A huge crisis broke out in the Mirror-verse. In the name of justice (or probably mischief), the bishojos went to war! Select your heroine and fight! The mini-game collection of Mirror-verse: Mirror Party.
This is the first time we try to develop a game that combined minigames and collectibles. Play the minigames with your friends and families to get the Gacha Tokens, throw them in the Gacha Machine, and get OVER 300 pieces of collectibles: CGs/Cosplay Album/Video/OST, and more!
We know that many of you are concerned with the recent development of Mirror 2.
We'd like to thank you for your support! We've been reading every review that you posted since day 1 Mirror was released. We value your input and feedback on this game very seriously.
Early-stage into the development of Mirror 2, we immediately felt how challenging it is to switch from 2D to 3D technical-wise. It's so much more than we initially expected. We're kinda like toddlers trying to learn how to run like Usain Bolt.
But we carried on, we've found the power to push us through the difficulties a long time ago - We just want to make a fun game, it's simple as that. All the pain, sweat, and hardship are just a part of the journey. We're still in the process of leveling up, we're still trying to clear the obstacles, we're learning new stuff every day. So we have to apologize, that Mirror 2 needs more time to polish before we can show it to you all.
But the good news is, although having many obstacles, we've done something right and some part of the game already looks pretty good. It's not as pretty as we'd like it to be, but still, we managed to make a formal trailer, so you can have a basic understanding of how the game is going to be like. We hope you can see our passion and love for the game. And we'd like to hear what you would like to say about our progress so far.
Thank you again for your love and support over the years. And still, we're going to the best we can!
A huge crisis broke out in the Mirror-verse. In the name of justice (or probably mischief), the bishojos went to war! Select your heroine and fight! The mini-game collection of Mirror-verse: Mirror Party.
This is the first time we try to develop a game that combined minigames and collectibles. Play the minigames with your friends and families to get the Gacha Tokens, throw them in the Gacha Machine, and get OVER 300 pieces of collectibles: CGs/Cosplay Album/Video/OST, and more!
We know that many of you are concerned with the recent development of Mirror 2.
We'd like to thank you for your support! We've been reading every review that you posted since day 1 Mirror was released. We value your input and feedback on this game very seriously.
Early-stage into the development of Mirror 2, we immediately felt how challenging it is to switch from 2D to 3D technical-wise. It's so much more than we initially expected. We're kinda like toddlers trying to learn how to run like Usain Bolt.
But we carried on, we've found the power to push us through the difficulties a long time ago - We just want to make a fun game, it's simple as that. All the pain, sweat, and hardship are just a part of the journey. We're still in the process of leveling up, we're still trying to clear the obstacles, we're learning new stuff every day. So we have to apologize, that Mirror 2 needs more time to polish before we can show it to you all.
But the good news is, although having many obstacles, we've done something right and some part of the game already looks pretty good. It's not as pretty as we'd like it to be, but still, we managed to make a formal trailer, so you can have a basic understanding of how the game is going to be like. We hope you can see our passion and love for the game. And we'd like to hear what you would like to say about our progress so far.
Thank you again for your love and support over the years. And still, we're going to the best we can!
A huge crisis broke out in the Mirror-verse. In the name of justice (or probably mischief), the bishojos went to war! Select your heroine and fight! The mini-game collection of Mirror-verse: Mirror Party.
This is the first time we try to develop a game that combined minigames and collectibles. Play the minigames with your friends and families to get the Gacha Tokens, throw them in the Gacha Machine, and get OVER 300 pieces of collectibles: CGs/Cosplay Album/Video/OST, and more!
※The game is in Early Access. We plan to eventually increase minigames to 12 ones and collectibles 1000+.
Recent Update of the Development of Mirror 2:
We know that many of you are concerned with the recent development of Mirror 2.
We'd like to thank you for your support! We've been reading every review that you posted since day 1 Mirror was released. We value your input and feedback on this game very seriously.
Early-stage into the development of Mirror 2, we immediately felt how challenging it is to switch from 2D to 3D technical-wise. It's so much more than we initially expected. We're kinda like toddlers trying to learn how to run like Usain Bolt.
But we carried on, we've found the power to push us through the difficulties a long time ago - We just want to make a fun game, it's simple as that. All the pain, sweat, and hardship are just a part of the journey. We're still in the process of leveling up, we're still trying to clear the obstacles, we're learning new stuff every day. So we have to apologize, that Mirror 2 needs more time to polish before we can show it to you all.
But the good news is, although having many obstacles, we've done something right and some part of the game already looks pretty good. It's not as pretty as we'd like it to be, but still, we managed to make a formal trailer, so you can have a basic understanding of how the game is going to be like. We hope you can see our passion and love for the game. And we'd like to hear what you would like to say about our progress so far.
Thank you again for your love and support over the years. And still, we're going to the best we can!
We have been hard at work on getting the FINAL BETA but we need a small group of you - the chosen few reading this - to PRE-TEST to make sure there are no showstoppers.
We need you strong, able-bodied, young cadets to find any GAMEBREAKERS before the BIG GROUP gets into their easy-to-open FINAL BETA update.
SO please - help us see if there are any GAMEBREAKERS over the next few days to help prepare us for FINAL BETA launch.
If you are here to avoid such frustrations - we should be releasing the FINAL BETA shortly.
THANKS AGAIN - as always.
WARBALLOON
Leave comments & feedback & bugs & hatemail here or in forum.
TO PLAY GO TO:
Please go to your Library >> Star Command Galaxies >>> Right Click - 'Properties' >> BETAS >> betatesting - [down arrow] 'Beta Testing branch' AND THATS IT ... (no password needed)
Various Optimizations First Levels of Difficulty: solved issue where the bots were harder/more accurate then they were supposed to be. Matchmaking scheduled to go live on November 8th!
Known Issues: Low Player Visibility on Yggdrasil map when Lights setting turned on Superzoom occasionally gets stuck, returns to normal FOV when switched back to LPA a few other minor bugs that won't be revealed to avoid abuse in gameplay
Thank you for your support and patience! We recently went through a change of our main programmer and several delays were caused due to this. Everything is on track now, and we are looking forward to having network play live soon! Join our discord (invite tab on main menu) in preparation for online beta testing within the next couple weeks.
The maintenance details for the 10/27 maintenance are as follows.
■Bug Amendments
・Fixed a bug where certain components of the UI were not displayed properly when equipped with Wodon Save.
・Fixed the where the [Knightgear RF BD] and [Dimension FBS @ 2] could reach altitudes higher than permissible when using a sub weapon under specific conditions.
・Fixed a bug where the effect of Crimson Veil did not function properly for RampernelLG@ after using the sub weapon.
・Fixed a bug where when Astrolyzer AM, AM2 take damage they could potentially be destroyed.
・Corrected some notation in the Clan Fight Information.
Thank you for your support for CosmicBreak Universal!
This is a fun one :) Lots of new art in the 3D backgrounds for area 11. There's some fun props - take a look!
Other changes:
To avoid accidental exits, make the hotkey for leaving a level "hold escape" instead of "press escape".
Tweak lighting on extremely large levels to make them more legible.
Fix the newish color swap functionality corrupting undo history.
Make medals for F-M easier to get.
Make the area medal for Deputy a bit tighter.
Fix text issues on V.H.'s outro text.
Fix a bug with the letter 'B' in the test UI while on Windows in a Finnish or German keyboard layout. Yes, this was fun to track down. (Big thanks to 1vader for the help!)
Fix text overflowing from the 'delete' hotkey while in a Finnish keyboard layout in Windows.
Initial work on a new achievement (not yet achievable, sorry!)