On Oct 28nd, 2021, NEXON DLC PACK will be released. We will process a launch discount, so please keep your eyes on it. Please check below for the details.
Update Period : Oct 28nd, 2021 2PM ~ 4PM (KST) ※ You cannot play the game during the maintenance period and you need to update the game in the game client to process our game properly.
※We are very sorry to inform you that this DLC pack will not be available for purchase in some regions. (China)
> Bug Fix & Update 1. Bug Fix - Fixed issue where some gears did not show the speed - Fixed issue where pixel effector sometimes did not show properly in OPEN MATCH/LADDER MATCH - Fixed error with Just 1%. (sometimes the game stopped if pressed continue after a pause) - Fixed issue where the track title did now show properly after changing language in OPEN MATCH - Fixed issue where unnecessary fever effect was shown after restarting a track. - Fixed issue where ORIENTAL Gear image was not shown properly. - Fixed issue where note line was showing after Gear Disappearing effect. - Optimized OPEN MATCH resources. - CHanged Freestyle result BGM of ORIENTAL THEME. (Negative Nature -> Midnight Blood)
2. Added Function - Announcement has been added in Mode Select Screen.
A huge crisis broke out in the Mirror-verse. In the name of justice (or probably mischief), the bishojos went to war! Select your heroine and fight! The mini-game collection of Mirror-verse: Mirror Party.
This is the first time we try to develop a game that combined minigames and collectibles. Play the minigames with your friends and families to get the Gacha Tokens, throw them in the Gacha Machine, and get OVER 300 pieces of collectibles: CGs/Cosplay Album/Video/OST, and more!
We know that many of you are concerned with the recent development of Mirror 2.
We'd like to thank you for your support! We've been reading every review that you posted since day 1 Mirror was released. We value your input and feedback on this game very seriously.
Early-stage into the development of Mirror 2, we immediately felt how challenging it is to switch from 2D to 3D technical-wise. It's so much more than we initially expected. We're kinda like toddlers trying to learn how to run like Usain Bolt.
But we carried on, we've found the power to push us through the difficulties a long time ago - We just want to make a fun game, it's simple as that. All the pain, sweat, and hardship are just a part of the journey. We're still in the process of leveling up, we're still trying to clear the obstacles, we're learning new stuff every day. So we have to apologize, that Mirror 2 needs more time to polish before we can show it to you all.
But the good news is, although having many obstacles, we've done something right and some part of the game already looks pretty good. It's not as pretty as we'd like it to be, but still, we managed to make a formal trailer, so you can have a basic understanding of how the game is going to be like. We hope you can see our passion and love for the game. And we'd like to hear what you would like to say about our progress so far.
Thank you again for your love and support over the years. And still, we're going to the best we can!
In the coming major update "Ground Breaking", we have prepared new guided bombs for War Thunder aircraft. Let's see some of them in details!
In the previous "Direct Hit" update, the first guided aerial bombs appeared in the game, it is a special type of guided aerial weaponry that allows you to hit ground targets from a very high altitude. In the upcoming update “Ground Breaking" we will add new GBUs to the game for different playable nations.
AGM-62A Walleye I and AGM-62A Walleye I ER
US-produced AGM-62 Walleye I ER aircraft guided bombs with television seeker have a working distance of about 25 km, so launch can be made from all practical altitudes in the game. The bomb has high quality guidance equipment that provides the pilot with a perfectly distinguishable picture of the area where it is to be dropped. The power of the warhead on the bomb is more than 260 kg in TNT equivalent, this will guarantee the destruction of any ground unit at the point of impact. The AGM-62A Walleye will enter service not only with American aviation (for example, on the F-4E Phantom II that use the AGM-62A Walleye I), but also on foreign models - for example, the Israeli A-4E Skyhawk is armed with AGM-62A Walleye I ER (“extended range”) bombs with enlarged wings with a large sweep angle that increases the gliding range.
BGL-400 and BGL-1000
The guided bombs of French production with a laser seeker that will appear in the arsenal of the Jaguar A strike fighter. The bombs differ in the mass of the warhead and operate by illuminating the desired point of impact with a laser: the operator selects a site on the surface, captures the selected area and launches the bomb, locking on to the selected area until the bomb hits. For guidance across the entire range of these guided weapons, including guided air-to-air missiles and AS-30L Nord missiles, the ATLIS II laser/electro-optical targeting pod is used that has an automatic target tracking and is capable of illuminating targets with a laser even in the rear hemisphere
Mk.13
British free-fall guided bombs that can be researched in the top-tier Jaguar GR. 1A strike aircraft. To launch them, the TIALD laser/optical guidance targeting pod is also used that provides the highest drop accuracy and ease of guidance.
Happy spooky season, everyone; we're back with another big Spooky content update!
New stuff in this build:
Two new modular building themes!
We've added new "Gothic" and "Pillaged" modular building themes, for all your spooky village needs!
A new functional building set!
We now have a new "Corrupted" functional building set, which contains corrupted variants of some of our favourite building models!
Set sail with sinister seagoing spectres!
Adds a new 'ghost ship' vehicle to the unlockable Vehicles system!
Spooky scary scenery!
Adds lucky number 13 spooky new scenery items, including candles, cauldrons, summoning circles, and more pieces of thematic set dressing!
Other Changes:
Remodeled the "Civilised Tavern" model to better match the visual style of other "Civilised" buildings.
Fixed subscribers occasionally falling off depot platforms when they noticed a new quest giver nearby.
Fixed several bad edge cases while triangulating polygons, which occasionally was causing problems for terrain generation or navigation mesh generation.
Renamed "Shops" to "Market Stalls" and updated the tutorial messaging, to make that step of the tutorial less likely to cause confusion for new players.
Fixed "Bard" and "Knight" character model prefabs, which were missing data for where tails should go.
Fixed "Chicken" and "Tortoise" character model prefabs, which were missing data for where hats should go.
...and of course a whole slew of other little bug fixes!
Additionally, we're running a little screenshot competition alongside this update, over on our Discord server. Check over there for more details!
So now that we've had our treats and our tricks, it's time for us to set our sights back toward Dungeons!
As always, thank you to everyone for your continued enthusiasm, feedback, and ideas, and hopefully we'll be back with another update not too long in the future! -T
Monster Hunter Stories 2: Wings of Ruin - capcomjapan_marketing
In order to use DLC and access online features such as online multiplayer, you need to update Monster Hunter Stories 2: Wings of Ruin to the latest version.
A free demo for Monster Hunter Stories 2: Wings of Ruin is available on Steam now! Play through the opening chapter of the story, and carry over your save data from the demo into the full version of the game.
A huge crisis broke out in the Mirror-verse. In the name of justice (or probably mischief), the bishojos went to war! Select your heroine and fight! The mini-game collection of Mirror-verse: Mirror Party.
This is the first time we try to develop a game that combined minigames and collectibles. Play the minigames with your friends and families to get the Gacha Tokens, throw them in the Gacha Machine, and get OVER 300 pieces of collectibles: CGs/Cosplay Album/Video/OST, and more!
We know that many of you are concerned with the recent development of Mirror 2.
We'd like to thank you for your support! We've been reading every review that you posted since day 1 Mirror was released. We value your input and feedback on this game very seriously.
Early-stage into the development of Mirror 2, we immediately felt how challenging it is to switch from 2D to 3D technical-wise. It's so much more than we initially expected. We're kinda like toddlers trying to learn how to run like Usain Bolt.
But we carried on, we've found the power to push us through the difficulties a long time ago - We just want to make a fun game, it's simple as that. All the pain, sweat, and hardship are just a part of the journey. We're still in the process of leveling up, we're still trying to clear the obstacles, we're learning new stuff every day. So we have to apologize, that Mirror 2 needs more time to polish before we can show it to you all.
But the good news is, although having many obstacles, we've done something right and some part of the game already looks pretty good. It's not as pretty as we'd like it to be, but still, we managed to make a formal trailer, so you can have a basic understanding of how the game is going to be like. We hope you can see our passion and love for the game. And we'd like to hear what you would like to say about our progress so far.
Thank you again for your love and support over the years. And still, we're going to the best we can!