Unfortunately we have a little bit of an official-unofficial announcement that although we hoped to launch Pupperazzi in 2021, it's looking less and less likely.
We are currently targeting January, but since lots of AAA games still haven't announced their Q1 launch dates (and we don't want to launch the same day as a game with zillions of marketing, even if it's a different audience), we don't have a specific launch date to announce yet either.
When we DO have a specific date, we'll be sure to let you know with a fancy release date trailer ASAP.
The good news is that the build actually already passed certification for Xbox! but... the frame rate still wasn't good enough for us to feel good about launching. I guess we have high standards, but, there's just so many little issues and bugs! So we want to make sure to take as much time as we need to make it super polished and shiny..
Toys!
We've added a bunch of new toys that the dogs can play with. These are great for getting the attention of a whole pack of dogs or getting a unique photo of their reactions. The boombox is one of our favourites for an impromptu dog dance party!
Thank you so much for your understanding and support as we continue working hard on the game.
Hello friends! Due to the fact that many people are now forced to be at home in quarantine, we decided to add another Let's Play Together competition in the middle of the week. This is an experiment. There can be different crazy levels. There will be no prizes. Perhaps this will last only for the period of forced isolation, but if everyone likes this extra competition format we will make it permanent.
The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun! Visit our Discord server (#lets-play-together channel) to learn more.
From 10/26-11/1, celebrate Dia de los Muertos! Octane is hosting the party with a new Muerte Rápida Bonus Bundle with Epic “Muerte Rápida” skin, Epic “Altar Ego” banner frame, a matching Rare “Flirting with Death” skin for the Volt and 2 Octane Packs (each guaranteed to have at least one Octane item).
Just in time for Dia de los Muertos, we're returning to the spooky, alternate dimension where Revenant runs the Apex Games. Shadow Royale starts like any other trios match, but when you die you will be raised from the dead in a powerful "Shadow Form" to exact vengeance on your killers and help carry your squad to victory. Shadow lives are infinite, and your squad’s not eliminated until the last living Legend falls.
Three other related bundles are returning to the Store: the Loba Banshee Bundle with her Epic “Banshee Queen” skin and matching Epic “Ready to Pounce” Prowler, the Darkside for Gibraltar, with the “Darkside” Legendary skin and “Moonlight Bash” for the EVA-8, and Bangalore’s Soldado de la Muerte bundle with Legendary “La Catrina" and “Soldado de la Muerte” skins and the Legendary Mastiff “Boomstick”. Or get them all in the Dia de Los Muertos bundle, which comes with 15 Apex Packs.
That’s all for now, Legends. See you on the spooky side.
This patch brings a fix for starting multiplayer sessions with your friends. There was an issue where people with the free version were not able to join sessions correctly at times.
Also there was a bug with the workshop upload that has now been fixed.
I also optimized some of the textures in the game. The whole game is about 2GB smaller. Many files will have to be redownloaded which is why this patch is rather big.
Announcing the 2021 Kill It With Fire Halloween Update!!! This update brings a cauldron-full of chilling new content:
Halloween Mode:
Spooky versions of the first 3 missions
Dark, creepy lighting!
Ghost spiders!
Demonic rituals!
Collectible candy and other new objectives!
Modifiers System:
Re-organized some upgrades as “Modifiers”
New UI for easily tracking which Modifiers are applied
Play Halloween or Holiday modes any time of the year!
New Rewards:
Equipment: Airhorn
Modifier: Australia Mode
Tracker upgrade: Secret Sniffer Pro
Other Stuff:
Performance optimizations
Various bug fixes
...and more!
Set your alarms and get your costumes ready because the event launches SOON: October 27th at 10 AM PDT. In the meantime, come say hello in the Discord!
We’re opening the playtests on Tuesday (November 2nd). Unfortunately, before we can do that, we have to direct your attention to certain aspects of the game we’d like to check with this playtest.
1. The game balance.
We know everyone has their own preferences. We’re looking for a difficulty that would be good for everyone.
2. User Experience
Are you having fun? Are there any aspects of the game that annoy you?
3. Tutorials
Are they informative enough? Not too short? Not too long?
4. Saving the game
Does the game save correctly? When you come back, does the game load properly?
5. Restarting the game
Does everything reset when you start a new game?
6. Game breaking bugs
Did you get stuck at any point?
7. Any other bug you stumble upon.
If you have any questions or concerns, don’t be afraid to hit us up on Discord!
It's spooktober and Halloween is nearly upon us, which means it is time to release our ballsiest and spookiest update yet. We've been working mega-overtime on this one for many many moons and have had a lot of fun getting it ready for your grubby lil hands.
Alright alright, so what actually is it? ENDLESS ZOMBIE MODE that's what. Oh, and you can play up to four players in online Co-op!
It's a brand new way to play in Countryballs: Modern Ballfare! Journey to the dankest depths of hell alone or with your friends, mow down endless waves of the undead horde, explore and unlock areas of the map to find new weapon upgrades and perks, and finally prepare your balls for a good ol' boss battle for good ol' fashion loot! Does that sound awesome? Well it should, because IT IS!
We also fixed and changed a few other small things whilst we were here too, check em out:
Tweaks
Map tiles in the Host screen now order based on mode avilability. Changed the names of the Political-Negotiation teams to have a bit more flavour. Renamed 'Iron Balls' to 'Balls of Steel' because ya know, it is better. Thanks Srebrny! Flipped Monaco literally for the lolz
Fixes
Fixed an issue where the scoreboard could display lower than it should. Fixed an issue where input fields could display a broken context menu. Hopefully fixed an issue where the menu transitions could get stuck offscreen :( Fixed an issue where Shotguns could sometimes fire backwards and sprinkle your own ass with shell.
As b-allways, if you have any suggestions, questions, or find any juicy juicy bugs that need a good ol' squish then please get in touch at modernballfare@gmail.com or by joining the Discord server: https://discord.gg/xbseaXmM65
First thanks to everyone that sent me feedback, everyone who streamed the game or took the time to make a play through video for YouTube. I truly appreciate it!
This week, the update is focused on small, but important things.
The main menu interface has been slightly updated to give better feedback to the player. Some tweaks concerning how languages are handled. Some game choices were added in all three chapters to give the player a few more options. Some moral / Health results from player choices were adjusted.
So, as you can see, not a large update, but definitely one that will help bring additional depth/playability to the game.