quiet! Silent Base 600 case.
Adjusted collision to more intuitively allow drives to be installed in the NZXT H500 case if a GPU is already installed.
Corrected placement of some PSUs which were clipping with mounts in the NZXT H440 case.
Players will now need to remove the CPU shield before installing a CPU in the MSI MPG Z590 CARBON EK X motherboard.
Removed an extra screw which was incorrectly present on several motherboards.
Corrected the price of DFL Tohu mousepads in the Peripheral Shop.
Adjusted the placement of the PCIe 8-Pin power cable to more accurately plug into the ZOTAC GAMING GeForce RTX 2080 Ti Amp MAXX GPU.
Adjusted collision to more intuitively prevent conflicts between GPU and water cooling pipes in a Lian Li O11D XL-W case.
Fixed an issue which allowed players to install PSUs with no physical supports in the Cooler Master COSMOS C700P case.
Players can now remove multibrackets from the Fractal Design Meshify 2 and Define 7 cases without first having to remove the beauty panel.
Adjusted cable routing to more accurately match drives which are installed in non-standard slots via multibrackets in the Fractal Design Meshify 2 and Define 7 cases.
Fixed collision to allow more case fans to be installed in the bottom of several newer Fractal Design cases.
Fixed collision to prevent case fan cables clipping with the case chassis in several of the newer Fractal Design cases.
The ADATA XPG SPECTRIX S40G M.2 drive will no longer cause clipping issues with the GIGABYTE X570 AORUS ULTRA (rev 1.0) M.2 shields.
Corrected case fan cable routing to prevent clipping occurs between the cable and additional case fans in the CORSAIR Carbide Series 275R case.
Fixed an issue which caused the Raijintek PALLAS 120 CPU cooler to clip with the SilverStone RVZ03 case.
Adjusted the PSU cable routing to prevent cables clipping with the back panel in Raijintek METIS Red case.
Several AIO power cables have been adjusted to reduce the instances of them clipping through installed memory or preventing installation by flagging clipping issues with installed memory.
Adjusted the routing of case fan cables to prevent clipping with the SilverStone PS14 case.
Fixed the placement of the CORSAIR XD3 RGB Combo to prevent clipping with the back of CORSAIR Crystal Series 280X RGB case.
Fixed an issue which prevented some single-fan AIO's from being iinstalled inside the Silverstone PS14 PC case.
Corrected the label Z index of several EVGA PSUs to prevent it from appearing partially obscured by the PSU’s side panel.
Corrected the label Z index of several EVGA SuperNOVA PSUs to prevent it from appearing partially obscured by the PSU’s side panel.
The CPU block flow indicator of the EKWB EK-WB Custom CPU Block on the MSI MPG Z590 Carbon EK X motherboard now correctly spins when attached to a working custom cooling loop.
The EKWB EK-WB custom CPU block will no longer incorrectly clip with the MSI MPG Z590 Carbon EK X motherboard IO Shields and VRM heatsinks.
Career:
Fixed an issue in the Esports Expansion DLC which prevented players from picking up computers in the delivery space if the player previously rejected a job offer on the same PC.
Adjusted the reservoir to prevent clipping with the side panel in the PC during the "Fix for PC" job given by HungryK@KingsleyMD.info.
Players can now correctly hand in the "Fix for PC" job given by JBeale@ShadyClowns.uk.
Fixed an issue which led players to incorrectly be charged for existing components in the "FIX NEEDED!" job given by Wogan.Ryan@RWoganDesign.ly.
Fixed a number of events which caused randomly generated jobs to ask for players to reach unattainable GPU core clocks.
Fixed a number of events which caused randomly generated jobs requiring dual graphics cards to spawn with a case which is too small for them.
Workshops:
Adjusted the lighting on the first workbench in the default workshop to prevent visual anomalies when working with white PC parts and cases.
The glass walls of the trophy showcases in Esports Expansion DLC Workshops are no longer missing.
Fixed an issue which led to the camera clipping through the bottom of the workbench while in assembly mode in the ROG Workshop DLC.
Significantly increased the fidelity of the Razer logo on the exit door of the Razer Workshop DLC.
Fixed a minor issue with level geometry which caused holes to appear under a tree and next to some of the bushes in the Fractal Design Workshop DLC.
Adjusted the cables of several monitors to prevent clipping with the monitor's stands across all workshops.
Users will no longer be able to interact with PCs through walls and benches in several workshops.
Adjusted the placement of super tower cases to prevent clipping with the bench in the first Esports Expansion DLC Workshop.
Fixed an issue which led to abnormally high GPU usage when inside the AORUS Workshop DLC.
Miscellaneous:
Several NZXT coolers have been adjusted to ensure legibility of the brand logo from the inventory screen.
Fixed an issue which prevented some players from accessing the options and exit game menu items with a controller inside the Esports Expansion DLC.
The ZOTAC GeForce GTX 1080 Ti Mini GPU will no longer incorrectly show when filtering for the "RTX 2000 Chipset series".
Adjusted post-it notes highlighting system to prevent highlights showing through hard surfaces in several workshops.
Improved legibility of calendar text for players running the game in lower resolutions.
Increased the update rate of the rating on the HUD to better show the impact of quitting jobs.
Fixed an issue which led to Bongle reviews generating dates with incomplete years.
Adjusted the cursor aim assist function to support the Cloud Notes app when opened from the inventory window.
Fixed an issue which caused incorrect budgets to show if the user does not re-toggle the "Extra Budget" option after choosing "No" on the first prompt of the Esports Expansion DLC.
Fixed a performance issue which occurred when handling the PC for the "a lil request..." contract.
Added an exception to random job generation to prevent jobs from generating with the SilverStone PM01-RGB case "Drive Bay Lock" closed and causing the CPU/case fans to become stuck.
One more thing…
In the spirit of the fruit-based season, we’ve got one final surprise to unveil. Today we’re introducing the option for multiple saves in Free build mode allowing players to stockpile their flashiest builds, opening up opportunities to share and collaborate.
Whether you’re fighting for the virtual overclocking crown or showing off clever RGB syncing techniques, this one’s for you.
Stay up to date!
Is your PC case a robot in disguise? Is your PC case more than meets the eye? Whether you’re cramming multiple radiators in or keeping to traditional air cooling, join us on all our official platforms here: Discord / Twitter / Facebook / Instagram / Reddit / YouTube
We are excited to announce the 2021 Community Skin Design Contest! This is your chance to show off your design talents and have your finished product put into the game!
Event Details
Choose any of the weapons from the list below and create your own unique design! After the event, we will hold a survey where the community will vote on the best designs. The winning designs will be developed into actual skins for the game, with the creators callsign engraved into the description!
Download any templates you need from above and create your design(s) using any application of your choosing. You can create a maximum of 1 design per weapon, for a total maximum of up to 5. Once you are finished, send the completed product as both a PNG and a Project File (eg. PSD file from Photoshop) to http://support@wiplegames.com. After reviewing all of the entries, we will create a survey and let the community decide which designs are the best!
Important!
When emailing your submission, please use the following format:
Email Title : Weapon Design Contest
Email Body : Please include your :
- In-game Callsign and Discord Username - Name of your design - And don't forget to attach your design file to the email! (PNG and Project File)
Event Schedule
Application Date - October 29th - November 26th Internal Review - November 27th - November 29thCommunity Poll - November 30th - December 3rd- Any submissions received after the deadline will unfortunately not be up for consideration.All entries will be reviewed internally before the poll is made public to ensure that all submissions abide by the contest rules.
Rewards
Winners
The best skin for each of the 5 weapons will be selected via a community poll. Wiple also reserves the right to choose additional winners if they believe any of the other submissions are deserving of the prize and being added to the game.The winning designs will be released in game as official skins for players to use. As a winning designer, your in-game callsign will be attached to your skin forever by being credited in the skins description, and you will of course receive your own personally designed skin for free!On top of this, the selected winners will also receive the upcoming Season 7 Battle Pass Bundle for free when it is released!
Participation Rewards
All participants who submitted at least 1 design to the contest will receive a Community Box once the winning skins have been added to the game.(Note: If your submission(s) is deemed to have been made without any effort, or is suspected of containing copyrighted material; Wiple reserves the right to disqualify the submission and it will not be eligible to receive any participation rewards)
Notice
- Only original designs will be accepted.- Please refrain from submitting any sexual, political, religious, or otherwise offensive designs. Wiple Games reserves the right to exclude any controversial designs.- Do not use any copyrighted materials. (If your design infringes on another's copyright, it will be disqualified.- No skin sets are allowed. If you submit multiple weapon skins, each weapon should have a unique design and theme.- If a dispute/conflict related to any of these topics arises after the skin has been released, it's use may be restricted and the designer may be held accountable.If you have any questions please contact Wiple_Brilson or Wiple_Taylor on Discord or send an email to http://support@wiplegames.com.
On the occasion of Halloween, I have prepared a small in-game event. From October 28 to November 1, destroy themed enemies and get extra cubes! With cubes, you can buy permanent upgrades for characters and for the hub ship.
We can't quite believe that six years ago today we released Camp Sunshine and now we're back with a whole new story, brand new engine and even more!
Thank you to all of our wonderful Kickstarter Backers who supported this project a year ago, without you we wouldn't be doing this! Thank you!
What Happens Next?
Well first, it's a few beers and a short break away from coding and pixel art and then we'll be back with Sunshine Manor 1.1 which will include a few new things that we will hide away!
When will the game have Achievements?
Unfortunately there's an issue with the version of Steamworks, Greenworks and NWJS that meant we had to suspend achievements for the launch. However, this fix will be uploaded soon and all achievements will unlock retroactively.
Happy Halloween! I hope you’ve been having fun using the Halloween themed festival decorations from the last update. The layouts and designs shared on social media have been great!
I just hit go on the BIGGEST update to date. It includes a ton of new items, localisation updates, a new Day Ticket mechanic and a loooong list of tweaks and fixes. So, let’s dive straight in, shall we?
New Mechanic: Day Tickets
Pretty much does what it says on the tin. From today you’ll now be able to sell day tickets in addition to the standard weekend tickets. This opens the opportunity to host festivals without any accommodation (perfect for starting out on small maps!) and of course, make the big bucks.
Oktoberfest is here!
Oktoberfest was cancelled in Munich this year, but the celebrations in Festival Tycoon are just beginning. As part of today’s update you find the following new items and buildings to place when designing your dream Oktoberfest:
New beer counter design
Weisswursts booth
Beer tent
Oktoberfest pole
Long and short fence designs
Lighting chain designs
Relaxation areas, tables and barrels
Localisation Update
As promised and highly requested, Festival Tycoon is now fully playable in French! To celebrate I’ve added a bunch of new items to use around your festivals including:
Patisserie
Bistro
Art shop
New relaxation areas
Advertising columns
Monuments
Trendy new bushes,
Metro sign,
And parisian inspired tables, chairs and cobblestone variants to place for your guests to walk on.
Vive la France!
Thank you to everyone who has come forward and offered to help with further localisation efforts via Localizor - it’s much appreciated. If you would like to get involved, you can find out more by visiting https://www.localizor.com/festival-tycoon.
Other Tweaks
I hope you’re ready, it’s a big list!
New: Added a history window to show partner changes in the menu.
New: When using highlight modes in live mode, it now highlights squads as well. This allows you to very quickly check the covered area of different types.
New: Concerts now influence the reputation of a band. A successful concert leads to an increase in reputation and vice versa.
New: Profile can now be edited in the menu.
New: Added a new overhead icon to the AI which tells the player that an agent is confused or has a pathing error.
Fixed: The profile reputation sometimes would suffer a lot due to sponsors not being satisfied despite the player having no deal with the sponsors. This is now fixed.
Fixed: Fixed a bug where VIP visitors would sometimes go to regular buildings even though having a VIP building provided.
Fixed: Visitors sometimes got stuck at stage entrances. This should be fixed now.
Fixed: There was an issue with the first agent to arrive at the festival being stuck at the spawn point, which should be fixed now.
Fixed: Management buildings are now colourized when selecting the highlight modes.
Fixed: The AI overlay hides now if a selected agent leaves the festival.
Optimized: Improved a few tutorial texts.
Optimized: Completely reworked the partner progress system. It should be a lot easier to understand the change of values now.
Optimized: Clarified the band statements if a need is not fulfilled.
Optimized: Random repair and sanitation tasks can only occur if the targeted building has below 50% condition or cleanliness value and the number of parallel tasks at a time is limited.
Optimized: Removed randomness in concert quality. The concert-quality should now be much clearer.
Optimized: Made band satisfaction reasons in the festival end screen clearer.
Optimized: Mechanics can now solve two tasks per trip instead of only one.
Known issue: Workers unassign themselves from a worker squad in rare instances. The workaround, for now, is to join them manually to the squad again.
ICYMI - The Big AI Update
Just in case you missed the post, on Monday I also released a huge update that fixed and addressed a lot of issues with the AI in the game. It should now be much, much smarter than before. You can read the full details here.
And finally...
It’s been exactly one month since I launched Festival Tycoon. To celebrate that along with the fact it’s Halloween (one of the favourite times of the year) I’ve given the game a 10% Discount for all new players. This discount goes live at 6 pm UK / 7 pm CEST and 10 am Pacific time today. Enjoy!
And that’s it from me today! Any questions, you know how to reach me :)